• Title/Summary/Keyword: 3D (3Dimensional)

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A Study on the Construction of a 3D Object from Orthographic Views (2차원 평행 투영도로부터 3차원 물체의 구성에 관한 연구)

  • 김응곤;박종안;김준현
    • Proceedings of the Korean Institute of Communication Sciences Conference
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    • 1991.10a
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    • pp.69-72
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    • 1991
  • This paper proposes an efficient algorithm that constructs 3 dimensional solid object from orthographic views. The 3D object construction algorithm inputs vertices and edges information of 3 orthogonal views, generates 2 dimensional surfaces of input views, 3 dimensional possible vertices, possible edges and possible surfaces, compares 2 dimensional projections of 3 dimensional possible surface with two dimensional surfaces from orthogonal views and then determines the solution. This algorithm has been proved to be efficient in reducing the time taken and is useful for CAD system, 3 dimensional scene analysis system and object modellings for 3D graphics. The algorithm has been implemented in C language on the IBM PC/AT.

Analysis of the Motion Picture Quality of Stereoscopic Three-dimensional Images

  • Choi, Hee-Jin;Jung, Jae-Hyun;Kim, Hwi;Lee, Byoung-Ho
    • Journal of the Optical Society of Korea
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    • v.14 no.4
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    • pp.383-387
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    • 2010
  • The stereoscopic three-dimensional (3D) display provides a 3D image by inducing binocular disparity for the observers who wear special glasses. With the rapid progress in flat panel display technologies, the stereoscopic 3D display is becoming a new benefit-model of the current display industry, and several kinds of commercial stereoscopic 3D products have been released and are attracting people. Nowadays, the motion picture quality of the 3D image becomes as important as resolution or luminance since most of the commercial 3D products are 3D televisions or 3D monitors which are required to display a clear motion 3D image. In this paper, an analysis and simulation of the motion picture quality of stereoscopic 3D image is proposed, and a comparison of the motion picture performance among the current stereoscopic 3D technologies is also provided.

Propriety analysis of Depth-Map production methods For Depth-Map based on 20 to 3D Conversion - the Last Bladesman (2D to 3D Conversion에서 Depth-Map 기반 제작 사례연구 - '명장 관우' 제작 중심으로 -)

  • Kim, Hyo In;Kim, Hyung Woo
    • Smart Media Journal
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    • v.3 no.1
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    • pp.52-62
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    • 2014
  • Prevalence of common three-dimensional display progresses, increasing the demand for three-dimensional content. Starting from the year 2010 to meet increasing 2D to 3D conversion is insufficient to meet demand content was presented as an alternative. But, Convert 2D to 3D stereo effect only emphasizes content production as a three-dimensional visual fatigue and the degradation of the Quality problems are pointed out. In this study, opened in 2011 'Scenes Guan', the 13 selected Scene is made of the three-dimensional transform the content and the Quality of the transformation applied to the Depth-Map is a visual representation of three-dimensional fatigue and, the adequacy of whether the expert has group interviews and surveys were conducted. Many of the changes are applied to the motion picture of the three-dimensional configurations of Depth-Map conversion technology used in many ways before and after the analysis of the relationship of cascade configurations to create a depth map to the stage. Experiments, presented in this study is a three-dimensional configuration of Depth-Map transformation can lower the production of a three-dimensional visual fatigue and improve the results obtained for a reasonable place was more than half of the experiment accepted the expert group to show a positive reaction were. The results of this study with a rapid movement to convert 2D images into 3D images of applying Depth-map configuration cascade manner to reduce the visual fatigue, to increase the efficiency, and has a three-dimensional perception is the result derived.

3-Dimensional Printing for Mesh Types of Short Arm Cast by Using Computed Tomography (전산화단층영상을 이용한 그물형 손목 부목의 3D 프린팅)

  • Seoung, Youl-Hun
    • The Journal of the Korea Contents Association
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    • v.15 no.1
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    • pp.308-315
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    • 2015
  • The purpose of this study, using 3D printer, was tried to fabricate the short arm cast of mesh types that can be hygienic and adequate ventilation with a good radiography. We used the multi channel computed tomography (MDCT) with three dimension printer device of the fused deposition modeling (FDM) techniques. The material is used a degradable plastic (poly lactic acid, PLA). Three-dimensional images of the short arm were obtained in the MDCT and then make the three-dimensional volume rendering. Three dimension volume rendering of the short arm is implemented as a tomography obtained in MDCT. Virtual mesh type cast model was output as three-dimensional images is designed based on the three-dimensional images of the short arm. As a results, the cast output by 3D printers were able to obtain excellent radiograph images than the conventional cast, and then it can decreased itching with unsanitary, and can break down easily to the cast. In conclusion, the proposed virtual mesh type cast output by 3D printers could be used as a basis for future three-dimensional printing cast productions and offered help to patients in the real life.

Manufacturing and Development of 3D Fabrics (3차원 입체직물의 특성 및 제조 기술)

  • Yoon, Young Hoon;Kim, Dae Geun;Park, Jung Hyun;Lee, Seung Geol
    • Textile Coloration and Finishing
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    • v.30 no.1
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    • pp.38-50
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    • 2018
  • This investigation reported the recent development of 3 dimensional fabrics such as spacer fabric, 3 dimensional multi-layered fabric and 3 dimensional braided fabric. First, we categorized 3 dimensional fabrics into 3 main products; 3 dimensional woven fabrics, 3 dimensional knitted fabrics and 3 dimensional braided fabrics with reviewing the possible main applications. We also reported the research and development trends of 3 dimensional fabrics by analyzing technical trends in industry and research institutes at domestic and overseas. United State, Germany and Japan lead the manufacturing technology for the mainly preform related products to apply in aerospace, automotive, protections, architecture and clothing applications. Lastly, we reviewed the main products of the leading company which manufactured using the 3 dimensional fabrics.

Four-dimensional nanofabrication for next-generation optical devices

  • Moohyuk Kim;Myung-Ki Kim
    • Journal of the Korean Physical Society
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    • v.81
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    • pp.516-524
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    • 2022
  • Recently, three-dimensional (3D) nano-processing technology that can increase design freedom and space efficiency of devices has been being rapidly developed, and is highly expected to provide a key path for the development of next-generation optical devices. This technology has shown a high possibility of success in realizing the future devices, but still are facing many challenges in the popularization and practical application. In particular, the ability of quickly, precisely, and stably fabricating complex 3D nanostructures composed of many individual elements is strongly demanded. In recent years, the so-called four-dimensional (4D) nanofabrication technology is attracting attention. The 4D nanofabrication is achieved by applying an external force to manufactured two-dimensional nanostructures, inducing deformation in time, and then precisely transforming them into 3D nanostructures. The 4D nanofabrication technology with excellent flexibility, versatility, functionality, and reconfiguration properties provides a new paradigm enabling effectively control the mechanical, electrical, and optical properties of existing materials. In this review, we examine the conventional methods for fabricating 3D nanostructures, and then investigate 4D nanofabrication technology in detail.

A Study on the 3D Scanning of Fashionable Textile Materials - Ripple-finished Cotton Fabric and Shrink-proof Finished/Felted Wool Fabric -

  • Kim, Jong-Jun
    • Journal of Fashion Business
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    • v.15 no.6
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    • pp.101-112
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    • 2011
  • Three-dimensional(3D) virtual clothing simulation system may require the use of physical, mechanical, and configurational data in order to mimic the actual clothing with high degree of realism. Therefore the 3-dimensional scanning system based on optical methods was adopted to extract the 3-dimensional data of the fabric surface. In this study, the appearances of the 3-dimensionally transformed textile fabrics via several finishing procedures were investigated using a 3D scanning system. The wool gauze fabrics treated with the shrink-proof finishing and the felting process showed height changes up to 4.5mm. The 3-dimensional configuration may be objectively described by the use of mesh generation from the scanned output. The generated mesh information may further be utilized in the 3D virtual clothing simulation system for accurate description of the fashionable textile materials used in the simulation system.

Analysis of PSC Box Girder Anchorage Zone using FEM and 2D SUB-3D STM Approach (유한요소법 및 유사 3 차원 스트릿-타이 모델 방법을 이용한 PSC 박스거더 정착부의 해석)

  • Yun, Young-Mook;Kim, Seung-Eock;Oh, Jin-Woo;Park, Jung-Woong
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.4 no.2
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    • pp.113-129
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    • 2000
  • This study evaluates the behavior and strength of an anchorage zone of the prestressed concrete box girder bridge on the Kyungboo highway railroad using the 2D SUB-3D STM approach and a linear elastic finite element analysis. The 2D SUB-3D STM approach utilizes several two-dimensional sub strut-tie models that represent the compressive and tensile stress flows of each projected plane of the three-dimensional structural concrete in the selection of a three dimensional strut-tie model, evaluation of the effective strengths of the concrete struts, and verification of the geometric compatibility condition and bearing capacity of the critical nodal zones in the selected three-dimensional strut-tie model. The finite element analysis uses an 8-node brick element and the longitudinal prestressing force is considered as the equivalent nodal force. Analysis results show that the 2D SUB-3D STM approach and linear elastic finite element method can be effectively applied to the analysis and design of three-dimensional structural concrete including a prestressed concrete box girder anchorage zone.

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Development of a Three Dimensional Last Data Generation System using FFD (FFD를 이용한 3차원 라스트 데이터 생성 시스템)

  • 박인덕;임창현;김시경
    • Journal of Institute of Control, Robotics and Systems
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    • v.9 no.9
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    • pp.700-706
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    • 2003
  • This paper presents a 3D last design system that provides the 3-dimensional last data based on the FFD(Free Form Deformation) method. The proposed system utilizes the control points for deformation factor to convert from the 3D point cloud foot data to the 3D point cloud last data. The deformation factor of the FFD is obtained from the conventional last design technique, and constructed on the FFD lattice based on the bottom view and lateral view of the measured 3D point cloud foot data. In addition, the control points of FFD lattice is decided on the anatomical points of foot. The deformed 3D last obtained from the proposed FFD is saved as a 3D dxf foot data. The experimental results demonstrate that the proposed system have the descent 3D last data based on the openGL window.

Creativity Strategy of 3-Dimensional Illustration -through Printed Media- (3-D 일러스트레이션의 표현 전략 -인쇄매체를 중심으로-)

  • 신용순
    • Archives of design research
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    • v.13 no.2
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    • pp.123-132
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    • 2000
  • Illustration is the work that brings out objective analyzing nature and things in many direction. Its purpose is to deliver the theme in an effective manner to appeal to the proper audience. Especially for 3 dimensional illustration, it is really important because its creativity can be complicated. Also, 3-D illustration are comprised of many materials and skills, so it is vital that 30D illustration is scientific and practical. In the research I am selecting on illustration that can be used in publishing and advertisements. I intend to give a clear understanding of 3-D illustration to my audience. In order to do that I have suggested an illustration must be developed through creativity strategy. Also through suggesting the condition of effective illustration, I want to help to set systematic and practical strategy of 3-D illustration.

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