• Title/Summary/Keyword: 360 Image

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A Study on 360° Image Production Method for VR Image Contents (VR 영상 콘텐츠 제작에 유용한 360도 이미지 제작 방법에 관한 연구)

  • Guo, Dawei;Chung, Jeanhun
    • Journal of Digital Convergence
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    • v.15 no.12
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    • pp.543-548
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    • 2017
  • $360^{\circ}$panoramic image can give people an unprecedented visual experience, and there are many different ways to make a $360^{\circ}$panoramic image. In this paper, we will introduce two easy and effective methods from those many ways. The first one is through 48 photos to make a $360^{\circ}$panoramic image, the second way is through 6 photos to make a $360^{\circ}$panoramic image. We will compare those methods and tell the audience which one suits themselves. Through those easy design methods introduced above, we can see VR works design became easy and popular, normal people can also make $360^{\circ}$panoramic image, and it promotes the industry of VR image contents.

The Developement of Small 360° Oral Scanner Lens Module (소형 360° 구강 스캐너 렌즈 모듈 개발)

  • Kwak, Dong-Hoon;Lee, Sun-Gu;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.22 no.3
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    • pp.858-861
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    • 2018
  • In this paper, we propose the development of a small $360^{\circ}$ oral scanner lens module. The proposed small $360^{\circ}$ oral scanner lens module consists of a small $360^{\circ}$ high resolution(4MegaPixel) lens optical system, a 15mm image sensor unit, and a small $360^{\circ}$ mouth scanner lens external shape. A small $360^{\circ}$ high resolution lens optical system produces a total of nine lenses, the outer diameter of the lens not less than 15mm for use by children through the ages of adulthood. Light drawn by a small $360^{\circ}$ high resolution lens optical system is $90^{\circ}$ flexion so that image images are delivered to image sensors. The 15mm image sensor unit sends the converted value to the ISP(Image Signal Processor) of the embedded board after an image array through the column and the row address of the image sensor. The small $360^{\circ}$ mouth scanner lens outer shape was designed to fix the race to the developed lens. Results from authorized testing agencies to assess the performance of proposed small $360^{\circ}$ oral scanner lens modules, The optical resolving power of $360^{\circ}$ lens was more than 30% at 150 cycles/mm, $360^{\circ}$ lens angle was $360^{\circ}$ in vertical direction, $42^{\circ}{\sim}85^{\circ}$ in vertical direction, and lens distortion rate was 5% or less. It produced the same result as the world's highest level.

Modified Seam Finding Algorithm based on Saliency Map to Generate 360 VR Image (360 VR 영상 제작을 위한 Saliency Map 기반 Seam Finding 알고리즘)

  • Han, Hyeon-Deok;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.1096-1112
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    • 2019
  • The cameras generating 360 VR image are too expensive to be used publically. To overcome this problem, we propose a way to use smart phones instead of VR camera, where more than 100 pictures are taken by smart phone and are stitched into a 360 VR image. In this scenario, when moving objects are in some of the pictures, the stitched 360 VR image has various degradations, for example, ghost effect and mis-aligning. In this paper, we proposed an algorithm to modify the seam finding algorithms, where the saliency map in ROI is generated to check whether the pixel belongs to visually salient objects or not. Various simulation results show that the proposed algorithm is effective to increase the quality of the generated 360 VR image.

Natural Photography Generation with Text Guidance from Spherical Panorama Image (360 영상으로부터 텍스트 정보를 이용한 자연스러운 사진 생성)

  • Kim, Beomseok;Jung, Jinwoong;Hong, Eunbin;Cho, Sunghyun;Lee, Seungyong
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.3
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    • pp.65-75
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    • 2017
  • As a 360-degree image carries information of all directions, it often has too much information. Moreover, in order to investigate a 360-degree image on a 2D display, a user has to either click and drag the image with a mouse, or project it to a 2D panorama image, which inevitably introduces severe distortions. In consequence, investigating a 360-degree image and finding an object of interest in such a 360-degree image could be a tedious task. To resolve this issue, this paper proposes a method to find a region of interest and produces a 2D naturally looking image from a given 360-degree image that best matches a description given by a user in a natural language sentence. Our method also considers photo composition so that the resulting image is aesthetically pleasing. Our method first converts a 360-degree image to a 2D cubemap. As objects in a 360-degree image may appear distorted or split into multiple pieces in a typical cubemap, leading to failure of detection of such objects, we introduce a modified cubemap. Then our method applies a Long Short Term Memory (LSTM) network based object detection method to find a region of interest with a given natural language sentence. Finally, our method produces an image that contains the detected region, and also has aesthetically pleasing composition.

An Efficient Algorithm for Mapping 360° Circular Images to Planar Images (360° 원형영상을 평면영상에 매핑하기 위한 효율적인 알고리즘)

  • Lee, Young-Ji;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.22 no.1
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    • pp.68-73
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    • 2018
  • In this paper, we propose an efficient algorithm for mapping a $360^{\circ}$ circular image to a planar image. The proposed algorithm consists of obtaining size of the planar image, calculating the distance between the camera and the planar image, calculating horizontal angle of camera and planar image, calculating vertical angle between camera and planar image, calculating the position of a pixel that matches pixels in a $360^{\circ}$ circular image to pixels in a planar image. Experiments were performed to evaluate the efficient algorithm for mapping the proposed $360^{\circ}$ circular image to the plane image. The reconstruction rate of the mapped plane image was confirmed 99% and the image quality of the mapped plane image was confirmed 72%. Since the results were higher than the standard values of commercial software, the effectiveness of the algorithm was confirmed.

Study on the Emotional Response of VR Contents Based on Photorealism: Focusing on 360 Product Image (실사 기반 VR 콘텐츠의 감성 반응 연구: 360 제품 이미지를 중심으로)

  • Sim, Hyun-Jun;Noh, Yeon-Sook
    • Science of Emotion and Sensibility
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    • v.23 no.2
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    • pp.75-88
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    • 2020
  • Given the development of information technology, various methods for efficient information delivery have been constructed as the method of delivering product information moves from offline and 2D to online and 3D. These attempts not only are about delivering product information in an online space where no real product exists but also play a crucial role in diversifying and revitalizing online shopping by providing virtual experiences to consumers. 360 product image is a photorealistic VR that allows a subject to be rotated and photographed to view objects in three dimensions. 360 product image has also attracted considerable attention considering that it can deliver richer information about an object compared with the existing still image photography. 360 product image is influenced by divergent production factors, and accordingly, a difference emerges in the responses of users. However, as the history of technology is short, related research is also insufficient. Therefore, this study aimed to grasp the responses of users, which vary depending on the type of products and the number of source images in the 360 product image process. To this end, a representative product among the product groups that can be frequently found in online shopping malls was selected to produce a 360 product image and experiment with 75 users. The emotional responses to the 360 product image were analyzed through an experimental questionnaire to which the semantic classification method was applied. The results of this study could be used as basic data to understand and grasp the sensitivity of consumers to 360 product image.

Study on Compositing Editing of 360˚ VR Actual Video and 3D Computer Graphic Video (360˚ VR 실사 영상과 3D Computer Graphic 영상 합성 편집에 관한 연구)

  • Lee, Lang-Goo;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.17 no.4
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    • pp.255-260
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    • 2019
  • This study is about an efficient synthesis of $360^{\circ}$ video and 3D graphics. First, the video image filmed by a binocular integral type $360^{\circ}$ camera was stitched, and location values of the camera and objects were extracted. And the data of extracted location values were moved to the 3D program to create 3D objects, and the methods for natural compositing was researched. As a result, as the method for natural compositing of $360^{\circ}$ video image and 3D graphics, rendering factors and rendering method were derived. First, as for rendering factors, there were 3D objects' location and quality of material, lighting and shadow. Second, as for rendering method, actual video based rendering method's necessity was found. Providing the method for natural compositing of $360^{\circ}$ video image and 3D graphics through this study process and results is expected to be helpful for research and production of $360^{\circ}$ video image and VR video contents.

TEST OF A LOW COST VEHICLE-BORNE 360 DEGREE PANORAMA IMAGE SYSTEM

  • Kim, Moon-Gie;Sung, Jung-Gon
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.137-140
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    • 2008
  • Recently many areas require wide field of view images. Such as surveillance, virtual reality, navigation and 3D scene reconstruction. Conventional camera systems have a limited filed of view and provide partial information about the scene. however, omni directional vision system can overcome these disadvantages. Acquiring 360 degree panorama images requires expensive omni camera lens. In this study, 360 degree panorama image was tested using a low cost optical reflector which captures 360 degree panoramic views with single shot. This 360 degree panorama image system can be used with detailed positional information from GPS/INS. Through this study result, we show 360 degree panorama image is very effective tool for mobile monitoring system.

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Developement of Small 360° Oral Scanner Embedded Board for Image Processing (소형 360° 구강 스캐너 영상처리용 임베디드 보드 개발)

  • Ko, Tae-Young;Lee, Sun-Gu;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.22 no.4
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    • pp.1214-1217
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    • 2018
  • In this paper, we propose the development of a Small $360^{\circ}$ Oral Scanner embedded board. The proposed small $360^{\circ}$ oral scanner embedded board consists of image level and transfer method changing part FPGA part, memory part and FIFO to USB transfer part. The image level and transmission mode change unit divides the MIPI format oral image received through the small $360^{\circ}$ oral cavity image sensor and the image sensor into low power signal mode and high speed signal mode and distributes them to the port and transfers the level shift to the FPGA unit. The FPGA unit performs functions such as $360^{\circ}$ image distortion correction, image correction, image processing, and image compression. In the FIFO to USB transfer section, the RAW data transferred through the FIFO in the FPGA is transferred to the PC using USB 3.0, USB 3.1, etc. using the transceiver chip. In order to evaluate the efficiency of the proposed small $360^{\circ}$ oral scanner embedded board, it has been tested by an authorized testing institute. As a result, the frame rate per second is over 60 fps and the data transfer rate is 4.99 Gb/second

A Study on the Internet Broadcasting Image Processing based on Offloading Technique on the Mobile Environments (모바일 환경에서 오프로딩 기술 기반 인터넷 방송 영상 처리에 관한 연구)

  • Kang, Hong-gue
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.6
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    • pp.63-68
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    • 2018
  • Offloading is a method of communicating, processing, and receiving results from some of the applications performed on local computers to overcome the limitations of computing resources and computational speed.Recently, it has been applied in mobile games, multimedia data, 360-degree video processing, and image processing for Internet broadcasting to speed up processing and reduce battery consumption in the mobile computing sector. This paper implements a viewer that enables users to convert various flat-panel images and view contents in a wireless Internet environment and presents actual results of an experiment so that users can easily understand the images. The 360 degree spherical image is successfully converted to a plane image with Double Panorama, Quad, Single Rectangle, 360 Overview + 3 Rectangle depending on the image acquisition position of the 360 degree camera through the interface. During the experiment, more than 100 360 degree spherical images were successfully converted into plane images through the interface below.