• Title/Summary/Keyword: 2D and 3D models

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Comparison of Empirical Magnetopause Location Models with Geosynchronous Satellite Data

  • Park, Eunsu;Moon, Yong-Jae
    • The Bulletin of The Korean Astronomical Society
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    • v.41 no.1
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    • pp.44.3-45
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    • 2016
  • In this study, we identify 307 the geosynchronous magnetopause crossing (GMC) using geosynchronous satellite observation data from 1996 to 2010 as well as make an observational test of magnetopause location models using the identified events. For this, we consider three models: Petrinec and Russell (1996), Shue et al. (1998), and Lin et al. (2010). To evaluate the models, we estimate a Probability of Detection (PoD) and a Critical Success Index (CSI) as a function of year. To examine the effect of solar cycle phase, we consider three different time periods: (1) ascending phase (1996-1999), (2) maximum phase (2000-2002), and (3) descending phase (2003-2008). Major results from this study are as follows. First, the PoD values of all models range from 0.6 to 1.0 for the most of years. Second, the PoD values of Lin et al. (2010) are noticeably higher than those of the other models. Third, the CSI values of all models range from 0.3 to 0.6 and those of Shue et al. (1998) are slightly higher than those of the other models. Fourth, the predicted magnetopause radius based on Lin et al.(2010) well match the observed one within one earth radius, while that on Shue et al. (1998) overestimate the observed one by about 2 earth radii. Fifth, the PoD and CSI values of all the models are better for the solar maximum phase than those for the other phases, implying that the models are more optimized for the phase.

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A Research on AI Generated 2D Image to 3D Modeling Technology

  • Ke Ma;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.2
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    • pp.81-86
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    • 2024
  • Advancements in generative AI are reshaping graphic and 3D content design landscapes, where AI not only enriches graphic design but extends its reach to 3D content creation. Though 3D texture mapping through AI is advancing, AI-generated 3D modeling technology in this realm remains nascent. This paper presents AI 2D image-driven 3D modeling techniques, assessing their viability in 3D content design by scrutinizing various algorithms. Initially, four OBJ model-exporting AI algorithms are screened, and two are further evaluated. Results indicate that while AI-generated 3D models may not be directly usable, they effectively capture reference object structures, offering substantial time savings and enhanced design efficiency through manual refinements. This endeavor pioneers new avenues for 3D content creators, anticipating a dynamic fusion of AI and 3D design.

Pattern Development of Waist / Abdominal Area of Obese Womem Using 3D Geometrical Model (3D모델을 이용한 비만체형 여성의 허리-배 부위 패턴 특성 연구)

  • Kim, So-Young;Hong, Kyung-Hi
    • Journal of the Korean Society of Clothing and Textiles
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    • v.29 no.7 s.144
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    • pp.1018-1026
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    • 2005
  • Recent development of 3D scanner and software is regarded as a promising method of acquiring replicas from human body indirectly. It would be very helpful if we could predict the characteristics of 2D pattern from the simple parameters related to 3D shape for ordinary user. Therefore, in this study, investigation of 2D pattern of waist/abdominal area from the 3D geometrical model was conducted for the pattern development of waist nipper. To create body models and develop the surface of them, one ortho commonly used CAD/CAM program, IDEAS(UGS-plm solutions, USA) was used. As for the size of the models, the width, thickness, and circumference ranges of adult women's torso reported in National Anthropometric Survey of Korea (1997) were used as a standard model. Seven size variations were made by changing the width of the waist only, from 19 cm to 40 cm. Therefore, simulated body models include not only the normal body but also obese body who has wider waist and abdomen width than hip width. As results, it was found that the curvature of the unfolded 2D pattern around the abdominal area decreases as the waist width increases. As the width of the waist increases more and more, so that the comparative ratios around the torso becomes in abnormal ranges, there appears inflection points and the direction of curvature was changed. 2D Patterns obtained in this research were quantified by curvature, length of the curve and angle of deflection in the reference frame box for the convenience of the actual pattern making process. It was also possible to find that the shape of patterns of abnormal body resulted in a quite interesting change in the curves of 2D pattern, which could be applied to the custom made waist nipper for obese women.

DEVELOPMENT OF STRATEGIES FOR APPLICATION OF 4D MODELING IN CONSTRUCTION MANAGEMENT

  • Yang-Taek Kim;Chang-Taek Hyun ;Kyo-Jin Koo
    • International conference on construction engineering and project management
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    • 2005.10a
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    • pp.1181-1186
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    • 2005
  • In many construction projects, progress and efficiency are hampered by poor communication of discipline-specific models. For example, architects use 2D or 3D CAD models and builders use CPM diagrams, Gantt charts, and spreadsheets to show their view of the project. Nowadays, advanced computer visualization tools, 4D CAD or VR, can show these disparate models to understand cross-disciplinary impacts of design and construction decisions. In Korea, several leading companies have tried to apply these tools to their pilot projects from the design phase to the maintenance phase. These companies have expected that more project stakeholders could understand a construction schedule more quickly and completely with 4D visualization than with the traditional construction management tools. However, modeling of the 4D CAD or VR can be quite time-consuming and expensive to generate manually and has therefore limited the spread and use of these models. In order to adopt widely those models in construction industry, the areas that those tools could support to take large benefits in diverse functional areas of construction management need to be analyzed. In this study, researchers analyze the usefulness and limitations of the 4D models and VR in the construction industry, develop the strategy of application priority, and improve the 4D modeling method.

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Estimating System for Concrete Bridge using 3D Bridge Information Models (3차원 교량정보모델에 기반한 콘크리트 교량의 견적 시스템)

  • Shim, Chang-Su;Kim, Deok-Won;Lee, Kwang-Myong
    • Proceedings of the Korea Concrete Institute Conference
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    • 2009.05a
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    • pp.43-44
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    • 2009
  • 3D bridge information models for a concrete box-girder bridge were built and a typical application example for the estimation linked with the 3D models was proposed. 3D geometry objects with PBS (product breakdown structure) were constructed using standard classification codes and 2D drawings. Information on the amount of materials according to the classification codes was utilized for the estimation system. A process for the estimation of concrete and rebars was developed and verified through the pilot test. Optimization of rebar fabrication was suggested as an additional function and was utilized for the cost reduction and standard fabrication.

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Generation of 3D Campus Models using Multi-Sensor Data (다중센서데이터를 이용한 캠퍼스 3차원 모델의 구축)

  • Choi Kyoung-Ah;Kang Moon-Kwon;Shin Hyo-Sung;Lee Im-Pyeong
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2006.04a
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    • pp.205-210
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    • 2006
  • With the development of recent technology such as telematics, LBS, and ubiquitous, the applications of 3D GIS are rapidly increased. As 3D GIS is mainly based on urban models consisting of the realistic digital models of the objects existing in an urban area, demands for urban models and its continuous update is expected to be drastically increased. The purpose of this study is thus to propose more efficient and precise methods to construct urban models with its experimental verification. Applying the proposed methods, the terrain and sophisticated building models are constructed for the area of $270,600m^2$ with 23 buildings in the University of Seoul. For the terrain models, airborne imagery and LIDAR data is used, while the ground imagery is mainly used for the building models. It is found that the generated models reflect the correct geometry of the buildings and terrain surface. The textures of building surfaces, generated automatically using the projective transformation however, are not well-constructed because of being blotted out and shaded by objects such as trees, near buildings, and other obstacles. Consequently, the algorithms on the texture extraction should be improved to construct more realistic 3D models. Furthermore, the inside of buildings should be modeled for various potential applications in the future.

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Mathematical Models on Diffusive Loss of Non-Aqueous Phase Organic Solvents from a Disk Source (디스크소스로부터 NAPL의 확산손실에 관한 수학적 모델)

  • Yoon, In-Taek;S.E., Dickson
    • Journal of Soil and Groundwater Environment
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    • v.13 no.6
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    • pp.40-49
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    • 2008
  • Matrix diffusion from planar fractures was studied mathematically and through physical model experiments. Mathematical models were developed to simulate diffusion from 2D and 3D instantaneous disk sources and a 3D continuous disk source. The models were based on analytical solutions previously developed by Carslaw and Jaeger (1959). The mathematical simulations indicated that the 2D scenario produces significantly different results from the 3D scenario, the time for mass disappearance is significantly larger for continuous sources than for instantaneous sources, the normalized concentration generally decreased over time for instantaneous sources while it increased over time for continuous sources, diffusion rates decrease significantly over time and space, and the normalized mass loss from the source zone never reaches 1 for continuous sources due to the semi-infinite integral. The simulations also showed that disappearance times increase exponentially with increasing source radii and matrix porosity, and decrease with increasing aqueous-phase NAPL solubilities.

Implementation of Topological Operators for the Effective Non-manifold CAD System (효율적인 복합다양체 CAD 시스템 위상 작업자 구현)

  • 최국헌
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2004.10a
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    • pp.382-387
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    • 2004
  • As the increasing needs in the industrial filed, many studies for the 3D CAD system are carried out. There are two types of 3D CAD system. One is manifold modeler, the other is non-manifold modeler. In the manifold modeler only 3D objects can be modeled. In the non-manifold modeler 3D, 2D, 1D, and 0D objects can be modeled in a unified data structure. Recently there are many studies on the non-manifold modeler. Most of them are focused on finding unknown topological entities and representing all kinds of topological entities found. In this paper, efficient data structure is selected. The boundary information on a face and an edge is included in this data structure. The boundary information on a vertex is excluded considering the frequency of usage. Because the disk cycle information is not required in most case of modeling. It is compact. It stores essential non-manifold information such as loop cycle and radial cycle. A suitable Euler-Poincare equation is studied and selected. Using the efficient data structure and the selected Euler-Poincare equation, 18 basic Euler operators are implemented. Several 3D models are created using the implemented modeler. A non-manifold modeling can be carried out using the implemented 3D CAD system. The results of this paper could be used in the further studies such as an implementation of Boolean operators, and a translation of 2D CAD drawings to 3D models.

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Study and Practice on New Generation Digital-City Oriented 3D Digital Map

  • He, Xiaozhao;Li, Qi;Cheng, Jicheng
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.914-916
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    • 2003
  • Most current 3D digital maps are 2.5 dimension models based on DEM, which can only be recognized, browsed and operated by a special software, far from meeting the needs of a modern digital city (global) with the distributed, isomerous and multiple application on the real 3D representation and open sharing models. In this paper, a new generation digital city oriented 3D digital map is studied. Firstly, a real 3D digital map representation is presented. And then, some key techniques and methods for browser-based 3D digital map’s representation, display and operation are introduced, which can realized the open sharing of 3D map in distributed, isomerous and multiple application environment. Furthermore, the scale driving technique of proposed 3D digital map is also studied. And currently, some developments based on some of the above methods are being carried to provide key and general platform for other application software’s development.

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Improved Parameter Inference for Low-Cost 3D LiDAR-Based Object Detection on Clustering Algorithms (클러스터링 알고리즘에서 저비용 3D LiDAR 기반 객체 감지를 위한 향상된 파라미터 추론)

  • Kim, Da-hyeon;Ahn, Jun-ho
    • Journal of Internet Computing and Services
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    • v.23 no.6
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    • pp.71-78
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    • 2022
  • This paper proposes an algorithm for 3D object detection by processing point cloud data of 3D LiDAR. Unlike 2D LiDAR, 3D LiDAR-based data was too vast and difficult to process in three dimensions. This paper introduces various studies based on 3D LiDAR and describes 3D LiDAR data processing. In this study, we propose a method of processing data of 3D LiDAR using clustering techniques for object detection and design an algorithm that fuses with cameras for clear and accurate 3D object detection. In addition, we study models for clustering 3D LiDAR-based data and study hyperparameter values according to models. When clustering 3D LiDAR-based data, the DBSCAN algorithm showed the most accurate results, and the hyperparameter values of DBSCAN were compared and analyzed. This study will be helpful for object detection research using 3D LiDAR in the future.