• Title/Summary/Keyword: 3D Geospatial Information

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Construction of Mine Geospatial Information by Total Station and 3D Laser Scanner (토털스테이션과 3D 레이저 스캐너에 의한 광산공간정보 구축)

  • Park, Joon-Kyu;Lee, Keun-Wang
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.3
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    • pp.520-525
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    • 2019
  • Mines are an important infrastructure for securing resources, but safety problems can arise in the course of operation. Recently, the mining process is very complicated due to the large scale and mechanization. Therefore, it is necessary to construct accurate geospatial information on mine for systematic and safe mine operation. The geospatial information construction using the existing total station has a disadvantage that a lot of work time is required because the target must be collimated and measured. In this study, the data of the mines were acquired with the total station and the 3D laser scanner, and the mine spatial information was constructed by using the shape based registration method. By using the static scanner data of some area applying the reference point surveying result of the total station, it was possible to construct the accurate result on the wide area acquired by the mobile scanner effectively. Also, the accuracy of the constructed geospatial information was evaluated and the deviation of mean 0.083m was shown. Point cloud products constructed through the research can contribute to the efficiency improvement of mine management by enabling quantitative analysis such as visualization of mine shape, distance, area and slope, and automation of drawing creation for cross section shape.

Driving altitude generation method with pseudo-3D building model for unmanned aerial vehicles

  • Hyeon Joong Wi;In Sung Jang;Ahyun Lee
    • ETRI Journal
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    • v.45 no.2
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    • pp.240-253
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    • 2023
  • Spatial information is geometrical information combined with the properties of an object. In city areas where unmanned aerial vehicle (UAV) usage demand is high, it is necessary to determine the appropriate driving altitude considering the height of buildings for safe driving. In this study, we propose a data-provision method that generates the driving altitude of UAVs with a pseudo-3D building model. The pseudo-3D building model is developed using high-precision spatial information provided by the National Geographic Information Institute. The proposed method generates the driving altitude of the UAV in terms of tile information, including the UAV's starting and arrival points and a straight line between the two points, and provides the data to users. To evaluate the efficacy of the proposed method, UAV driving altitude information was generated using data of 763 551 pseudo-3D buildings in Seoul. Subsequently, the generated driving altitude data of the UAV was verified in AirSim. In addition, the execution time of the proposed method and the calculated driving altitude were analyzed.

Improving Compatibility Method of New Vworld 3D Data Using the Serialization Technique (데이터 직렬화 기법을 활용한 차세대 브이월드 3차원 데이터의 호환성 개선 방안)

  • KANG, Ji-Hun;KIM, Hyeon-Deok;KIM, Jeong-Taek
    • Journal of the Korean Association of Geographic Information Studies
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    • v.21 no.1
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    • pp.96-105
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    • 2018
  • The V-world, Spatial information open platform map service, provides various national spatial data. Recently, with the development of IT technology, demand for 3D geospatial data that can be merged with new industries such as Internet of Things(IoT) and autonomous vehicles is increasing. Because 3D geospatial data is large and complex, many computer resources are used to provide map services. Most of the 3D map services, such as Vworld, are constructed binary data in consideration of performance. However, this type of data is incompatible because it is difficult to use in other services if there is no precise understanding of the specification. In this paper, we propose a data serialization method to improve the compatibility of new Vworld 3D format which is constructed in binary form. The performance of binary data and serialized binary data is tested and compared. As a result, it is expected that the data using the serialization technique will be similar to the binary data and contribute to improve compatibility.

Next Generation Non-Glasses 3D Stereoscopic Monitors and Spatial Information (차세대 무안경 3D 입체 모니터와 공간정보)

  • Lee, Seun-Geun;Jeon, Young-Jae;Lee, Dong-Cheon
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2010.04a
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    • pp.81-85
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    • 2010
  • Recently, 3D stereo movies, 3D TV broadcasting, and stereoscopic monitors become hot issue. Worldwide engagement in an intense competition for stereo viewing technology just begins. Photogrammetry is the originator of dealing obtaining stereo imagery, processing and display. Non-glasses stereo monitors will replace existing monitors in near future. This study introduces real 3D stereo viewing methods of geospatial data on the non-glasses stereoscopic monitors.

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Spatiotemporal Routing Analysis for Emergency Response in Indoor Space

  • Lee, Jiyeong;Kwan, Mei-Po
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.32 no.6
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    • pp.637-650
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    • 2014
  • Geospatial research on emergency response in multi-level micro-spatial environments (e.g., multi-story buildings) that aims at understanding and analyzing human movements at the micro level has increased considerably since 9/11. Past research has shown that reducing the time rescuers needed to reach a disaster site within a building (e.g., a particular room) can have a significant impact on evacuation and rescue outcomes in this kind of disaster situations. With the purpose developing emergency response systems that are capable of using complex real-time geospatial information to generate fast-changing scenarios, this study develops a Spatiotemporal Optimal Route Algorithm (SORA) for guiding rescuers to move quickly from various entrances of a building to the disaster site (room) within the building. It identifies the optimal route and building evacuation bottlenecks within the network in real-time emergency situations. It is integrated with a Ubiquitous Sensor Network (USN) based tracking system in order to monitor dynamic geospatial entities, including the dynamic capacities and flow rates of hallways per time period. Because of the limited scope of this study, the simulated data were used to implement the SORA and evaluate its effectiveness for performing 3D topological analysis. The study shows that capabilities to take into account detailed dynamic geospatial data about emergency situations, including changes in evacuation status over time, are essential for emergency response systems.

The Planning and Design of Urban Streams Based on 3D Terrain Modelling (3차원 지형모델링에 기반한 도시하천의 계획 및 설계)

  • Park, Eun Gwan;You, Ji Ho;Lee, Hyun Jik
    • Journal of Korean Society for Geospatial Information Science
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    • v.23 no.2
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    • pp.59-67
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    • 2015
  • When planning for streams, adequate and definite flood control should be in the primary consideration of the planner; likewise, flood control is the basic prerequisite for the recent river restoration taking place nationwide. Planning 'safe' streams and rivers that are predictable and controllable begins from accurate survey data. In this research, we will create streams in 3D terrain models and apply them through hydraulic analysis and restoration using smart geospatial information. This process allows the extraction of more accurate data regarding streams and rivers, which makes possible precise hydraulic analysis that is superior in details to the conventional methods. The study also proposes optimal vertical section interval for efficient data processing on hydraulic analysis, applicable when LiDAR data is utilized on hydraulic analysis of urban streams. The study proposes 3D design plan and various applications for spatially planning and restoring rivers and streams.

A Study of Data Structure for Efficient Storing of 3D Point Cloud Data (3차원 점군자료의 효율적 저장을 위한 자료구조 연구)

  • Jang, Young-Woon;Cho, Gi-Sung
    • Journal of Korean Society for Geospatial Information Science
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    • v.18 no.2
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    • pp.113-118
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    • 2010
  • Recently, 3D-reconstruction for geographic information and study of geospatial information is progressing in various fields through national policy such as R&D business and pilot project. LiDAR system has a advantage of acquisition the 3D information data easily and densely so that is used in many different fields. Considering to characterist of the point data formed with 3D, it need a high specification CPU because it requires a number of processing operation for 2D form expressed by monitor. In contrast, 2D grid structure, like DEM, has a advantage on costs because of simple structure and processing speed. Therefore, purpose of this study is to solve the problem of requirement of more storage space, when LiDAR data stored in forms of 3D is used for 3D-geographic and 3D-buliding representation. Additionally, This study reconstitutes 2D-gird data to supply the representation data of 3D-geographic and presents the storage method which is available for detailed representation applying tree-structure and reduces the storage space.

REAL-TIME 3D SIMULATION INFRASTRUCTURE FOR PRACTICAL APPLICATION OF HIGH-RESOLUTION SATELLITE IMAGERY

  • Yoo, Byoung-Hyun;Brotzman, Don;Han, Soon-Hung
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.155-158
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain, and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

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An Open Standard-based Terrain Tile Production Chain for Geo-referenced Simulation

  • Yoo, Byoung-Hyun
    • Korean Journal of Remote Sensing
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    • v.24 no.5
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    • pp.497-506
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain. and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Web architecture, XML language and open protocols to build a standard based 3D terrain are presented. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

Development of Drawing Processing Tool Program and Establishment Strategy of 3D Underground Structures based on Standardized Drawings (표준도 기반의 3차원 지하구조물 구축 방안 및 도면가공 툴 프로그램 개발)

  • LEE, Min-Kyu;HAN, Sang-Hoon;KIM, Sung-Su
    • Journal of the Korean Association of Geographic Information Studies
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    • v.24 no.4
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    • pp.1-25
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    • 2021
  • In order to respond and prevent underground safety accidents, the Korean government has been preparing a submitting completion drawing web system project for converting the current manual-based 3D Underground Geospatial Map construction and its update system to an automation-based 3D underground information construction. However, research on standard drawings required for the automatic update of 3D underground structures is insufficient, so detailed research is needed. In this research paper, a standard map-based 3D underground structure construction plan was presented for the six types of underground structures constituting the 3D Underground Geospatial Map, enabling rapid and accurate drawing data creation and systematically 3D underground structure drawing data could be managed. In addition, we developed a 3D construction drawing tool that can be used in underground information practice so that ordinary CAD program users can easily produce processing drawings. The results derived from this paper are expected to be major reference materials for the establishment of standard frameworks and practical application guidelines for the construction of 3D underground structures in the future.