• Title/Summary/Keyword: 3D Realistic Model

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Development of Pre-construction Verification System using AR-based Drawings Object (도면증강 객체기반의 건설공사 사전 시공검증시스템 개발 연구)

  • Kim, Hyeonsung;Kang, Leenseok
    • Land and Housing Review
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    • v.11 no.3
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    • pp.93-101
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    • 2020
  • Recently, as a BIM-based construction simulation system, 4D CAD tools using virtual reality (VR) objects are being applied in construction project. In such a system, since the expression of the object is based on VR image, it has a sense of separation from the real environment, thus limiting the use of field engineers. For this reason, there are increasing cases of applying augmented reality (AR) technology to reduce the sense of separation from the field and express realistic VR objects. This study attempts to develop a methodology and BIM module for the pre-construction verification system using AR technology to increase the practical utility of VR-based BIM objects. To this end, authors develop an AR-based drawing verification function and drawing object-based 4D model augmentation function that can increase the practical utility of 2D drawings, and verify the applicability of the system by performing case analysis. Since VR object-based image has a problem of low realism to field engineers, the linking technology between AR object and 4D model is expected to contribute to the expansion of the use of 4D CADsystem in the construction project.

Three Dimensional Building Construction Based on LIDAR Data (LIDAR 자료기반의 3차원 건물정보 구축)

  • Yoo, Hwan-Hee;Kim, Kyung-Whan;Kim, Seong-Sam
    • Journal of Korean Society for Geospatial Information Science
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    • v.14 no.3 s.37
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    • pp.13-22
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    • 2006
  • Realistic 3D building construction in urban area has become an important issue because of increasing demand of 3D geo-spatial information in many application. Contrary to the conventional 3D building model construction approach using aerial images and high-resolution satellite imagery, it has been researched widely in building reconstruction using high-accuracy aerial LIDAR data in the latest. This paper presents a method for 3D building construction through building outlines extraction by LoG operator's Zero-crossing and line generation and refinement by Douglas-Peucker algorithm.

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Preprocessing Method for Efficient Compression of Patch-based Image (패치 영상의 효율적 압축을 위한 전처리 방법)

  • Lee, Sin-Wook;Lee, Sun-Young;Chang, Eun-Youn;Hur, Nam-Ho;Jang, Euee-S.
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.109-118
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    • 2008
  • In mapping a texture image into a 3D mesh model for photo-realistic graphic applications, the compression of texture image is as important as geometry of 3D mesh. Typically, the size of the (compressed) texture image of 3D model is comparable to that of the (compressed) 3D mesh geometry. Most 3D model compression techniques are to compress the 3D mesh geometry, rather than to compress the texture image. Well-known image compression standards (i.e., JPEG) have been extensively used for texture image compression. However, such techniques are not so efficient when it comes to compress an image with texture patches, since the patches are little correlated. In this paper, we proposed a preprocessing method to substantially improve the compression efficiency of texture compression. From the experimental results, the proposed method was shown to be efficient in compression with a bit-saving from 23% to 45%.

Development of 3D Meso-Scale finite element model to study the mechanical behavior of steel microfiber-reinforced polymer concrete

  • Esmaeili, J.;Andalibia, K.
    • Computers and Concrete
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    • v.24 no.5
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    • pp.413-422
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    • 2019
  • In this study, 3D Meso-scale finite-element model is presented to study the mechanical behavior of steel microfiber-reinforced polymer concrete considering the random distribution of fibers in the matrix. The composite comprises two separate parts which are the polymer composite and steel microfibers. The polymer composite is assumed to be homogeneous, which its mechanical properties are measured by performing experimental tests. The steel microfiber-polymer bonding is simulated with the Cohesive Zone Model (CZM) to offer more-realistic assumptions. The CZM parameters are obtained by calibrating the numerical model using the results of the experimental pullout tests on an individual microfiber. The accuracy of the results is validated by comparing the obtained results with the corresponding values attained from testing the steel microfiber-reinforced polymer concrete incorporating 0, 1 and 2% by volume of microfibers, which indicates the excellent accuracy of the current proposed model. The results show that the microfiber aspect ratio has a considerable effect on the mechanical properties of the reinforced polymer concrete. Applying microfibers with a higher aspect ratio improves the mechanical properties of the composite considerably especially when the first crack appears in the polymer concrete specimens.

The Design and Implementation of an Elevator 3D Model Simulator Framework based on Unreal Engine (언리얼엔진 기반 승강기 3D모델 시뮬레이터 프레임워크 설계 및 구현)

  • Woon-Yong Kim
    • Convergence Security Journal
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    • v.23 no.2
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    • pp.67-74
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    • 2023
  • An elevator is a mechanical and electronic device composed of about 20,000 various parts, and is systematically operated with a close relationship with each other. By intuitively understanding this complex elevator structure and efficiently recognizing the operating model, it will be possible to increase the understanding of the elevator system and the efficiency of maintenance. The existing elevator management system is a process of collecting and understanding information based on data generated from elevators, and has a structure that lacks efficiency in expressing and managing real-world information during elevator maintenance. Therefore, this paper proposes a simulator framework that can operate efficiently based on the actual elevator model. By constructing the recognition of specific objects through a 3D-based service model and visualizing the operation process, it will be possible to enhance the understanding of the structure and operation required for elevator operation. To this end, the core components of the elevator system are identified, the relationship between them and the operating method are visualized, and a simulator is implemented. Based on this, it will be possible to provide a realistic information management and operating environment in virtual space and real platform.

A Simulation Model of the ACL Function Using MADYMO (마디모를 이용한 전방십자인대 기능 시뮬레이션 모델)

  • Park, Jung-Hong;Son, Kwon
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.30 no.11 s.254
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    • pp.1408-1416
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    • 2006
  • A mathematical knee model was constructed using MADYMO. The purpose of this study is to present a more realistic model of the human knee to reproduce human knee motion. Knee ligaments were modeled as line elements and the surrounding muscles were considered as passive restraint elements. A calf-free-drop test was performed to validate the suggested model. A calf was dropped from the rest at about 65 degree flexed posture in the prone position. The motion data were recorded using four video cameras and then three dimensional data were acquired by Kwon3D motion analysis software. The results showed that general shapes of angular quantities were similar in both the experiment and computer simulation. Functional stability of the anterior cruciate ligament was explicitly revealed through this model.

Structural Analysis of a Tire using an ANSYS Workbench (ANSYS Workbench를 활용한 타이어 구조 해석)

  • Han, Cheolheui
    • Journal of Institute of Convergence Technology
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    • v.1 no.1
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    • pp.9-12
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    • 2011
  • Structural analysis of a tire is done using a commercial software, ANSYS Workbench. The properties of rubber of the tire is represented using a Mooney-Rivlin model. The bead in the tire is made of structural steel. 3D CAD model of the tire is obtained from a commercial CAD-specialized software, CATIA. Using an imported 3D CAD geometric model, a mesh system with fifty thousand nodes is constructed using ANSYS. A time-variant point force is applied to the rim of the tire, and the deformation of the tire is computed. It is found that both bending and twisting of the tire are observed where the point force is applied. The deformation of the tire is asymmetric, which results in the help of ripping the tire using the helper. It is also found that the deformation undergoes linearly with the applied force. When the force is larger than 1500N, then the deformation becomes larger than the half of the thickness of the tire. In the future, a more realistic rubber model will be applied and validated with the measured data.

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A Building Modeling using the Library-based Texture Mapping

  • Song, Jeong-Heon;Cho, Young-Wook;Han, Dong-Yeob;Kim, Yong-Il
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.744-746
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    • 2003
  • A 3D modeling of urban area can be composed the terrain modeling that can express specific and shape of the terrain and the object modeling such as buildings, trees and facilities which are found in urban areas. Especially in a 3D modeling of building, it is very important to make a unit model by simplifying 3D structure and to take a texture mapping, which can help visualize surface information. In this study, the texture mapping technique, based on library for 3D urban modeling, was used for building modeling. This technique applies the texture map in the form of library which is constructed as building types, and then take mapping to the 3D building frame. For effectively apply, this technique, we classified buildings automatically using LiDAR data and made 3D frame using LiDAR and digital map. To express the realistic building texture, we made the texture library using real building photograph.

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FOFIS : Forest Fire Information Systems (FOFIS: 산불 정보 시스템)

  • 지승도
    • Journal of the Korea Society for Simulation
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    • v.8 no.2
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    • pp.13-28
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    • 1999
  • The main purpose of this paper is to design and implement forest fire information system (FOFIS) for effective prevention of forest fire using GIS, database, 3-D graphics, and simulation techniques. In contrast to conventional fire information systems that are mostly based on the 2-D graphics and analytic modeling approaches, we have proposed the cell-based modeling approaches, i.e., spatial, data, and simulation modeling approaches. The cell-based spatial modeling is proposed by eliminating the cliff effect of the typical elevation model so that it can provide realistic 3-D graphics of the forest fire. The cell-based data modeling of geography, meteorology, and forestry information is also proposed. The cell-based dynamic modeling for forecasting of the fire diffusion is developed using the variable structure modeling techniques. Several simulation tests of FOFIS performed on a sample forest area of Chungdo, Kyungsangbukdo will demonstrate our approaches.

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CNN-based Shadow Detection Method using Height map in 3D Virtual City Model (3차원 가상도시 모델에서 높이맵을 이용한 CNN 기반의 그림자 탐지방법)

  • Yoon, Hee Jin;Kim, Ju Wan;Jang, In Sung;Lee, Byung-Dai;Kim, Nam-Gi
    • Journal of Internet Computing and Services
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    • v.20 no.6
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    • pp.55-63
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    • 2019
  • Recently, the use of real-world image data has been increasing to express realistic virtual environments in various application fields such as education, manufacturing, and construction. In particular, with increasing interest in digital twins like smart cities, realistic 3D urban models are being built using real-world images, such as aerial images. However, the captured aerial image includes shadows from the sun, and the 3D city model including the shadows has a problem of distorting and expressing information to the user. Many studies have been conducted to remove the shadow, but it is recognized as a challenging problem that is still difficult to solve. In this paper, we construct a virtual environment dataset including the height map of buildings using 3D spatial information provided by VWorld, and We propose a new shadow detection method using height map and deep learning. According to the experimental results, We can observed that the shadow detection error rate is reduced when using the height map.