• Title/Summary/Keyword: 3D Model Registration

Search Result 81, Processing Time 0.03 seconds

Point Cloud Registration Algorithm Based on RGB-D Camera for Shooting Volumetric Objects (체적형 객체 촬영을 위한 RGB-D 카메라 기반의 포인트 클라우드 정합 알고리즘)

  • Kim, Kyung-Jin;Park, Byung-Seo;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of Broadcast Engineering
    • /
    • v.24 no.5
    • /
    • pp.765-774
    • /
    • 2019
  • In this paper, we propose a point cloud matching algorithm for multiple RGB-D cameras. In general, computer vision is concerned with the problem of precisely estimating camera position. Existing 3D model generation methods require a large number of cameras or expensive 3D cameras. In addition, the conventional method of obtaining the camera external parameters through the two-dimensional image has a large estimation error. In this paper, we propose a method to obtain coordinate transformation parameters with an error within a valid range by using depth image and function optimization method to generate omni-directional three-dimensional model using 8 low-cost RGB-D cameras.

Development of Linking & Management System for High-Resolution Raw Geo-spatial Data based on the Point Cloud DB (Point Cloud 기반의 고해상도 원시데이터 연계 및 관리시스템 개발)

  • KIM, Jae-Hak;LEE, Dong-Ha
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.21 no.4
    • /
    • pp.132-144
    • /
    • 2018
  • 3D Geo-spatial information models have been widely used in the field of Civil Engineering, Medical, Computer Graphics, Urban Management and many other. Especially, in surveying and geo-spatial field, the demand for high quality 3D geospatial information and indoor spatial information is so highly increasing. However, it is so difficult to provide a low-cost and high efficiency service to the field which demand the highest quality of 3D model, because pre-constructed spatial data are composed of different formats and storage structures according to the application purpose of each institutes. In fact, the techniques to construct a high applicable 3D geo-spatial model is very expensive to collect and analyze geo-spatial data, but most demanders of 3D geo-spatial model never want to pay the high-cost to that. This study, therefore, suggest the effective way to construct 3D geo-spatial model with low-cost of construction. In general, the effective way to reduce the cost of constructing 3D geo-spatial model as presented in previous studies is to combine the raw data obtained from point cloud observatory and UAV imagery, however this method has some limitation of usage from difficulties to approve the use of raw data because of those have been managed separately by various institutes. To solve this problem, we developed the linking & management system for unifying a high-Resolution raw geo-spatial data based on the point cloud DB and apply this system to extract the basic database from 3D geo-spatial mode for the road database registration. As a result of this study, it can be provided six contents of main entries for road registration by applying the developed system based on the point cloud DB.

Shoulder Arthrokinematics of Collegiate Ice Hockey Athletes Based on the 3D-2D Model Registration Technique

  • Jeong, Hee Seong;Song, Junbom;Lee, Inje;Kim, Doosup;Lee, Sae Yong
    • Korean Journal of Applied Biomechanics
    • /
    • v.31 no.3
    • /
    • pp.155-161
    • /
    • 2021
  • Objective: There is a lack of studies using the 3D-2D image registration techniques on the mechanism of a shoulder injury for ice hockey players. This study aimed to analyze in vivo 3D glenohumeral joint arthrokinematics in collegiate ice hockey athletes and compare shoulder scaption with or without a hockey stick using the 3D-2D image registration technique. Method: We recruited 12 male elite ice hockey players (age, 19.88 ± 0.65 years). For arthrokinematic analysis of the common shoulder abduction movements of the injury pathogenesis of ice hockey players, participants abducted their dominant arm along the scapular plane and then grabbed a stick using the same motion under C-arm fluoroscopy with 16 frames per second. Computed tomography (CT) scans of the shoulder complex were obtained with a 0.6-mm slice pitch. Data from the humerus translation distances, scapula upward rotation, anterior-posterior tilt, internal to external rotation angles, and scapulohumeral rhythm (SHR) ratio on glenohumeral (GH) joint kinematics were outputted using a MATLAB customized code. Results: The humeral translation in the stick hand compared to the bare hand moved more anterior and more superior until the abduction angle reached 40°. When the GH joint in the stick hand was at the maximal abduction of the scapula, the scapula was externally rotated 2~5° relative to 0°. The SHR ratio relative to the abduction along the scapular plane at 40° indicated a statistically significant difference between the two groups (p < 0.05). Conclusion: With arm loading with the stick, the humeral and scapular kinematics showed a significant correlation in the initial section of the SHR. Although these correlations might be difficult in clinical settings, ice hockey athletes can lead to the movement difference of the scapulohumeral joints with inherent instability.

Online Multi-view Range Image Registration using Geometric and Photometric Feature Tracking (3차원 기하정보 및 특징점 추적을 이용한 다시점 거리영상의 온라인 정합)

  • Baek, Jae-Won;Moon, Jae-Kyoung;Park, Soon-Yong
    • The KIPS Transactions:PartB
    • /
    • v.14B no.7
    • /
    • pp.493-502
    • /
    • 2007
  • An on-line registration technique is presented to register multi-view range images for the 3D reconstruction of real objects. Using a range camera, we first acquire range images and photometric images continuously. In the range images, we divide object and background regions using a predefined threshold value. For the coarse registration of the range images, the centroid of the images are used. After refining the registration of range images using a projection-based technique, we use a modified KLT(Kanade-Lucas-Tomasi) tracker to match photometric features in the object images. Using the modified KLT tracker, we can track image features fast and accurately. If a range image fails to register, we acquire new range images and try to register them continuously until the registration process resumes. After enough range images are registered, they are integrated into a 3D model in offline step. Experimental results and error analysis show that the proposed method can be used to reconstruct 3D model very fast and accurately.

Empirical Analysis on the Relationship between R&D Inputs and Performance Using Successive Binary Logistic Regression Models (연속적 이항 로지스틱 회귀모형을 이용한 R&D 투입 및 성과 관계에 대한 실증분석)

  • Park, Sungmin
    • Journal of Korean Institute of Industrial Engineers
    • /
    • v.40 no.3
    • /
    • pp.342-357
    • /
    • 2014
  • The present study analyzes the relationship between research and development (R&D) inputs and performance of a national technology innovation R&D program using successive binary Logistic regression models based on a typical R&D logic model. In particular, this study focuses on to answer the following three main questions; (1) "To what extent, do the R&D inputs have an effect on the performance creation?"; (2) "Is an obvious relationship verified between the immediate predecessor and its successor performance?"; and (3) "Is there a difference in the performance creation between R&D government subsidy recipient types and between R&D collaboration types?" Methodologically, binary Logistic regression models are established successively considering the "Success-Failure" binary data characteristic regarding the performance creation. An empirical analysis is presented analyzing the sample n = 2,178 R&D projects completed. This study's major findings are as follows. First, the R&D inputs have a statistically significant relationship only with the short-term, technical output, "Patent Registration." Second, strong dependencies are identified between the immediate predecessor and its successor performance. Third, the success probability of the performance creation is statistically significantly different between the R&D types aforementioned. Specifically, compared with "Large Company", "Small and Medium-Sized Enterprise (SMS)" shows a greater success probability of "Sales" and "New Employment." Meanwhile, "R&D Collaboration" achieves a larger success probability of "Patent Registration" and "Sales."

Efficient 3D Model based Face Representation and Recognition Algorithmusing Pixel-to-Vertex Map (PVM)

  • Jeong, Kang-Hun;Moon, Hyeon-Joon
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.5 no.1
    • /
    • pp.228-246
    • /
    • 2011
  • A 3D model based approach for a face representation and recognition algorithm has been investigated as a robust solution for pose and illumination variation. Since a generative 3D face model consists of a large number of vertices, a 3D model based face recognition system is generally inefficient in computation time and complexity. In this paper, we propose a novel 3D face representation algorithm based on a pixel to vertex map (PVM) to optimize the number of vertices. We explore shape and texture coefficient vectors of the 3D model by fitting it to an input face using inverse compositional image alignment (ICIA) to evaluate face recognition performance. Experimental results show that the proposed face representation and recognition algorithm is efficient in computation time while maintaining reasonable accuracy.

Volume measurement of limb edema using three dimensional registration method of depth images based on plane detection (깊이 영상의 평면 검출 기반 3차원 정합 기법을 이용한 상지 부종의 부피 측정 기술)

  • Lee, Wonhee;Kim, Kwang Gi;Chung, Seung Hyun
    • Journal of Korea Multimedia Society
    • /
    • v.17 no.7
    • /
    • pp.818-828
    • /
    • 2014
  • After emerging of Microsoft Kinect, the interest in three-dimensional (3D) depth image was significantly increased. Depth image data of an object can be converted to 3D coordinates by simple arithmetic calculation and then can be reconstructed as a 3D model on computer. However, because the surface coordinates can be acquired only from the front area facing Kinect, total solid which has a closed surface cannot be reconstructed. In this paper, 3D registration method for multiple Kinects was suggested, in which surface information from each Kinect was simultaneously collected and registered in real time to build 3D total solid. To unify relative coordinate system used by each Kinect, 3D perspective transform was adopted. Also, to detect control points which are necessary to generate transformation matrix, 3D randomized Hough transform was used. Once transform matrices were generated, real time 3D reconstruction of various objects was possible. To verify the usefulness of suggested method, human arms were 3D reconstructed and the volumes of them were measured by using four Kinects. This volume measuring system was developed to monitor the level of lymphedema of patients after cancer treatment and the measurement difference with medical CT was lower than 5%, expected CT reconstruction error.

Development of Registration Post-Processing Technology to Homogenize the Density of the Scan Data of Earthwork Sites (토공현장 스캔데이터 밀도 균일화를 위한 정합 후처리 기술 개발)

  • Kim, Yonggun;Park, Suyeul;Kim, Seok
    • KSCE Journal of Civil and Environmental Engineering Research
    • /
    • v.42 no.5
    • /
    • pp.689-699
    • /
    • 2022
  • Recently, high productivity capabilities have been improved due to the application of advanced technologies in various industries, but in the construction industry, productivity improvements have been relatively low. Research on advanced technology for the construction industry is being conducted quickly to overcome the current low productivity. Among advanced technologies, 3D scan technology is widely used for creating 3D digital terrain models at construction sites. In particular, the 3D digital terrain model provides basic data for construction automation processes, such as earthwork machine guidance and control. The quality of the 3D digital terrain model has a lot of influence not only on the performance and acquisition environment of the 3D scanner, but also on the denoising, registration and merging process, which is a preprocessing process for creating a 3D digital terrain model after acquiring terrain scan data. Therefore, it is necessary to improve the terrain scan data processing performance. This study seeks to solve the problem of density inhomogeneity in terrain scan data that arises during the pre-processing step. The study suggests a 'pixel-based point cloud comparison algorithm' and verifies the performance of the algorithm using terrain scan data obtained at an actual earthwork site.

A novel method for testing accuracy of bite registration using intraoral scanners

  • Lydia Kakali;Demetrios J. Halazonetis
    • The korean journal of orthodontics
    • /
    • v.53 no.4
    • /
    • pp.254-263
    • /
    • 2023
  • Objective: The evidence on the accuracy of bite registration using intraoral scanners is sparse. This study aimed to develop a new method for evaluating bite registration accuracy using intraoral scanners. Methods: Two different types of models were used; 10 stone models and 10 with acrylic resin teeth. A triangular frame with cylindrical posts at each apex (one anterior and two posteriors) was digitally designed and manufactured using three-dimensional (3D) printing. Such a structure was fitted in the lingual space of each maxillary and mandibular model so that, in occlusion, the posts would contact their opposing counterparts, enforcing a small interocclusal gap between the two arches. This ensured no tooth interference and full contact between opposing posts. Bite registration accuracy was evaluated by measuring the distance between opposing posts, with small values indicating high-accuracy. Three intraoral scanners were used: Medit i500, Primescan, and Trios 4. Viewbox software was used to measure the distance between opposing posts and compute roll and pitch. Results: The average maximum error in interocclusal registration exceeded 50 ㎛. Roll and pitch orientation errors ranged above 0.1 degrees, implying an additional interocclusal error of around 40 ㎛ or more. The models with acrylic teeth exhibited higher errors. Conclusions: A method that avoids the need for reference hardware and the imprecision of locating reference points on tooth surfaces, and offers simplicity in the assessment of bite registration with an intraoral scanner, was developed. These results suggest that intraoral scanners may exhibit clinically significant errors in reproducing the interocclusal relationships.

High Accuracy Skeleton Estimation using 3D Volumetric Model based on RGB-D

  • Kim, Kyung-Jin;Park, Byung-Seo;Kang, Ji-Won;Kim, Jin-Kyum;Kim, Woo-Suk;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of Broadcast Engineering
    • /
    • v.25 no.7
    • /
    • pp.1095-1106
    • /
    • 2020
  • In this paper, we propose an algorithm that extracts a high-precision 3D skeleton using a model generated using a distributed RGB-D camera. When information about a 3D model is extracted through a distributed RGB-D camera, if the information of the 3D model is used, a skeleton with higher precision can be obtained. In this paper, in order to improve the precision of the 2D skeleton, we find the conditions to obtain the 2D skeleton well using the PCA. Through this, high-quality 2D skeletons are obtained, and high-precision 3D skeletons are extracted by combining the information of the 2D skeletons. Even though this process goes through, the generated skeleton may have errors, so we propose an algorithm that removes these errors by using the information of the 3D model. We were able to extract very high accuracy skeletons using the proposed method.