• 제목/요약/키워드: 3D Architectural Model

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3차원 건축모델정보의 표현변용방식에 관한 연구 (A Study on the Expression Transformation of Visual Information in 3D Architectural Models)

  • 박영호
    • 한국실내디자인학회논문집
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    • 제22권1호
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    • pp.105-114
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    • 2013
  • This study investigated the application and the change of various architectural models by analyzing expression viewpoint media, which were applied to the visual information of digitalized 3D contemporary architectural models. The purpose of this study was to specify how modern architects have changed 3D architectural models to conceptual, logical, and formational visual information in the process of design. This study discovered a framework of analyses by theoretically investigating a relationship between expression media and expression change in the process of visualizing architectural models. Using the framework of analyses, this study analyzed how the expression viewpoints of architectural model information have been changed and applied. The transformation media of the visual information of digitalized 3D architectural models can be classified into conceptual, analytical, and formational information: 1) Contemporary architects used author-centered subjective viewpoints to express architectural concepts, which were generated in the process of their design. They selected a perspective viewpoint and a bird's eye view in order to present their architectural concepts and to depict them with one architectural model by expanding the visual scope of conceptual information. 2) Contemporary architects adopted observer-centered objective bird's eye view expression media to effectively present their architectural information to building owners and viewers. They used transformal media, which integrate architectural information into 3D and change it to different scales, in order to express their architecture logically. 3) Contemporary architects delivered model information about the generation and change of forms by expressing the image of a project from an author-centered viewpoint, instead of objectively defining formational information. They explained the generation principle of architectural forms via transformal media which develop and rotate an architectural model.

DEVELOPMENT OF AN INTEGRATED MODEL OF 3D CAD OBJECT AND AUTOMATIC SCHEDULING PROCESS

  • Je-Seung Ryu;Kyung-Hwan Kim
    • 국제학술발표논문집
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    • The 3th International Conference on Construction Engineering and Project Management
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    • pp.1468-1473
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    • 2009
  • Efficient communication of construction information has been critical for successful project performance. Building Information Modeling (BIM) has appeared as a tool for efficient communication. Through 3D CAD objects, it is possible to check interception and collisions of each object in advance. In addition, 4D simulation based on 3D objects integrated with time information makes it realize to go over scheduling and to perceive potential errors in scheduling. However, current scheduling simulation is still at a stage of animation due to manual integration of 3D objects and scheduling data. Accordingly, this study aims to develop an integrated model of 3D CAD objects that automatically creates scheduling information.

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적층방향에 따른 3D프린팅 콘크리트의 면내 및 면외 구조 성능 평가 연구 (In-Plane and Out-of-Plane Test and FEM Analysis of 3D Printing Concrete Specimens According to Stacking Direction)

  • 안효서;이가윤;이성민;신동원;이기학
    • 한국지진공학회논문집
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    • 제27권6호
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    • pp.321-330
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    • 2023
  • In this study, the structural performance of the specimen fabricated through 3D printing was evaluated through monotonic loading experiments analysis to apply to 3D printed structures. The compression and flexural experiments were carried out, and the experimental results were compared to the finite element model results. The loading directions of specimens were investigated to consider the capacity of specimens with different curing periods, such as 7 and 28 days. As a result, the strength tended to increase slightly depending on the stacking direction. Also, between the 3D-printed panel composite and the non-reinforced panel, the bending performance depended on the presence or absence of composite reinforcement.

Basic Research on BIM-Based Quantity Take-off Guidelines

  • Yun, Seokheon;Kim, Sangchul
    • Architectural research
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    • 제15권2호
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    • pp.103-109
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    • 2013
  • Various types of building information should be linked to 3D model objects for their effective use by stakeholders. Because Building Information Modeling (BIM) based on 3D is used by different stakeholders, the created BIM need standard guidelines for each purpose, as, for example, for quantity take-off. Thus, this study was conducted to propose guidelines for BIM modeling for quantity take-off in the framework, especially, in the concrete and form. The proposed guidelines adopted each element of the BIM model based on an analysis of the problem of the general BIM model. Moreover, the usability and accuracy of the reinforced structure modeling guidelines were verified by comparing the quantity of the commercial estimation software and the modeling quantity using the proposed modeling guidelines.

Exploration of Isovist Fields to Model 3D Visibility With Building Facade

  • Chang, Dong-Kuk;Park, Joo-Hee
    • Architectural research
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    • 제13권3호
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    • pp.19-29
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    • 2011
  • Visibility of a space have been defined in several different ways: such as the axial line covering a convex space, a convex space defining the fattest shape in a space and an Isovist field formed by a field of vision at a given vantage point. Isovist fields are referred to as a descriptive medium to describe a movement by reviewing and analyzing geometric properties in them. Many descriptive methods for analysis of three-dimensional isovist are applied to analyzing the morphological properties in a 3D space more realistically. Although these models are regarded as a more advanced method for describing spatial properties, they have pros and cons such as complex mathematical calculations and somewhat arbitrary calibration in addition to huge consumption of memory space. These difficulties lead to the development of a three-dimensional visual accessibility model that explores the implication of building shape on the calculation of isovist fields drawn on a 2D plane. We propose a conceptual framework of how to measure the isovist field not as a 3D volume but as a combination of 2D plane on the ground with the 3D building shape of it's facade.

수질모형을 이용한 수질오염사고의 모의분석 (Simulation of Water Pollution Accident with Water Quality Model)

  • 최현구;박준형;한건연
    • 환경영향평가
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    • 제23권3호
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    • pp.177-186
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    • 2014
  • Depending on the change of lifestyle and the improvement of people's living standards and rapid industrialization, urbanization of recent, demand for water is increasing rapidly. So emissions of domestic wastewater and various industrial waste water has increased, and water quality is worsening day by day. Therefore, in order to provide a measure against the occurrence of water pollution accident, this study was tried to simulate water pollution accident. This study simulated 2008 Gimcheon phenol accident using 1,2-D model, and analyze scenario for prevent of water pollution accident. Consequently the developed 1-D model presents high reappearance when compared with 2-D model, and has been able to obtain results in a short simulation run time. This study will contribute to the water pollution incident response prediction system and water quality analysis in the future.

웹을 이용한 실내건축 설계 표현 모형 구축에 관한 연구 - 프리젠테이션과 Web3D를 중심으로 - (A Study on Representation Environment of Architectural Interior Design on Web - A Study on the Presentation and Web 3D -)

  • 이종석;이혁준
    • 한국실내디자인학회논문집
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    • 제29호
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    • pp.257-264
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    • 2001
  • To propose the construction of architectural interior design and communication using graphic, web3D, it was studied the kind and character of various representation methods that can be embodied in an architectural interior design on the web, and looks into whether these ways can be adapted to an architectural interior design process. Especially, the use of the current techniques on graphic and CAD data give the most suitable effect by using the integrated data such as vector animation, an interaction of object VR(Virtual Reality), a high quality of panorama VR, and data treatment and its interaction of drawing of cad data. As a result, the single data format shows not only one image representation but also a stream of continuous operation through a change into another format. But this desired study expects that another next studies will go on interaction and integration of digital format with increase of transmission speed expected in the future, and a digital model and its practical methods.

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복합 시설물의 nD 모델 호환을 위한 IFC 모델 확장개발 및 도면 생성 표현 체계에 관한 기초연구 (Development of IFC Model Extension and Drawing Representation Expression System for nD Model-Based Transposition of Complex Engineering Products and Services)

  • 김인한
    • 한국CDE학회논문집
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    • 제11권6호
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    • pp.393-402
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    • 2006
  • The purpose of this study is to develop mechanisms of nD model-based design by the combination of 2D drawing standards and 3D building models from the current 2D and text-based design. The aim of this study can be archived by defining the 2D model extension definitions for the IFC model development and harmonizing existing 2D standards. The paper examines 1) 3D Representation of Building Element and Building Services element, and 2D Model extension of IFC2X.2, 2) Basic development of additional 2D element that should be added to IFC model, and 3) mapping method between current 2D standard and IFC2.X2. Following this approach, the interoperability problem between 3D model and 2D drawing can be solved and finally an extended data model could be developed.

Personalized Recommendation Algorithm of Interior Design Style Based on Local Social Network

  • Guohui Fan;Chen Guo
    • Journal of Information Processing Systems
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    • 제19권5호
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    • pp.576-589
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    • 2023
  • To upgrade home style recommendations and user satisfaction, this paper proposes a personalized and optimized recommendation algorithm for interior design style based on local social network, which includes data acquisition by three-dimensional (3D) model, home-style feature definition, and style association mining. Through the analysis of user behaviors, the user interest model is established accordingly. Combined with the location-based social network of association rule mining algorithm, the association analysis of the 3D model dataset of interior design style is carried out, so as to get relevant home-style recommendations. The experimental results show that the proposed algorithm can complete effective analysis of 3D interior home style with the recommendation accuracy of 82% and the recommendation time of 1.1 minutes, which indicates excellent application effect.

A Comparative Study by Age in Evaluating Web-based 3D Model House

  • Ha, Jimin;Park, Soobeen
    • Architectural research
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    • 제15권4호
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    • pp.175-182
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    • 2013
  • This study aims to explore age-related differences with the assessment tools in the web-based 3D virtual model house and to propose the 3D model house criteria which everyone can use easily. The participants came from three age groups, ranging from their 20s to their over 40. Presence, Usability and Space perception and cognition in the experiment for navigating and evaluating the web-based 3D model house were measured and compared through one-way ANOVA and two-way ANOVA. The results and conclusions are as follows. (1) The younger the participants were, the more positive they evaluated the experiment on Presence. However, 20s needed higher presence than other two groups. (2) 30s and over 40 groups evaluated that the 3D virtual model house was more efficient than an actual model house on Usability. When the participants were younger, the values of 'expressivity' factor were higher. (3) The younger the participants were, the more positive they perceived the virtual environment (VE) on Space perception and cognition scale. There were no significant differences in the selection of dwelling size and the floor plan type. There were no significant differences of interaction effects between age and online gaming experience on Presence and Usability. The results of the current study demonstrate that there are differences among age groups and older groups have difficulty navigating and assessing in a VE. Although older groups take longer to adapt in the VE, they regard the 3D model house as an effective tool for purchase of house.