• Title/Summary/Keyword: 3D Geometric Modeling

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A Study on 3D modeling using a 3D scanner and VisualLISP (3D scanner 와 VisualLISP을 이용한 3차원 모델링에 관한 연구)

  • 김세민;이승수;김민주;장성규;전언찬
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.410-413
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    • 2001
  • This paper is to model a 3D-shape product applying mathematically the data acquired from a 3D scanner and using an Automatic Design Program. The research studied in the reverse engineering up to now has been developed continuously and surprisingly. However, forming 3D-shape solid models in CAE and CAM, based on the research, the study leaves much to be desired. Especially, analyses and studies reverse-designing automatically using measured data after manufacturing. Consequently, we are going to acquire geometric data using an 3D scanner in this study with which we will open a new field of reverse engineering by a program whic hcan design a 3D-shape solid model in a CAD-based program automatically.

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Discrete curvature estimation using a Bezier curve (베이지어 곡선을 이용한 이산 곡률 계산법)

  • Kim, Hyoung-Seok
    • The Journal of Korean Association of Computer Education
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    • v.9 no.1
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    • pp.89-95
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    • 2006
  • The local geometric properties such as curvatures and normal vectors play important roles for analyzing the local shape of objects in the fields of computer graphics and computer vision. The result of the geometric operations such as mesh simplification and mesh smoothing is dependent on how to compute the curvatures of meshes because there is no exact mathematical definition of curvature at vertices on 3D meshes. Therefore, In this paper, we indicate the fatal error in computing the sectional curvatures of the most previous discrete curvature estimations. Moreover, we present a discrete curvature estimation to overcome the error, which is based on the parabola interpolation and the geometric properties of Bezier curves. Therefore, We can well distinguish between the sharp vertices and the flat ones, so our method may be applied to a variety of geometric operations.

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Direct Fairing for Geometric Modeling of Hull Surface (선형의 기하학적 모델링을 위한 직접순정법에 관한 연구)

  • W.D. Kim;J.H. Nam;K.W. Kim
    • Journal of the Society of Naval Architects of Korea
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    • v.28 no.1
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    • pp.1-11
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    • 1991
  • When a geometric modeling of a hull form for ship design and hull production is done, a hull fairing is a tedious process which wastes a lot of time, but it is unavoidable because hull consist of the sculptured surfaces. This paper presents the mathematical method of the direct fairing to overcome the tediousness of cross fairing. Bi-cubic B-spline surface description was adopted for the representation of the hull surface. The fairing process was executed by minimizing the strain energy in a shell plate. The color-encoded Gaussian curvature and strain energy were visualized on the screen to illustrate the fairness of the surface. The geometric information generated from the faired hull surface model was interfaced with the basic design calculation package and the hull production system.

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A Semi-Automatic Building Modeling System Using a Single Satellite Image (단일 위성 영상 기반의 반자동 건물 모델링 시스템)

  • Oh, Seon-Ho;Jang, Kyung-Ho;Jung, Soon-Ki
    • The KIPS Transactions:PartB
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    • v.16B no.6
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    • pp.451-462
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    • 2009
  • The spread of satellite image increases various services using it. Especially, 3D visualization services of the whole earth such as $Google\;Earth^{TM}$ and $Virtual\;Earth^{TM}$ or 3D GIS services for several cities provide realistic geometry information of buildings and terrain of wide areas. These service can be used in the various fields such as urban planning, improvement of roads, entertainment, military simulation and emergency response. The research about extracting the building and terrain information effectively from the high-resolution satellite image is required. In this paper, presents a system for effective extraction of the building model from a single high-resolution satellite image, after examine requirements for building model extraction. The proposed system utilizes geometric features of satellite image and the geometric relationship among the building, the shadow of the building, the positions of the sun and the satellite to minimize user interaction. Finally, after extracting the 3D building, the fact that effective extraction of the model from single high-resolution satellite will be show.

Linking LOD and MEP Items towards an Automated LOD Elaboration of MEP Design

  • Shin, Minso;Park, SeongHun;Kim, Tae wan
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.768-775
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    • 2022
  • Current MEP designs are mostly applied by 2D-based design methods and tend to focus on simple modeling or geometry information expression such as converting 2D-written drawings into 3D modeling without taking advantage of the strength of BIM application. To increase the demand for BIM-based MEP design, geometric information, and property information of each member of the 3D model must be conveniently linked from the phase of the Design Development (DD) to the phase of Construction Document (CD). To conveniently implement a detailed model at each phase, the detailed level of each member of the 3D model must be specific, and an automatic generation of objects at each phase and automatic detailing module for each LOD are required. However, South Korea's guidelines have comprehensive standards for the degree of MEP modeling details for each design phase, and the application of each design phase is ambiguous. Furthermore, in practice, detailed levels of each phase are input manually. Therefore, this paper summarized the detailed standards of MEP modeling for each design phase through interviews with MEP design companies and related literature research. In addition, items that enable auto-detailing with DYNAMO were selected using the checklist for each design phase, and the types of detailed methods were presented. Auto-detailing items considering the detailed level of each phase were classified by members. If a DYNAMO algorithm is produced that automates selected auto-detailing items in this paper, the time and costs required for modeling construction will be reduced, and the demand for MEP design will increase.

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Generation of Stereoscopic Image from 2D Image based on Saliency and Edge Modeling (관심맵과 에지 모델링을 이용한 2D 영상의 3D 변환)

  • Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.20 no.3
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    • pp.368-378
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    • 2015
  • 3D conversion technology has been studied over past decades and integrated to commercial 3D displays and 3DTVs. The 3D conversion plays an important role in the augmented functionality of three-dimensional television (3DTV), because it can easily provide 3D contents. Generally, depth cues extracted from a static image is used for generating a depth map followed by DIBR (Depth Image Based Rendering) rendering for producing a stereoscopic image. However except some particular images, the existence of depth cues is rare so that the consistent quality of a depth map cannot be accordingly guaranteed. Therefore, it is imperative to make a 3D conversion method that produces satisfactory and consistent 3D for diverse video contents. From this viewpoint, this paper proposes a novel method with applicability to general types of image. For this, saliency as well as edge is utilized. To generate a depth map, geometric perspective, affinity model and binomic filter are used. In the experiments, the proposed method was performed on 24 video clips with a variety of contents. From a subjective test for 3D perception and visual fatigue, satisfactory and comfortable viewing of 3D contents was validated.

3-D Model-based UAV Path Generation for Visual Inspection of the Dome-type Nuclear Containment Building (UAV를 이용한 돔형 원자력 격납건물 외관조사를 위한 3차원 모델기반 비행 좌표 생성 방법)

  • Kim, Bong-Geun
    • Journal of KIBIM
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    • v.6 no.1
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    • pp.1-8
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    • 2016
  • This paper provides a method for generating flight path of Unmanned Aerial Vehicle (UAV) that is intended to be used in visual inspection of dome-type nuclear containment building. The method basically employs 3-D model to extract accurate location coordinates. Two basic route patterns that provide guide lines in defining moving locations were defined for each side wall and dome section of the containment. The route patterns support sequential capturing of images as well. In addition, several simple equations and an algorithm for calculation of the moving location on the route were developed on the basis of 3-D geometric characteristics of the containment building. A prototype computer program has been implemented to validate the proposed method, and a case study shows the method can visualize covering area in 3-D model as well.

3D Geometric Modeling of KOMPSAT-1 Stereo Strip Imagery (KOMPSAT-1입체 스트립 영상의 3차원 기하 모델링)

  • 유환희;손홍규;김성삼;정주권
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 2003.04a
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    • pp.340-348
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    • 2003
  • 비접근지역이나 넓은 지역의 3차원 위치정보를 취득하기 위하여 본 연구에서는 KOMPSAT-1호 EOC 스트립 영상과 헤더자료를 이용한 3차원 기하모델링 기법을 개발하고 오차특성을 분석하였다. ECEF 좌표계로 제공되는 위성 헤더자료를 위성궤도 모델링에서 일반적으로 사용되는 ECI 좌표계로 모델링하는 경우와 ECEF 좌표계로 모델링하는 경우에 대해 비교 분석하고 단영상으로 제공되는 KOMPSAT-1호 EOC 영상을 스트립영상으로 재구성한 후 기준점 배치에 따른 오차보정기법을 제시하고 오차특성을 분석하였다.

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3D Object Picking in Web-based Design System

  • Kim, Dong-Hyun;Yun, Bo-Yeul;Kim, Eung-Kon
    • Journal of information and communication convergence engineering
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    • v.1 no.2
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    • pp.82-87
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    • 2003
  • We are able to work on the shared virtual space in Web-based Collaborative Design System using only Internet and Web browser. Then the users will share 3D objects and must be able to pick the objects effectively which they want to manipulate. In this paper, picking is implemented not only by computing intersection of mouse pointer with the objects of the virtual world, but also by using capabilities and attributes of scene graph node, by setting bounds intersection testing instead of geometric intersection testing, by limiting the scope of the pick testing, using Java 3D. These methods can reduce the computation of picking and can pick 3D objects effectively and easily using the system of hierarchy.

A 2D / 3D Map Modeling of Indoor Environment (실내환경에서의 2 차원/ 3 차원 Map Modeling 제작기법)

  • Jo, Sang-Woo;Park, Jin-Woo;Kwon, Yong-Moo;Ahn, Sang-Chul
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.355-361
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    • 2006
  • In large scale environments like airport, museum, large warehouse and department store, autonomous mobile robots will play an important role in security and surveillance tasks. Robotic security guards will give the surveyed information of large scale environments and communicate with human operator with that kind of data such as if there is an object or not and a window is open. Both for visualization of information and as human machine interface for remote control, a 3D model can give much more useful information than the typical 2D maps used in many robotic applications today. It is easier to understandable and makes user feel like being in a location of robot so that user could interact with robot more naturally in a remote circumstance and see structures such as windows and doors that cannot be seen in a 2D model. In this paper we present our simple and easy to use method to obtain a 3D textured model. For expression of reality, we need to integrate the 3D models and real scenes. Most of other cases of 3D modeling method consist of two data acquisition devices. One for getting a 3D model and another for obtaining realistic textures. In this case, the former device would be 2D laser range-finder and the latter device would be common camera. Our algorithm consists of building a measurement-based 2D metric map which is acquired by laser range-finder, texture acquisition/stitching and texture-mapping to corresponding 3D model. The algorithm is implemented with laser sensor for obtaining 2D/3D metric map and two cameras for gathering texture. Our geometric 3D model consists of planes that model the floor and walls. The geometry of the planes is extracted from the 2D metric map data. Textures for the floor and walls are generated from the images captured by two 1394 cameras which have wide Field of View angle. Image stitching and image cutting process is used to generate textured images for corresponding with a 3D model. The algorithm is applied to 2 cases which are corridor and space that has the four wall like room of building. The generated 3D map model of indoor environment is shown with VRML format and can be viewed in a web browser with a VRML plug-in. The proposed algorithm can be applied to 3D model-based remote surveillance system through WWW.

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