• Title/Summary/Keyword: 3-D coordinates transformation

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Autonomous Calibration of a 2D Laser Displacement Sensor by Matching a Single Point on a Flat Structure (평면 구조물의 단일점 일치를 이용한 2차원 레이저 거리감지센서의 자동 캘리브레이션)

  • Joung, Ji Hoon;Kang, Tae-Sun;Shin, Hyeon-Ho;Kim, SooJong
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.2
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    • pp.218-222
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    • 2014
  • In this paper, we introduce an autonomous calibration method for a 2D laser displacement sensor (e.g. laser vision sensor and laser range finder) by matching a single point on a flat structure. Many arc welding robots install a 2D laser displacement sensor to expand their application by recognizing their environment (e.g. base metal and seam). In such systems, sensing data should be transformed to the robot's coordinates, and the geometric relation (i.e. rotation and translation) between the robot's coordinates and sensor coordinates should be known for the transformation. Calibration means the inference process of geometric relation between the sensor and robot. Generally, the matching of more than 3 points is required to infer the geometric relation. However, we introduce a novel method to calibrate using only 1 point matching and use a specific flat structure (i.e. circular hole) which enables us to find the geometric relation with a single point matching. We make the rotation component of the calibration results as a constant to use only a single point by moving a robot to a specific pose. The flat structure can be installed easily in a manufacturing site, because the structure does not have a volume (i.e. almost 2D structure). The calibration process is fully autonomous and does not need any manual operation. A robot which installed the sensor moves to the specific pose by sensing features of the circular hole such as length of chord and center position of the chord. We show the precision of the proposed method by performing repetitive experiments in various situations. Furthermore, we applied the result of the proposed method to sensor based seam tracking with a robot, and report the difference of the robot's TCP (Tool Center Point) trajectory. This experiment shows that the proposed method ensures precision.

Analysis of 3D Accuracy According to Determination of Calibration Initial Value in Close-Range Digital Photogrammetry Using VLBI Antenna and Mobile Phone Camera (VLBI 안테나와 모바일폰 카메라를 활용한 근접수치사진측량의 캘리브레이션 초기값 결정에 따른 3차원 정확도 분석)

  • Kim, Hyuk Gi;Yun, Hong Sik;Cho, Jae Myoung
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.33 no.1
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    • pp.31-43
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    • 2015
  • This study had been aimed to conduct the camera calibration on VLBI antenna in the Space Geodetic Observation Center of Sejong City with a low-cost digital camera, which embedded in a mobile phone to determine the three-dimension position coordinates of the VLBI antenna, based on stereo images. The initial values for the camera calibration have been obtained by utilizing the Direct Linear Transformation algorithm and the commercial digital photogrammetry system, PhotoModeler $Scanner^{(R)}$ ver. 6.0, respectively. The accuracy of camera calibration results was compared with that the camera calibration results, acquired by a bundle adjustment with nonlinear collinearity condition equation. Although two methods showed significant differences in the initial value, the final calibration demonstrated the consistent results whichever methods had been performed for obtaining the initial value. Furthermore, those three-dimensional coordinates of feature points of the VLBI antenna were respectively calculated using the camera calibration by the two methods to be compared with the reference coordinates obtained from a total station. In fact, both methods have resulted out a same standard deviation of $X=0.004{\pm}0.010m$, $Y=0.001{\pm}0.015m$, $Z=0.009{\pm}0.017m$, that of showing a high degree of accuracy in centimeters. From the result, we can conclude that a mobile phone camera opens up the way for a variety of image processing studies, such as 3D reconstruction from images captured.

Digital Watermarking for Three-Dimensional Polygonal Mesh Models in the DCT Framework (DCT영역에서 3차원 다각형 메쉬 모델의 디지헐 워터마킹 방법)

  • Jeon, Jeong-Hee;Ho, Yo-Sung
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.40 no.3
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    • pp.156-163
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    • 2003
  • Most watermarking techniques insert watermarks into transform coefficients in the frequency domain because we can consider robust or imperceptible frequency bands against malicious attacks to remove them. However, parameterization of 3-D data is not easy because of irregular attribution of connectivity information, while 1-I) or 2-D data is regular. In this paper we propose a new watermarking scheme for 3-D polygonal mesh models in the DCT domain. After we generate triangle strips by traversing the 3-D model and transform its vertex coordinates into the DCT domain, watermark signals are inserted into mid-frequency bands of AC coefficients for robustness and imperceptibility. We demonstrate that our scheme is robust against additive random noise, the affine transformation, and geometry compression by the MPEG-4 SNHC standard.

Geodesics-based Shape-preserving Mesh Parameterization (직선형 측지선에 기초한 원형보전형 메쉬 파라미터화)

  • 이혜영
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.7
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    • pp.414-420
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    • 2004
  • Among the desirable properties of a piecewise linear parameterization, guaranteeing a one-to-one mapping (i.e., no triangle flips in the parameter plane) is often sought. A one-to-one mapping is accomplished by non-negative coefficients in the affine transformation. In the Floater's method, the coefficients were computed after the 3D mesh was flattened by geodesic polar-mapping. But using this geodesic polar map introduces unnecessary local distortion. In this paper, a simple variant of the original shape-preserving mapping technique by Floater is introduced. A new simple method for calculating barycentric coordinates by using straightest geodesics is proposed. With this method, the non-negative coefficients are computed directly on the mesh, reducing the shape distortion introduced by the previously-used polar mapping. The parameterization is then found by solving a sparse linear system, and it provides a simple and visually-smooth piecewise linear mapping, without foldovers.

The Mechanical Analysis of the Hand spring forward and Salto forward straight with 3/2 Turn on the Vault (도마 손 짚고 몸펴 앞 공중 돌아 540도 비틀기의 운동역학적 분석)

  • Yeo, Hong-Chul;Ryu, Jae-Kyun
    • Korean Journal of Applied Biomechanics
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    • v.14 no.1
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    • pp.13-26
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    • 2004
  • The purpose of this study was to investigate the differences of the kinematical and the kinetical factors that calculated from preflight to preflight of salto forward straight 3/2 turn motion between skillers and less-skillers. four S-VHS video cameras operating at 60Hz were used to record the performances. Five elite male gymnasts were participated in this study as subjects. Three-dimensional coordinates of 21 body landmarks during each trial were collected using a Direct Linear Transformation method. The raw 3-D coordinates of the 21 body landmarks were smoothed using a second order lowpass, recursive Butterworth digital filter and a cutoff frequency of 10Hz. Load cells attached on the beneath of a board were used to attain the kinetic variables. It was found that the more angular momentum in the longitudinal axis, the less vertical velocity and these angular momentum effected the height of peak in the preflight. Also, it was revealed that the larger angular momentum in the medio-lateral axis was rather than it in the longitudinal axis to increase vertical height and rotation force of the body. For the reaction force of springboard, the vertical and the horizontal reaction force were 16.52BW and 3.45BW, respectively. It was found that the higher value of the vertical reaction force induced the faster vertical velocity and the higher an ar momentum. of the whole body center of gravity.

Correction of Geometric Distortion of Internet Aerial Imagery and Photo-Realistic 3D Building Modeling (인터넷 항공영상의 왜곡보정과 실감적 3차원 건물 모델링)

  • Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.29 no.6
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    • pp.687-695
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    • 2011
  • Many internet portals provide maps with spatial information services. Recently, various images including aerial, satellite, street view, and photo-realistic 3D city models are provided as well as maps. This study suggested a method for geometric correction of the panoramic aerial images in the internet portal and 3D building modeling using information which is available in the internet. The key of this study is to obtain all necessary data easily from internet without restrictions. Practically, the ground control coordinates could be available from geo-referenced internet maps, and stereo pairs of the aerial images and close-range photographs for photo-realistic object modeling are provided by the internet service. However, the ground control points are not suitable for accurate mapping. RMSE of the plotting was about 9 meters and reduced upto 4 meters after coordinate transformation. The proposed methods would be applicable to various applications of photo-realistic object modeling which do not require high accuracy.

The Coordinate Transformation of Digital Geological Map in accordance with the World Geodetic System (A Case Study of Chungju and Hwanggang-ri Sheets using ArcToolbox) (수치지질도의 세계측지계 좌표변환 (ArcToolbox를 이용한 충주 및 황강리 도폭의 사례))

  • Oh, Hyun-Joo
    • Economic and Environmental Geology
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    • v.48 no.6
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    • pp.537-543
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    • 2015
  • In Korea, the use of world geodetic system(WGS) has been mandated in year 2010. Accordingly, the national geographic information institute(NGIS) provides the digital maps according to the WGS. Nevertheless, most of the digital geological maps are still based on the Tokyo Datum(TD). Therefore, users should conduct 2D/3D geological spatial analysis after converting the coordinates of digital geological maps to WGS. The conversion process is often tedious and troublesome for certain users. Therefore, in this study, the method to transform coordinate from TD to WGS using ArcToolbox is introduced for users not familiar with the process. For a better appreciation, the Chungju and Hwanggang-ri digital sheets of 1:50,000 scale was chosen as an example. Here, Chungju and Hwanggang-ri sheets were defined based on the TD-central origin and TD-east origin, respectively. The two sheets were merged after the transformation of TD-east origin of Hwanggang-ri to the TD-central origin, and eventually transformed to WGS-central origin. The merged map was found to match exactly with the digital map(Daeso 367041). The problem of coordinate determination in previous digital geological maps was solved effectively. The proposed method is believed to be helpful to 2D/3D geological spatial analysis of various geological thematic maps.

A Landmark Based Localization System using a Kinect Sensor (키넥트 센서를 이용한 인공표식 기반의 위치결정 시스템)

  • Park, Kwiwoo;Chae, JeongGeun;Moon, Sang-Ho;Park, Chansik
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.63 no.1
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    • pp.99-107
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    • 2014
  • In this paper, a landmark based localization system using a Kinect sensor is proposed and evaluated with the implemented system for precise and autonomous navigation of low cost robots. The proposed localization method finds the positions of landmark on the image plane and the depth value using color and depth images. The coordinates transforms are defined using the depth value. Using coordinate transformation, the position in the image plane is transformed to the position in the body frame. The ranges between the landmarks and the Kinect sensor are the norm of the landmark positions in body frame. The Kinect sensor position is computed using the tri-lateral whose inputs are the ranges and the known landmark positions. In addition, a new matching method using the pin hole model is proposed to reduce the mismatch between depth and color images. Furthermore, a height error compensation method using the relationship between the body frame and real world coordinates is proposed to reduce the effect of wrong leveling. The error analysis are also given to find out the effect of focal length, principal point and depth value to the range. The experiments using 2D bar code with the implemented system show that the position with less than 3cm error is obtained in enclosed space($3,500mm{\times}3,000mm{\times}2,500mm$).

A New Calibration of 3D Point Cloud using 3D Skeleton (3D 스켈레톤을 이용한 3D 포인트 클라우드의 캘리브레이션)

  • Park, Byung-Seo;Kang, Ji-Won;Lee, Sol;Park, Jung-Tak;Choi, Jang-Hwan;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.26 no.3
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    • pp.247-257
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    • 2021
  • This paper proposes a new technique for calibrating a multi-view RGB-D camera using a 3D (dimensional) skeleton. In order to calibrate a multi-view camera, consistent feature points are required. In addition, it is necessary to acquire accurate feature points in order to obtain a high-accuracy calibration result. We use the human skeleton as a feature point to calibrate a multi-view camera. The human skeleton can be easily obtained using state-of-the-art pose estimation algorithms. We propose an RGB-D-based calibration algorithm that uses the joint coordinates of the 3D skeleton obtained through the posture estimation algorithm as a feature point. Since the human body information captured by the multi-view camera may be incomplete, the skeleton predicted based on the image information acquired through it may be incomplete. After efficiently integrating a large number of incomplete skeletons into one skeleton, multi-view cameras can be calibrated by using the integrated skeleton to obtain a camera transformation matrix. In order to increase the accuracy of the calibration, multiple skeletons are used for optimization through temporal iterations. We demonstrate through experiments that a multi-view camera can be calibrated using a large number of incomplete skeletons.

Autonomous Mobile Robot System Using Adaptive Spatial Coordinates Detection Scheme based on Stereo Camera (스테레오 카메라 기반의 적응적인 공간좌표 검출 기법을 이용한 자율 이동로봇 시스템)

  • Ko Jung-Hwan;Kim Sung-Il;Kim Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.1C
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    • pp.26-35
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    • 2006
  • In this paper, an automatic mobile robot system for a intelligent path planning using the detection scheme of the spatial coordinates based on stereo camera is proposed. In the proposed system, face area of a moving person is detected from a left image among the stereo image pairs by using the YCbCr color model and its center coordinates are computed by using the centroid method and then using these data, the stereo camera embedded on the mobile robot can be controlled for tracking the moving target in real-time. Moreover, using the disparity map obtained from the left and right images captured by the tracking-controlled stereo camera system and the perspective transformation between a 3-D scene and an image plane, depth information can be detected. Finally, based-on the analysis of these calculated coordinates, a mobile robot system is derived as a intelligent path planning and a estimation. From some experiments on robot driving with 240 frames of the stereo images, it is analyzed that error ratio between the calculated and measured values of the distance between the mobile robot and the objects, and relative distance between the other objects is found to be very low value of $2.19\%$ and $1.52\%$ on average, respectably.