• Title/Summary/Keyword: 3-D motion capture system

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Study on hole-filling technique of motion capture images using GANs (Generative Adversarial Networks) (GANs(Generative Adversarial Networks)를 활용한 모션캡처 이미지의 hole-filling 기법 연구)

  • Shin, Kwang-Seong;Shin, Seong-Yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.160-161
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    • 2019
  • As a method for modeling a three-dimensional object, there are a method using a 3D scanner, a method using a motion capture system, and a method using a Kinect system. Through this method, a portion that is not captured due to occlusion occurs in the process of creating a three-dimensional object. In order to implement a perfect three-dimensional object, it is necessary to arbitrarily fill the obscured part. There is a technique to fill the unexposed part by various image processing methods. In this study, we propose a method using GANs, which is the latest trend of unsupervised machine learning, as a method for more natural hole-filling.

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Implementation of a 3D Recognition applying Depth map and HMM (깊이 맵과 HMM을 이용한 인식 시스템 구현)

  • Han, Chang-Ho;Oh, Choon-Suk
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.119-126
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    • 2012
  • Recently, we used to recognize for human motions with some recognition algorithms. examples, HMM, DTW, PCA etc. In many human motions, we concentrated our research on recognizing fighting motions. In previous work, to obtain the fighting motion data, we used motion capture system which is developed with some active markers and infrared rays cameras and 3 dimension information converting algorithms by the stereo matching method. In this paper, we describe that the different method to acquiring 3 dimension fighting motion data and a HMM algorithm to recognize the data. One of the obtaining 3d data we used is depth map algorithm which is calculated by a stereo method. We test the 3d acquiring and the motion recognition system, and show the results of accuracy and performance results.

3D Rigid Body Tracking Algorithm Using 2D Passive Marker Image (2D 패시브마커 영상을 이용한 3차원 리지드 바디 추적 알고리즘)

  • Park, Byung-Seo;Kim, Dong-Wook;Seo, Young-Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.587-588
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    • 2022
  • In this paper, we propose a rigid body tracking method in 3D space using 2D passive marker images from multiple motion capture cameras. First, a calibration process using a chess board is performed to obtain the internal variables of individual cameras, and in the second calibration process, the triangular structure with three markers is moved so that all cameras can observe it, and then the accumulated data for each frame is calculated. Correction and update of relative position information between cameras. After that, the three-dimensional coordinates of the three markers were restored through the process of converting the coordinate system of each camera into the 3D world coordinate system, the distance between each marker was calculated, and the difference with the actual distance was compared. As a result, an error within an average of 2mm was measured.

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The study of improving the accuracy in the 3D data acquisition (3차원 모션 데이터 획득의 성능 향상을 위한 연구)

  • Han, Changho;Oh, Choonsuk;Ryu, Youngkee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.5
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    • pp.205-210
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    • 2008
  • In previous paper, we introduced 3d acquisition system with CCD cameras, but it was not distinguished from other 3d acquisition system with PSD camera. In this paper, we introduce the 3d data acquisition system using by stereo method with two cameras, show the calibration method of two cameras, and present 3d acquisition methods. we tried to improve the accuracy of 3d data acquisition and implemented the proposed methods. According to the result, we found that the proposed algorithms can boost the accuracy highly against the previous works. The proposed methods are to remove distortion on input images and adjust z axis. We describes the performance in the result.

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Biomechanical Analysis and Evaluation Technology Using Human Multi-Body Dynamic Model (인체 다물체 동역학 모델을 이용한 생체역학 분석 및 평가 기술)

  • Kim, Yoon-Hyuk;Shin, June-Ho;Khurelbaatar, Tsolmonbaatar
    • Journal of the Korean Society for Nondestructive Testing
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    • v.31 no.5
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    • pp.494-499
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    • 2011
  • This paper presents the biomechanical analysis and evaluation technology of musculoskeletal system by multi-body human dynamic model and 3-D motion capture data. First, medical image based geometric model and material properties of tissue were used to develop the human dynamic model and 3-D motion capture data based motion analysis techniques were develop to quantify the in-vivo joint kinematics, joint moment, joint force, and muscle force. Walking and push-up motion was investigated using the developed model. The present model and technologies would be useful to apply the biomechanical analysis and evaluation of human activities.

Multi-camera Calibration Method for Optical Motion Capture System (광학식 모션캡처를 위한 다중 카메라 보정 방법)

  • Shin, Ki-Young;Mun, Joung-H.
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.6
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    • pp.41-49
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    • 2009
  • In this paper, the multi-camera calibration algorithm for optical motion capture system is proposed. This algorithm performs 1st camera calibration using DLT(Direct linear transformation} method and 3-axis calibration frame with 7 optical markers. And 2nd calibration is performed by waving with a wand of known length(so called wand dance} throughout desired calibration volume. In the 1st camera calibration, it is obtained not only camera parameter but also radial lens distortion parameters. These parameters are used initial solution for optimization in the 2nd camera calibration. In the 2nd camera calibration, the optimization is performed. The objective function is to minimize the difference of distance between real markers and reconstructed markers. For verification of the proposed algorithm, re-projection errors are calculated and the distance among markers in the 3-axis frame and in the wand calculated. And then it compares the proposed algorithm with commercial motion capture system. In the 3D reconstruction error of 3-axis frame, average error presents 1.7042mm(commercial system) and 0.8765mm(proposed algorithm). Average error reduces to 51.4 percent in commercial system. In the distance between markers in the wand, the average error shows 1.8897mm in the commercial system and 2.0183mm in the proposed algorithm.

Noise-Robust Capturing and Animating Facial Expression by Using an Optical Motion Capture System (광학식 동작 포착 장비를 이용한 노이즈에 강건한 얼굴 애니메이션 제작)

  • Park, Sang-Il
    • Journal of Korea Game Society
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    • v.10 no.5
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    • pp.103-113
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    • 2010
  • In this paper, we present a practical method for generating facial animation by using an optical motion capture system. In our setup, we assumed a situation of capturing the body motion and the facial expression simultaneously, which degrades the quality of the captured marker data. To overcome this problem, we provide an integrated framework based on the local coordinate system of each marker for labeling the marker data, hole-filling and removing noises. We justify the method by applying it to generate a short animated film.

Capture of Foot Motion for Real-time Virtual Wearing by Stereo Cameras (스테레오 카메라로부터 실시간 가상 착용을 위한 발동작 검출)

  • Jung, Da-Un;Yun, Yong-In;Choi, Jong-Soo
    • Journal of Korea Multimedia Society
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    • v.11 no.11
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    • pp.1575-1591
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    • 2008
  • In this paper, we propose a new method detecting foot motion capture in order to overlap in realtime foot's 3D virtual model from stereo cameras. In order to overlap foot's virtual model at the same position of the foot, a process of the foot's joint detection to regularly track the foot's joint motion is necessary, and accurate register both foot's virtual model and user's foot in complicated motion is most important problem in this technology. In this paper, we propose a dynamic registration using two types of marker groups. A plane information of the ground handles the relationship between foot's virtual model and user's foot and obtains foot's pose and location. Foot's rotation is predicted by two attached marker groups according to instep of center framework. Consequently, we had implemented our proposed system and estimated the accuracy of the proposed method using various experiments.

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Validity of a Portable APDM Inertial Sensor System for Stride Time and Stride Length during Treadmill Walking

  • Tack, Gye Rae;Choi, Jin Seung
    • Korean Journal of Applied Biomechanics
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    • v.27 no.1
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    • pp.53-58
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    • 2017
  • Objective: The purpose of this study was to compare the accuracy of stride time and stride length provided by a commercial APDM inertial sensor system (APDM) with the results of three dimensional motion capture system (3D motion) during treadmill walking. Method: Five healthy men participated in this experiment. All subjects walked on the treadmill for 3 minutes at their preferred walking speed. The 3D motion and the APDM were simultaneously used for extracting gait variables such as stride time and stride length. Mean difference and root mean squared (RMS) difference were used to compare the measured gait variables from the two measurement devices. The regression equation derived from the range of motion of the lower limb was also applied to correct the error of stride length. Results: The stride time extracted from the APDM was almost the same as that from the 3D motion (the mean difference and RMS difference were less than 0.0001 sec and 0.0085 sec, respectively). For stride length, mean difference and RMS difference were less than 0.1141 m and 0.1254 m, respectively. However, after correction of the stride length error using the derived regression equation, the mean difference and the RMS difference decreased to 0.0134 m and 0.0556 m or less, respectively. Conclusion: In this study, we confirmed the possibility of using the temporal variables provided from the APDM during treadmill walking. By applying the regression equation derived only from the range of motion provided by the APDM, the error of the spatial variable could be reduced. Although further studies are needed with additional subjects and various walking speeds, these results may provide the basic data necessary for using APDM in treadmill walking.

The Examination of Reliability of Lower Limb Joint Angles with Free Software ImageJ

  • Kim, Heung Youl
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.6
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    • pp.583-595
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    • 2015
  • Objective: The purpose of this study was to determine the reliability of lower limb joint angles computed with the software ImageJ during jumping movements. Background: Kinematics is the study of bodies in motion without regard to the forces or torques that may produce the motion. The most common method for collecting motion data uses an imaging and motion-caption system to record the 2D or 3D coordinates of markers attached to a moving object, followed by manual or automatic digitizing software. Above all, passive optical motion capture systems (e.g. Vicon system) have been regarded as the gold standards for collecting motion data. On the other hand, ImageJ is used widely for an image analysis as free software, and can collect the 2D coordinates of markers. Although much research has been carried out into the utilizations of the ImageJ software, little is known about their reliability. Method: Seven healthy female students participated as the subject in this study. Seventeen reflective markers were attached on the right and left lower limbs to measure two and three-dimensional joint angular motions. Jump performance was recorded by ten-vicon camera systems (250Hz) and one digital video camera (240Hz). The joint angles of the ankle and knee joints were calculated using 2D (ImageJ) and 3D (Vicon-MX) motion data, respectively. Results: Pearson's correlation coefficients between the two methods were calculated, and significance tests were conducted (${\alpha}=1%$). Correlation coefficients between the two were over 0.98. In Vicon-MX and ImageJ, there is no systematic error by examination of the validity using the Bland-Altman method, and all data are in the 95% limits of agreement. Conclusion: In this study, correlation coefficients are generally high, and the regression line is near the identical line. Therefore, it is considered that motion analysis using ImageJ is a useful tool for evaluation of human movements in various research areas. Application: This result can be utilized as a practical tool to analyze human performance in various fields.