• Title/Summary/Keyword: 3-D spatial model

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Developing Data Fusion Method for Indoor Space Modeling based on IndoorGML Core Module

  • Lee, Jiyeong;Kang, Hye Young;Kim, Yun Ji
    • Spatial Information Research
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    • v.22 no.2
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    • pp.31-44
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    • 2014
  • According to the purpose of applications, the application program will utilize the most suitable data model and 3D modeling data would be generated based on the selected data model. In these reasons, there are various data sets to represent the same geographical features. The duplicated data sets bring serious problems in system interoperability and data compatibility issues, as well in finance issues of geo-spatial information industries. In order to overcome the problems, this study proposes a spatial data fusion method using topological relationships among spatial objects in the feature classes, called Topological Relation Model (TRM). The TRM is a spatial data fusion method implemented in application-level, which means that the geometric data generated by two different data models are used directly without any data exchange or conversion processes in an application system to provide indoor LBSs. The topological relationships are defined and described by the basic concepts of IndoorGML. After describing the concepts of TRM, experimental implementations of the proposed data fusion method in 3D GIS are presented. In the final section, the limitations of this study and further research are summarized.

Production of Flood Expectation Map in the Reclaimed Land Using 3-D Spatial Information (3차원 공간정보를 이용한 해안 매립지역 침수예상도 제작)

  • Lee, Jae-One
    • Journal of Korean Society for Geospatial Information Science
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    • v.15 no.4
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    • pp.97-102
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    • 2007
  • Recently, coastal damage according to the natural disaster like storm-surge, overflowing of the sea has been massively increased. In case of earth fill at the seaside, there are a lot of weak areas of the natural disaster and it has also high possibility that a large disaster happens. Thus flood expectation map in the reclaimed land using 3D spatial information was produced in this study. The area around Myungji, Kangsugu, Busan which was made with the large scale earth fils at the seaside was designated as a study area. Observation of both costal datum and ground height using the tidal date and field surveying dates was conducted. Terrain model using the GIS program was produced and than 3D building model was produced using 3D MAX. It was shown that there are possibility more than 50% if over 4.5m storm-surge is happening, as a result of calculating the virtual flooded area on the produced cartographic map.

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Building DSMs Generation Integrating Three Line Scanner (TLS) and LiDAR

  • Suh, Yong-Cheol;Nakagawa , Masafumi
    • Korean Journal of Remote Sensing
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    • v.21 no.3
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    • pp.229-242
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    • 2005
  • Photogrammetry is a current method of GIS data acquisition. However, as a matter of fact, a large manpower and expenditure for making detailed 3D spatial information is required especially in urban areas where various buildings exist. There are no photogrammetric systems which can automate a process of spatial information acquisition completely. On the other hand, LiDAR has high potential of automating 3D spatial data acquisition because it can directly measure 3D coordinates of objects, but it is rather difficult to recognize the object with only LiDAR data, for its low resolution at this moment. With this background, we believe that it is very advantageous to integrate LiDAR data and stereo CCD images for more efficient and automated acquisition of the 3D spatial data with higher resolution. In this research, the automatic urban object recognition methodology was proposed by integrating ultra highresolution stereo images and LiDAR data. Moreover, a method to enable more reliable and detailed stereo matching method for CCD images was examined by using LiDAR data as an initial 3D data to determine the search range and to detect possibility of occlusions. Finally, intellectual DSMs, which were identified urban features with high resolution, were generated with high speed processing.

Prediction of rock fragmentation and design of blasting pattern based on 3-D spatial distribution of rock factor

  • Sim, Hyeon-Jin;Han, Chang-Yeon;Nam, Hyeon-U
    • 지반과기술
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    • v.3 no.3
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    • pp.15-22
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    • 2006
  • The optimum blasting pattern to excavate a quarry efficiently and economically can be determined based on the minimum production cost, which is generally estimated according to rock fragmentation. Therefore, it is a critical problem to predict fragment size distribution of blasted rocks over an entire quarry. By comparing various prediction models, it can be ascertained that the result obtained from Kuz-Ram model relatively coincides with that of field measurements. Kuz-Ram model uses the concept of rock factor to signify conditions of rock mass such as block size, rock jointing, strength and others. For the evaluation of total production cost, it is imperative to estimate 3-D spatial distribution of rock factor for the entire quarry. In this study, a sequential indicator simulation technique is adopted for estimation of spatial distribution of rock factor due to its higher reproducibility of spatial variability and distribution models than Kriging methods. Further, this can reduce the uncertainty of predictor using distribution information of sample data. The entire quarry is classified into three types of rock mass and optimum blasting pattern is proposed for each type based on 3-D spatial distribution of rock factor. In addition, plane maps of rock factor distribution for each ground level are provided to estimate production costs for each process and to make a plan for an optimum blasting pattern.

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Validation of Efficient Topological Data Model for 3D Spatial Queries (3차원 공간질의를 위한 효율적인 위상학적 데이터 모델의 검증)

  • Lee, Seok-Ho;Lee, Ji-Yeong
    • Spatial Information Research
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    • v.19 no.1
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    • pp.93-105
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    • 2011
  • In recent years, large and complex three-dimensional building has been constructed by the development of building technology and advanced IT skills, and people have lived there and spent a considerable time so far. Accordingly. in this sophisticatcd three-dimensional space, emergencies services or convenient information services have been in demand. In order to provide these services efficiently, understanding of topological relationships among the complex space should be supported naturally. Not on1y each method of understanding the topological relationships but also its efficiency can be different depending on different topological data models. B-rep based data model is the most widely used for storaging and representing of topological relationships. And from early 2000s, many researches on a network based topological data model have been conducted. The purpose of this study is to verify the efficiency of performance on spatial queries. As a result, Network-based topological data model is more efficient than B-rep based data model for determining the spatial relationship.

Estimation of Solar Radiation Potential in the Urban Buildings Using CIE Sky Model and Ray-tracing

  • Yoon, Dong Hyeon;Song, Jung Heon;Koh, June Hwan
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.2
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    • pp.141-151
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    • 2020
  • Since it was first studied in 1980, solar energy analysis model for geographic information systems has been used to determine the approximate spatial distribution of terrain. However, the spatial pattern was not able to be grasped in 3D (three-dimensional) space with low accuracy due to the limitation of input data. Because of computational efficiency, using a constant value for the brightness of the sky caused the simulation results to be less reliable especially when the slope is high or buildings are crowded around. For the above reasons, this study proposed a model that predicts solar energy of vertical surfaces of buildings with four stages below. Firstly, CIE (Commission Internationale de l'Eclairage) luminance distribution model was used to calculate the brightness distribution of the sky using NREL (National Renewable Energy Laboratory) solar tracking algorithm. Secondly, we suggested a method of calculating the shadow effect using ray tracing. Thirdly, LOD (Level of Detail) 3 of 3D spatial data was used as input data for analysis. Lastly, the accuracy was evaluated based on the atmospheric radiation data collected through the ground observation equipment in Daejeon, South Korea. As a result of evaluating the accuracy, NMBE was 5.14%, RMSE 11.12, and CVRMSE 7.09%.

A Study for the Border line Extraction technique of City Spatial Building by LiDAR Data (LiDAR 데이터와 항공사진의 통합을 위한 사각 빌딩의 경계점 설정)

  • Yeon, Sang-Ho;Lee, Young-Wook
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.27-29
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    • 2007
  • The visual implementation of 3-dimensional national environment is focused by the requirement and importance in the fields such as, national development plan, telecommunication facility deployment plan, railway construction, construction engineering, spatial city development, safety and disaster prevention engineering. The currently used DEM system using contour lines, which embodies national geographic information based on the 2-D digital maps and facility information has limitation in implementation in reproducing the 3-D spatial city. Moreover, this method often neglects the altitude of the rail way infrastructure which has narrow width and long length. There it is needed to apply laser measurement technique in the spatial target object to obtain accuracy. Currently, the LiDAR data which combines the laser measurement skill and GPS has been introduced to obtain high resolution accuracy in the altitude measurement. In this paper, we first investigate the LiDAR based researches in advanced foreign countries, then we propose data a generation scheme and an algorithm for the optimal manage and synthesis of railway facility system in our 3-D spatial terrain information. For this object, LiDAR based height data transformed to DEM, and the realtime unification of the vector via digital image mapping and raster via exactness evaluation is transformed to make it possible to trace the model of generated 3-dimensional railway model with long distance for 3D tract model generation.

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Segmentation and Classification of Lidar data

  • Tseng, Yi-Hsing;Wang, Miao
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.153-155
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    • 2003
  • Laser scanning has become a viable technique for the collection of a large amount of accurate 3D point data densely distributed on the scanned object surface. The inherent 3D nature of the sub-randomly distributed point cloud provides abundant spatial information. To explore valuable spatial information from laser scanned data becomes an active research topic, for instance extracting digital elevation model, building models, and vegetation volumes. The sub-randomly distributed point cloud should be segmented and classified before the extraction of spatial information. This paper investigates some exist segmentation methods, and then proposes an octree-based split-and-merge segmentation method to divide lidar data into clusters belonging to 3D planes. Therefore, the classification of lidar data can be performed based on the derived attributes of extracted 3D planes. The test results of both ground and airborne lidar data show the potential of applying this method to extract spatial features from lidar data.

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Acquisition of 3D Spatial Data for Indoor Environment by Integrating Laser Scanner and CCD Sensor with IMU (실내 환경에서의 3차원 공간데이터 취득을 위한 IMU, Laser Scanner, CCD 센서의 통합)

  • Suh, Yong-Cheol;Nagai, Masahiko
    • Journal of the Korean Association of Geographic Information Studies
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    • v.10 no.1
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    • pp.1-9
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    • 2007
  • 3D data are in great demand for pedestrian navigation recently. For pedestrian navigation, we needs to reconstruct 3D model in detail from people's eye. In order to present spatial features in detail for pedestrian navigation, it is indispensable to develop 3D model not only in outdoor environment but also in indoor environment such as underground shopping complex. However, it is very difficult to acquire 3D data efficiently by mobile mapping without GPS. In this research, 3D shape was acquired by Laser scanner, and texture by CCD(Charge Coupled Device) sensor. Continuous changes position and attitude of sensors were measured by IMU(Inertial Measurement Unit). Moreover, IMU was corrected by relative orientation of CCD images without GPS(Global Positioning System). In conclusion, Reliable, quick, and handy method for acquiring 3D data for indoor environment is proposed by a combination of a digital camera and a laser scanner with IMU.

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DESIGN AND IMPLEMENTATION OF FEATURE-BASED 3D GEO-SPATIAL RENDERING SYSTEM USING OPENGL API

  • Kim Seung-Yeb;Lee Kiwon
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.321-324
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    • 2005
  • In these days, the management and visualization of 3D geo-spatial information is regarded as one of an important issue in GiS and remote sensing fields. 3D GIS is considered with the database issues such as handling and managing of 3D geometry/topology attributes, whereas 3D visualization is basically concerned with 3D computer graphics. This study focused on the design and implementation for the OpenGL API-based rendering system for the complex types of 3D geo-spatial features. In this approach 3D features can be separately processed with the functions of authoring and manipulation of terrain segments, building segments, road segments, and other geo-based things with texture mapping. Using this implementation, it is possible to the generation of an integrated scene with these complex types of 3D features. This integrated rendering system based on the feature-based 3D-GIS model can be extended and effectively applied to urban environment analysis, 3D virtual simulation and fly-by navigation in urban planning. Furthermore, we expect that 3D-GIS visualization application based on OpenGL API can be easily extended into a real-time mobile 3D-GIS system, soon after the release of OpenGLIES which stands for OpenGL for embedded system, though this topic is beyond the scope of this implementation.

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