• Title/Summary/Keyword: 1-D Modeling

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Three-dimensional Finite Difference Modeling of Time-domain Electromagnetic Method Using Staggered Grid (엇갈린 격자를 이용한 3차원 유한차분 시간영역 전자탐사 모델링)

  • Jang, Hangilro;Nam, Myung Jin;Cho, Sung Oh;Kim, Hee Joon
    • Geophysics and Geophysical Exploration
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    • v.20 no.3
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    • pp.121-128
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    • 2017
  • Interpretation of time-domain electromagnetic (TEM) data has been made mostly based on one-dimensional (1-D) inversion scheme in Korea. A proper interpretation of TEM data should employ 3-D TEM forward and inverse modeling algorithms. This study developed a 3-D TEM modeling algorithm using a finite difference time-domain (FDTD) method with staggered grid. In numerically solving Maxwell equations, fictitious displacement current is included based on an explicit FDTD method using a central difference approximation scheme. The developed modeling algorithm simulated a small-coil source configuration to be verified against analytic solutions for homogeneous half-space models. Further, TEM responses for a 3-D anomaly are modeled and analyzed. We expect that it will contribute greatly to the precise interpretation of TEM data.

Food quality management using sensory discrimination method based on signal detection theory and its application to drinking water (식품 품질관리를 위한 신호탐지이론(SDT) 감각차이식별분석 이론과 생수 품질관리에의 활용)

  • Kim, Min-A;Sim, Hye-Min;Lee, Hye-Seong
    • Food Science and Industry
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    • v.52 no.1
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    • pp.20-31
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    • 2019
  • Sensory perception of food/beverage products is one of the most important quality factors to determine consumer acceptability and thus sensory discrimination methodology has been a vital tool for quality management. Signal detection theory(SDT) and Thurstonian modeling provide the most advanced psychometric approach to modeling various discrimination methods. In these theories, perceptual and cognitive decisional factors are considered so that, a fundamental measure of sensory difference (d') can be computed, independent of test methods used. In this paper, sensory discrimination analysis based on SDT and Thurstonian modeling is introduced for more accurate and systematic applications of sensory and hedonic quality management in industry. Ways to realize the statistical power and relative sensitivity of sensory discrimination methods theorized in SDT and Thurstonian modeling in practice, are also discussed by using a case study of the Nongshim quality management program for drinking water in which SDT A-Not A test methodology was further optimized.

A Study on 3D Character Design for Games (About Improvement efficiency with 2D Graphics) (3D Game 제작을 위한 Character Design에 관한 연구 (3D와 2D Graphics의 결합효율성에 관하여))

  • Cho, Dong-Min;Jung, Sung-Hwan
    • Journal of Korea Multimedia Society
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    • v.10 no.10
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    • pp.1310-1318
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    • 2007
  • First of all, What was the modeling technique used to model 3D-Game character? It's a technique developed along several years, by experience... here is the bases Low polygons characters I always work in low polygon for two reasons -You can easily modify a low-poly character, change shapes, make morph for facial expressions etc -You can easily animate a low-poly character When the modeling is finished, Second, In these days, Computer hardware technologies have been bring about that expansion of various 3D digital motion pictured information and development. 3D digital techniques can be used to be diversity in Animation, Virtual-Reality, Movie, Advertisement, Game and so on. Besides, as computing power has been better and higher, the development of 3D Animations and Character are required gradually. In order to satisfy the requirement, Research about how to make 3D Game modeling that represents Character's emotions, sensibilities, is beginning to set its appearance. 3D characters in 3D Games are the core for the communications of emotion and the informations through their facial expression and characteristic motions, Sounds to Users. All concerning about 3D motion and facial expression are getting higher with extension of frequency in use. Therefore, in this study we suggest the effective method of modeling for 3D character and which are based on 2D Graphics.

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A Study on 3-D Landscape Modeling by Digital Photographic Images (항공사진영상에 의한 3차원경관모델링 실험)

  • Seok Jin-Chang;Lee Jun-Hyuk;Kim Yi-Ho;Lee Young-Jin
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2006.04a
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    • pp.217-222
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    • 2006
  • In this study, we performed three dimensional(3-D) modeling and simulation of terrain surfaces by using large scale aerial photographs. The objectives of this study are to use landscape analysis including 3-D database of built environments. The test area is selected around Olympic stadium located in Susung-gu, Daegu. A 1:5,000 scale of ortho-photo map is generated by photogrammetric procedures from 1:20,000 scale of aerial photographs, Digital Elevation Model (DEM) is also extracted from stereo aerial photographs or digital maps. The heights of buildings are determined using GPS control survey and aerial photographs in the test area, DEMs are extracted from the digital map. And then the two are combined three-dimensional changes of landscape views of buildings with terrain are simulated.

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HIERARCHICAL STILL IMAGE CODING USING MODIFIED GOLOMB-RICE CODE FOR MEDICAL IMAGE INFORMATION SYSTEM

  • Masayuki Hashimoto;Atsushi Koike;Shuichi Matsumoto
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.97.1-102
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    • 1999
  • This paper porposes and efficient coding scheme for remote medical communication systems, or“telemedicine systems”. These systems require a technique which is able to transfer large volume of data such as X-ray images effectively. We have already developed a hierarchical image coding and transmission scheme (HITS), which achieves an efficient transmission of medical images simply[1]. In this paper, a new coding scheme for HITS is proposed, which used hierarchical context modeling for the purpose of improving the coding efficiency. The hierarchical context modeling divides wavelet coefficients into several sets by the value of a correspondent coefficient in their higher class, or“a parent”, optimizes a Golomb-Rice (GR) code parameter in each set, and then encodes the coefficients with the parameter. Computer simulation shows that the proposed scheme is effective with simple implementation. This is due to fact that a wavelet coefficient has dependence on its parent. As a result, high speed data transmission is achieved even if the telemedicine system consists of simple personal computers.

Three-Dimensional Digital-Mold Modeling and Sand-Printing for Replication of Bronze Mirror

  • Jo, Young Hoon;Lee, Jungmin
    • Journal of Conservation Science
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    • v.37 no.1
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    • pp.25-33
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    • 2021
  • To extend the application of digital technology to the replication of artifacts, meticulous details of the process and the diversity of three-dimensional (3D) printing output materials need to be supplemented. Thus, in this study, a bronze mirror with Hwangbichangcheon inscription was digitalized by 3D scanning, converted into a voxel model, and virtual conservation treatment was performed using a haptic device. Furthermore, the digital mold of the bronze mirror completed by Boolean modeling was printed using a 3D sand-printer. Such contactless replication based on digital technology reflects the stability, precision, expressivity, collectivity, durability, and economic feasibility of artifacts. Its application can be further extended to cultural products as well as such areas as education, exhibition, and research. It is expected to be in high demand for metal artifacts that require casting. If empirical studies through experimental research on casting are supplemented in the future, it could extend the application of digital technology-based contactless replication methods.

Study on RF Plasma Modeling Between Unequal-Sized Electrodes Using One-dimensional Fluid Method (비대칭 전극계에서의 1차원적 RF 플라즈마 모델링에 관한 연구)

  • So Soon-Youl;Lim Jang-Seob
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.18 no.5
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    • pp.35-41
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    • 2004
  • In computational study on RF(Radio Frequency) plasmas, a 1D fluid models with an advantage of a short computational time are often adopted. However, in order to obtain realistic calculation results under a typical chamber geometry with unequal-sized electrodes, modeling of the plasma space is an issue to be investigated. In this paper, it is focused on that how much a 1D model can approximate a 2D model. 1D fluid models with unequal-sized electrodes, which have spherical and frustum geometry systems, were developed and their results were compared with those of 2D model with Gaseous Electronic Conference cell structure. Behavior of $N_2$ RF plasmas has been simulated using 1D and 2D fluid models and a technique to take account of unequal-sized electrodes in a 1D fluid models has been examined. Features of the plasma density and the electric potential were discussed as characteristic quantities representing the asymmetry of the chamber geometry.

DEVELOPMENT OF AUGMENTED 3D STEREO URBAN CITY MODELLING SYSTEM BASED ON ANAGLYPH APPROACH

  • Kim, Hak-Hoon;Kim, Seung-Yub;Lee, Ki-Won
    • Proceedings of the KSRS Conference
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    • v.1
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    • pp.98-101
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    • 2006
  • In general, stereo images are widely used to remote sensing or photogrametric applications for the purpose of image understanding and feature extraction or cognition. However, the most cases of these stereo-based application deal with 2-D satellite images or the airborne photos so that its main targets are generation of small-scaled or large-scaled DEM(Digital Elevation Model) or DSM(Digital Surface Model), in the 2.5-D. Contrast to these previous approaches, the scope of this study is to investigate 3-D stereo processing and visualization of true geo-referenced 3-D features based on anaglyph technique, and the aim is at the prototype development for stereo visualization system of complex typed 3-D GIS features. As for complex typed 3-D features, the various kinds of urban landscape components are taken into account with their geometric characteristics and attributes. The main functions in this prototype are composed of 3-D feature authoring and modeling along with database schema, stereo matching, and volumetric visualization. Using these functions, several technical aspects for migration into actual 3-D GIS application are provided with experiment results. It is concluded that this result will contribute to more specialized and realistic applications by linking 3-D graphics with geo-spatial information.

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3D Modeling of Automobile Part Using Pattern Scanner and Efficiency Analysis (패턴스캐너를 이용한 자동차부품의 3차원모델링 및 효용성분석)

  • Han Seung-Hee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.24 no.1
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    • pp.1-8
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    • 2006
  • Effective three dimensional modeling becomes essential in a wide range of drawings, such as construction, machinery and design. In particular, it has been developed as the tool enabling reverse design. Three dimensional modeling requires rapidity, accuracy and tangibility. Data acquisition methods for modeling including contact type coordinate measurement machine, LASER scanner, pattern scanner and digital photogrammetry. In this study, we try to analyze modeling techniques as well as introduce three dimensional modeling using pattern scanner. In addition, this study conducts three dimensional modeling using OPTO-Top pattern scanner with distinguished accuracy and rapidity, and then compare efficiency with digital photogrammetry. And, this study attempts to form environment that enables to turn around models on web in three dimensional ways.

Analysis on the sea effect in the Korean Peninsula using 2-D MagnetoTelluric(MT) modeling (2차원 MT 모델링을 이용한 한반도에서의 해양효과 분석)

  • Yang, Jun-Mo;Kwon, Byung-Doo;Lee, Chun-Ki
    • 한국지구물리탐사학회:학술대회논문집
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    • 2006.06a
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    • pp.259-264
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    • 2006
  • In MT and GDS survey for probing the deep structure of the Earth, surrounding seas play a critical role to distort the response of in-land geological structure. This study analyzed the sea effect in the Korean Peninsula and investigated the spatial and frequency dependency of it using 2-D MT modeling. Due to conductance difference between the Yellow Sea and the East Sea, the effect of each sea shows the dependence on frequency and spatial distance from each coastline. In general, TM mode responses are more severely affected by surrounding sea than TE mode one and the differences between 1-D model and TM mode responses are in inverse proportion to the frequency. Assuming that the lowest limit of acquired frequency is 0.001Hz for the given 1-D structure, the separation distance, where the sea effect can be negligible, is approximately 100km for the East Sea and 40-50km for the Yellow Sea, respectively. But, this separation distance is a function of the 1-D electrical structure of subsurface and the used frequency.

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