• Title/Summary/Keyword: 3D Tracking

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The Estimation of Hand Pose Based on Mean-Shift Tracking Using the Fusion of Color and Depth Information for Marker-less Augmented Reality (비마커 증강현실을 위한 색상 및 깊이 정보를 융합한 Mean-Shift 추적 기반 손 자세의 추정)

  • Lee, Sun-Hyoung;Hahn, Hern-Soo;Han, Young-Joon
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.7
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    • pp.155-166
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    • 2012
  • This paper proposes a new method of estimating the hand pose through the Mean-Shift tracking algorithm using the fusion of color and depth information for marker-less augmented reality. On marker-less augmented reality, the most of previous studies detect the hand region using the skin color from simple experimental background. Because finger features should be detected on the hand, the hand pose that can be measured from cameras is restricted considerably. However, the proposed method can easily detect the hand pose from complex background through the new Mean-Shift tracking method using the fusion of the color and depth information from 3D sensor. The proposed method of estimating the hand pose uses the gravity point and two random points on the hand without largely constraints. The proposed Mean-Shift tracking method has about 50 pixels error less than general tracking method just using color value. The augmented reality experiment of the proposed method shows results of its performance being as good as marker based one on the complex background.

Robust Dynamic Projection Mapping onto Deforming Flexible Moving Surface-like Objects (유연한 동적 변형물체에 대한 견고한 다이내믹 프로젝션맵핑)

  • Kim, Hyo-Jung;Park, Jinho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.6
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    • pp.897-906
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    • 2017
  • Projection Mapping, also known as Spatial Augmented Reality(SAR) has attracted much attention recently and used for many division, which can augment physical objects with projected various virtual replications. However, conventional approaches towards projection mapping have faced some limitations. Target objects' geometric transformation property does not considered, and movements of flexible objects-like paper are hard to handle, such as folding and bending as natural interaction. Also, precise registration and tracking has been a cumbersome process in the past. While there have been many researches on Projection Mapping on static objects, dynamic projection mapping that can keep tracking of a moving flexible target and aligning the projection at interactive level is still a challenge. Therefore, this paper propose a new method using Unity3D and ARToolkit for high-speed robust tracking and dynamic projection mapping onto non-rigid deforming objects rapidly and interactively. The method consists of four stages, forming cubic bezier surface, process of rendering transformation values, multiple marker recognition and tracking, and webcam real time-lapse imaging. Users can fold, curve, bend and twist to make interaction. This method can achieve three high-quality results. First, the system can detect the strong deformation of objects. Second, it reduces the occlusion error which reduces the misalignment between the target object and the projected video. Lastly, the accuracy and the robustness of this method can make result values to be projected exactly onto the target object in real-time with high-speed and precise transformation tracking.

Real Time Discrimination of 3 Dimensional Face Pose (실시간 3차원 얼굴 방향 식별)

  • Kim, Tae-Woo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.3 no.1
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    • pp.47-52
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    • 2010
  • In this paper, we introduce a new approach for real-time 3D face pose discrimination based on active IR illumination from a monocular view of the camera. Under the IR illumination, the pupils appear bright. We develop algorithms for efficient and robust detection and tracking pupils in real time. Based on the geometric distortions of pupils under different face orientations, an eigen eye feature space is built based on training data that captures the relationship between 3D face orientation and the geometric features of the pupils. The 3D face pose for an input query image is subsequently classified using the eigen eye feature space. From the experiment, we obtained the range of results of discrimination from the subjects which close to the camera are from 94,67%, minimum from 100%, maximum.

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Measurement of Flow inside Curved Microtube Using a Digital Micro Holographic Particle Velocimetry (디지털 홀로그래픽 입자유속계를 이용한 미세곡관 내부유동 측정)

  • Kim, Seok;Lee, Sang-Joon
    • 한국가시화정보학회:학술대회논문집
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    • 2007.11a
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    • pp.116-118
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    • 2007
  • Three-dimensional (3D) velocity field information of a laminar flow in a curved micro tube of circular cross-section has been measured using a digital micro holographic particle tracking velocimetry (HPTV). The temporal evolution of instantaneous velocity field of a water flow in a curved micro tube of $100\;{\mu}\;m$ and $300\;{\mu}\;m$ in inner diameter was obtained. The 3D mean velocity field distribution was obtained quantitatively by statistical-averaging of instantaneous velocity fields. At low Dean number (De), a secondary flow was not generated in the curved tube. With increasing Dean number, the secondary flow constituted of two large-scale counter-rotating vortices was formed due to enhanced centrifugal force. To reveal the flow characteristics of high Dean numbers, trajectories of fluid particles were evaluated experimentally from the 3D velocity fields data measured by the HPTV technique. The present experimental results, especially the 3D particle trajectories, would be helpful to design and to understand the mixing phenomena in 3D curved passages of various curved micro-tubes or micro-channels.

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Robot System Design Capable of Motion Recognition and Tracking the Operator's Motion (사용자의 동작인식 및 모사를 구현하는 로봇시스템 설계)

  • Choi, Yonguk;Yoon, Sanghyun;Kim, Junsik;Ahn, YoungSeok;Kim, Dong Hwan
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.24 no.6
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    • pp.605-612
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    • 2015
  • Three dimensional (3D) position determination and motion recognition using a 3D depth sensor camera are applied to a developed penguin-shaped robot, and its validity and closeness are investigated. The robot is equipped with an Asus Xtion Pro Live as a 3D depth camera, and a sound module. Using the skeleton information from the motion recognition data extracted from the camera, the robot is controlled so as to follow the typical three mode-reactions formed by the operator's gestures. In this study, the extraction of skeleton joint information using the 3D depth camera is introduced, and the tracking performance of the operator's motions is explained.

Real Time 3D Face Pose Discrimination Based On Active IR Illumination (능동적 적외선 조명을 이용한 실시간 3차원 얼굴 방향 식별)

  • 박호식;배철수
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.3
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    • pp.727-732
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    • 2004
  • In this paper, we introduce a new approach for real-time 3D face pose discrimination based on active IR illumination from a monocular view of the camera. Under the IR illumination, the pupils appear bright. We develop algorithms for efficient and robust detection and tracking pupils in real time. Based on the geometric distortions of pupils under different face orientations, an eigen eye feature space is built based on training data that captures the relationship between 3D face orientation and the geometric features of the pupils. The 3D face pose for an input query image is subsequently classified using the eigen eye feature space. From the experiment, we obtained the range of results of discrimination from the subjects which close to the camera are from 94,67%, minimum from 100%, maximum.

Channel Prediction based Adaptive Channel Tracking cheme in MIMO-OFDM Systems with Null Sub-carriers (Null 부반송파를 갖는 MIMO-OFDM에서 채널 예측 기반적응 채널 추적 방식)

  • Jeon, Hyoung-Goo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.5C
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    • pp.556-564
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    • 2007
  • This paper proposes an efficient scheme to track a time variant channel induced by multi-path Rayleigh fading in mobile MIMO-OFDM systems with null sub-carriers. The proposed adaptive channel tracking scheme removes in the frequency domain the interfering signals of the other transmit (Tx) antennas by using a predicted channel frequency response before starting the channel estimation. Time domain channel estimation is then performed to reduce the additive white Gaussian noise (AWGN). The simulation results show that the proposed method is better than the conventional channel tracking method [3] in time varying channel environments. At a Doppler frequency of 300 Hz and bit error rates (BER) of 10-3, signal-to-noise power ratio (Eb/N0) gains of about 2.5 dB are achieved relative to the conventional channel tracking method [3]. At a Doppler frequency of 600 Hz, the performance difference between the proposed method and conventional one becomes much larger.

Real Time 3D Indoor Tracking System with 3D Model on Mobile Device (모바일 환경에서의 입체모델을 적용한 실시간, 고속 3D 실내 추적시스템)

  • Chung, Wan-Young;Lee, Boon-Giin;Do, Kyeong-Hoon;Kim, Jong-Jin;Kwon, Tae-Ha
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.348-353
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    • 2008
  • Despite the increasing popularity of wireless sensor network, indoor positioning using low power IEEE 802.15.4 compliant radio had attracted an interest of many researchers in the last decade. Old fashionable indoor location sensing information has been presented in dull and unpleasant 2D image standard. This paper focused on visualizing high precision 3 dimensional RSSI-based (received signal strength indication) spatial sensing information in an interactive virtual reality on PDA. The developed system operates by capturing and extracting signal strength information at multiple pre-defined reference nodes to provide information in the area of interest, thus updating user's location in 3D indoor virtual map. VRML (Virtual Reality Modeling Language) which specifically developed for 3D objects modeling is utilized to design 3D indoor environment.

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A Study on Thermegravimetry and Tracking Resistance of PVC Doped with $A\;\ell\;(OH)_3$ ($A\;\ell\;(OH)_3$를 첨가(添加)한 PVC의 내(耐)Tracking성(性)과 열분석(熱分析)에 관한 연구(硏究))

  • Kang, Sung-Hwa;Lim, Kee-Joe;Shin, Yong-Deok;Park, Dae-Hee
    • Proceedings of the KIEE Conference
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    • 1995.11a
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    • pp.389-391
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    • 1995
  • Using as an alternate of insulating material for outdoor and cable, however, it has still many problems to be solved in the field of material such as resistances of environment and tracking. In this paper, Tracking property of PVC filled with aluminum hydroxide have been investigated by ASTM D 2303 method. It was found that time to track of PVC filled aluminum hydroxide was longer than that of unfilled PVC. Tensile strength and elongation of PVC were decreases increased with aluminum hydroxide contents. On the other hand, Thermegravimetry of PVC decreased. Therefore, the increase of time to tracking breakdown by antitracking additive can be explained by increased degradation temperature of polymer.

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