• 제목/요약/키워드: 3+3 design

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3D CAD 와 3D프린팅을 연계한 공학설계교육 활용 (Applications of 3D CAD and 3D Printing in Engineering Design Education)

  • 박근
    • 한국정밀공학회지
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    • 제31권12호
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    • pp.1085-1091
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    • 2014
  • Recently, 3D printing has received increasing attention due to its boundless potentials. Because 3D printing starts from 3D geometry information, computer-aided design (CAD) is an essential technology to build 3D geometry data. These days, education of 3D CAD for engineering students has been changed from the theoretical lecture to practical design training using commercial CAD software. As a result, open-ended design projects have replaced the traditional theoretical examinations to evaluate students' outcomes. However, such design projects are not enough to evaluate students' outcomes because their results are expressed in two-dimensional ways. In this paper, applications of 3D printing in engineering design education are discussed by describing the procedure and outcomes of design projects. It was found that the use of 3D printing could improve students' outcomes by fabricating real physical models out of their designs.

Statistical Analysis of Bioequivalence Study in 2x3 Cross-over Design

  • Lim, Nam-Kyoo
    • Communications for Statistical Applications and Methods
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    • 제8권2호
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    • pp.443-452
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    • 2001
  • The 2x3 cross-over design is proposed for the bioequivalence of two test drug formulations with a reference drug formulation. Oh et al.(1999) and Park et al.(1998) derived 3x2 cross-over design and discussed its benefits, since the 3x3 cross-over design may not be of practical design. We discuss the statistical issues for2x3 cross-over design and show its statistical properties. Bioequivalence problem in 2x3 cross-over design is considered statistically and an illustrated example is given.

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3차원 콘크리트 거푸집의 설계 및 시공성 개선 (Design and Constructability Improvement of 3D Concrete Formworks through Analysis of Construction Applications)

  • 박성준;당고손;강휘랑;심창수
    • 한국BIM학회 논문집
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    • 제7권1호
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    • pp.1-8
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    • 2017
  • Aesthetic design guidelines of bridges were developed in many countries. As iconic structures, bridges need to be attractive and durable as they serve many generations. In this paper, a new design process of concrete structures considering 3D shapes and texture was proposed. The 3D design needs to consider function, economy, advanced technology, tradition and local culture. 3D printers enable the combination of artistic design and engineering design for concrete structures. Parametric modeling with iconic design was utilized to produce 3D formworks. As a pilot project, a railway bridge girder was designed and the proposed technologies were applied. Detail requirements to improve constructability and quality of concrete surfaces were derived. From the pilot applications, design guidelines were suggested.

SLS 방식의 3D 프린팅 기술을 활용한 직물구조적인 디자인설계 연구 -유연성 있는 직조구조 직물설계를 중심으로- (Study on the Textile Structural Design using SLS 3D Printing Technology -Focused on Design of Flexible Woven Fabric Structure-)

  • 송하영
    • 패션비즈니스
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    • 제23권3호
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    • pp.67-84
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    • 2019
  • Since the early 2000s, various fashion design products that use 3D printing technology have constantly been introduced to the fashion industry. However, given the nature of 3D printing technology, the flexible characteristics of material of textile fabrics is yet to be achieved. The aim of this study is to develop the optimal design conditions for production of flexible and elastic 3D printing fabric structure based on plain weave, which is the basic structure in fabric weaving using SLS 3D printing technology. As a the result this study aims to utilize appropriate design conditions as basic data for future study of flexible fashion product design such as textile material. Weaving structural design using 3D printing is based on the basic plain weave, and the warp & weft thickness of 4mm, 3mm, 2mm, 1.5mm, 1mm, and 0.7mm as expressed in Rhino 6.0 CAD software program for making a 3D model of size $1800mm{\times}180mm$ each. The completed 3D digital design work was then applied to the EOS SLS Machine through Maker ware, a program for 3D printer output, using polyamide 12 material which has a rigid durability strength, and the final results obtained through bending flexibility tests. In conclusion, when designing the fabric structure design in 3D printing using SLS method through application of polyamide 12 material, the thickness of 1 mm presented the optimal condition in order to design a durable digital textile structure with flexibility and elasticity of the 3D printing result.

3D 프린팅 기술을 활용한 가구디자인 사례 분석 연구 (Analysis of Furniture Design Cases Using 3D Printing Technique)

  • 강현대
    • 한국콘텐츠학회논문지
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    • 제15권2호
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    • pp.177-186
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    • 2015
  • 본 논문은 21세기에 접어들어 다품종 소량생산으로 변화하고 있는 추세에 맞추어 가구디자인 분야가 이바지 할 수 있는 방향성을 3D프린팅을 이용한 가구디자인 제작 사례를 분석함으로써 제시하는 것에 목적을 두고 있다. 본 논문은 3D 프린팅으로 제작된 가구 및 조명의 사례를 3가지 분류로 분석하였다. 첫째 3D프린팅 방식과 재료의 연관성에 따른 분류, 둘째 3D프린팅 가구디자인의 8가지 조형적 특징에 따른 분류, 셋째 실용성, 사용성, 내구성에 따른 기존 가구디자인과 3D 프린팅 가구 디자인의 경쟁력 비교분석이다. 본 연구를 통해 얻어진 가구디자인 분야에서 3D 프린팅 기술이 가져다주는 경쟁력은 다음과 같다. 첫째, 개인 취향에 맞춘 다품종 소량생산이 가능하다. 둘째, 디지털을 통한 가구의 전송, 운송이 편리해 졌다. 셋째, 가구디자인 생산에 변혁을 가져다준다. 넷째, 3D 프린팅과 사물인터넷의 융합을 통해 스마트가구디자인 분야로의 발전 가능성이 있다. 다섯째, 지속가능한 친환경 가구디자인이 용이해진다.

3차원 모델 기반의 미적 교각 설계 및 시공 기술 개발 (Development of Creative Design and Construction Methods of Bridge Piers using 3D Model)

  • 이상용;당고손;심창수
    • 한국BIM학회 논문집
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    • 제5권2호
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    • pp.12-18
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    • 2015
  • Bridge piers typically have circular or rectangular shapes without decorative design. Prefabrication for accelerated construction has been widely adopted in bridge structures. Cost for steel formwork is a main restriction of creative irregular shapes. 3D modelling techniques allow creative design of columns and 3D printing provides possibility to minimize the fabrication cost. In this paper, 3D design process of bridge piers was suggested by converting 2D picture into 3D decorative shape. Formwork design using 3D printed panels was also proposed and mock-up tests were conducted. Precast columns need accurate geometry control from fabrication to assembly. Laser scanning and geometry control devices were adopted. Through the digitalized process of design, fabrication and assembly, creative design of structures can be realized in reasonable cost range.

3D 디지털 기술을 활용한 패션 디자인 개발에 관한 연구 (A Study on the Application of 3D Digital Technology for Fashion Design)

  • 김지언
    • 복식
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    • 제57권2호
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    • pp.45-58
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    • 2007
  • This study shows that clothes are made just the same as the real thing in the virtual space through 3D digital technology. This study is significant to expand the area of fashion design in the virtual space. This study analyzes the practical use of the third dimension computer graphics in the aspect of fashion, and it is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. "Temporary bridge" is a rainbow bridge which connects nature, man and technology, and also the past, present, and future. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing rotor and texture used on 3D simulation. The conclusion are as follows : First fashion design process, which consists of design conceptualization, design definition, and computer design process, composed of body modeling, clothing modeling, texture mapping, rendering by lighting and camera establishing are compared. Second, fashion design process is applied to digital technology. Third, the method of body modeling is both that of direct modeling in 3D Studio Max and that of importing DXF file from poser. And the method of direct clothing modeling in 3D Studio Max are two methods, polygon modeling and nurbs modeling. Polygon modeling is more satisfied than nurbs modeling in the aspect of expression to clothing and round face. Forth, this study applies textures and colors transformed by photoshop on manufactured 3D Clothes. According to this result, fashion designers are able to confirm a customer or client in their design minds viewing 3D simulation by various textures. colors and angles. It is able to advance digital fashion show in the future.

ISO 15926 기반 공정 플랜트 3D 설계 정보 통합 플랫폼의 개발 (Development of an ISO 15926-based Integration Platform of 3D Design Data for Process Plants)

  • 김병철;박상진;김봉철;명세현;문두환
    • 한국CDE학회논문집
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    • 제20권4호
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    • pp.385-400
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    • 2015
  • ISO 15926 is an international standard for the integration and sharing of plant lifecycle data. Plant 3D design data typically consist of logical configuration, equipment specifications and ports, and 3D shape data. This paper presents the method for the ISO 15926-based integration of plant 3D design data. For this, reference data (class, attribute, and template) of ISO 15926 were extended to describe plant 3D design data. In addition to the data model extension, a plant design information integration platform which reads plant 3D design data in ISO 15926 and displays 3D design information was developed. Finally, the prototype platform is verified through the experiment of loading and retrieving plant 3D design data in ISO 15926 with the platform.

추세분석을 통한 미래 MP3 플레이어의 감성디자인 방향 모색 (A Direction of Emotion Design for Future MP3 Players by Trend Analysis)

  • 이유리;양종열
    • 감성과학
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    • 제10권4호
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    • pp.511-521
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    • 2007
  • 지속적으로 변화하는 소비자의 선호를 바탕으로 디자인하는 것은 매우 중요하다. 따라서 디자인이 출시될 미래시점에서 소비자가 선호할 수 있는 디자인 컨셉을 결정할 수 있는 방법이 필요하다. 이를 위한 다양한 방법들이 있을 수 있겠지만 추세분석(trend analysis)은 이를 충족시킬 수 있는 가장 적절한 방법 중의 하나이다. 본 연구는 추세분석을 통하여 미래 소비자의 감성에 부합하는 MP3 플레이어 디자인 방향을 제시하는 것을 목적으로 한다. 이를 위해 연구방법과 내용으로서 먼저, 소비자의 지속적인 선호의 변화를 파악할 수 있고 이를 바탕으로 미래시점에서 소비자가 선호할 수 있는 디자인 방향을 제시할 수 있는 추세분석방법을 모색하였다. 실증연구로서 2000년부터 2007년 7월까지 출시된 MP3 플레이어 228개를 수집하여 디자인의 속성과 그 속성의 수준을 결정하고 SPSS프로그램의 동질성분석을 이용하여 추세분석을 실시하였다. 그 결과 미래의 소비자 역시 감성경험을 중시하는 소비추세가 주류를 이룰 추세이다. 따라서 MP3 플레이어 디자인은 소비자의 감성적 욕구를 충족시키기 위한 디자인 기반으로 작용할 추세이다. 이를 기반으로 MP3 플레이어디자인을 4가지 추세로 나누어 볼 수 있다. 그것은 1. 고가격의 PMP기반 다양한 멀티미디어 기능의 MP3 플레이어디자인 개발 2. 기본기능의 MP3 플레이어디자인 개발 3. 새로운 컨버젼스 제품디자인 개발 4. 플래시 기반 제품디자인 개발이다. 디자이너들이 디자인의 추세결과를 바탕으로 미래 디자인을 추론할 수 있다면 경쟁에서 경쟁우위를 점할 수 있는 확률이 높다고 할 수 있다. 이러한 점에서 본 연구는 유용하다고 할 수 있다.

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인체모델과 3차원 일러스트레이션을 이용한 의복패턴개발 (Direct Clothing Pattern Development from the 3D Illustration on the Personal Human Body Model)

  • 박혜준;홍경희
    • 한국의류학회지
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    • 제32권2호
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    • pp.340-347
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    • 2008
  • A prototype of 3D clothing design system with a direct pattern development function was suggested, reflecting intuitive design functions and design modifications while considering the fit of clothing patterns with the 3D human body in the virtual 3D space. The research method was as follows. Clothing models were created using a 3D design tool, 3ds max on the surface of 3D human body model made by scanning an actual human body. 3D illustrations were completed by revising the fit and sizing of the human body and clothing models. 2D T-shirt pattern was produced 3D illustrations using from a 3D scanning data modeling solution RapidForm 2004, a 2D conversion program for 3D data called 2C-AN, and Yuka CAD. As a result, the following conclusions were made. The fit of the clothing and human body can be adjusted by reflecting individual body figure characteristics and 3D illustrations over the actual 3D body model. Furthermore, intuitive design support functions were intensified overcoming the weak point of existing 3D clothing design system by developing the direct clothing design in the virtual 3D space. 3D illustration design modifications can be directly reflected on clothing patterns from 3D illustrations by 3D clothing design system developed in this study.