• Title/Summary/Keyword: 3D Terrain Generation

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SAR(Synthetic Aperture Radar) 3-Dimensional Scatterers Point Cloud Target Model and Experiments on Bridge Area (영상레이더(SAR)용 3차원 산란점 점구름 표적모델의 교량 지역에 대한 적용)

  • Jong Hoo Park;Sang Chul Park
    • Journal of the Korea Society for Simulation
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    • v.32 no.3
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    • pp.1-8
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    • 2023
  • Modeling of artificial targets in Synthetic Aperture radar (SAR) mainly simulates radar signals reflected from the faces and edges of the 3D Computer Aided Design (CAD) model with a ray-tracing method, and modeling of the clutter on the Earth's surface uses a method of distinguishing types with similar distribution characteristics through statistical analysis of the SAR image itself. In this paper, man-made targets on the surface and background clutter on the terrain are integrated and made into a three-dimensional (3D) point cloud scatterer model, and SAR image were created through computational signal processing. The results of the SAR Stripmap image generation of the actual automobile based SAR radar system and the results analyzed using EM modeling or statistical distribution models are compared with this 3D point cloud scatterer model. The modeling target is selected as an bridge because it has the characteristic of having both water surface and ground terrain around the bridge and is also a target of great interest in both military and civilian use.

The Acquisition of Geo-spatial Information by Using Aerial Photo Images in Urban Area (항공사진 영상을 이용한 도심지역의 지형공간정보 취득)

  • 이현직;김정일;황창섭
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.21 no.1
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    • pp.27-36
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    • 2003
  • Generally, the latest acquisition method of geo-spatial informations in urban area is executed by generation of digital elevation model (DEM) and digital ortho image by digital photogrammetry method which is used large scale photo image. However, the biggest problem of this method is coarse accuracy of DEM which is automatically generated by digital photogrammetry workstation system. The coarse accuracy of DEM caused geo-spatial information in urban area to reduce of accuracy. Therefore, this study is purposed to increase of DEM accuracy which is applied to method terrain classification in urban area. As the results of this study, the proposed method of this study which is increased to accuracy of DEM by classification of terrain is better than accuracy of DEM which is automatically generated by digital photogrammetry workstaion system. And, the edge detection method which is proposed by this study is established to capability of 3D digital mapping in urban area.

Generation of Adaptive Walking Motion for Uneven Terrain (다양한 지형에서의 적응적인 걷기 동작 생성)

  • 송미영;조형제
    • Journal of KIISE:Software and Applications
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    • v.30 no.11
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    • pp.1092-1101
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    • 2003
  • Most of 3D character animation adjusts the gait of their characters for various terrains, using motion capture data through the motion capture equipments. This motion capture data can be naturally presented as real human motions, which are to be adjusted according to the various types of terrain. In addition, there would be a difficulty applying motion capture data for other characters in which the motion data will be captured again or edited for the existing motion data. Therefore, this paper proposes a method that is to generate walking motion for various terrains, such as flat, inclined plane, stair, and irregular face, and a method that is to calculate the trajectory of the swing leg and pelvis. These methods are able to generate various gaits controlled by the parameters of body height, walking speed, stride, etc. In addition, the positions and angles of joint can be calculated by using inverse kinematics, and the cubic spline will be used to calculate the trajectory of the joint.

Generation of Progressively Sampled DTM using Model Key Points Extracted from Contours in Digital Vector Maps (수치지도 등고선의 Model Key Point 추출과 Progressive Sampling에 의한 수치지형모델 생성)

  • Lee, Sun-Geun;Yom, Jae-Hong;Lim, Sae-Bom;Kim, Kye-Lim;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.6_2
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    • pp.645-651
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    • 2007
  • In general, contours in digital vector maps, which represent terrain characteristics and shape, are created by 3D digitizing the same height points using aerial photographs on the analytical or digital plotters with stereoscopic viewing. Hence, it requires lots of task, and subjective decision and experience of the operators. DTMs are generated indirectly by using contours since the national digital maps do not include digital terrain model (DTM) data. In this study, model key points which depict the important information about terrain characteristics were extracted from the contours. Further, determination of the efficient and flexible grid sizes were proposed to generate optimal DTM in terms of both quantitative and qualitative aspects. For this purpose, a progressive sampling technique was implemented, i.e., the smaller grid sizes are assigned for the mountainous areas where have large relief while the larger grid sizes are assigned for the relatively flat areas. In consequence, DTMs with multi-grid for difference areas could be generated instead of DTMs with a fixed grid size. The multi-grid DTMs reduce computations for data processing and provide fast display.

Manufacture Lenticular Map of Golf Courses Using Digital Orthophoto (수치정사영상을 이용한 렌티큘러 코스맵 제작)

  • Kim, Kam-Lae;Cheong, Hae-Jin;Cho, Won-Woo
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.5
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    • pp.475-482
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    • 2007
  • Most golfers believe that knowing yardages will improve their score. Certainly it helps with club selection. But, simple "Graphic" yardage guides being notorious for error and inaccuracies, which a serious golfer will pick immediately, only serve to erode the players enjoyment and ultimately, golf course satisfaction. Someone believes with low-level aerial photographic images, golfer will be impressed with the accuracy of the depiction, helping them play a more confident game. But, there are no mapping products in true 3-D available in the world that allows a golfer to determine shot distances in yards or meters. So, we suggest an lenticular technology for real 3-D display as a viable alternative to conventional image map solution. This technology is an image display method for the generation of multi-image effects like 3D visualization or animation. This methodology is cutting edge stereoscopic image which overcomes the limitation of conventional photo tech by recomposing and producing 3 dimensional images. A significant strength of this methods its versatility concerning display effects. The main use of the hardcopy 3-D lenticular displays is in the fields of science, education, planning, and representation. This paper gives a concise overview of the lenticular foil technology and describes the production of the true 3-D yardage book of golf courses. For this study, 3-D effects are achieved and evaluated with the lenticular display by incorporation multiple synthetic images based on digital topographic terrain model and by using the two images of the actual stereopair.

Urban Building Change Detection Using nDSM and Road Extraction (nDSM 및 도로망 추출 기법을 적용한 도심지 건물 변화탐지)

  • Jang, Yeong Jae;Oh, Jae Hong;Lee, Chang No
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.3
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    • pp.237-246
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    • 2020
  • Recently, as high resolution satellites data have been serviced, frequent DSM (Digital Surface Model) generation over urban areas has been possible. In addition, it is possible to detect changes using a high-resolution DSM at building level such that various methods of building change detection using DSM have been studied. In order to detect building changes using DSM, we need to generate a DSM using a stereo satellite image. The change detection method using D-DSM (Differential DSM) uses the elevation difference between two DSMs of different dates. The D-DSM method has difficulty in applying a precise vertical threshold, because between the two DSMs may have elevation errors. In this study, we focus on the urban structure change detection using D-nDSM (Differential nDSM) based on nDSM (Normalized DSM) that expresses only the height of the structures or buildings without terrain elevation. In addition, we attempted to reduce noise using a morphological filtering. Also, in order to improve the roadside buildings extraction precision, we exploited the urban road network extraction from nDSM. Experiments were conducted for high-resolution stereo satellite images of two periods. The experimental results were compared for D-DSM, D-nDSM, and D-nDSM with road extraction methods. The D-DSM method showed the accuracy of about 30% to 55% depending on the vertical threshold and the D-nDSM approaches achieved 59% and 77.9% without and with the morphological filtering, respectively. Finally, the D-nDSM with the road extraction method showed 87.2% of change detection accuracy.

Comparative Analysis of DTM Generation Method for Stream Area Using UAV-Based LiDAR and SfM (여름철 UAV 기반 LiDAR, SfM을 이용한 하천 DTM 생성 기법 비교 분석)

  • Gou, Jaejun;Lee, Hyeokjin;Park, Jinseok;Jang, Seongju;Lee, Jonghyuk;Kim, Dongwoo;Song, Inhong
    • Journal of The Korean Society of Agricultural Engineers
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    • v.66 no.3
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    • pp.1-14
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    • 2024
  • Gaining an accurate 3D stream geometry has become feasible with Unmanned Aerial Vehicle (UAV), which is crucial for better understanding stream hydrodynamic processes. The objective of this study was to investigate series of filters to remove stream vegetation and propose the best method for generating Digital Terrain Models (DTMs) using UAV-based point clouds. A stream reach approximately 500 m of the Bokha stream in Icheon city was selected as the study area. Point clouds were obtained in August 1st, 2023, using Phantom 4 multispectral and Zenmuse L1 for Structure from Motion (SfM) and Light Detection And Ranging (LiDAR) respectively. Three vegetation filters, two morphological filters, and six composite filters which combined vegetation and morphological filters were applied in this study. The Mean Absolute Error (MAE) and Root Mean Square Error (RMSE) were used to assess each filters comparing with the two cross-sections measured by leveling survey. The vegetation filters performed better in SfM, especially for short vegetation areas, while the morphological filters demonstrated superior performance on LiDAR, particularly for taller vegetation areas. Overall, the composite filters combining advantages of two types of filters performed better than single filter application. The best method was the combination of Progressive TIN (PTIN) and Color Indicies of Vegetation Extraction (CIVE) for SfM, showing the smallest MAE of 0.169 m. The proposed method in this study can be utilized for constructing DTMs of stream and thus contribute to improving the accuracy of stream hydrodynamic simulations.

Generation of Humanoid Walking Motion Adapted to the Ground's Sliding Properties (지면의 미끄러운 정도에 따른 캐릭터의 걷기 동작 생성)

  • Lee KumHee;Song MiYoung;Cho HyungJe
    • The KIPS Transactions:PartB
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    • v.12B no.2 s.98
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    • pp.157-166
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    • 2005
  • In 3D virtual environment the description of character' s movement that has utilized the conventional key-frame technique is gradually being developed toward the application of motion control method to generate more realistic and natural motion. Even the motion control method, however, has the limitation for expression of character's motion adapted to the ground properties of virtual world. That is, the walking motions of character are not only, for the most part, so uniform simple and repeated often as to feel to be tedious, but also the unnatural motion in which the tips of the toes soak through a plane or float in the air discording with the conditions of terrain lowers the semblance of reality. This paper proposes an adaptive motion control method for human figure locomotion in virtual environments or games, in which the walking motion is dynamiccally adapted to the ground's sliding properties. We compute an optimal parameters for one cycle of walking motion adapted to the ground properties by combining the coefficient of friction and centripetal force, and therefrom we induce a set of nonskid speed corresponding to various sliding properties of the ground.

Accuracy Evaluation of Earthwork Volume Calculation According to Terrain Model Generation Method (지형모델 구축 방법에 따른 토공물량 산정의 정확도 평가)

  • Park, Joon Kyu;Jung, Kap Yong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.1
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    • pp.47-54
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    • 2021
  • Calculation of quantity at construction sites is a factor that has a great influence on construction costs, and it is important to calculate accurate values. In this study, topographic model was created by using drone photogrammetry and drone LiDAR to estimate earthwork volume. ortho image and DSM (Digital Surface Model) were constructed for the study area by drone photogrammetry, and DEM (Digital Elevation Model) of the target area was established using drone LiDAR. And through accuracy evaluation, accuracy of each method are 0.034m, 0.35m in horizontal direction, 0.054m, 0.25m in vertical direction. Through the research, the usability of drone photogrammetry and drone LiDAR for constructing geospatial information was presented. As a result of calculating the volume of the study site, the UAV photogrammetry showed a difference of 1528.1㎥ from the GNSS (Global Navigation Satellite System) survey performance, and the 3D Laser Scanner showed difference of 160.28㎥. The difference in the volume of earthwork is due to the difference in the topographic model, and the efficiency of volume calculation by drone LiDAR could be suggested. In the future, if additional research is conducted using GNSS surveying and drone LiDAR to establish topographic model in the forest area and evaluate its usability, the efficiency of terrain model construction using drone LiDAR can be suggested.

A Comparative Study about Industrial Structure Feature between TL Carriers and LTL Carriers (구역화물운송업과 노선화물운송업의 산업구조 특성 비교)

  • 민승기
    • Journal of Korean Society of Transportation
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    • v.19 no.1
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    • pp.101-114
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    • 2001
  • Transportation enterprises should maintain constant and qualitative operation. Thus, in short period, transportation enterprises don't change supply in accordance with demand. In the result, transportation enterprises don't reduce operation in spite of management deficit at will. In freight transportation type, less-than-truckload(LTL) has more relation with above transportation feature than truckload(TL) does. Because freight transportation supply of TL is more flexible than that of LTL in correspondence of freight transportation demand. Relating to above mention, it appears that shortage of road and freight terminal of LTL is larger than that of TL. Especially in road and freight terminal comparison, shortage of freight terminal is larger than that of road. Shortage of road is the largest in 1990, and improved after-ward. But shortage of freight terminal is serious lately. So freight terminal needs more expansion than road, and shows better investment condition than road. Freight terminal expansion brings road expansion in LTL, on the contrary, freight terminal expansion substitutes freight terminal for road in TL. In transportation revenue, freight terminal's contribution to LTL is larger than that to TL. However, when we adjust quasi-fixed factor - road and freight terminal - to optimal level in the long run, in TL, diseconomies of scale becomes large, but in LTL, economies of scale becomes large. Consequently, it is necessary for TL to make counterplans to activate management of small size enterprises and owner drivers. And LTL should make use of economies of scale by solving the problem, such as nonprofit route, excess of rental freight handling of office, insufficiency of freight terminal, shortage of driver, and unpreparedness of freight insurance.

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