• Title/Summary/Keyword: 3D Geospatial Information

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Improvement Scheme for 3D Land Geospatial Information Construction (3차원 국토공간정보 구축 개선방안 연구)

  • Park, Jun-Ku;Cho, Woo-Sug;Noh, Myoung-Jong;Song, Nak-Hyeon;Kim, Min-Chul
    • Journal of Korean Society for Geospatial Information Science
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    • v.16 no.4
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    • pp.89-99
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    • 2008
  • In Korea, currently 10 local governments have completed the construction of the 3D Land Geospatial Information, since the pilot project started in 2004 and many other local governments are additionally constructing the 3D Land Geospatial Information. Technical Guidance for the 3D Land Geospatial Information has made out the construction methodology and concept of the ordinances in 2006 by the basis of the research results of the pilot project for the 3D Geospatial Information construction in 2005. But the result that applied the existing 3D Land Geospatial Information of the local governments, many problems rearing up on the methods and expression accuracy of the 3D Land Geospatial Information. This research analyzed and derived problems of established guideline for the zero-defects construction of the 3D Land Geospatial Information and it is aim at the present standardized criterion of the reestablished and method of the 3D Geospatial Information construction items. Improvement scheme of the 3D Land Geospatial Information is considered to be contribute to the standardized good quality of 3D Land Geospatial Information construction and its application.

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Design and Implementation of 3D Geospatial Open Platform Based on HTML5/WebGL Technology (HTML5/WebGL 기반 3D 공간정보 오픈플랫폼 소프트웨어 설계 및 구현)

  • Kim, Min Soo;Jang, In Sung
    • Spatial Information Research
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    • v.23 no.6
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    • pp.57-66
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    • 2015
  • Recently, the utilization of geospatial open platforms has been constantly increased and the interest in 3D geospatial data such as terrain, building and shopping mall has been increased significantly. In particular, rather than simplified 3D geospatial data, interest in high-precision 3D geospatial data which similarly represents the real world objects has increased significantly. In order to satisfy the demand for such the high-precision 3D geospatial data, various kinds of 3D geospatial open platforms has been developed and has provided services on the web. However, most of the 3D geospatial open platforms have been used plug-in module in order to ensure a fast 3D rendering performance on the web, despite the many problems such as difficulty of the installation, no supporting of cross browser/operating system and security issues. In addition, recently, the existing 3D geospatial open platforms based on plug-in module are facing a serious problem, by declaring the NPAPI service interruption in Chrome and Firefox browsers. In this study, we presents the design and implementation of a new 3D geospatial open platform based on HTML5/WebGL technology without the use of plug-ins. Such the new 3D geospatial open platform based on HTML5/WebGL may support cross browsers such as IE, Chrome, Firefox, Safari and cross OS platforms such as Windows, Linux, Mac and mobile OS platforms.

Improvement Plan of Quality Control for 3D Geospatial Database (3차원 국토공간정보 품질관리 개선방안에 관한 연구)

  • Seo, Chang-Wan;Choi, Yun-Soo;Kim, Jae-Myeong;Kim, Young-Hak;Kim, Young-Gil
    • Spatial Information Research
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    • v.17 no.2
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    • pp.231-241
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    • 2009
  • Recently, The importance of a quality control for implementing 3D geospatial database has being emphasized to build a 21st century knowledge society and an ubiquitous land. The improvement of 3D geospatial database quality control through establishing an integrated quality control makes data suppliers update data efficiently and users get high quality data. The purpose of this study was to derive the improvement plan of 3D geospatial database quality control through the analyses of the existing 3D geospatial database quality control and case studies. The results of this study are as follows. Firstly, we defined the concept of 3D geospatial database quality control. Secondly, we set the boundary, factors and process of 3D geospatial database quality control through classifying it in detail. Lastly, we drew improvement contents such as the quality control checklist by implementation process according to the improvement plan of 3D geospatial database implementation.

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A Study on Analysis and Development of Geo-Spatial Collaboration Platform (공간정보 기반의 협업지원플랫폼 분석 및 구축)

  • Choi, Won Wook;Hong, Sang Ki;Ahn, Jong Wook
    • Spatial Information Research
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    • v.23 no.4
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    • pp.33-46
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    • 2015
  • The fact that the limits of information recency, diversity, and usability are mainly caused by the supply oriented geospatial data and service development is commonly recognized. It is recently tried to overcome the limits by facilitating user experience and VGI(Volunteered Geographic Information) in several geospatial web services. This study suggests conceptual architecture and service scenario for geospatial collaborative platform prototype through review and examination of previous researches. The prototype, composed of 4 unit modules: 3D POI Creation Module, 3D POI Application Module, 3D POI/Event Management Module, 3D POI/Event Monitoring Module, provides the capability of collaboratively dealing with geospatial work. The suggested service scenario is demonstrated by developing prototype for the service modules.

Design and Implementation of Mobile 3D Visualization Service System on the Integrated Underground Geospatial Information Map

  • Cho, Sook-Kyoung;Kim, Yong-Tae;Choi, Ja-Young
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.12
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    • pp.173-186
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    • 2020
  • In this paper, we design and implement a service system for mobile devices to utilize the integrated underground geospatial information map in underground exploration fields. The field utilization service system for mobile devices is designed to visualize tiled maps, 3D terrain information, underground structures, underground facilities, and ground information provided by the Integrated Underground Geospatial Information Map Management System according to current position. And It is designed to reflect the results obtained from field exploration in real time. Also, the proposed system is implemented to transfer and visualize the integrated underground geospatial information map in the form of a glTF format due to constraints on wireless networks and device characteristics of mobile devices. Implemented mobile service systems can prevent accidents in underground exploration field from occurring by providing users with accurate and integrated underground geospatial data by visualizing maps and geospatial objects in three dimensions at underground exploration fields. In addition, updated underground geospatial data is transmitted in real time to the Integrated Underground Geospatial Information Map Management Systems, which can maintain up to date and accuracy.

Reserch On The Fundamental Technology To Utilization Of Platform To Providing Mobile Underground Geospatial Infomation Map (모바일용 지하공간통합지도 제공 플랫폼 활용을 위한 기반 기술 연구)

  • LEE, Tae-Hyung;KIM, Hyun-Woo
    • Journal of the Korean Association of Geographic Information Studies
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    • v.23 no.4
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    • pp.173-183
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    • 2020
  • In the midst of the aging of underground facilities in urban areas and anxiety about road excavation safety accidents, the Ministry of Land, Infrastructure and Transport began to build Underground Geospatial Infomation Map from 2015 as part of the 「ground subsidence prevention measures」 and efficient use of underground spaces. So, the scope is spreading every year. The current Underground Geospatial Infomation Map information is web-based and is operated in a desktop environment, so it is true that there are some limitations in its use in a field environment such as an excavation construction site. The Underground Geospatial Infomation Map, built and operated in a web-based environment, is a large-scale 3D data. Therefore, in order to service by transmitting data to the field without delay, it is necessary to lighten the Underground Geospatial Infomation Map data. In addition, the current Underground Geospatial Infomation Map is not unified in data formats such as 3DS and COLLADA, and the coordinate system method is also different in relative coordinates and absolute coordinates. In this study, by analyzing domestic and overseas prior research and technical use cases, a mobile Underground Geospatial Infomation Map data format and a lightweight method were presented, and a technology development was conducted to create a mobile underground space integration map in the presented format. In addition, the weight reduction rate was tested by applying 3D data compression technology so that data can be transmitted quickly in the field, and technology was developed that can be used by decompressing 3D data compressed in the field. finally, it aims to supplement the technology experimentally developed in this study and conduct additional research to produce it as software that can be used in the excavation site and use it.

The Strategies of Technology Development for Geospatial Web Platform (Geospatial Web 플랫폼 기술 분석 및 기술개발전략)

  • Kim, Eun-Hyung
    • Spatial Information Research
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    • v.17 no.2
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    • pp.171-181
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    • 2009
  • In Web2.0 environment, with advanced platform technologies, global vendors such as Google, Microsoft and Yahoo provide competitive geospatial services based on global map and satellite image. But the relatively low level of platform technologies has not rapidly increased the land information and geospatial service markets in Korea. For the ubiquitous next generation Internet, as a one of the R&D projects by Korean Land Spatialization Group, the project for platform technologies has being made to provide customized land information and geospatial service. The platform technologies can be categorized for streamming, mashup and geosearch. More specifically, the 2D/3D Hybird streamming engine, mashup engine for u-GIS service and next generation search engine for land information have being developed. In this context, the strategies for efficient development and use of geoweb platform technologies are required. This study surveys the present geospatial products and services using of platform technologies to propose the strategies for efficient development and use of platform technologies. The strategies for efficient development and use of platform technologies can be proposed focusing on target market and each of platform technologies.

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A Study on the Improvement of 3D Building Data Format for Spatial Information Open Platform (공간정보 오픈플랫폼 3차원 건물데이터 포맷 개선방안 연구)

  • Kim, Hyeon Deok;Kang, Ji Hun;Kim, Hak Joon
    • Journal of Korean Society for Geospatial Information Science
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    • v.25 no.1
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    • pp.63-70
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    • 2017
  • On the spatial information open platform, the national spatial data are released to provide services that the people can use freely. Recently, the demand for high quality 3D geospatial information and indoor spatial information is increasing. However, open platform is not able to provide seamless service because spatial data of indoor and outdoor are composed of different formats and storage structures. In addition, the 3D data format used in the current service does not reflect the recent changes in service environment and new technology. Therefore, in this study, we proposed new format of 3D data used in service to improve interoperability and service of open platform 3D data. The proposed format is lighter than the existing format and the rendering speed is improved.

Development of 3D Underground Utilities Processing and Partial Update Automation Technology - Focused on 3D Underground Geospatial Map - (3차원 지하시설물 가공 및 부분갱신 자동화 기술개발 - 지하공간통합지도 중심으로 -)

  • LEE, Min-Kyu;CHOI, Sung-Sik;JEON, Heung-Soo;KIM, Sung-Su
    • Journal of the Korean Association of Geographic Information Studies
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    • v.23 no.4
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    • pp.1-15
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    • 2020
  • As cities expand and underground utilities construction projects increase, there is an urgent need for a technology capable of analyzing the underground utilities network in 3D. Since 2015, 3D Underground Geospatial Map project, that has been integrating 15 types of underground information such as underground utilities, underground structures, and ground information, is in progress in S. Korea. However, the construction of 3D underground facilities is currently based on manual work and the logic for building a 3D model is very complicated. And it takes a lot of time and cost to process millions of large amounts of data per local governments. By presenting a framework on the processing and partial updating of the 3D underground utilities model, this paper aims to establish a plan to quickly build a 3D underground utility model at a minimum cost. The underground utilities processing and partial update automation technologies developed in this study are expected to be immediately applied to the 3D Underground Geospatial Map project.

A Study on Efficient Storage Method for High Density Raster Data (고밀도 격자자료의 효율적 저장기법 연구)

  • JunJang, Young-Woon;Choi, Yun-Woong;Lee, Hyo-Jong;Cho, Gi-Sung
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.3
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    • pp.401-408
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    • 2009
  • A study for 3D-reconstruction and providing the geospatial information is in progress to many fields recently. For efficient providing the geospatial information, the present information has to be updated and be revised and then the latest geospatial information needs to be acquired economically. Especially, LiDAR system utilized in many study has a advantage to collect the 3D spacial data easily and densely that is possible to supply to the geospatial information. The 3D data of LiDAR is very suitable as a data for presenting 3D space, but in case of using the data without converting, the high performance processor is needed for presenting 2D forms from point data composed by 3D data. In comparison, basically the raster data structure of 2D form is more efficient than vector structure in cheap devices because of a simple structure and process speed. The purpose of this study, in case of supplying LiDAR data as 3D data, present the method that reconstructs to 2D raster data and convert to compression data applied by th tree construction in detail.