• Title/Summary/Keyword: 3D Location

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Hole Filling Algorithm for a Virtual-viewpoint Image by Using a Modified Exemplar Based In-painting

  • Ko, Min Soo;Yoo, Jisang
    • Journal of Electrical Engineering and Technology
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    • v.11 no.4
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    • pp.1003-1011
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    • 2016
  • In this paper, a new algorithm by using 3D warping technique to effectively fill holes that are produced when creating a virtual-viewpoint image is proposed. A hole is defined as the region that cannot be seen in the reference view when a virtual view is created. In the proposed algorithm, to reduce the blurring effect that occurs on the hole region filled by conventional algorithms and to enhance the texture quality of the generated virtual view, Exemplar Based In-painting algorithm is used. The boundary noise which occurs in the initial virtual view obtained by 3D warping is also removed. After 3D warping, we estimate the relative location of the background to the holes and then pixels adjacent to the background are filled in priority to get better result by not using only adjacent object's information. Also, the temporal inconsistency between frames can be reduced by expanding the search region up to the previous frame when searching for most similar patch. The superiority of the proposed algorithm compared to the existing algorithms can be shown through the experimental results.

IFC-based Data Structure Design for Web Visualization (IFC 기반 웹 가시화를 위한 데이터 구조 설계)

  • Lee, Daejin;Choi, Wonik
    • Journal of KIISE
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    • v.44 no.3
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    • pp.332-337
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    • 2017
  • When using IFC data consisting of STEP schema based on the EXPRESS language, it is not easy for collaborating project stakeholders to share BIM modeling shape information. The IFC viewer application must be installed on the desktop PC to review the BIM modeling shape information defined within the IFC, because the IFC viewer application not only parse STEP structure information model but also process the 3D feature construction for a 3D visualization. Therefore, we propose a lightweight data structure design for web visualization by parsing IFC data and constructing 3D modeling data. Our experimental results show the weight reduction of IFC data is about 40% of original file size and the web visualization is able to see the same quality with all web browsers which support WebGL on PCs and smartphones. If applied research is conducted about the web visualization based on IFC data of the last construction phase, it could be utilized in various fields ranging from the facility maintenance to indoor location-based services.

Development of Building 3D Spatial Information Extracting System using HSI Color Model (HSI 컬러모델을 활용한 건물의 3차원 공간정보 추출시스템 개발)

  • Choi, Yun Woong;Yook, Wan Man;Cho, Gi Sung
    • Journal of Korean Society for Geospatial Information Science
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    • v.21 no.4
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    • pp.151-159
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    • 2013
  • The building information should be up-to-date information and propagated rapidly for urban modeling, terrain analysis, life information, navigational system, and location-based services(LBS), hence the most recent and updated data of the building information have been required of researchers. This paper presents the developed system to extract the 3-dimension spatial information from aerial orthoimage and LiDAR data of HSI color model. In particular, this paper presents the image processing algorithm to extract the outline of specific buildings and generate the building polygon from the image using HIS color model, recursive backtracking algorithm and the search maze algorithm. Also, this paper shows the effectivity of the HIS color model in the image segmentation.

Development of a fixture for 3D Laser Scanning (3차원 전 형상 측정을 위한 고정구의 개발)

  • 최창원;엄현종;박병현;김세나;박미나;이응기
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.142-145
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    • 2004
  • More complex geometric shapes, including freeform surfaces, are adopted for the design of products to emphasize styling or aesthetics. Modeling of these products is extremely difficult, and often impossible. Reverse engineering is an emerging technology that can resolve this problem by generating CAD models from the physical mockups or prototype models. The laser scanner if often used to acquire the surface information of the part, but is limited in its measuring direction, which if fixed only along the z-axis. A Designed fixture of new shape to supplement these problems in this paper. The new fixture using several joints and an tooling ball holder is designed considering the convenience of the part set-up and the accuracy of the registration. The location of the tooling balls can be arranged to avoid the occlusion of the part and to minimize the registration error. The new fixture is apply to an object part having freeform surfaces to verify the effectiveness of the proposed design.

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Estimation of a Gaze Point in 3D Coordinates using Human Head Pose (휴먼 헤드포즈 정보를 이용한 3차원 공간 내 응시점 추정)

  • Shin, Chae-Rim;Yun, Sang-Seok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.177-179
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    • 2021
  • This paper proposes a method of estimating location of a target point at which an interactive robot gazes in an indoor space. RGB images are extracted from low-cost web-cams, user head pose is obtained from the face detection (Openface) module, and geometric configurations are applied to estimate the user's gaze direction in the 3D space. The coordinates of the target point at which the user stares are finally measured through the correlation between the estimated gaze direction and the plane on the table plane.

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Method of Deriving Activity Relationship and Location Information from BIM Model for Construction Schedule Management (공정관리 활용을 위한 BIM모델의 공정별 수순 및 위치정보 추출방안)

  • Yoon, Hyeongseok;Lee, Jaehee;Hwang, Jaeyeong;Kang, Hyojeong;Park, sangmi;Kang, Leenseok
    • Korean Journal of Construction Engineering and Management
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    • v.23 no.2
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    • pp.33-44
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    • 2022
  • The simulation function by the 4D system is a representative BIM function in the construction stage. For the 4D simulation, schedule information for each activity must be created and then linked with the 3D model. Since the 3D model created in the design stage does not consider schedule information, there are practical difficulties in the process of creating schedule information for application to the construction stage and linking the 3D model. In this study, after extracting the schedule information of the construction stage using the HDBSCAN algorithm from the 3D model in the design stage, authors propose a methodology for automatically generating schedule information by identifying precedence and sequencing relationships by applying the topological alignment algorithm. Since the generated schedule information is created based on the 3D model, it can be used as information that is automatically linked by the common parameters between the schedule and the 3D model in the 4D system, and the practical utility of the 4D system can be increased. The proposed methodology was applied to the four bridge projects to confirm the schedule information generation, and applied to the 4D system to confirm the simplification of the link process between schedule and 3D model.

A Study on the Technology Development of User-based Home Automation Service (사용자 위치기반 홈오토메이션 서비스 기술 개발에 관한 연구)

  • Lee, Jung-Gi;Lee, Yeong-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.3
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    • pp.327-332
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    • 2017
  • As Internet of Things (IoT) technology advances, there is a growing demand for location-based services (LBSs) to identify users' mobility and identity. The initial LBS system was mainly used to measure position information by measuring the phase of a signal transmitted from a global positioning system (GPS) satellite or by measuring distance to a satellite by tracking the code of a carrier signal. However, the use of GPS satellites is ineffective, because it is difficult to receive satellite signals indoors. Therefore, research on wireless communications systems like ultra-wide band (UWB), radio frequency identification (RFID), and ZigBee are being actively pursued for location recognition technology that can be utilized in an indoor environment. In this paper, we propose an LBS system that includes the 2.45GHz band for chirp spread spectrum (CSS), and the 3.1-10.6GHz band and the 250-750MHz bands for UWB using the IEEE 802.15.4a standard for low power-based location recognition. As a result, we confirmed that the 2.45GHz Industrial, Scientific and Medical (ISM) band RF transceiver and the ranging function can be realized in the hardware and has 0dBm output power.

Microsoft Kinect-based Indoor Building Information Model Acquisition (Kinect(RGB-Depth Camera)를 활용한 실내 공간 정보 모델(BIM) 획득)

  • Kim, Junhee;Yoo, Sae-Woung;Min, Kyung-Won
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.31 no.4
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    • pp.207-213
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    • 2018
  • This paper investigates applicability of Microsoft $Kinect^{(R)}$, RGB-depth camera, to implement a 3D image and spatial information for sensing a target. The relationship between the image of the Kinect camera and the pixel coordinate system is formulated. The calibration of the camera provides the depth and RGB information of the target. The intrinsic parameters are calculated through a checker board experiment and focal length, principal point, and distortion coefficient are obtained. The extrinsic parameters regarding the relationship between the two Kinect cameras consist of rotational matrix and translational vector. The spatial images of 2D projection space are converted to a 3D images, resulting on spatial information on the basis of the depth and RGB information. The measurement is verified through comparison with the length and location of the 2D images of the target structure.

A 2D / 3D Map Modeling of Indoor Environment (실내환경에서의 2 차원/ 3 차원 Map Modeling 제작기법)

  • Jo, Sang-Woo;Park, Jin-Woo;Kwon, Yong-Moo;Ahn, Sang-Chul
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.355-361
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    • 2006
  • In large scale environments like airport, museum, large warehouse and department store, autonomous mobile robots will play an important role in security and surveillance tasks. Robotic security guards will give the surveyed information of large scale environments and communicate with human operator with that kind of data such as if there is an object or not and a window is open. Both for visualization of information and as human machine interface for remote control, a 3D model can give much more useful information than the typical 2D maps used in many robotic applications today. It is easier to understandable and makes user feel like being in a location of robot so that user could interact with robot more naturally in a remote circumstance and see structures such as windows and doors that cannot be seen in a 2D model. In this paper we present our simple and easy to use method to obtain a 3D textured model. For expression of reality, we need to integrate the 3D models and real scenes. Most of other cases of 3D modeling method consist of two data acquisition devices. One for getting a 3D model and another for obtaining realistic textures. In this case, the former device would be 2D laser range-finder and the latter device would be common camera. Our algorithm consists of building a measurement-based 2D metric map which is acquired by laser range-finder, texture acquisition/stitching and texture-mapping to corresponding 3D model. The algorithm is implemented with laser sensor for obtaining 2D/3D metric map and two cameras for gathering texture. Our geometric 3D model consists of planes that model the floor and walls. The geometry of the planes is extracted from the 2D metric map data. Textures for the floor and walls are generated from the images captured by two 1394 cameras which have wide Field of View angle. Image stitching and image cutting process is used to generate textured images for corresponding with a 3D model. The algorithm is applied to 2 cases which are corridor and space that has the four wall like room of building. The generated 3D map model of indoor environment is shown with VRML format and can be viewed in a web browser with a VRML plug-in. The proposed algorithm can be applied to 3D model-based remote surveillance system through WWW.

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