• Title/Summary/Keyword: 3D Images

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Efficient Generation of 3-D Video Holograms Using Temporal-Spatial Redundancy of 3-D Moving Images (3차원 동영상의 시ㆍ공간적 정보 중복성을 이용한 효과적인 3차원 비디오 홀로그램의 생성)

  • Kim, Dong-Wook;Koo, Jung-Sik;Kim, Seung-Cheol;Kim, Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.10
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    • pp.859-869
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    • 2012
  • In this paper, a new method to efficiently generate the 3-D(three-dimensional) video holograms for 3-D moving scenes, which is called here the TSR-N-LUT method, is proposed by the combined use of temporal-spatial redundancy(TSR) of 3-D video images and novel look-up table(N-LUT) technique. That is, in the proposed scheme, with the differential pulse code modulation (DPCM) algorithm, temporally redundancy redundant data in the inter-frame of a 3-D video images are removed between the frames, and then inter-line redundant data in the inter-frame of 3-D video images are also removed by using the DPCM method between the lines. Experimental results show that the proposed method could reduced the number of calculated object points and the calculation time of one object point by 23.72% and 19.55%, respectively on the average compared to the conventional method. Good experimental results with 3-D test moving pictures finally confirmed the feasibility of the proposed method to the fast generation of CGH patterns of the 3-D video images.

Effects of Depth Map Quantization for Computer-Generated Multiview Images using Depth Image-Based Rendering

  • Kim, Min-Young;Cho, Yong-Joo;Choo, Hyon-Gon;Kim, Jin-Woong;Park, Kyoung-Shin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.11
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    • pp.2175-2190
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    • 2011
  • This paper presents the effects of depth map quantization for multiview intermediate image generation using depth image-based rendering (DIBR). DIBR synthesizes multiple virtual views of a 3D scene from a 2D image and its associated depth map. However, it needs precise depth information in order to generate reliable and accurate intermediate view images for use in multiview 3D display systems. Previous work has extensively studied the pre-processing of the depth map, but little is known about depth map quantization. In this paper, we conduct an experiment to estimate the depth map quantization that affords acceptable image quality to generate DIBR-based multiview intermediate images. The experiment uses computer-generated 3D scenes, in which the multiview images captured directly from the scene are compared to the multiview intermediate images constructed by DIBR with a number of quantized depth maps. The results showed that there was no significant effect on depth map quantization from 16-bit to 7-bit (and more specifically 96-scale) on DIBR. Hence, a depth map above 7-bit is needed to maintain sufficient image quality for a DIBR-based multiview 3D system.

Development of a Ultrasound Probe for 3-D Ultrasonic Imaging (3차원 의료기기용 초음파진단기 프로브 개발)

  • Park, Jong-Soo;Kim, Seong-Rae;Nam, Yoon-Su
    • Journal of Industrial Technology
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    • v.25 no.A
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    • pp.87-93
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    • 2005
  • Three-dimensional ultrasonic probes being applied to the medical imaging can be grouped into three depending on the scanning methods, which are a mechanical type system, a free-hand system, and 2D phased arrays system. A mechanical type scanner uses a mechanically driven transducer to acquire series of 2D plane images. By integrating these images, a 3-D medical image can be constructed. A motor driving mechanism is a conventional choice for mechanically driving a transducer assembly which picks the raw ultrasonic images up. In this paper we attempt to design a 3D ultrasonic probe which has a operating mechanism of s tilting 3-D scanning. The motion of a transducer assembly of the ultrasonic probe is analytically modelled. We propose a selection procedure for the diameter of a wire rope driving the transducer assembly and the size of torsional spring which gives an initial tension to wire ropes.

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Implementation of 3D Video using Time-Shortening Algorithm (시간단축 알고리즘을 통한 3D 동영상 구현)

  • Shin, Jin-Seob;Jeong, Chan-Woong
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.6
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    • pp.123-128
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    • 2020
  • In this paper, we presents a new cone beam computerized tomography (CBCT) system for the reconstruction of 3 dimensional dynamic images. The system using cone beam has less the exposure of radioactivity than fan beam, relatively. In the system, the reconstruction 3-D image is reconstructed with the radiation angle of X-ray in the image processing unit and transmitted to the monitor. And in the image processing unit, the Three Pass Shear Matrices, a kind of Rotation-based method, is applied to reconstruct 3D image because it has less transcendental functions than the one-pass shear matrix to decrease a time of calculations for the reconstruction 3-D image in the processor. The new system is able to get 3~5 3-D images a second, reconstruct the 3-D dynamic images in real time. And we showed the Rotation-based method was good rather than existing reconstruction technique for 3D images, also found weakness and a solution for it.

3D Object Recognition Using Appearance Model Space of Feature Point (특징점 Appearance Model Space를 이용한 3차원 물체 인식)

  • Joo, Seong Moon;Lee, Chil Woo
    • KIPS Transactions on Software and Data Engineering
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    • v.3 no.2
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    • pp.93-100
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    • 2014
  • 3D object recognition using only 2D images is a difficult work because each images are generated different to according to the view direction of cameras. Because SIFT algorithm defines the local features of the projected images, recognition result is particularly limited in case of input images with strong perspective transformation. In this paper, we propose the object recognition method that improves SIFT algorithm by using several sequential images captured from rotating 3D object around a rotation axis. We use the geometric relationship between adjacent images and merge several images into a generated feature space during recognizing object. To clarify effectiveness of the proposed algorithm, we keep constantly the camera position and illumination conditions. This method can recognize the appearance of 3D objects that previous approach can not recognize with usually SIFT algorithm.

Three-Dimensional Automatic Target Recognition System Based on Optical Integral Imaging Reconstruction

  • Lee, Min-Chul;Inoue, Kotaro;Cho, Myungjin
    • Journal of information and communication convergence engineering
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    • v.14 no.1
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    • pp.51-56
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    • 2016
  • In this paper, we present a three-dimensional (3-D) automatic target recognition system based on optical integral imaging reconstruction. In integral imaging, elemental images of the reference and target 3-D objects are obtained through a lenslet array or a camera array. Then, reconstructed 3-D images at various reconstruction depths can be optically generated on the output plane by back-projecting these elemental images onto a display panel. 3-D automatic target recognition can be implemented using computational integral imaging reconstruction and digital nonlinear correlation filters. However, these methods require non-trivial computation time for reconstruction and recognition. Instead, we implement 3-D automatic target recognition using optical cross-correlation between the reconstructed 3-D reference and target images at the same reconstruction depth. Our method depends on an all-optical structure to realize a real-time 3-D automatic target recognition system. In addition, we use a nonlinear correlation filter to improve recognition performance. To prove our proposed method, we carry out the optical experiments and report recognition results.

A Study on the NPR(Non-Photorealistic Rendering) Used in 3D Animation (3D 애니메이션에서 사용되는 NPR에 대한 연구)

  • Lee, Young-Hun
    • The Journal of the Korea Contents Association
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    • v.7 no.5
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    • pp.94-101
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    • 2007
  • From the flood of various informations and images, the producer and the consumer pursue a new method of images constantly. Especially the computer graphic field has affected the images greatly, and has changed the paradigm of images. The 3D animation which is a part of the computer graphics has two general trends(namely the photorealistic rendering and the non-photorealistic rendering) as to the final image. This study overviews the photorealistic rendering and the non-photorealistic rendering by analyzing the technical side and the artistic side. Also this study presents the applicable scope and the advanced directions of the NPR.

3D Visualization Technique for Occluded Objects in Integral Imaging Using Modified Smart Pixel Mapping

  • Lee, Min-Chul;Han, Jaeseung;Cho, Myungjin
    • Journal of information and communication convergence engineering
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    • v.15 no.4
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    • pp.256-261
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    • 2017
  • In this paper, we propose a modified smart pixel mapping (SPM) to visualize occluded three-dimensional (3D) objects in real image fields. In integral imaging, orthoscopic real 3D images cannot be displayed because of lenslets and the converging light field from elemental images. Thus, pseudoscopic-to-orthoscopic conversion which rotates each elemental image by 180 degree, has been proposed so that the orthoscopic virtual 3D image can be displayed. However, the orthoscopic real 3D image cannot be displayed. Hence, a conventional SPM that recaptures elemental images for the orthoscopic real 3D image using virtual pinhole array has been reported. However, it has a critical limitation in that the number of pixels for each elemental image is equal to the number of elemental images. Therefore, in this paper, we propose a modified SPM that can solve this critical limitation in a conventional SPM and can also visualize the occluded objects efficiently.

Research on the Technique to Produce Stereoscopic Animation Contents using 3D Computer Graphics (3D 컴퓨터 그래픽을 이용한 입체 애니메이션 콘텐츠 제작기법 연구)

  • Kim, Jung-Hyun
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.112-124
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    • 2012
  • The remarkable development of digital technologies and the success of 3D stereoscopic films have led to started drawing attention to stereoscopic images. The stereoscopic images have not become a passing fad in the present time unlike in the past, but have constantly showed their potentials. Unfortunately, the domestic stereoscopic images market is faced with difficulties, such as lack of the capital strength and of insufficient production infrastructure, and the production of 3D from 2D. As a result, it is not easy to produce creative stereoscopic animation contents. Therefore, in Korea, more efforts should be made in accumulating a plenty of data on production techniques. In order to make film production reflecting stereoscopy and effective stereoscopic implementation, which are necessary to produce high-quality stereoscopic contents, this thesis gave an explanation about a production technique studied on the basis of 3D graphic. Stereoscopic images are definitely one of the most promising image contents in the 21st digital contents industry. For the reason, in order to produce stereoscopic animation contents with high quality, fundamental studies on the stereoscopic images should be performed in a constant and cautions way.

3D Fusion Imaging based on Spectral Computed Tomography Using K-edge Images (K-각 영상을 이용한 스펙트럼 전산화단층촬영 기반 3차원 융합진단영상화에 관한 연구)

  • Kim, Burnyoung;Lee, Seungwan;Yim, Dobin
    • Journal of the Korean Society of Radiology
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    • v.13 no.4
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    • pp.523-530
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    • 2019
  • The purpose of this study was to obtain the K-edge images using a spectral CT system based on a photon-counting detector and implement the 3D fusion imaging using the conventional and spectral CT images. Also, we evaluated the clinical feasibility of the 3D fusion images though the quantitative analysis of image quality. A spectral CT system based on a CdTe photon-counting detector was used to obtain K-edge images. A pork phantom was manufactured with the six tubes including diluted iodine and gadolinium solutions. The K-edge images were obtained by the low-energy thresholds of 35 and 52 keV for iodine and gadolinium imaging with the X-ray spectrum, which was generated at a tube voltage of 100 kVp with a tube current of $500{\mu}A$. We implemented 3D fusion imaging by combining the iodine and gadolinium K-edge images with the conventional CT images. The results showed that the CNRs of the 3D fusion images were 6.76-14.9 times higher than those of the conventional CT images. Also, the 3D fusion images was able to provide the maps of target materials. Therefore, the technique proposed in this study can improve the quality of CT images and the diagnostic efficiency through the additional information of target materials.