• Title/Summary/Keyword: 3D 학습자료

Search Result 141, Processing Time 0.025 seconds

Development and Application of Virtual Geological Field Trip Program using 3D Panorama Virtual Reality Technique (3D 파노라마 가상 현실 기술을 이용한 지질 답사 학습 자료의 개발과 적용)

  • Kim, Hee-Soo
    • Journal of the Korean earth science society
    • /
    • v.35 no.3
    • /
    • pp.180-191
    • /
    • 2014
  • In this study, a geological field trip learning program using 3 Dpanorama virtual reality (PVR) techniques is developed to learn about the Chaeseokgang area located in a national park near Byeonsan-bando, Jeonbuk, Korea. The developed $360^{\circ}{\times}180^{\circ}$ PVR program can show every face of observational points and interact as zoom-in, zoom-out and image rotation. For the educational effects of the materials, it is provided with a compass, a protractor for measuring the dip of strata and observation of specimen of observational points. It also assists students to learn by providing enlarged images, pop-up windows, and expert explanation main observational points. The program is applied to the class of 35 gifted students in middle school to investigate the effectiveness of the program. The results showed that positive responses of the students were 85% or more. It is suggests that this program be used as indirect situated learning material and a solution to geological field trip problems like cost, safety, distance, and so on geological learning of middle school science.

Development of Instructional Materials and Test Items for Students' Spatial Ability (중학교 학생의 공간능력을 위한 학습자료와 문항개발)

  • Jung, In-Chul;ChoiKo, Sang-Sook;Park, Min-Goo
    • Journal of the Korean School Mathematics Society
    • /
    • v.12 no.1
    • /
    • pp.71-97
    • /
    • 2009
  • The study was to develop the instruments including instructional materials and test items for enhancing spatial ability. A mixed methodology was chosen to achieve the purpose of the study. To find students' achievement, 5 units of instructional materials were developed through the qualitative method and test items were tested through the quantitative method with 152 of the 8th-graders. The strategies to develop the instructional materials were: firstly to focus on mathematics properties for developing spacial ability; secondly, to allow students to follow hierarchical procedure o[ mathematical properties from 2-d to 3-d; thirdly, to recognize what the manipulative can do and can not; and fourthly, to guide students tn develop the process oriented thought, not the result oriented thought. For the test, 25 items were analyzed to assess students' achievement using validity, difficulty, and discriminator.

  • PDF

A Case Study on Grouping in Peer Tutoring Discourse (또래교수 담론에서의 집단 구성에 관한 사례 연구)

  • Kim, Ga-Hyun
    • Journal of the Korean School Mathematics Society
    • /
    • v.18 no.3
    • /
    • pp.281-309
    • /
    • 2015
  • The purpose of this study is provides an implication of further teaching learning process by analyze the common and difference and characteristic of mathematical self-efficiency between three peer tutoring groups discourse in the mathematical teaching leaning process that use peer tutoring. To achieve this goal, three groups formed that consist of one peer tutor who received a first grade of mathematic achievement and one peer student. Peer student of each group is divided into high grade, middle grade, low grade of mathematic achievement. Then analyze the discourse in the exponential function problem solving process. Based on the results of study, this paper provides a concrete example of merit of peer tutoring on the peer tutor. Result of study also provides a practical help to make a peer tutoring group by considering a difference of grades between peer tutor and peer student. Because there is a possibility of mutual discourse on the tutoring group that consist of similar grades.

Study for environmental education Using virtual reality experience (가상현실 체험을 이용한 환경교육에 관한 연구)

  • Lee, Keun-Wang;Kim, Yong-Hwan
    • Proceedings of the KAIS Fall Conference
    • /
    • 2011.05a
    • /
    • pp.211-213
    • /
    • 2011
  • 본 연구에서는 도시화, 국토개발 등을 통해 빠르게 달라지고 있는 거주공간 및 자연환경의 원형을 사이버공간에 친환경적으로 표현하여 환경교육 학습자료로 활용하기 위한 컨텐츠로 조선시대 마을의 거주공간 및 자연환경의 원형을 3D기술(가상현실, 3D Max)을 이용하여 사이버공간에 재현하는 환경 교육용 가상체험 프로그램을 개발하고자 한다.

  • PDF

Design of Virtual Experience Contents for an Environment Education (환경교육을 위한 가상체험 컨텐츠의 설계)

  • Ryu, Kyung-Chang
    • Proceedings of the KAIS Fall Conference
    • /
    • 2010.05a
    • /
    • pp.555-558
    • /
    • 2010
  • 본 논문에서는 무분별한 경제 개발로 인해 변형된 자연환경의 변화를 비교체험 할 수 있도록 조선시대의 모습을 재연하여 과거와 현재의 변형된 자연환경을 비교 체험할 수 있도록 3D 기술을 이용하여 사이버공간에서 학습할 수 있는 가상체험 3D 콘텐츠를 설계하였다. 본 논문에서 연구된 콘텐츠를 이용하여 초 중등학생 및 성인을 대상으로 환경교육을 실시할 수 있는 교육활동자료로 활용하고, 일상생활 속의 환경보전에 대한 내면화 과정을 통하여 환경보전에 대한 인식과 태도를 형성하고 환경보호를 위한 지식과 기능을 학습하고 환경보호 행동을 실천할 수 있도록 돕는데 그 목적이 있다.

  • PDF

The Effect of Learning Using Virtual Reality Technology on Learning Motivation (가상현실 기술을 활용한 학습이 학습 동기에 미치는 영향)

  • Kim, WooKyum;Choi, DongYeol;Kwak, SeungCheol;Kim, HeeSoo
    • Journal of Science Education
    • /
    • v.43 no.3
    • /
    • pp.271-283
    • /
    • 2019
  • This study examines the effects of virtual reality learning materials on the learners' learning motivation. For this study, we developed a virtual reality learning material for geological learning that allows observation of the characteristics of rocks in Korean topography that is closely related to learning contents. A 15-hour class was conducted with 91 students using virtual reality learning materials developed for first-year science high school students in D city. ARCS learning motivation strategy was used. Pre-test was conducted before the start of the classes and post-test was conducted after the classes. Statistical processing was analyzed using R-3.5.1 version program. As a result, the utilization of virtual reality learning materials has significant effects on attention concentration, satisfaction, and confidence in the learner's motivation factors. Using virtual reality in geological classes, students' interest in learning activities improve their immersion and concentration, which helps them understand the learning contents better.

Improvements in Patch-Based Machine Learning for Analyzing Three-Dimensional Seismic Sequence Data (3차원 탄성파자료의 층서구분을 위한 패치기반 기계학습 방법의 개선)

  • Lee, Donguk;Moon, Hye-Jin;Kim, Chung-Ho;Moon, Seonghoon;Lee, Su Hwan;Jou, Hyeong-Tae
    • Geophysics and Geophysical Exploration
    • /
    • v.25 no.2
    • /
    • pp.59-70
    • /
    • 2022
  • Recent studies demonstrate that machine learning has expanded in the field of seismic interpretation. Many convolutional neural networks have been developed for seismic sequence identification, which is important for seismic interpretation. However, expense and time limitations indicate that there is insufficient data available to provide a sufficient dataset to train supervised machine learning programs to identify seismic sequences. In this study, patch division and data augmentation are applied to mitigate this lack of data. Furthermore, to obtain spatial information that could be lost during patch division, an artificial channel is added to the original data to indicate depth. Seismic sequence identification is performed using a U-Net network and the Netherlands F3 block dataset from the dGB Open Seismic Repository, which offers datasets for machine learning, and the predicted results are evaluated. The results show that patch-based U-Net seismic sequence identification is improved by data augmentation and the addition of an artificial channel.

Psychiatric Nursing Simulation Practice Education Effect Using Standardized Patients (표준화 환자를 활용한 정신간호 시뮬레이션 실습 교육 효과)

  • Moon, Weon-Hee;Kim, Mi Jin
    • Journal of the Korea Convergence Society
    • /
    • v.13 no.5
    • /
    • pp.541-550
    • /
    • 2022
  • This study was conducted by collecting data from September to November 2021 for third-year students enrolled in the Department of Nursing at a university located in D city in order to confirm the educational effect of psychiatric nursing simulation practice using standardized patients. For data analysis, using the SPSS/WIN 22.0 program, the results before and after the simulation class on general characteristics, communication ability, problem-solving ability, learning self-efficacy, and learning satisfaction were compared and verified. As a result of the study, communication ability (t=-3.199, p=.004) and learning satisfaction (t=-3.342, p=.003) significantly increased after education. However, problem-solving ability (t=-1.875, p=.072) and learning self-efficacy (t=-1.432, p=.164) were not statistically significant. Therefore, it is necessary to continuously operate education applying standardized patients to improve the communication ability and learning satisfaction of nursing students.

Performance Evaluation of Machine Learning and Deep Learning Algorithms in Crop Classification: Impact of Hyper-parameters and Training Sample Size (작물분류에서 기계학습 및 딥러닝 알고리즘의 분류 성능 평가: 하이퍼파라미터와 훈련자료 크기의 영향 분석)

  • Kim, Yeseul;Kwak, Geun-Ho;Lee, Kyung-Do;Na, Sang-Il;Park, Chan-Won;Park, No-Wook
    • Korean Journal of Remote Sensing
    • /
    • v.34 no.5
    • /
    • pp.811-827
    • /
    • 2018
  • The purpose of this study is to compare machine learning algorithm and deep learning algorithm in crop classification using multi-temporal remote sensing data. For this, impacts of machine learning and deep learning algorithms on (a) hyper-parameter and (2) training sample size were compared and analyzed for Haenam-gun, Korea and Illinois State, USA. In the comparison experiment, support vector machine (SVM) was applied as machine learning algorithm and convolutional neural network (CNN) was applied as deep learning algorithm. In particular, 2D-CNN considering 2-dimensional spatial information and 3D-CNN with extended time dimension from 2D-CNN were applied as CNN. As a result of the experiment, it was found that the hyper-parameter values of CNN, considering various hyper-parameter, defined in the two study areas were similar compared with SVM. Based on this result, although it takes much time to optimize the model in CNN, it is considered that it is possible to apply transfer learning that can extend optimized CNN model to other regions. Then, in the experiment results with various training sample size, the impact of that on CNN was larger than SVM. In particular, this impact was exaggerated in Illinois State with heterogeneous spatial patterns. In addition, the lowest classification performance of 3D-CNN was presented in Illinois State, which is considered to be due to over-fitting as complexity of the model. That is, the classification performance was relatively degraded due to heterogeneous patterns and noise effect of input data, although the training accuracy of 3D-CNN model was high. This result simply that a proper classification algorithms should be selected considering spatial characteristics of study areas. Also, a large amount of training samples is necessary to guarantee higher classification performance in CNN, particularly in 3D-CNN.

Development and Evaluation of the PBL Teaching/Learning Process Plan of 'Housing Culture and Practical Space Use' for Home Economics in Middle School (중학교 가정과 문제 중심 '주생활 문화와 주거 공간 활용' 교수·학습 과정안 개발과 평가)

  • Cho, Jiwon;Cho, Jaesoon
    • Journal of Korean Home Economics Education Association
    • /
    • v.32 no.2
    • /
    • pp.59-76
    • /
    • 2020
  • The purpose of this study was to develop and evaluate the teaching/learning process plan of 'housing culture and practical space use' for home economics in middle school according to the problem based learning(PBL) model. The plan consisting of 4-lessons has been developed and implemented following the steps of ADDIE model. Various activity materials (4 scenarios, 6 individual activity sheets, 10 reading texts, and 5 working resources) and visual materials (4 sets of ppt and 4 moving pictures) as well as questionnaire were developed for the 4-session lessons. The plans were implemented to a single class of 21 junior students at H middle school in rural area, Kyeongnam, from 1st to 12th of April, 2019. Students highly enjoyed and were satisfied with the whole 4-lessons in aspects such as understanding of the contents, adequacy of materials and activities, and usefulness in one's own daily life. Additionally, they have more actively participated in the lessons than usual and even interested in learning more of such lessons. Students also reported that they highly accomplished the goal of each lesson as well as overall objectives. They showed interest in the major part of PBL lesson such as scenario and group activities. And they engaged themselves in drawing the share housing space plan with '5D planner' web program which they described as the best part of the lessons. The teaching/learning process plan developed in this study may be used as a theme of maker education, which is emerging these days. It can be concluded that the PBL teaching/learning process plans for 'housing values and practical space use' would contribute to improving students' attitude on living with others and ability to manage one's individual life.