• Title/Summary/Keyword: 3차원 인체데이터

Search Result 130, Processing Time 0.026 seconds

An Algorithm of Automatic Segmentation by Region Growing (구역 확장을 응용한 의학 영상 자동 분리 알고리즘)

  • Seong, Won;Park, Jong-Won
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2002.04a
    • /
    • pp.763-766
    • /
    • 2002
  • 오늘날 CT나 MR 등을 통한 의학 영상 기술과 컴퓨터 성능의 향상으로 인체 내부 장기의 영상을 비교적 용이하게 얻을 수 있으며 얻어진 영상 정보는 컴퓨터로 수치화되므로 데이터의 조작 및 가공 또한 용이하다. 그러나, 이 데이터는 2D 슬라이스(slice)들의 연속으로 표현되므로 이것을 보다 가시화, 조작, 분석이 용이한 상태로 바꾸기 위해서는 3 차원 구조로의 재구성이 필요하게 된다. 이것을 위하여 무엇보다도 먼저 CT 나 MR 을 통하여 얻어진 영상을 분석하여 특정장기(organ)의 영상 부분을 다른 조직의 영상부분으로부터 분리(segmentation)할 필요가 있다. 이러한 Segmentation방법에는 여러가지가 있는데, 수작업의 결합 등으로 인해서 비효율적일 수 밖에 없는 문제점을 가지고 있다. 이에 본 논문은 보다 효율적인 segmentation 의 처리를 위하여 구역확장(region-growing) 기법을 응용한 새로운 segmentation 방법을 개발하였다. 그리하여, 본 논문이 제안한 알고리즘을 슬라이스 간격이 큰 2 차원 복부 CT 영상에 적용시켜 간(liver)의 추출을 시도하였고 3차원 표현 결과를 확인할 수 있었다.

  • PDF

Analysis of Body Surface Change from 3D Scan Data of Men's Upper Bodies in Twenties - Focus on Application of Motorcycle Jacket Pattern - (3차원 인체데이터에 의한 20대 성인남성 상반신 체표변화 분석 - 모터사이클복 패턴설계시 적용을 중심으로 -)

  • Do, Wol-Hee
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.32 no.4
    • /
    • pp.530-541
    • /
    • 2008
  • The early stage of 3D anthropometry data has been used to obtain qualitative rather than quantitative information. However recent 3D body scanners as a common research tool for anthropormatric measurments have made it possible to obtain body surface data of sufficient resolution and accuracy. The purpose of this study is finally to develop motorcycle jacket for enhanced comfort and fit, to test the accuracy and reliability of 3D measurments of motorcycle riding posture, and to analyze the change in 20's adult male's body surface measurements between the standard anthropometric position and motorcycle riding posture. The results of this study were as follows: There were no significant differences between the study and Size Korea measurments in total traditional measuring items and most of measuring items, such as length, circumference antropometric items and interscye items though not waist back length and upper arm circumference. A comparison of 3D body surface measurments in the two different measuring postures, the bodysurface measurments such as waist front length, biacromion length, front interscye, arm length, underarm length in the motorcycle riding posture decreased than that in basic posture, whereas waist back length, back interscye, C.T.W length increased. The body surface measurments such as chest, bust, upper circumference in the motorcycle riding posture decreased than that in basic posture, whereas neck, waist, hip, elbow circumference increased.

Development of Bodice Dress Forms by Body Types for Women in Thirties Applying 3D Body Scan Data (3D 인체 스캔 데이터를 활용한 체형별 인대모형 개발에 관한 연구)

  • Suh, Dong-Ae;Oh, Seol-Yong
    • The Journal of the Korea Contents Association
    • /
    • v.12 no.9
    • /
    • pp.136-145
    • /
    • 2012
  • This research proposes a pattern making method for women's bodice by the characters of body types and develops bodice dress forms on their body shapes applying 3D body scan data. 515 women's body scan data was collected and analyzed factor and cluster analysis. Three body types were characterized in normal, obese, and slim group. In each group, 10 subjects were selected. 20 parts in 3D anthropometric data were measured using Autocad program. The amount of waist dart was calculated and three types of basic bodice pattern were developed using the calculated darts data. The amount and the position of front dart and side dart were different at obese group in comparison of normal and thin group. The three types of basic bodice model were made by the basic bodice pattern, and each model was scanned by 3D scanner to make 3D bodice dress forms. Three types of bodice dress forms were rendered using 3D max program. Bodice dress forms had the dart lines and were useful to draft patterns to fit their body shape.

2D Pattern Development of Tight-fitting Bodysuit from 3D Body Scan Data for Comfortable Pressure Sensation (인체의 3차원 스캔 데이터를 이용한 밀착 바디 슈트 개발)

  • Jeong, Yeon-Hee
    • Korean Journal of Human Ecology
    • /
    • v.15 no.3
    • /
    • pp.481-490
    • /
    • 2006
  • Adjusting pressure level in the construction of athletes' tight-fitting garments by reducing the elastic knit pattern is a challenging subject, which influences the performance of the wearer directly. Therefore, in this study, relationship between the reduction rates of the basic pattern obtained from 3D human scan data and resultant clothing pressure was explored to improve the fit and pressure exerted by clothing. 3D scan data were obtained using Cyberware and they were transformed into a flat pattern using software based on Runge-Kutta method. Reduction rate was examined by subjective wear test as well as objective pressure measurement. As a result, difference in the length between the original 3D body scan data and the 2D tight-fitting pattern was 0.02$\sim$0.50cm (0.05$\sim$1.06%), which was within the range of tolerable limits in making clothes. Among the five garments, the 3T-pattern was superior in terms of subjective sensation and fit. The pressure of the 3T pattern was 2$\sim$4 gf/cm2 at five locations on the body, which is almost the same or a bit higher than that of Z-pattern. In the case of tight-fitting overall garment, the reduction rate of the pattern in the wale direction is more critical to the subjective sensation than the course direction. It is recommended that the reduction grading rules of course direction should be larger than that of Ziegert for a better fit of tight-fitting garments. In the case of wale direction, however, reduction grading rule should be kept the same as suggested earlier by Ziegert (1988).

  • PDF

Computation of Ground Reaction Forces During Gait using Kinematic Data (보행의 운동학적 데이터를 이용한 지면반발력 계산)

  • Song, Sung-Jae;Kim, Sei-Yoon;Kim, Young-Tae;Lee, Sang-Don
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.34 no.4
    • /
    • pp.431-437
    • /
    • 2010
  • The purpose of this study is to compute the ground reaction forces during gait in the absence of force plates. The difficulties in using force plates for hemiparetic patients inspired us to initiate this study. Level-walking experiments were performed using a three-dimensional motion analysis system with synchronized force plates. Kinematic data were obtained from the three-dimensional trajectories of reflective markers. Gait events were also detected from the kinematic data. The human body was modeled as 13 rigid segments. The mass and the center of mass of each segment were determined from anthropometric data. Vertical ground-reaction forces obtained from the kinematic data were in good agreement with those obtained using the force plate. The computed and measured values of anterior and lateral ground reaction showed similar tendencies. The computation results can be used as the basic data for inverse dynamic analysis.

Adaptive quantization for effective data-rate reduction in ultrafast ultrasound imaging (초고속 초음파 영상의 효과적인 데이터율 저감을 위한 적응 양자화)

  • Doyoung Jang;Heechul Yoon
    • The Journal of the Acoustical Society of Korea
    • /
    • v.42 no.5
    • /
    • pp.422-428
    • /
    • 2023
  • Ultrafast ultrasound imaging has been applied to various imaging approaches, including shear wave elastography, ultrafast Doppler, and super-resolution imaging. However, these methods are still challenging in real-time implementation for three Dimension (3D) or portable applications because of their massive data rate required. In this paper, we proposed an adaptive quantization method that effectively reduces the data rate of large Radio Frequency (RF) data. In soft tissue, ultrasound backscatter signals require a high dynamic range, and thus typical quantization used in the current systems uses the quantization level of 10 bits to 14 bits. To alleviate the quantization level to expand the application of ultrafast ultrasound imaging, this study proposed a depth-sectional quantization approach that reduces the quantization errors. For quantitative evaluation, Field II simulations, phantom experiments, and in vivo imaging were conducted and CNR, spatial resolution, and SSIM values were compared with the proposed method and fixed quantization method. We demonstrated that our proposed method is capable of effectively reducing the quantization level down to 3-bit while minimizing the image quality degradation.

Motion Generation of Human Body using Real-time Marker-Free Motion Capture (실시간 마커프리 모션캡쳐를 이용한 인체 동작 생성)

  • 이란희;김성은;박창준;이인호
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2003.05b
    • /
    • pp.559-562
    • /
    • 2003
  • 본 논문에서는 실시간 마커프리 모션캡쳐 시스템으로 캡쳐된 동작자의 Root와 End-effector 위치 데이터를 이용하여 가상 캐릭터의 동작을 생성하는 방법에 0해 기술한다. 동작자의 신체중심이 되는 Root와 머리, 손, 발과 같은 End-effector의 위치 데이터는 동작자의 전방 좌, 우에 위치한 동기화된 2대의 컬러 CCD 카메라를 이용하여 3차원 위치를 캡쳐한다. 영상으로부터 추출되지 않은 중간관절의 위치를 생성하기 위해 Root와 End-effector의 3차원 위치값들을 IK( Inverse Kinematics) 알고리듬에 적용하고, 생성된 위치값들에 다양한 신체의 제약조건을 고려하여 정밀하게 계산한다. 이러한 과정을 거치므로 서 20개 관절의 위치값을 생성할 수 있으며, 생성된 관절의 위치값을 가상 캐릭터에 적용하므로 서 캐릭터의 움직임을 실시간으로 생성할 수 있다.

  • PDF

Development of the 3D Knee Protector for Yoga (요가용 3차원 무릎보호대 개발 및 평가)

  • Jung, Hyunju;Lee, Heeran;Chung, Ihn Hee
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.46 no.4
    • /
    • pp.657-671
    • /
    • 2022
  • This study aims to develop three dimensional (3D) yoga knee protectors that provide excellent wearing comfort. Three types of pads were modeled using 3D human data: two types of 3.0-cm-wide pads separated into top and bottom with thicknesses of 0.1 cm (TPU-1: A) and 0.2 cm (TPU-2: B); and one type with three 0.2-cm-thick separated panels (TPU-S: C). Based on these models, five knee protectors were developed using 3D patterning and 3D printing. Types A, B, and C were integrated with 0.6-cm neoprene pads. Type D was fabricated with a donut-shaped 0.6-cm neoprene pad inserted, while Type E consisted of two discrete 0.6-cm neoprene pads embedded in the protector's upper and lower sides. Wearing comfort was evaluated in terms of fit, pressure, and cushioning while in a standing and kneeling position and while in motion. The findings suggest that the fabricated knee protectors were evaluated as comfortable to the individuals with knee pain, rather than those without knee pain. The individuals with knee pain preferred the soft pads made of neoprene positioned around the knee (NEO-S: E), while those without knee pain favored the cushioned pads with a pattern structure maintained by thin 3D-printed pads (TPU-1: A).

A Study on the Use of 3D Human Body Surface Shape Scan Data for Apparel Pattern Making (의류 패턴 설계를 위한 삼차원 인체 체표면 스캔 데이터 활용에 관한 연구)

  • 천종숙;서동애;이관석
    • The Research Journal of the Costume Culture
    • /
    • v.10 no.6
    • /
    • pp.709-717
    • /
    • 2002
  • In the apparel industry, the technology has been advanced rapidly. The use of 3D scanning systems fur the capture and measurement of human body is becoming common place. Three dimensional digital image can be used for design, inspection, reproduction of physical objects. The purpose of this study is to develop a method that drafts men's basic bodice pattern from scanned 3D body surface shape data. In order to pursue this purpose the researchers developed pattern drafting algorithm. The 3D scanner used in this study was Cyberware Whole Body Scanner WB-4. The bodice pattern drafting algorithm from 3D body surface shape data developed in this study is as follows. First, convert geometric 3D body surface data to 3D polygonal mesh data. Second, develop algorithm to lay out 3D polygonal patches onto a plane using Auto Lisp program. The polygon meshes are coplanar, and the individual mesh is continuously in contact with next one The bodice front surface shape data in polygonal patches form was lined up in bust and waist levels. The back bodice was drafted by lining up the polygonal mesh in scapula, chest, and waist levels. in the drafts, gaps between polygons were formed into the darts.

  • PDF