• Title/Summary/Keyword: 2D Design

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The Design of 2D Side-Scrolling Casual Games in a Multi-platform Environment (멀티 플랫폼에서의 2D 횡스크롤 캐주얼 게임 융합 설계)

  • Yang, Dong-Hyuk;Kim, Soo-Kyun
    • Journal of the Korea Convergence Society
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    • v.6 no.4
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    • pp.147-152
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    • 2015
  • Casual games are easy in terms of control and mode, and thus everyone can enjoy them in their free time. Character games, in particular, feature a variety of cute and attractive characters. Such character games are now available for smartphones, which are used by a large number of users, as well as for PCs. This paper is aimed at demonstrating the design of 2D side-scrolling casual shooting games utilizing Unity 3D Engine, which can be manipulated on smartphones. Unity 3D engine was used because it supports multi-platform with low costs, and it makes it possibile for games to be operated on various platforms using a single program source code. This approach is unique because the design of the games uses cute characters, attractive concepts and easy control, targeting users in their 10s or 20s, unlike existing shooting games that are serious.

Development of hanbok design using deconstruction fashion features - Focused on the creation of 3D digital fashion design works - (해체주의 패션의 표현 특성을 응용한 한복 디자인 개발 - 3D 디지털 패션 디자인 작품 제작을 중심으로 -)

  • Han, Minjae;Yang, Eun Kyoung
    • The Research Journal of the Costume Culture
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    • v.29 no.1
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    • pp.65-86
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    • 2021
  • This study aims to develop a hanbok design method in response to recent changes in consumption trends that emphasize new aesthetic and cultural values, which contrast with the existing cultural order and repetitive normative styles in fashion designing. With this in mind, our study explores the main features of deconstruction fashion design as a theoretical guide for developing a methodology for deconstruction hanbok design, on the basis of which new, experimental and creative hanbok design works can be produced. To do this, we first investigate current trends in hanbok design and changing concepts of Korean fashion design through literature review of previous studies. Secondly, we explore deconstructionism and analyze its features to lay down the foundation for a post-modern approach in hanbok design. As the result of analysis, the main features of deconstruction fashion design are summarized as the following: 1) non-finishing, 2) decomposing and recomposing, 3) recycling, 4) transparent, 5) grunge, 6) flattening, and 7) exaggeration. Based on the identified core features of deconstruction fashion design, we develop a creative method of hanbok design in the context of modern Korean fashion design. Finally, we show five design outputs via a 3D digital fashion design process using the CLO3D software program.

Linking LOD and MEP Items towards an Automated LOD Elaboration of MEP Design

  • Shin, Minso;Park, SeongHun;Kim, Tae wan
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.768-775
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    • 2022
  • Current MEP designs are mostly applied by 2D-based design methods and tend to focus on simple modeling or geometry information expression such as converting 2D-written drawings into 3D modeling without taking advantage of the strength of BIM application. To increase the demand for BIM-based MEP design, geometric information, and property information of each member of the 3D model must be conveniently linked from the phase of the Design Development (DD) to the phase of Construction Document (CD). To conveniently implement a detailed model at each phase, the detailed level of each member of the 3D model must be specific, and an automatic generation of objects at each phase and automatic detailing module for each LOD are required. However, South Korea's guidelines have comprehensive standards for the degree of MEP modeling details for each design phase, and the application of each design phase is ambiguous. Furthermore, in practice, detailed levels of each phase are input manually. Therefore, this paper summarized the detailed standards of MEP modeling for each design phase through interviews with MEP design companies and related literature research. In addition, items that enable auto-detailing with DYNAMO were selected using the checklist for each design phase, and the types of detailed methods were presented. Auto-detailing items considering the detailed level of each phase were classified by members. If a DYNAMO algorithm is produced that automates selected auto-detailing items in this paper, the time and costs required for modeling construction will be reduced, and the demand for MEP design will increase.

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An application design atomation in machine tools design (공작기계 설게자동화 적용방안 연구)

  • 여진욱
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1999.10a
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    • pp.579-584
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    • 1999
  • The purpose of the present paper are not to develope machine tools of new concepts and advanced mechanisms but to introduce and apply new methods and concepts in the design procedure by using and changing the previously existing technologies. In this paper 3D modeller was proposed for designing machine tools and the design and the better manufacturability checking than 2D one so that design error was dramatically reduced. As designer may easily understand the real shape of a part and assembly object, it's easy to draw the drawings not only in a conceptual design but also in a detailed design. Also, design automation software enabled designer to consider the real important design parameters by reducing time to spend in estimating and calculating the strength of the model by the computer aided automatic calculation instead of a tedious and complex calculation by manual method and help him to easily make the decision for selecting the stocks and design the structure of part or unit of machine tools.

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Gyeongsangbuk-do Hanbok Work Uniform Design Using 3D Virtual Dressing Program (3D 가상착의 프로그램을 활용한 경상북도 한복근무복 디자인)

  • Sieun Lim
    • Journal of Fashion Business
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    • v.27 no.4
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    • pp.101-114
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    • 2023
  • This study aimed to create globally acceptable Hanbok-inspired work uniforms, by developing practical designs and providing useful resources for incorporating Hanbok characteristics into office attire. First, to establish the elements that the Hanbok work uniform should have, the definition and characteristics of service clothes and preferences for the process of modernization of traditional Hanbok were reviewed through a review of the preceding studies. For the Hanbok work uniform design, a total of 4 pieces, 2 for each male and female, were planned, a schematic diagram was created, and the design was modified after evaluation by fashion design experts. I made a pattern of the modified design with a CAD program, imported it into CLO 3D to produce a virtual costume, and confirmed the final design draft. Work uniform design has symbolism, functionality, and aesthetics as its characteristics. The functionality of the Hanbok work uniform designed in this study is suitable for the season, and it was designed to increase the efficiency of work when worn for a long time. The design was focused on the development of materials and patterns in consideration of comfort and activity. The esthetic nature of hanbok-inspired work clothes was intended to reveal details that could highlight the silhouette of the human body and reflect the beauty of hanbok.

Design of Surface-Mounted Permanent Magnet Synchronous Motor Considering Axial Leakage Flux by using 2-Dimensional Finite Element Analysis

  • Lee, Byeong-Hwa;Park, Hyung-Il;Jung, Jae-Woo
    • Journal of Electrical Engineering and Technology
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    • v.13 no.6
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    • pp.2284-2291
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    • 2018
  • This paper deals with optimum design of surface mounted permanent magnet synchronous motor (SPMSM) for automotive component. For a compact system structure, it was designed as a motor with a 14-pole 12-slot concentrated winding and hollow shaft. The motor is a thin type structure which stator outer diameter is relatively large compared to its axial length and is designed to have a high magnetic saturation for increasing the torque density. Since the high magnetic saturation in the stator core increases the axial leakage flux, a 3-dimensional (3-D) finite element analysis (FEA) is indispensable for torque analysis. However, optimum designs using 3-D FEA is inefficient in terms of time and cost. Therefore, equivalent 2-D FEA which is able to consider axial leakage flux is applied to the optimization to overcome the disadvantages of 3-D FEA. The structure for cost reduction is proposed and optimum design using equivalent 2-D FEA has been performed.

Development of Digital Fashion Design Utilizing the Characteristics of Women's Traditional Costumes in the Tang Dynasty of China (중국 당(唐)나라 여성 전통 복식 특성을 활용한 디지털 패션디자인)

  • Ziheng Zhou;Youn-Hee Lee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.26 no.1
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    • pp.17-31
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    • 2024
  • The purpose of this study is to propose a modern use of traditional culture by developing creative fashion designs that combine modern and traditional styles based on an analysis of traditional costumes of women in the Tang Dynasty of China. The characteristics of the Tang Dynasty women's costume are as follows. The Tang Dynasty women's costume consists of a short coat (衫, Shan), skirt (裙, Qun), half-arm shawl (半臂, Banbi), and short embroidered cape (帔, Pei). The colors are succinct and elegant, commonly red, yellow, green and navy blue in its entirety. It may be classified by pattern that blend plant patterns, animal patterns, geometric patterns, and two or more mixed patterns. On the basis of the characteristics for traditional women's costume during the Tang Dynasty, the CLO 3D program is employed to develop digital fashion design for four pairs of 3D digital clothing and the production of two pairs of work product. The results are as follows. First, the development of fashion design reflecting the design characteristics of traditional women's clothing in the Tang Dynasty of China could be expressed as fashion design reflecting unique values while connecting tradition and modernity. Second, the 3D virtual clothing program displays an extremely important effect in design deployment and pattern arrangement by having efficiency and convenience in clothing production. The CLO 3D program is closely combined with the 2D design and 3D effect and heightened efficiency while being appropriate to realize sustainability while saving processing time and energy for the sample products. Third, the production of an actual product by facilitating the 3D virtual clothing design may lead to time savings and an effective economy and may allow for the comparison of digital fashion design and actual products as well as confirming the effects of digital fashion design.

Interactive 3D Pattern Design Using Real-time Pattern Deformation and Relative Human Body Coordinate System (실시간 패턴 변형과 인체 상대좌표계를 이용한 대화형 3D 패턴 디자인)

  • Sul, In-Hwan;Han, Hyun-Sook;Nam, Yun-Ja;Park, Chang-Kyu
    • Fashion & Textile Research Journal
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    • v.12 no.5
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    • pp.582-590
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    • 2010
  • Garment design needs an iterative manipulation of 2D patterns to generate a final sloper. Traditionally there have been two kinds of design methodologies such as the flat pattern method and the pattern draping method. But today, it is possible to combine the advantages from the two methods due to the realistic cloth simulation techniques. We devised a new garment design system which starts from 3D initial drape simulation result and then modifies the garment by editing the 2D flat patterns synchronously. With this interactive methodology using real-time pattern deformation technique, the designer can freely change a pattern shape by watching its 3D outlook in real-time. Also the final garment data were given relative coordinates with respect to the human anthropometric feature points detected by an automatic body feature detection algorithm. Using the relative human body coordinate system, the final garments can be re-used to an arbitrary body data without repositioning in the drape simulation. A female shirt was used for an example and a 3D body scan data was used for an illustration of the feature point detection algorithm.

3D-QSAR of Non-peptidyl Caspase-3 Enzyme Inhibitors Using CoMFA and CoMSIA

  • Lee, Do-Young;Hyun, Kwan-Hoon;Park, Hyung-Yeon;Lee, Kyung- A.;Lee, Bon-Su;Kim, Chan-Kyung
    • Bulletin of the Korean Chemical Society
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    • v.27 no.2
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    • pp.273-276
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    • 2006
  • Three dimensional quantitative structure-activity relationship studies for a series of isatin derivatives as a nonpeptidyl caspase-3 enzyme inhibitor were investigated using comparative molecular field analysis (CoMFA) and comparative molecular similarity indices analysis (CoMSIA). The first approach of non-peptidyl small molecules by 3D QSAR may be useful in guiding further development of potent caspase-3 inhibitors.