• Title/Summary/Keyword: 3D alignment

Search Result 307, Processing Time 0.04 seconds

Comparison Analysis of Four Face Swapping Models for Interactive Media Platform COX (인터랙티브 미디어 플랫폼 콕스에 제공될 4가지 얼굴 변형 기술의 비교분석)

  • Jeon, Ho-Beom;Ko, Hyun-kwan;Lee, Seon-Gyeong;Song, Bok-Deuk;Kim, Chae-Kyu;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
    • /
    • v.22 no.5
    • /
    • pp.535-546
    • /
    • 2019
  • Recently, there have been a lot of researches on the whole face replacement system, but it is not easy to obtain stable results due to various attitudes, angles and facial diversity. To produce a natural synthesis result when replacing the face shown in the video image, technologies such as face area detection, feature extraction, face alignment, face area segmentation, 3D attitude adjustment and facial transposition should all operate at a precise level. And each technology must be able to be interdependently combined. The results of our analysis show that the difficulty of implementing the technology and contribution to the system in facial replacement technology has increased in facial feature point extraction and facial alignment technology. On the other hand, the difficulty of the facial transposition technique and the three-dimensional posture adjustment technique were low, but showed the need for development. In this paper, we propose four facial replacement models such as 2-D Faceswap, OpenPose, Deekfake, and Cycle GAN, which are suitable for the Cox platform. These models have the following features; i.e. these models include a suitable model for front face pose image conversion, face pose image with active body movement, and face movement with right and left side by 15 degrees, Generative Adversarial Network.

Comparison of the accuracy of implant digital impression coping (임플란트 디지털 인상용 코핑의 정확성 비교)

  • Ahn, Gyo-Zin;Lee, Joon-Seok
    • Journal of Dental Rehabilitation and Applied Science
    • /
    • v.36 no.1
    • /
    • pp.29-40
    • /
    • 2020
  • Purpose: The purpose of this study was to compare the accuracy of impression taking method using the encoded healing abutment, scan body and pick-up impression coping with different implant angulations. Materials and Methods: Master model was fabricated by 3D printer and three implants were placed into the model with 0°, 10° and 20° mesial angulation. The abutments were secured to each implants and master model was scanned to make a reference model. Group P model was fabricated using pick-up impression copings and model was scanned after securing the abutments. Encoded healing abutment (Group E) and scan body (Group S) were secured on the master model and digital impression was taken using intraoral scanner 15 times each. Each STL files of test groups were superimposed with reference model using best fit alignment and root mean square (RMS) value was analyzed. Results: The RMS values were lowest in Group P, followed by Group S and Group E. Group P showed significant difference with Group S and E (P < 0.05) while there was no significant difference between Group S and E. Correlation between implant angulation and RMS value was significant in Group E (P < 0.05). Conclusion: The pick-up impression coping method showed higher accuracy and there was no significant difference in accuracy between the healing abutment and the scan body. The clinical use of the encoded healing abutment is possible, but it should be used with caution in the case of angulated implant.

A Fast Hierarchical ICIA Algorithm for 3D Morphable Models (3차원 모퍼블 모델을 위한 고속 계층적 ICIA 알고리즘)

  • Kang, Bong-Nam;Choi, In-Ho;Sung, Jae-Won;Kim, Dai-Jin
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2007.10c
    • /
    • pp.495-500
    • /
    • 2007
  • 2차원 기반의 얼굴 분석 및 처리 알고리즘은 포즈 및 조명에 강인하지 못한 문제점들이 존재한다. 이러한 이유로 3차원 기반의 얼굴 분석 및 처리 분야에 많은 연구를 진행하려 하였지만, 컴퓨팅 파워의 한계와 고속 스캐너의 부재 등으로 많은 연구가 진행되지 못하였다. 하지만 오늘날 하루가 다르게 빨라지고 있는 컴퓨터의 성능으로 인해 추출했던 연구들이 다시 진행되고 있다. 이에 본 논문에서는 영상 등록(image Registration) 알고리즘의 한 종류인 Inverse Compositional Image Alignment 알고리즘을 3차원 모퍼블 모델에 적용 및 구현을 하였으며, 기존의 다른 영상 등록 알고리즘과 비교를 하였다.

  • PDF

The Development of a Haptic Interface for Interacting with BIM Elements in Mixed Reality

  • Cho, Jaehong;Kim, Sehun;Kim, Namyoung;Kim, Sungpyo;Park, Chaehyeon;Lim, Jiseon;Kang, Sanghyeok
    • International conference on construction engineering and project management
    • /
    • 2022.06a
    • /
    • pp.1179-1186
    • /
    • 2022
  • Building Information Modeling (BIM) is widely used to efficiently share, utilize and manage information generated in every phase of a construction project. Recently, mixed reality (MR) technologies have been introduced to more effectively utilize BIM elements. This study deals with the haptic interactions between humans and BIM elements in MR to improve BIM usability. As the first step in interacting with virtual objects in mixed reality, we challenged moving a virtual object to the desired location using finger-pointing. This paper presents the procedure of developing a haptic interface system where users can interact with a BIM object to move it to the desired location in MR. The interface system consists of an MR-based head-mounted display (HMD) and a mobile application developed using Unity 3D. This study defined two segments to compute the scale factor and rotation angle of the virtual object to be moved. As a result of testing a cuboid, the user can successfully move it to the desired location. The developed MR-based haptic interface can be used for aligning BIM elements overlaid in the real world at the construction site.

  • PDF

IGRINS : Mirror Mounts Optomechanical Design

  • Rukdee, Surangkhana;Park, Chan;Lee, Sung-Ho;Jaffe, Daniel T.;Lee, Han-Shin;Oh, Hee-Young;Jung, Hwa-Kyung;Yuk, In-Soo;Strubhar, Joseph;Kim, Kang-Min;Chun, Moo-Young
    • The Bulletin of The Korean Astronomical Society
    • /
    • v.36 no.2
    • /
    • pp.155.1-155.1
    • /
    • 2011
  • The Korea Astronomy and Space Science Institute (KASI) and the Department of Astronomy at the University of Texas at Austin (UT) are developing a near infrared wide-band high resolution spectrograph, IGRINS (Immersion Grating Infrared Spectrograph). The white-pupil design of the instrument optics uses 7 cryogenic mirrors including 3 aspherical off-axis collimators and 4 flat fold mirrors. Two of the 3 collimators are H- and K-band pupil transfer mirrors and they are designed as compensators for the system alignment in each channel. Therefore, their mount design will be one of the most sensitive parts in the IGRINS optomechanical system. The other flat fold mirrors are designed within the limited area. Each of those includes the features of 3 axial hard points and 2 radial hard points with one spring plunger in order for the proper deflection of the mirror. The design work will include the computer-aided 3D modeling and finite element analysis (FEA) to optimize the structural stability and the thermal behavior of the mount models. The mount body will also include a tip-tilt and translation adjustment mechanism to be used as the alignment compensators.

  • PDF

A Study on the Visual Effects of Non-Photorealistic Rendering Animation focusing on 'Paperman,' a Short Animation (넌-포토리얼리스틱(Non-Photorealistic) 렌더링 애니메이션의 시각 효과 기법 - 단편 애니메이션 Paperman을 중심으로)

  • Park, Sung-Won
    • Cartoon and Animation Studies
    • /
    • s.40
    • /
    • pp.139-155
    • /
    • 2015
  • Animation is completed in accordance with the original planning of visual direction in the process of post-production. Especially, a variety of visualization skills to meet the planning idea are directed in editing and compositing processes such as rendering and shading in the production of 3D animation. Therefore, the studies how to implement these visual effects have been conducted since the emergence of the animation. The rendering method which appears in the recent animations so often is the effect of 2D animation style although it is applied by 3D technique. 3D animation can be classified as two types including photo realistic and non-photo realistic renderings. The former is to render the images realistically while the latter is to highlight the formative effect with analogue style free from the realism of the photographs. Visual effect of 2D animation is non-realistic, that is, non-photo realistic rendering. The animations produced by this method have the depth of 3D animation expression in terms of space and animating, and can direct the viewer-friendly analogue style visuals, which are widely used as a post-production effect. Hence in this study, we selected a short animation, 'Paperman,' one of Disney's animations, produced by cartoon rendering method which belongs to the class of non-photo rendering technique in 3D graphics, as our subject. We analyzed their techniques and visual effects of the scenes expressed by cartoon rendering method so as to understand whether they meet the original direction idea with the composition work. In addition, we expect further developments of post-production methods, exceeding the limit of graphic expression in alignment with the trend that has become more various in the types and genres of non-photo rendering.

Three-Dimensional Evaluation of Skeletal Stability following Surgery-First Orthognathic Approach: Validation of a Simple and Effective Method

  • Nabil M. Mansour;Mohamed E. Abdelshaheed;Ahmed H. El-Sabbagh;Ahmed M. Bahaa El-Din;Young Chul Kim;Jong-Woo Choi
    • Archives of Plastic Surgery
    • /
    • v.50 no.3
    • /
    • pp.254-263
    • /
    • 2023
  • Background The three-dimensional (3D) evaluation of skeletal stability after orthognathic surgery is a time-consuming and complex procedure. The complexity increases further when evaluating the surgery-first orthognathic approach (SFOA). Herein, we propose and validate a simple time-saving method of 3D analysis using a single software, demonstrating high accuracy and repeatability. Methods This retrospective cohort study included 12 patients with skeletal class 3 malocclusion who underwent bimaxillary surgery without any presurgical orthodontics. Computed tomography (CT)/cone-beam CT images of each patient were obtained at three different time points (preoperation [T0], immediately postoperation [T1], and 1 year after surgery [T2]) and reconstructed into 3D images. After automatic surface-based alignment of the three models based on the anterior cranial base, five easily located anatomical landmarks were defined to each model. A set of angular and linear measurements were automatically calculated and used to define the amount of movement (T1-T0) and the amount of relapse (T2-T1). To evaluate the reproducibility, two independent observers processed all the cases, One of them repeated the steps after 2 weeks to assess intraobserver variability. Intraclass correlation coefficients (ICCs) were calculated at a 95% confidence interval. Time required for evaluating each case was recorded. Results Both the intra- and interobserver variability showed high ICC values (more than 0.95) with low measurement variations (mean linear variations: 0.18 mm; mean angular variations: 0.25 degree). Time needed for the evaluation process ranged from 3 to 5 minutes. Conclusion This approach is time-saving, semiautomatic, and easy to learn and can be used to effectively evaluate stability after SFOA.

Conductivity Pattern Manufacture Technology of Solid Surface Compound Polymer Material (입체면 복합 폴리머 소재의 전도성 패턴 제작 기술)

  • Youn, Shin-Yong
    • The Transactions of the Korean Institute of Electrical Engineers P
    • /
    • v.65 no.3
    • /
    • pp.224-234
    • /
    • 2016
  • This study developed the conductivity pattern of solid surface using laser direct pattern and compound polymer material technology. For development direct patterning system of solid surface, we used the laser power stabilizer, the dynamic focusing, 3D scanner S/W and the auto aligning techniques. Also For conductivity pattern, we are developed compound polymer material with additive by electro-less plating. These technologies are already used commercially. However operation and control integrated system for direct patterning of solid surface are not yet developed. The objective of this paper is to introduce the laser direct structuring for simple process improvement instead complex PCB process, and develop the operating stability and integration system. Also we implemented new application of laser direct structuring through sample manufacture.

Digital Processability of Molds for Improvement of Work Efficiency in Special Makeup Sector - Focusing on FDM 3D printer - (특수분장 산업현장의 작업 능률 향상을 위한 몰드의 디지털 공정 가능성 -FDM 방식 3D printer를 중심으로-)

  • 김숭현
    • Journal of Investigative Cosmetology
    • /
    • v.15 no.1
    • /
    • pp.49-58
    • /
    • 2019
  • Special makeup companies are able to overcome the difficulties resulting from increase in labor costs by enhancing work efficiency through fabrication of prosthesis using 3D printing. With accurate fabrication being enabled, a given business area can be broadened to tailor-made prosthesis such as anaplastology. In this regard, the current study attempted to investigate the possibility of digital processing through special makeup molds and silicon patches designed using a FDM 3D printer, and the results are as follows: First, when a design modeled through the 3D graphics software 'ZBrush' was printed using a FDM 3D printer, the exact shape and surface texture which were observed on the computer monitor could be exactly obtained. Second, negative molds fabricated with flexible TPU filament were easier to use and displayed a more complete silicon mold than PLA filament-based negative molds. Third, the support, which is a disadvantage of the 3D printer, it was able to align objects or split the molds in such a way so that no support was formed in the slicing program. Fourth, the shrinkage rate of the outputs acquired through PLA or TPU filament did not change the shape of the silicon molds. Fifth, the texture of the fine contours which was found in silicon molds varied depending upon the object alignment angle in the slicing program. They can also be viewed differently depending upon the angle of lighting. To use a 3D printer in the fabrication of special makeup molds, therefore, it is necessary to examine how to fabricate them easily by concealing contours as much possible. It is also necessary to analyze the images acquired after attaching the colored silicon patches and check their availability.

3D-QSAR on the Herbicidal Activities of New 2-(4-(6-chloro-2-benzoxazolyloxy)phenoxy)-N-phenylpropionamide Derivatives (새로운 2-(4-(6-chloro-2-benzoxazolyloxy)phenoxy)-N-phenylpropionamide 유도체들의 제초활성에 관한 3차원적인 정량적 구조와 활성과의 관계)

  • Sung, Nack-Do;Jung, Hoon-Sung
    • Applied Biological Chemistry
    • /
    • v.48 no.3
    • /
    • pp.252-257
    • /
    • 2005
  • Three-dimensional quantitative structure-activity relationships (3D-QSARs) for the herbicidal activities against pre-emergence barnyard grass (Echinochloa crus-galli) by new 2-(4-(6-chloro-2-benzoxazolyloxy)phenoxy)-N-phenylpropion amide derivatives were studied quantitatively using comparative molecular field analysis (CoMFA) and comparative molecular similarity indices analysis (CoMSIA) methodologies. The best CoMFA model (AI-2) and CoMSIA model (AII-4) were derived from an atom based fit alignment and a combination of CoMFA fields. The herbicidal activities from CoMFA and CoMSIA contour maps showed that the activity will be able to be increased according to the substituents variation on the N-phenyl ring.