• Title/Summary/Keyword: 3D Environment Recognition

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Echo Noise Robust HMM Learning Model using Average Estimator LMS Algorithm (평균 예측 LMS 알고리즘을 이용한 반향 잡음에 강인한 HMM 학습 모델)

  • Ahn, Chan-Shik;Oh, Sang-Yeob
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.277-282
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    • 2012
  • The speech recognition system can not quickly adapt to varied environmental noise factors that degrade the performance of recognition. In this paper, the echo noise robust HMM learning model using average estimator LMS algorithm is proposed. To be able to adapt to the changing echo noise HMM learning model consists of the recognition performance is evaluated. As a results, SNR of speech obtained by removing Changing environment noise is improved as average 3.1dB, recognition rate improved as 3.9%.

3-D Object Recognition and Restoration Independent of the Translation and Rotation Using an Ultrasonic Sensor Array (초음파센서 배열을 이용한 이동과 회전에 무관한 3차원 물체인식과 복원)

  • Cho, Hyun-Chul;Lee, Kee-Seong;SaGong, Geon
    • Proceedings of the KIEE Conference
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    • 1996.07b
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    • pp.1237-1239
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    • 1996
  • 3-D object recognition and restoration independent of the translation and rotation using an ultrasonic sensor array, neural networks and invariant moment are presented. Using invariant moment vectors on the acquired $16{\times}8$ pixel data, 3-D objects can be classified by SOFM(Self Organizing Feature Map) neural networks. Invariant moment vectors kept constant independent of the translation and rotation. The experiment result shows the suggested method can be applied to the environment recognition.

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Visual Sensor Design and Environment Modeling for Autonomous Mobile Welding Robots (자율 주행 용접 로봇을 위한 시각 센서 개발과 환경 모델링)

  • Kim, Min-Yeong;Jo, Hyeong-Seok;Kim, Jae-Hun
    • Journal of Institute of Control, Robotics and Systems
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    • v.8 no.9
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    • pp.776-787
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    • 2002
  • Automation of welding process in shipyards is ultimately necessary, since the welding site is spatially enclosed by floors and girders, and therefore welding operators are exposed to hostile working conditions. To solve this problem, a welding mobile robot that can navigate autonomously within the enclosure has been developed. To achieve the welding task in the closed space, the robotic welding system needs a sensor system for the working environment recognition and the weld seam tracking, and a specially designed environment recognition strategy. In this paper, a three-dimensional laser vision system is developed based on the optical triangulation technology in order to provide robots with 3D work environmental map. Using this sensor system, a spatial filter based on neural network technology is designed for extracting the center of laser stripe, and evaluated in various situations. An environment modeling algorithm structure is proposed and tested, which is composed of the laser scanning module for 3D voxel modeling and the plane reconstruction module for mobile robot localization. Finally, an environmental recognition strategy for welding mobile robot is developed in order to recognize the work environments efficiently. The design of the sensor system, the algorithm for sensing the partially structured environment with plane segments, and the recognition strategy and tactics for sensing the work environment are described and discussed with a series of experiments in detail.

Multi-Marker Augmented Reality System using Marker-Based Tracking with Vuforia

  • Yun, Hyun-Noh;Kim, Gi-Seong;Moon, Nammee
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.2
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    • pp.119-126
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    • 2019
  • As interest in augmented reality has increased recently, attempts have been made to incorporate augmented reality into various fields. In implementing augmented reality, the method by which markers are used is to extract feature points of markers to recognize 3D coordinates and, in some cases, it is necessary to recognize multiple markers simultaneously. Therefore, this paper proposes optimization methods for recognising multiple markers at the same time. Unity 3D and augmented reality library Vuforia are used to implement the experimental environment. The augmented reality program produced was implemented in an application form and tested using a mobile camera. We looked for optimization methods for manufacturing markers directly and for recognizing multiple markers through changes in the experimental environment. The results of the experiment can provide a higher recognition rate in an environment where multiple marker recognition is required later.

A Study on Recognition of Dangerous Behaviors using Privacy Protection Video in Single-person Household Environments

  • Lim, ChaeHyun;Kim, Myung Ho
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.5
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    • pp.47-54
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    • 2022
  • Recently, with the development of deep learning technology, research on recognizing human behavior is in progress. In this paper, a study was conducted to recognize risky behaviors that may occur in a single-person household environment using deep learning technology. Due to the nature of single-person households, personal privacy protection is necessary. In this paper, we recognize human dangerous behavior in privacy protection video with Gaussian blur filters for privacy protection of individuals. The dangerous behavior recognition method uses the YOLOv5 model to detect and preprocess human object from video, and then uses it as an input value for the behavior recognition model to recognize dangerous behavior. The experiments used ResNet3D, I3D, and SlowFast models, and the experimental results show that the SlowFast model achieved the highest accuracy of 95.7% in privacy-protected video. Through this, it is possible to recognize human dangerous behavior in a single-person household environment while protecting individual privacy.

Recognition of small-obstacles using a camera and program for a mobile (이동로봇을 위한 카메라를 이용한 소형 장해물 인식)

  • 김갑순
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.463-466
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    • 2004
  • This paper describes an image processing algorithm for recognition of small-obstacles using a camera and program for a mobile robot in indoor environment. Mobile robot could meet small-obstacles such as a small plastic bottle of about 1l in quantity, a small box of 7$\times$7$\times$7 cm$^3$ in volume, and so on in its designated path, and could be disturbed by them in the locomotion of a mobile robot. So, it is necessary to research on the image processing algorithm for recognition of small-obstacles using a camera and program. In this paper, 2-D the image processing algorithm for recognition of small-obstacles using a camera and program for a mobile robot in indoor environment was developed. The characteristic test of the developed program to confirm the recognition of small-obstacles was performed. It is shown that the developed program could recognize small-obstacles accurately.

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Embedded 3D-Sensing Devices with Real-Time Depth-Imaging Technologies

  • Bhowmik, Achintya K.
    • Information Display
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    • v.18 no.3
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    • pp.3-12
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    • 2017
  • In the recent years, significant advances have been made in the development of small form-factor, low power, and low cost 3D-sensing devices based on depth-imaging technologies with real-time performance. This has led to the advent of devices and machines that are able to sense and understand the world, navigate in the environment, and interact naturally with their human users. Human-computer interactions based on touch sensing and speech recognition have already become mainstream, and the rapid developments in 3D sensing is paving the path towards the next level of machine intelligence and interactions. This paper discusses the recent developments in real-time 3D sensing technologies and their emerging system application.

Design of a Animation for an Environment Recognition change of the Young Children Using 3D MAX (3D MAX를 이용한 유아의 환경인식 변화를 위한 애니메이션의 설계)

  • Cho, Kyung-Mo;Lee, Keun-Wang
    • Proceedings of the KAIS Fall Conference
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    • 2007.11a
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    • pp.188-190
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    • 2007
  • 본 논문에서는 유아들의 환경 교육 효과를 증대하기 위하여 집중력이 약한 유아들의 특성을 고려하여 3D MAX를 이용한 3D 애니메이션을 설계 구현하였다. 본 애니메이션을 이용하여 수질오염의 원인과 환경을 보호해야 하는 이유를 알아보고 유아들의 환경보전에 대한 인식과 태도를 형성하여 환경보호를 행동으로 실천 할 수 있도록 도움을 주는 데에 그 목적이 있다.

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Enterprise Human Resource Management using Hybrid Recognition Technique (하이브리드 인식 기술을 이용한 전사적 인적자원관리)

  • Han, Jung-Soo;Lee, Jeong-Heon;Kim, Gui-Jung
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.333-338
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    • 2012
  • Human resource management is bringing the various changes with the IT technology. In particular, if HRM is non-scientific method such as group management, physical plant, working hours constraints, personal contacts, etc, the current enterprise human resources management(e-HRM) appeared in the individual dimension management, virtual workspace (for example: smart work center, home work, etc.), working time flexibility and elasticity, computer-based statistical data and the scientific method of analysis and management has been a big difference in the sense. Therefore, depending on changes in the environment, companies have introduced a variety of techniques as RFID card, fingerprint time & attendance systems in order to build more efficient and strategic human resource management system. In this paper, time and attendance, access control management system was developed using multi camera for 2D and 3D face recognition technology-based for efficient enterprise human resource management. We had an issue with existing 2D-style face-recognition technology for lighting and the attitude, and got more than 90% recognition rate against the poor readability. In addition, 3D face recognition has computational complexities, so we could improve hybrid video recognition and the speed using 3D and 2D in parallel.

Semantic Object Detection based on LiDAR Distance-based Clustering Techniques for Lightweight Embedded Processors (경량형 임베디드 프로세서를 위한 라이다 거리 기반 클러스터링 기법을 활용한 의미론적 물체 인식)

  • Jung, Dongkyu;Park, Daejin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.10
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    • pp.1453-1461
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    • 2022
  • The accuracy of peripheral object recognition algorithms using 3D data sensors such as LiDAR in autonomous vehicles has been increasing through many studies, but this requires high performance hardware and complex structures. This object recognition algorithm acts as a large load on the main processor of an autonomous vehicle that requires performing and managing many processors while driving. To reduce this load and simultaneously exploit the advantages of 3D sensor data, we propose 2D data-based recognition using the ROI generated by extracting physical properties from 3D sensor data. In the environment where the brightness value was reduced by 50% in the basic image, it showed 5.3% higher accuracy and 28.57% lower performance time than the existing 2D-based model. Instead of having a 2.46 percent lower accuracy than the 3D-based model in the base image, it has a 6.25 percent reduction in performance time.