• Title/Summary/Keyword: 3D 지리정보

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A Study on the Web Mapping Method and Application of the Topographic Information in an Open Environment (개방환경에서 지형정보의 웹지도화 방법과 적용에 관한 연구)

  • Kim, Nam-Shin
    • Journal of the Korean association of regional geographers
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    • v.13 no.5
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    • pp.563-575
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    • 2007
  • This study aims to investigate a possibility of using topographic information by web mapping in open environments. Web mapping intends to focus on a map analysis and application of the function and geo-visualization. Functions of Web topographic info-map include a spatial analysis, enlargement and minimization, movement, landuse information, user-controling 3 dimension map, landform cross-section analysis, shortest path analysis. The web system adopts SVG(scalable vector graphics), MYSQL, PHP, XML for mapping. SVG has open source policy, so everyone can use it, as well, it is effective on flexible database linkage, cartographic representation. 3D map is intended to represent 3D map by user-controlled sunshine putting pixel opacity by elevation values after making DEM. Landform is designed to show a cross-section analysis and statistics by retrieving height information from database engine with clicking two points on the map. Shortest path analysis within regions uses Dijkstra's algorithm. Near future, resultantly, the area of WebGIS will have to meet more social demands for use-created geo-information and application, so more researches are needed to be web mapping more applicable for users.

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A Study on the Construction of 3D GIS DB by LiDAR (LiDAR에 의한 3차원 GIS DB 구축에 관한 연구)

  • Yoon, Hee-Cheon;Park, Joon-Kyu
    • Journal of the Korean Association of Geographic Information Studies
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    • v.10 no.2
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    • pp.172-183
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    • 2007
  • Recently geospatial information has used widely in many areas such as effective use and management of national land, establishment of city planning, managements of environments and disasters, etc. But present digital map is not suitable for nowadays because of delay of information renewal and changes of topography. In this study, GIS DB construction method was researched through the process of extracting main vector layers such as buildings, roads, contours, etc. from LiDAR data. In order to analyze accuracies of constructed data, the digital topographic maps of 1:1000 scale which were produced by Korea National Geographic Information Institute(NGI) and results of GPS survey were used. Effective DB construction method was suggested through comparing with existing GIS DB construction methods.

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A Study on the Construction Plan of 3D Geotechnical Information for the Support of Underground Space Safety (지하안전관리 지원을 위한 3차원 지반정보 구축 방안 연구)

  • PARK, Dong-Hyun;JANG, Yong-Gu;CHOI, Hyun-Sang
    • Journal of the Korean Association of Geographic Information Studies
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    • v.21 no.1
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    • pp.23-34
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    • 2018
  • Recently, mainly in downtown, there have been frequent safety incidents in underground space like ground subsidence and land sinking. Out of diverse coping measures, the government is carrying forward the establishment of underground space integrated map. As a core element of the underground space integrated map, the 3D geotechnical information is used as major data of underground space impact assessment obliged in accordance with the "Special Act on the Safety Control of Underground Space Safety". The construction method of 3D geotechnical information is drawn when establishing the basic establishment plan of underground space integrated map, and the continuous construction is performed by the Integrated DB Center of National Geotechnical Information. However, it is necessary to draw concrete measures with accuracy, efficiency, and utilization. This study drew the construction plan considering the accuracy, utilization, and efficiency of 3D geotechnical information for the support of underground space safety. For this, accuracy between elevation and underground level is compared using MVS and MakeJiban which are software to construct boring information with geotechnical information in geotechnical information portal system. In the results of general analysis, the milepost-based construction of whole strata in a lump would be the most suitable in the aspect of accuracy, utilization, and efficiency. Based on the results of this study, Plan to construct 3D geotechnical information will be pursued.

Construction and Application of a Web-EOC Based Real-Time Monitoring Management System in Steep Slopes (Web-EOC 기반 경사지 실시간 계측관리시스템 구축 및 적용)

  • LEE, Jin-Duk;CHANG, Ki-Tae
    • Journal of the Korean Association of Geographic Information Studies
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    • v.21 no.2
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    • pp.107-119
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    • 2018
  • The slope monitoring systems which have been operating at home and abroad were investigated and then the real-time monitoring management system for evacuating inhabitants based on Web-EOC(Emergency Operating Center) was constructed. We tried to analyze realistically and precisely the situation by changing from the existing field-centered management to sensor-centered management that measures coordinates and provides in real-time data of measuring/monitoring sensors installed at a field site and developing related viewer programs. In addition, the 3D based monitoring management system, which has alarm functions in case of emergency and provides information about the evacuation place, was constructed on the base that is able to expand to nationwide fields by using Vworld 3D map. Ten steep slope monitoring sites were registered on Web-EOC slope monitoring management system constructed in the research and then application instances were suggested.

A Spatial Data Construction System with Video GIS (비디오 GIS를 이용한 공간데이터 구축 시스템)

  • Joo, In-Hak;Yoo, Jae-Jun;Nam, Kwang-Woo;Kim, Min-Soo;Lee, Jong-Hun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11c
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    • pp.1903-1906
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    • 2002
  • Video GIS is a spatial information system where video is used and integrated with map or other media such as 3D graphics, image, video, and satellite imagery. The information expressed by video, in nature, can provide realistic information. The connection of map and image of actual geographic object brings realistic visualization, which overcomes the limitation of conventional map-based GIS. In the suggested video GIS, location information is contained in video data and thereby enables two-sided searching, browsing, and analyses. In this paper, we suggest video GIS that integrates and manages video and map, and that constructs spatial information. We also develop a prototype system of video GIS in the field of roadside facility management, and show the results.

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Extracting Three-Dimensional Geometric Information of Roads from Integrated Multi-sensor Data using Ground Vehicle Borne System (지상 이동체 기반의 다중 센서 통합 데이터를 활용한 도로의 3차원 기하정보 추출에 관한 연구)

  • Kim, Moon-Gie;Sung, Jung-Gon
    • Journal of the Korean Association of Geographic Information Studies
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    • v.11 no.3
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    • pp.68-79
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    • 2008
  • Ground vehicle borne system which is named RoSSAV(Road Safety Survey and Analysis Vehicle) developed in KICT(Korea Institute of Construction Technology) can collect road geometric data. This system therefore is able to evaluate the road safety and analyze road deficient sections using data collected along the roads. The purpose of this study is to extract road geometric data for 3D road modeling in dangerous road section and The system should be able to quickly provide more accurate data. Various sensors(circular laser scanner, GPS, INS, CCD camera and DMI) are installed in moving object and collect road environment data. Finally, We extract 3d road geometry(center, boundary), road facility and slope using integrated multi-sensor data.

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A Study on u-GIS Outdoor Augmented Reality System Development (u-GIS 야외 증강현실 시스템 개발에 관한 연구)

  • Kim, Jeong-Hwan;Kim, Shin-Hyoung;Kil, Woo-Sung
    • Journal of Korea Spatial Information System Society
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    • v.11 no.1
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    • pp.183-188
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    • 2009
  • In this paper, we preset a method for the development of u-GIS outdoor augmented reality(AR) system. The proposed system is consist of three parts. First, sensor acquisition and calibration for AR, Second, camera and sensor based tracking for AR, Third, integration of sensor information and 3D models. We combine spatial information of real and virtual spaces through u-GIS AR system.

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Building a Satellite Image Rinsed Blog System Using PPGIS (People Participatory GIS) (국민참여형 위성영상 블로그 시스템 구축)

  • Lee, Ki-Hwan;Lee, Dong-Cheon;Park, Seok-Ho;Kim, Il;Shin, Sang-Hee
    • Korean Journal of Remote Sensing
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    • v.23 no.2
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    • pp.125-130
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    • 2007
  • This paper introduce a satellite image based blog system built by JeonNam local province. Main goals of this system are as follows : (1)Overcome the static aspect of traditional Web-GIS, (2)Providing a geoUCC generating platform by combining multimedia technology and GIS in a single web environment, (3)Building a two-way Web-GIS through user's participation, (4)Creating a new communicative way between government and citizen by using this system. As a result of the system building, this system enables users to create his/her own UCC(User Created Contents) on high-resolution satellite image and enables users to share his/her own UCC with other system using Web2.0 technology.

Improving Compatibility Method of New Vworld 3D Data Using the Serialization Technique (데이터 직렬화 기법을 활용한 차세대 브이월드 3차원 데이터의 호환성 개선 방안)

  • KANG, Ji-Hun;KIM, Hyeon-Deok;KIM, Jeong-Taek
    • Journal of the Korean Association of Geographic Information Studies
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    • v.21 no.1
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    • pp.96-105
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    • 2018
  • The V-world, Spatial information open platform map service, provides various national spatial data. Recently, with the development of IT technology, demand for 3D geospatial data that can be merged with new industries such as Internet of Things(IoT) and autonomous vehicles is increasing. Because 3D geospatial data is large and complex, many computer resources are used to provide map services. Most of the 3D map services, such as Vworld, are constructed binary data in consideration of performance. However, this type of data is incompatible because it is difficult to use in other services if there is no precise understanding of the specification. In this paper, we propose a data serialization method to improve the compatibility of new Vworld 3D format which is constructed in binary form. The performance of binary data and serialized binary data is tested and compared. As a result, it is expected that the data using the serialization technique will be similar to the binary data and contribute to improve compatibility.

Implementation of virtual reality for interactive disaster evacuation training using close-range image information (근거리 영상정보를 활용한 실감형 재난재해 대피 훈련 가상 현실 구현)

  • KIM, Du-Young;HUH, Jung-Rim;LEE, Jin-Duk;BHANG, Kon-Joon
    • Journal of the Korean Association of Geographic Information Studies
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    • v.22 no.1
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    • pp.140-153
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    • 2019
  • Cloase-range image information from drones and ground-based camera has been frequently used in the field of disaster mitigation with 3D modeling and mapping. In addition, the utilization of virtual reality(VR) is being increased by implementing realistic 3D models with the VR technology simulating disaster circumstances in large scale. In this paper, we created a VR training program by extracting realistic 3D models from close-range images from unmanned aircraft and digital camera on hand and observed several issues occurring during the implementation and the effectiveness in the case of a VR application in training for disaster mitigation. First of all, we built up a scenario of disaster and created 3D models after image processing with the close-range imagery. The 3D models were imported into Unity, a software for creation of augmented/virtual reality, as a background for android-based mobile phones and VR environment was created with C#-based script language. The generated virtual reality includes a scenario in which the trainer moves to a safe place along the evacuation route in the event of a disaster, and it was considered that the successful training can be obtained with virtual reality. In addition, the training through the virtual reality has advantages relative to actual evacuation training in terms of cost, space and time efficiencies.