• 제목/요약/키워드: 3D Point Data

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3차원 포인트 클라우드 데이터를 활용한 객체 탐지 기법인 PointNet과 RandLA-Net (PointNet and RandLA-Net Algorithms for Object Detection Using 3D Point Clouds)

  • 이동건;지승환;박본영
    • 대한조선학회논문집
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    • 제59권5호
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    • pp.330-337
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    • 2022
  • Research on object detection algorithms using 2D data has already progressed to the level of commercialization and is being applied to various manufacturing industries. Object detection technology using 2D data has an effective advantage, there are technical limitations to accurate data generation and analysis. Since 2D data is two-axis data without a sense of depth, ambiguity arises when approached from a practical point of view. Advanced countries such as the United States are leading 3D data collection and research using 3D laser scanners. Existing processing and detection algorithms such as ICP and RANSAC show high accuracy, but are used as a processing speed problem in the processing of large-scale point cloud data. In this study, PointNet a representative technique for detecting objects using widely used 3D point cloud data is analyzed and described. And RandLA-Net, which overcomes the limitations of PointNet's performance and object prediction accuracy, is described a review of detection technology using point cloud data was conducted.

건설현장 3차원 점군 데이터 정합 정확성 향상을 위한 중첩비율 분석 (Analysis of overlap ratio for registration accuracy improvement of 3D point cloud data at construction sites)

  • 박수열;김석
    • 한국BIM학회 논문집
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    • 제11권4호
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    • pp.1-9
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    • 2021
  • Comparing to general scanning data, the 3D digital map for large construction sites and complex buildings consists of millions of points. The large construction site needs to be scanned multiple times by drone photogrammetry or terrestrial laser scanner (TLS) survey. The scanned point cloud data are required to be registrated with high resolution and high point density. Unlike the registration of 2D data, the matrix of translation and rotation are used for registration of 3D point cloud data. Archiving high accuracy with 3D point cloud data is not easy due to 3D Cartesian coordinate system. Therefore, in this study, iterative closest point (ICP) registration method for improve accuracy of 3D digital map was employed by different overlap ratio on 3D digital maps. This study conducted the accuracy test using different overlap ratios of two digital maps from 10% to 100%. The results of the accuracy test presented the optimal overlap ratios for an ICP registration method on digital maps.

2D 및 3D DCT를 활용한 포인트 클라우드 압축 비교 실험 (Comparative Experiment of 2D and 3D DCT Point Cloud Compression)

  • 남귀중;김준식;한무현;김규헌;황민규
    • 방송공학회논문지
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    • 제26권5호
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    • pp.553-565
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    • 2021
  • 포인트 클라우드는 3D 오브젝트를 표현하기 위한 점들의 집합으로 3D 좌표 정보인 기하 정보와 색상, 반사율 등을 나타내는 속성 정보로 이루어져 있으며, 이러한 표현 방식으로 인해 2D 영상에 비해 방대한 양의 데이터를 가진다. 따라서, 포인트 클라우드 데이터를 전송하거나 다양한 분야에서 활용하기 위해서 포인트 클라우드 데이터를 압축하는 과정이 필수적으로 요구된다. 포인트 클라우드는 2D 영상과 같이 해당 영상을 구성하는 2D 기하 정보에 대응하는 색상 정보가 모두 존재하는 것과 달리, 3D 공간 중 일부만이 색상과 같은 속성 정보를 포함하여 포인트 클라우드를 표현하고 있기에, 기하 정보에 대한 별도의 처리도 요구된다. 이와 같은 포인트 클라우드의 특징을 기반으로 고밀도 포인트 클라우드 데이터의 압축 방안으로 국제 표준화 기구 ISO/IEC 산하 MPEG에서는 포인트 클라우드 영상을 사영한 뒤 2D DCT 기반의 2D 영상 압축 코덱으로 압축하는 V-PCC 를 표준화 중에 있다. 해당 표준은 3D 포인트 클라우드를 2D로 변환하여 압축을 진행하기에 3D 공간 정보를 정확하게 표현하기에는 한계가 존재한다. 이에, 본 논문에서는 포인트 클라우드 정지영상을 3D 상에서 3D DCT로 변환하여 포인트 클라우드 데이터를 압축하는 방안인 3D Discrete Cosine Transform based Point Cloud Compression을 제시하고, 2D DCT 기반의 V-PCC와 비교하여 3D DCT의 효율성을 확인하고자 한다.

점군데이터 정합 방법에 따른 정확도 평가 (Accuracy Evaluation by Point Cloud Data Registration Method)

  • 박준규;엄대용
    • 한국측량학회지
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    • 제38권1호
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    • pp.35-41
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    • 2020
  • 3D 레이저 스캐너는 대상물에 대한 많은 양의 데이터를 빠른 시간 내에 취득할 수 있는 효과적인 방법으로 최근 측량, 변위측정, 대상물의 3차원 데이터 생성, 실내공간정보 구축, BIM (Building Information Model) 등 다양한 분야에 활용되고 있다. 3D 레이저 스캐너를 통해 취득되는 점군데이터의 활용을 위해서는 정합과정을 거쳐 많은 측점에서 취득한 데이터를 통일된 좌표체계를 가진 하나의 데이터로 만드는 과정이 필요하다. 따라서 정합 방법에 따른 점군데이터의 정확도에 대한 분석적 연구가 필요하다 이에 본 연구에서는 3D 레이저 스캐너를 통해 취득되는 점군데이터의 정합방법에 따른 정확도를 분석하고자 하였다. 3D 레이저 스캐너를 통해 연구대상지의 점군데이터를 취득하고, 자료처리를 통해 ICP (Iterative Closest Point) 와 형상정합 방법에 의해 점군데이터를 정합하였으며, 토털스테이션 측량성과와 비교하여 정확도를 분석하였다. 정확도 평가 결과 ICP와 형상정합 방법은 각각 토털스테이션 성과와 0.002~0.005m, 0.002~0.009m의 차이를 나타내었다. 각각의 정합 방법은 실험결과 모두 0.01m 미만의 편차를 나타내어 1:1,000 수치지형도의 허용정확도를 만족하였으며, ICP 및 형상정합을 이용한 점군데이터의 정합이 공간정보 구축에 충분히 활용 가능함을 제시하였다. 향후 형상정합 방법에 의한 점군데이터의 정합은 3D 레이저 스캐너를 활용한 공간정보 구축 과정에서 타겟의 설치를 줄임으로써 생산성 향상에 기여할 것이다.

Non-uniform 3D grid를 이용한 삼각형망 생성에 관한 연구 (Triangular Mesh Generation using non-uniform 3D grids)

  • 강의철;우혁제;이관행
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.1283-1287
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    • 2003
  • Reverse engineering technology refers to the process that creates a CAD model of an existing part using measuring devices. Recently, non-contact scanning devices have become more accurate and the speed of data acquisition has increased drastically. However, they generate thousands of points per second and various types of point data. Therefore. it becomes a important to handle the huge amount and various types of point data to generate a surface model efficiently. This paper proposes a new triangular mesh generation method using 3D grids. The geometric information of a part can be obtained from point cloud data by estimating normal values of the points. In our research, the non-uniform 3D grids are generated first for feature based data reduction based on the geometric information. Then, triangulation is performed with the reduced point data. The grid structure is efficiently used not only for neighbor point search that can speed up the mesh generation process but also for getting surface connectivity information to result in same topology surface with the point data. Through this integrated approach, it is possible to create surface models from scanned point data efficiently.

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무인수상선의 디지털 트윈 공간 재구성을 위한 이미지 보정 및 점군데이터 간의 매핑 프레임워크 설계 (Design of a Mapping Framework on Image Correction and Point Cloud Data for Spatial Reconstruction of Digital Twin with an Autonomous Surface Vehicle)

  • 허수현;강민주;최진우;박정홍
    • 대한조선학회논문집
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    • 제61권3호
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    • pp.143-151
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    • 2024
  • In this study, we present a mapping framework for 3D spatial reconstruction of digital twin model using navigation and perception sensors mounted on an Autonomous Surface Vehicle (ASV). For improving the level of realism of digital twin models, 3D spatial information should be reconstructed as a digitalized spatial model and integrated with the components and system models of the ASV. In particular, for the 3D spatial reconstruction, color and 3D point cloud data which acquired from a camera and a LiDAR sensors corresponding to the navigation information at the specific time are required to map without minimizing the noise. To ensure clear and accurate reconstruction of the acquired data in the proposed mapping framework, a image preprocessing was designed to enhance the brightness of low-light images, and a preprocessing for 3D point cloud data was included to filter out unnecessary data. Subsequently, a point matching process between consecutive 3D point cloud data was conducted using the Generalized Iterative Closest Point (G-ICP) approach, and the color information was mapped with the matched 3D point cloud data. The feasibility of the proposed mapping framework was validated through a field data set acquired from field experiments in a inland water environment, and its results were described.

원격 작업을 위한 3 차원 점군 데이터기반의 실시간 폴리곤 생성 및 텍스처 맵핑 기법 (Real-time Polygon Generation and Texture Mapping for Tele-operation using 3D Point Cloud Data)

  • 장가람;신용득;윤재식;박재한;배지훈;이영수;백문홍
    • 제어로봇시스템학회논문지
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    • 제19권10호
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    • pp.928-935
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    • 2013
  • In this paper, real-time polygon generation algorithm of 3D point cloud data and texture mapping for tele-operation is proposed. In a tele-operation, it is essential to provide more highly realistic visual information to a tele-operator. By using 3D point cloud data, the tele-operator can observe the working environment from various view point with a reconstructed 3D environment. However, there are huge empty space in 3D point cloud data, since there is no environmental information among the points. This empty space is not suitable for an environmental information. Therefore, real-time polygon generation algorithm of 3D point cloud data and texture mapping is presented to provide more highly realistic visual information to the tele-operator. The 3D environment reconstructed from the 3D point cloud data with texture mapped polygons is the crucial part of the tele-operation.

Grid 방법을 이용한 측정 점데이터로부터의 CAD모델 생성에 관한 연구 (CAD Model Generation from Point Clouds using 3D Grid Method)

  • 우혁제;강의철;이관행
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2001년도 춘계학술대회 논문집
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    • pp.435-438
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    • 2001
  • Reverse engineering technology refers to the process that creates a CAD model of an existing part using measuring devices. Recently, non-contact scanning devices have become more accurate and the speed of data acquisition has increased drastically. However, they generate thousands of points per second and various types of point data. Therefore, it becomes a major issue to handle the huge amount and various types of point data. To generate a CAD model from scanned point data efficiently, these point data should be well arranged through point data handling processes such as data reduction and segmentation. This paper proposes a new point data handling method using 3D grids. The geometric information of a part is extracted from point cloud data by estimating normal values of the points. The non-uniform 3D grids for data reduction and segmentation are generated based on the geometric information. Through these data reduction and segmentation processes, it is possible to create CAD models autmatically and efficiently. The proposed method is applied to two quardric medels and the results are discussed.

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3차원 Manifesto 기반 3D Point Cloud Data의 ROI 전송 지원 방안 (Supporting ROI transmission of 3D Point Cloud Data based on 3D Manifesto)

  • 임지헌;김준식;유성열;김회정;김상일;김규헌
    • 반도체디스플레이기술학회지
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    • 제17권4호
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    • pp.21-26
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    • 2018
  • Recently, the emergence of 3D cameras, 3D scanners and various cameras including Lidar is expected to be applied to applications such as AR, VR, and autonomous mobile vehicles that deal with 3D data. In Particular, the 3D point cloud data consisting of tens to hundreds of thousands of 3D points is rapidly increased in capacity compared with 2D data, Efficient encoding / decoding technology for smooth service within a limited bandwidth, and efficient service provision technology for differentiating the area of interest and the surrounding area are needed. In this paper, we propose a new quality parameter considering characteristics of 3D point cloud instead of quality change based on assumed video codec in MPEG V-PCC used in 3D point cloud compression, 3D Grid division method and representation for selectively transmitting 3D point clouds according to user's area of interest, and propose a new 3D Manifesto. By using the proposed technique, it is possible to generate more bitrate images, and it is confirmed that the efficiency of network, decoder, and renderer can be increased while selectively transmitting as needed.

FFD를 이용한 3차원 라스트 데이터 생성 시스템 (Development of a Three Dimensional Last Data Generation System using FFD)

  • 박인덕;임창현;김시경
    • 제어로봇시스템학회논문지
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    • 제9권9호
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    • pp.700-706
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    • 2003
  • This paper presents a 3D last design system that provides the 3-dimensional last data based on the FFD(Free Form Deformation) method. The proposed system utilizes the control points for deformation factor to convert from the 3D point cloud foot data to the 3D point cloud last data. The deformation factor of the FFD is obtained from the conventional last design technique, and constructed on the FFD lattice based on the bottom view and lateral view of the measured 3D point cloud foot data. In addition, the control points of FFD lattice is decided on the anatomical points of foot. The deformed 3D last obtained from the proposed FFD is saved as a 3D dxf foot data. The experimental results demonstrate that the proposed system have the descent 3D last data based on the openGL window.