• Title/Summary/Keyword: 훈련 시뮬레이터

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Simulation Methods Development for a Plant Unit Master Control Logic Using Simulink in MATLAB (매트랩 시뮬링크를 이용한 플랜트 유닛마스터 제어로직 시뮬레이션 기법 개발)

  • Yoon, Changsun;Hong, Yeon-Chan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.2
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    • pp.324-334
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    • 2017
  • The simulators for a plant unit master control (UMC) developed by domestic or overseas researchers have been developed for operator-training purposes. UMC simulators normally constructed at the end of the plant construction, despite the UMC logics, should be simulated to pre-check many signal interfaces within the power generation systems. Because of the differences in construction schedule, it is difficult for logic designers or commissioning engineers to simulate the UMC logic during the design or commissioning stage. In this background, this paper proposes a simulation method that can be used easily by plant logic designers or operators in the MATLAB Simulink programming environment. The core of the UMC is realized with a unique simulation algorithm based on mathematical analysis and functional blocks combination. In addition, an integer-based configuration was proposed to realize the plant target value control for the equipment in the logic. With these simulation methods, functions, e.g., load distribution, high-low limitations, frequency compensation, etc. were simulated. The results showed that the plant UMC logic can be simulated in Simulink without a plant simulator. The various functions proposed in this paper can provide useful information about Simulink-based simulation design for plant logic designers or commissioning engineers during the power plant construction period.

The Effects of Driving Rehabilitation Functional Training on Visual Perception and Driving Reaction Velocity (운전시뮬레이터 훈련이 시 지각 및 운전 반응 속도에 미치는 효과)

  • Lee, Jungsook;Kim, Sungwon
    • Journal of The Korean Society of Integrative Medicine
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    • v.5 no.4
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    • pp.77-81
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    • 2017
  • Purpose : This study examined the effects of driving rehabilitation functional training on visual perception ability and driving reaction velocity. Those subjects were put under MVPT-3 test to see their visual perceptual functions before and after the 4weeks' driving rehabilitation function training and then put to TMT A-type test to see their driving reaction velocity performance. The followings are the results of this study. Methods : Using a driving simulator, driving rehabilitation functional training was performed targeting men and women aged in 20s 20 minutes per time, two times per week, for a month. Results : As for the change in visual perception, the Raw Score of MVPT-3 very significantly increased (p<.01), and the Standard Score also very significantly increased (p<.01). As for the change in reaction velocity, TMT A-type very significantly decreased (p<.01), and TMT B-type also very significantly decreased (p<.01). Conclusion : It could be found that driving rehabilitation functional training should be effective for both visual perception and reaction velocity. Consequently, the driving rehabilitation function training can be applied to clinics as training method for functional recovery and improvement of visual perceptual functions and driving reaction velocity performance ability of the patients. Thus, various functional programs should be studied in the future.

Application of an Adaptive Step-size Algorithm to the Power System Model of Dispatcher Training Simulator (적응 간격 크기 셈법을 이용한 급전운영자 훈련 프로그램 용 전력계통 시뮬레이터 개발)

  • Hwang, Pyeong-Ik;Ahn, Seon-Ju;Moon, Seung-Il;Yoon, Yong-Tae;Hur, Seong-Il
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.59 no.3
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    • pp.492-498
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    • 2010
  • Since it is almost impossible to train the dispatchers with real power system, the dispatcher training simulator(DTS) is used for the training. Among various components of the DTS, the power system model(PSM) emulates the dynamic behavior of the power system to calculate the frequency and voltage. The frequency is calculated from various parameters such as mechanical power of power plants, load, inertia, and the damping of the power system. In the PSM, the power plants are modeled as differential equations, so the mechanical power of the power plants are calculated by the numerical methods. Conventionally, the fixed step-size algorithm has been used in the PSM, however it has some drawbacks. This paper develops the prototype PSM using the Matlab, and analyzes the problems of the fixed step-size algorithm by comparing the results with those of PSCAD simulation. In order to overcome the limitations, this paper proposes a modified frequency calculation method using the adaptive step-size algorithm. From the simulation using the proposed method, it is verified that the accuracy of frequency calculation increases substantially while the simulation time is not greatly increased.

Research on the Rescue Maneuvering of POB to Implement Cognitive Simulation (인지 시뮬레이션 구축을 위한 익수자 구조 선박조종법 검토)

  • Yoon, Cheong-Guem;Kim, Deok-Bong;Jeong, Cho-Young
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2015.07a
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    • pp.259-261
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    • 2015
  • The model for ship maneuvering simulation is to enhance the competence of officer's ship maneuvering skills such as navigation equipment operation, collision avoidances, countermeasure an emergency situation so on. Despite using such ship maneuvering model, critical maritime accidents are occurred periodically in the world. To find adequate simulation model to evaluate competence abilities of deck officer who have maneuvering skills with some competence levels, we search the standard ship maneuvering method representing on the part 3 Person Overboard(POB) to onboard emergences of IAMSAR manual. Moreover we monitor the officer's human factors appearing during education and training and consider the use of human factors as fundamental data.

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Development of Education and Training System for the Auto-Reclosing of Power Transmission System Using a Real Time Digital Simulator (실시간 계통시뮬레이터를 이용한 송전계통 자동재폐로 교육 및 훈련 시스템 개발)

  • Park, Jong-Chan;Yun, Sang-Yun
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.59 no.1
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    • pp.1-9
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    • 2010
  • This paper summarizes an education and training system for the auto-reclosing of power transmission system using a real time digital simulator. The system is developed to understand the principle of reclosing and the sequence of automatic reclosing schemes, and practice the effects of reclosing actions to power system in real-time simulator. This study is concentrated into the following two parts. One is the development of real time education and training system of automatic reclosing schemes. For this, we use the RTDS(real time digital simulator) and the actual digital protective relay. The mathematical relay model of RTDS and the actual distance relay which is equipped automatic reclosing function are also used. The other is the user friendly interface between trainee and trainer. The various interface displays are used for user handing and result display. The conditions of automatic reclosing which is a number of reclosing, reclosing dead time, reset time, and so on, can be changed by the user interface panel. A number of scenario cases are reserved for the education and training. Through the test, we verified that the proposed system can be effectively used to accomplish the education and training of automatic reclosing.

Flight Simulation based on Blackout and Redout (블랙아웃과 레드아웃을 적용한 비행 시뮬레이션)

  • Yu, Ki-Youp;Song, Chang-Woo;Chung, Kyung-Yong;Kim, Sung-Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.953-957
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    • 2009
  • The flight simulation the fact that imitates the real situation of flight for the training or boarding experience which manages a same flight equipment with the aircraft in goal. The flight simulation of existing attached importance in the research and development which is limited in the control which is visible and physical relate with the management of the airplane directly. So, the flight simulation applied in various game or simulator etc. But, there were not researches which are actual applies in flight simulation with considers the physiological phenomenon of pilot. Therefore this paper tries the flight simulation which assumes the physiological phenomenon as the blackout and a redout of pilot. In conclusion, predicts a future.

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Development of a Simulation Training Simulator using KEPS (시뮬레이터 연계용 교육, 훈련 Mimic Board 시스템 개발)

  • Cha, S.T.;Kim, T.K.;Choi, J.H.;Kim, C.K.;Lee, C.K.
    • Proceedings of the KIEE Conference
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    • 2006.07a
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    • pp.68-69
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    • 2006
  • A new type of simulation training system for power system operation is presented in this paper It is based on transmission mimic board, double screen PC, mimic control panel, and real-time digital simulator, KEPS. The operating simulation includes the simulations of the control panel interface and the simulator. The mimic board displays transmission network summary information using a software view of the hardware based mimic board. The symbols, numbers and colors layout exactly match those of the KEPS draft case to provide operators a familiar and effective starting point. This paper describes the development of an innovative training system, utilizing the benefits of 3 dimension visualization s/w and communication-control s/w to create the appropriate operational environment and allow simulation of various power system operations without the restrictions of other training methods. Experiences gained in developing concepts and meeting considerable s/w challenges are outlined, and the potential of the simulator for future operations training discussed.

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A study on the analysis effectiveness of the virtual welding simulator for welding manpower development (용접인력양성을 위한 가상용접훈련 시뮬레이터 효과성 분석)

  • Choi, Eugene;Kim, Jung-Yeong;Shin, Sang-Ho;Kim, Sang-Yeol
    • Journal of Welding and Joining
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    • v.33 no.3
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    • pp.40-46
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    • 2015
  • Welding is one of the most fundamental and necessary work in the industry that demand sophistication of skilled workers. This study is to introduce welding simulator as a training tool, to verify its effectiveness and to measure satisfaction of the trainees. A group of freshman students at a Korea Polytechnics College in their twenties with less experience of welding participated in the study. They were divided into two groups and took a traditional training course (comparison group) and a training course with welding simulator applied reality/haptic technology (experimental group) for same hours respectively. To evaluate training effect, a national certificate test and a survey based on Phillips' ROI (Return on Investment) methodology were conducted by the students and the college respectively. And satisfaction survey among the students based on Kirkpatrick's Four-Level Evaluation Model was also carried out. The results showed that all students in the experimental group passed the national certificate test and the ROI of the experimental group for five years were 110% higher than the comparison group. Furthermore, 25% more students in the experimental group replied "very satisfied" about the overall training course and 75% more students in the same group found that the simulation was very similar to the real welding.

A Team-based Firefighter Training Simulator for Complex Buildings (대형 복합건물을 대상으로 하는 소방관 팀 훈련용 시뮬레이터 개발)

  • Lee, Jai-Kyung;Cha, Moo-Hyun;Choi, Byung-Il;Kim, Tae-Sung
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.5
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    • pp.370-379
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    • 2011
  • The increasing complexity of complex buildings, such as high-rise buildings and underground subway stations, presents new challenges to firefighters. In a fire in complex buildings, the importance of the collaboration between firefighters is clear. The increased demand on firefighter training for such environment is now evident. Due to cost, time, and safety issues, it is impossible to experience a real fire in such environments for training. In addition, the use of real fire for training does not enable repeatable training and the evaluation of the training is difficult. We developed a team-based firefighter training simulator for complex buildings using the virtual reality technology. It provides the training and evaluation of firefighting and mission-based team training. To model real fire phenomena in virtual space, a numerical analysis method based on fire dynamics is used. To achieve an immersive virtual environment, an augmented reality technique for the compensation of real world image and a haptic technique for heat experience are adopted. The developed training simulator can help the firefighter to respond to large and complex firefighting scenarios, while maintaining the safety of the trainees.

3-D Facial Motion Estimation Using Iterative Extended Kalman Filter (반복적 확장 칼만 필터를 이용한 얼굴의 3차원 움직임량 추정)

  • Park, Gang-Ryeong;Kim, Jae-Hui
    • The KIPS Transactions:PartB
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    • v.8B no.1
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    • pp.28-34
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    • 2001
  • 컴퓨터 시각 인식 방법을 이용하여 얼굴의 3차원 움직임 량을 추정하고자 하는 연구는 가상 현실 환경에서 얼굴 움직임에 의한 3차원 그래픽 화면 조정, 시뮬레이터에서의 훈련자 얼굴 움직임에 의한 화면 조정 및 모니터상의 시선 위치 파악 등을 위해 필수적으로 요구되는 기술로서 최근 활발히 연구되고 있다. 기존에 얼굴의 3차원 움직임 량을 추정하고자 하는 연구들은 대부분 확장 칼만 필터(extended kalman filter)를 이용하였으나, 이러한 방법은 필터의 초기 값을 정확하게 설정해야하는 제약 요소를 갖고 있으며, 또한 얼굴의 회전 방향 변화 시 이에 대처하지 못하는 경우 역시 종종 발생한다. 본 논문에서는 이러한 문제점을 해결하기 위하여 확장 칼만 필터의 변형 형태인 반복적 확장 칼만 필터를 이용하여 얼굴의 3차원 움직임 량을 추정하였다. 반복적 확장 칼만 필터에서는 확장 칼만 필터에서 계산되어 나오는 추정 오차 공분산 행렬 값이 미리 정해진 임계치보다 커지는 경우, 현재 얼굴의 움직임 량을 제대로 추정하지 못하고 있는 것으로 판단하여 칼만 필터에서 사용하는 회전 및 이동 속도, 그리고 회전 및 이동 각 속도를 변형함으로써 얼굴의 움직임 량을 정확하게 추정할 수 있도록 하는 방법이다. 실험 결과 반복적 확장 칼만 필터를 사용하였을 경우에 얼굴의 급격한 회전 방향 변화에도 얼굴의 3차원 움직임 량을 정확하게 추정할 수 있음을 알 수 있었다.

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