• 제목/요약/키워드: 3D body can data

검색결과 241건 처리시간 0.025초

Customization using Anthropometric Data Deep Learning Model-Based Beauty Service System

  • Wu, Zhenzhen;Lim, Byeongyeon;Jung, Hoekyung
    • Journal of information and communication convergence engineering
    • /
    • 제19권2호
    • /
    • pp.73-78
    • /
    • 2021
  • As interest in beauty has increased, various studies have been conducted, and related companies have considered the anthropometric data handled between humans and interfaces as an important factor. However, owing to the nature of 3D human body scanners used to extract anthropometric data, it is difficult to accurately analyze a user's body shape until a service is provided because the user only scans and extracts data. To solve this problem, the body shape of several users was analyzed, and the collected anthropometric data were obtained using a 3D human body scanner. After processing the extracted data and the anthropometric data, a custom deep learning model was designed, the designed model was learned, and the user's body shape information was predicted to provide a service suitable for the body shape. Through this approach, it is expected that the user's body shape information can be predicted using a 3D human body scanner, based upon which a beauty service can be provide.

3D 스캔 데이터에 의한 성인 남성의 체간부 형태 유형화 (Classification of adult male torso shapes using 3D body scan data)

  • 홍은희
    • 한국의상디자인학회지
    • /
    • 제21권4호
    • /
    • pp.165-179
    • /
    • 2019
  • This study used 3D body scan data to classify body shapes according to the torso shape of adult males aged 20-75 years. This data will be provided so that the apparel industry can make apparel products corresponding to body characteristics by age. The study used 1,796 adult males between the ages of 20 and 75 and the 3D body shape data of the '5th Research on National Standard Anthropometry'. For data analysis, the program SPSSWIN Ver. 17.0 was used to calculate the mean and frequency allowing for a factor analysis, cluster analysis, analysis of variance, and Duncan test. To classify body shape according to the torso shape of adult males, this study considered nine factors: 'horizontal size of torso,' 'vertical size of body,' 'curve of torso and waist-abdomen flatness ratio,' 'length of torso,' 'shape of neck area,' 'degree of lateral curve,' 'difference between front and back interscye length,' 'shoulder armscye shape,' and 'chest flatness ratio.' Based on the results of the factor analysis, the torso shapes of adult males were classified into five types. Type 1 is "upright body with flat, curvy shape", Type 2 is "curve sway back body type", Type 3 is "flat, abdominally obese body", Type 4 is "obese, crooked body" and Type 5 is "thick sway front body type." named.

의류 패턴 설계를 위한 삼차원 인체 체표면 스캔 데이터 활용에 관한 연구 (A Study on the Use of 3D Human Body Surface Shape Scan Data for Apparel Pattern Making)

  • 천종숙;서동애;이관석
    • 복식문화연구
    • /
    • 제10권6호
    • /
    • pp.709-717
    • /
    • 2002
  • In the apparel industry, the technology has been advanced rapidly. The use of 3D scanning systems fur the capture and measurement of human body is becoming common place. Three dimensional digital image can be used for design, inspection, reproduction of physical objects. The purpose of this study is to develop a method that drafts men's basic bodice pattern from scanned 3D body surface shape data. In order to pursue this purpose the researchers developed pattern drafting algorithm. The 3D scanner used in this study was Cyberware Whole Body Scanner WB-4. The bodice pattern drafting algorithm from 3D body surface shape data developed in this study is as follows. First, convert geometric 3D body surface data to 3D polygonal mesh data. Second, develop algorithm to lay out 3D polygonal patches onto a plane using Auto Lisp program. The polygon meshes are coplanar, and the individual mesh is continuously in contact with next one The bodice front surface shape data in polygonal patches form was lined up in bust and waist levels. The back bodice was drafted by lining up the polygonal mesh in scapula, chest, and waist levels. in the drafts, gaps between polygons were formed into the darts.

  • PDF

3차원 스캔 데이터를 이용하여 임의의 신체 치수에 대응하는 인체 형상 모델 생성 방법 (Synthesis of Human Body Shape for Given Body Sizes using 3D Body Scan Data)

  • 장태호;백승엽;이건우
    • 한국CDE학회논문집
    • /
    • 제14권6호
    • /
    • pp.364-373
    • /
    • 2009
  • In this paper, we suggest the method for constructing parameterized human body model which has any required body sizes from 3D scan data. Because of well developed 3D scan technology, we can get more detailed human body model data which allow to generate precise human model. In this field, there are a lot of research is performed with 3D scan data. But previous researches have some limitations to make human body model. They need too much time to perform hole-filling process or calculate parameterization of model. Even more they missed out verification process. To solve these problems, we used several methods. We first choose proper 125 3D scan data from 5th Korean body size survey of Size Korea according to age, height and weight. We also did post process, feature point setting, RBF interpolation and align, to parameterize human model. Then principal component analysis is adapted to the result of post processed data to obtain dominant shape parameters. These steps allow to reduce process time without loss of accuracy. Finally, we compare these results and statistical data of Size Korea to verify our parameterized human model.

K-SMPL: 한국인 체형 데이터 기반의 매개화된 인체 모델 (K-SMPL: Korean Body Measurement Data Based Parametric Human Model)

  • 최별이;이성희
    • 한국컴퓨터그래픽스학회논문지
    • /
    • 제28권4호
    • /
    • pp.1-11
    • /
    • 2022
  • 선형 스키닝 기반 3D 인체 생성 모델 SMPL (Skinned Multi-Person Linear Model)은 1990년대 미국 거주 미국인들 3천 8백여명을 대상으로 만들어진 3D 신체 데이터베이스인 CEASAR 로부터 최적화 기법을 통해 만들어진 가장 널리 쓰이는 통계적인 3D 모델이다. 본 연구는 한국인 체형의 통계적 특성을 보다 정확히 표현하는 SMPL기반의 한국인 체형 3D 모델을 제안한다. 이를 위해 우리는 한국인 여성 2천7백여명의 신체 각 부위의 실측 데이터에 기존 3D SMPL 모델을 피팅하는 비선형 최적화 알고리즘을 개발한다. 이를 사용하여 한국인 3D 신체 데이터베이스를 구축하고, 주성분 분석 방법으로 한국인 체형 기반 매개화된 3D 모델을 개발한다. 본 연구를 통해 제안하는 한국인의 체형적 특징을 가진 블렌드쉐입과 새로운 체형 파라미터는 기존 모델이 표현하는 체형에 비해 한국인 체형 데이터 특성을 잘 반영함을 확인하였다. 뿐만 아니라, 우리의 모델은 SMPL에 비해 신체 실측 데이터에 대한 피팅 정확도를 개선함을 확인하였다. 제안된 모델은 향후 아바타 생성이나 인체 형상 측정 등 다양한 용도로 사용될 수 있다.

New Breast Measurement Technique and Bra Sizing System Based on 3D Body Scan Data

  • Oh, Seolyoung;Chun, Jongsuk
    • 대한인간공학회지
    • /
    • 제33권4호
    • /
    • pp.299-311
    • /
    • 2014
  • Objective: The aim of this study was to develop a method for measuring breast size from three-dimensional (3D) body scan image data. Background: Previous bra studies established reference points by directly contacting the subject's naked skin to determine the boundary of the breast. But some subjects were uncomfortable with these types of measurements. This study examined noncontact methods of extracting breast reference points from 3D body scan data that were collected while subjects were wearing standardized soft bras. Method: 3D body scan data of 32 Korean women were analyzed. The subjects were selected from the Size Korea 2010 study. The breast landmarks were identified by graphic analyses of slicing contour lines on 3D body scan data. Results: Three methods determining bra cup size were compared. The M1 and M2 methods determined cup size by calculating the difference between bust girth and under-bust girth. The M3 method determined bra cup size by measuring breast arc length. Conclusion: The researchers proposed an anthropometric bra cup sizing system with the breast arc length (M3 method). It was measured from the geometrically defined landmarks on the 3D body scan slicing contour lines. The new bra cup size was highly correlated with breast depth. Application: The noncontact measuring method used in this study can be applied to the ergonomic studies measuring sensitive body parts.

인체모델과 3차원 일러스트레이션을 이용한 의복패턴개발 (Direct Clothing Pattern Development from the 3D Illustration on the Personal Human Body Model)

  • 박혜준;홍경희
    • 한국의류학회지
    • /
    • 제32권2호
    • /
    • pp.340-347
    • /
    • 2008
  • A prototype of 3D clothing design system with a direct pattern development function was suggested, reflecting intuitive design functions and design modifications while considering the fit of clothing patterns with the 3D human body in the virtual 3D space. The research method was as follows. Clothing models were created using a 3D design tool, 3ds max on the surface of 3D human body model made by scanning an actual human body. 3D illustrations were completed by revising the fit and sizing of the human body and clothing models. 2D T-shirt pattern was produced 3D illustrations using from a 3D scanning data modeling solution RapidForm 2004, a 2D conversion program for 3D data called 2C-AN, and Yuka CAD. As a result, the following conclusions were made. The fit of the clothing and human body can be adjusted by reflecting individual body figure characteristics and 3D illustrations over the actual 3D body model. Furthermore, intuitive design support functions were intensified overcoming the weak point of existing 3D clothing design system by developing the direct clothing design in the virtual 3D space. 3D illustration design modifications can be directly reflected on clothing patterns from 3D illustrations by 3D clothing design system developed in this study.

풀바디 스캔과 모션 캡처를 활용한 3D 애니메이션 바디 프로필 (3D Animation Body Profiles from Full-body Scans and Motion Capture)

  • 송재원;전상욱;이수빈
    • 한국컴퓨터그래픽스학회논문지
    • /
    • 제29권3호
    • /
    • pp.59-67
    • /
    • 2023
  • 본 논문은 몸체 3D 스캔과 모션 캡처 장비를 활용한 3D 애니메이션 형태의 바디 프로필을 제안한다. 사용자는 미리 정해진 몇 개의 포즈에 대하여 3D 스캔을 수행함으로써 애니메이션 형태를 가진 자신만의 바디 프로필을 제작할 수 있다. 이를 위하여 일련의 포즈를 수행하는 템플릿 애니메이션을 모션 캡처를 통하여 획득하였고, 사용자로부터 획득된 3D 스캔 데이터를 애니메이션의 각 정점 포즈에 포즈 공간 디포머(Pose-space deformer)를 통하여 매핑시켰다. 이를 통하여 만들어진 3D 애니메이션 형태의 바디 프로필은 기존의 정적인 2D 이미지나 3D 스캔데이터보다 사용자에게 더 큰 만족도를 줄 수 있음을 확인할 수 있다.

실시간 패턴 변형과 인체 상대좌표계를 이용한 대화형 3D 패턴 디자인 (Interactive 3D Pattern Design Using Real-time Pattern Deformation and Relative Human Body Coordinate System)

  • 설인환;한현숙;남윤자;박창규
    • 한국의류산업학회지
    • /
    • 제12권5호
    • /
    • pp.582-590
    • /
    • 2010
  • Garment design needs an iterative manipulation of 2D patterns to generate a final sloper. Traditionally there have been two kinds of design methodologies such as the flat pattern method and the pattern draping method. But today, it is possible to combine the advantages from the two methods due to the realistic cloth simulation techniques. We devised a new garment design system which starts from 3D initial drape simulation result and then modifies the garment by editing the 2D flat patterns synchronously. With this interactive methodology using real-time pattern deformation technique, the designer can freely change a pattern shape by watching its 3D outlook in real-time. Also the final garment data were given relative coordinates with respect to the human anthropometric feature points detected by an automatic body feature detection algorithm. Using the relative human body coordinate system, the final garments can be re-used to an arbitrary body data without repositioning in the drape simulation. A female shirt was used for an example and a 3D body scan data was used for an illustration of the feature point detection algorithm.

미국 여성의 3차원 바디 스캔 이미지 분석을 통한 상반신 측면체형 분류 (Classification of Side Somatotype of Upper Lateral Torso Analyzing 3D Body Scan Image of American Females)

  • 나현신
    • 복식
    • /
    • 제57권4호
    • /
    • pp.9-17
    • /
    • 2007
  • Somatotype is human body shape and physique type which can be classified not only by the size, but also by the shape or posture of the body. Postural variations in the alignment of the back, shoulder, and neck can have an adverse effect on the fit of garments designed to hang from the shoulders. There have been some previous studies about the lateral upper torso by analyzing photographic measurements. In this study, 3D body scan images were used to classify the side somatotype of upper lateral method even though they are major data in the classification of upper torso. This study focused on following objective.; 1) To apply new and developing technology into the apparel industry analyzing 3D body scan images. 2) To classify upper laterla torso using the data through the new improver technology, 3D body scanner. 3) To propose basic materials for well fitted garments for each type of figure. The test subjects for this study were two hundreds nine female aged 19 years and up who were recruited in Cornell university body scan research team. Seventeen Variables(12 angles, 5 lengths) out of 3D body scan data were measured based on these landmarks and applied to analyze. The result of factor analysis indicated that 6 factors were extracted through factor analysis and orthogonal rotation by the method of Varimax and those factors comprise 62.5% of total variance. And the somatotype of upper body is classified into 3 types of figures according to cluster analysis; Bent forward posture, Straight posture, Swayback posture. Future study could be addressed about the somatotype of body by the age group based on the large database with wide variety of age.