• Title/Summary/Keyword: 훈련시스템

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Analysis of Relative Importance and Priority of Civil Servant's Education Training Policy: Using Analytic Hierarchy Process (AHP) Method (공무원교육훈련정책의 상대적 중요도와 우선순위 분석: 계층의사결정방법(AHP)을 활용하여)

  • Park, Jong-Deuk
    • The Journal of the Korea Contents Association
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    • v.12 no.4
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    • pp.263-272
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    • 2012
  • In an attempt to analyze the policy priority on civil servant's education training policy as human resource management in this study, a positive analysis with the experts using AHP method was conducted. Summarizing the outcome of the study; First, in terms of relative priority of the evaluation elements by sector, the education training operation system, among education training program, education training evaluation, and education infrastructure, was analyzed as the most important element. Second, as a result of analyzing the priority of detail sectors of civil servant's education training, Action learning education program was proved to be the top priority project education training program aspect and education training operation system was also evaluated as the top priority project in education training agency budget expansion aspect, education training and personnel administration link was evaluated as the top priority project education training evaluation, and trainer secure was proved to be the top priority education infrastructure. Such outcome of the project is expected to make commitment for evaluating the civil servant's education training policy.

Analysis of Vocational Training Needs Using Big Data Technique (빅데이터 기법을 활용한 직업훈련 요구분석)

  • Sung, Bo-Kyoung;You, Yen-Yoo
    • Journal of the Korea Convergence Society
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    • v.9 no.5
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    • pp.21-26
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    • 2018
  • In this study, HRD-NET (http://hrd.go.kr), a vocational and training integrated computer network operated by the Ministry of Employment and Labor, is used to confirm whether job training information required by job seekers is being provided smoothly The question bulletin board was extracted using 'R' program which is optimized for big data technique. Therefore, the effectiveness, appropriateness, visualization, frequency analysis and association analysis of the vocational training system were conducted through this, The results of the study are as follows. First, the issue of vocational training card, video viewing, certificate issue, registration error, Second, management and processing procedures of learning cards for tomorrow 's learning cards are complicated and difficult. In addition, it was analyzed that the training cost system and the refund structure differentiated according to the training occupation, the process, and the training institution in the course of the training. Based on this paper, we will study not only the training system of the Ministry of Employment and Labor but also the improvement of the various training computer system of the government department through the analysis of big data.

Development of Distribute Control System Translator for Fossil Power Plant Simulator (화력발전소 시뮬레이터용 분산제어시스템 변환기 개발)

  • Kim, Jong-Hyun;Kim, Sung-Ho;Cho, Chang-Ho
    • Proceedings of the KIEE Conference
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    • 1999.11c
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    • pp.546-548
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    • 1999
  • 화력발전소 운전원 훈련용 시뮬레이터 개발시 제어 시스템을 구성하는 제어로직과 MMI(Man Machine Interface) 화면등의 모델 개발을 위해서는 많은 인력과 시간이 수반되는 일이지만 일일히 코딩을 하여만 실제 제어기능 및 화면기능을 구현할 수 있다. 하동화력발전소 운전원 훈련용 시뮬레이터에서는 제어시스템 개발의 생산성과 신뢰도를 향상시키기 위해 분산제어시스템 제어로직변환기를 개발하여 실제 발전소에서 사용중인 제어 로직파일을 제어 모델로 변환하여 시뮬레이터에 적용하는 방법을 이용하였다. 본 논문에서는 하동화력발전소의 분산제어시스템인 Simens Teleperm-ME에 적합한 제어 로직 변환기의 개발에 관하여 설명한다. 변환기를 통한 제어시스템의 모델링 방법은 첨단 제어 시스템의 기존 기능을 그대로 유지할 수가 있게 되어 제어기술자의 훈련 및 제어로직 개발 그리고 분석이 가능하며. 이를 통하여 운전원 훈련효과를 제고할 수 있고 실제 제어시스템과 완벽한 호환성을 유지함으로써 시뮬레이터의 정확성을 보증할 수 있게 된다.

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Implementation of Bullfight Career Management System Based-on RFID Technique (RFID 기술 기반 싸움소 이력관리 시스템의 구현)

  • Cho, Yong-Hyun;Hong, Seung-Jun;Lee, Sung-Wook
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2008.04a
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    • pp.75-78
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    • 2008
  • 본 논문에서는 싸움소의 체계적인 관리를 위해 RFID 기술 기반 싸움소 이력관리를 위한 시스템을 구현하였다. 이를 위해 먼저 싸움소의 사육 및 훈련 정보들을 분석 검토하고, 이를 바탕으로 실시간으로 필드의 싸움소에 대한 사육 및 훈련 정보들을 분석 검토하고, 이를 바탕으로 실시간으로 필드의 싸움소에 대한 사육 및 훈련 정보를 효율적으로 관리할 수 있는 RFID 미들웨어 시스템과 인터넷 기반으로 사육, 훈련, 전적 등의 정보를 통합 관리 및 제공할 수 있는 RFID 서버 시스템을 설계${\cdot}$구현하였다. 이력관리 시스템에서는 Tag의 순차적이 인식을 기반으로 하였으며, 전적정보 관리시스템에서는 동시에 다수의 Tag 인식이 가능하도록 하였다.

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Design and Implementation of Speech-Training System for Voice Disorders (발성장애아동을 위한 발성훈련시스템 설계 및 구현)

  • 정은순;김봉완;양옥렬;이용주
    • Journal of Internet Computing and Services
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    • v.2 no.1
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    • pp.97-106
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    • 2001
  • In this paper, we design and implement complement based speech training system for voice disorder. The system consists of three level of training: precedent training, training for speech apprehension and training for speech enhancement. To analyze speech of voice disorder, we extracted speech features as loudness, amplitude, pitch using digital signal processing technique. Extracted features are converted to graphic interface for visual feedback of speech by the system.

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Smart device based short-term memory training system for interpretation (스마트 단말에서의 통역용 단기기억력 향상 훈련 시스템)

  • Pyo, Ji Hye;An, Donghyeok
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.3
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    • pp.747-756
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    • 2019
  • Students studying interpretation perform additional study and training in addition to regular class. In simultaneous interpreting and consecutive interpreting, interpreter should memorize speaker's announcement because of different language structure. To improve short-term memory, students perform memory training that requires a pair of students. Therefore, they can not perform self-learning, and therefore, efficiency of studying decreases. To resolve this problem, computer based short-term memory training system has been proposed. Student can perform self-learning by changing words in text to special character in the training system. However, efficiency of studying decreases because computer has low portability. Since the number of words is larger than the number of words to be switched into special character, learning difficulty decreases. To resolve this problem, smart device based short-term memory training system has been proposed. Student can perform smart device based training system without space constraints. Since the proposed training system increases the number of words to be changed into special character, learning difficulty increases. We implemented and evaluated the functionalities of the proposed training system.

Visualization of Welded Connections based on Shader for Virtual Welding Training (가상현실 용접 훈련을 위한 쉐이더 기반 특수효과 표현)

  • Oh, Soobin;Jo, Dongsik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.479-481
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    • 2019
  • In recent years, training systems in various industrial fields have been made using virtual reality (VR) technology and widely used in education. Virtual reality based training system is safe, there is no waste of material, and there are many advantages to be able to practice anytime and anywhere. For example, virtual reality welding training simulation system is widely used for field worker because it can perform actual joining of steel plate in immersive environment. At this time, realistic representation of the steel plate joint is important to maximize the effectiveness of the training, but existing techniques have limited the natural expression of the effect. In this study, we propose a method of visualizing joint effect based on shader in order to construct welding training system. The results of this study can be applied to the welding training system to improve the weld training effect to provide the user with high-quality visualization.

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The Deduction of Evaluation Element and Design of Debriefing System for Fire Training Simulation (소방훈련시뮬레이션을 위한 평가 요소 도출 및 디브리핑 시스템 설계)

  • Park, Keun-Woo;Lee, Keun-Hwa;XU, YONGZHE;Kim, Eun-Ju;Lee, Byung-Soo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.05a
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    • pp.765-768
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    • 2013
  • 긴급 상황이 많은 일선 소방관들에게 실제 화재 상황에서 대응할 수 있는 능력을 고양하고자 소방관들을 위한 훈련용 시뮬레이션 게임을 연구 개발하고 있다. 이러한 훈련용 시뮬레이션 게임을 소방관들이 개인이나 팀으로 게임을 마쳤을 때, 훈련 성취도를 분석하고 평가할 수 있는 정보를 제공한다. 본 연구에서는 훈련용 시뮬레이션 게임에서 훈련 성취도를 분석하고 평가할 수 있는 객관적 평가 요소를 도출하여 디브리핑 시스템에 적용한다. 이러한 디브리핑에 대한 최종 결과 데이터를 통해 훈련생은 시뮬레이션과 실세계를 연결할 수 있고 훈련에 대한 참여도와 목표의식, 그리고 성취감을 얻을 수 있다.

A Study on VR Human Interfaces for a Emergency Response Training Simulator (안전대응 훈련 시뮬레이터를 위한 가상현실 휴먼 인터페이스의 설계)

  • Cha, Moo-Hyun;Lee, Jai-Kyung;Huh, Young-Cheol
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.451-452
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    • 2011
  • 기계 설비의 예상하지 못한 사고 상황에 대한 대응력을 향상하고 그 피해를 최소화 하기 위해서는, 시설 운영자 또는 초기 대응자의 안전대응 훈련이 필수적이다. 가상현실 시뮬레이터 기술은 시뮬레이션 된 가상환경에서 이러한 훈련을 가능케 하며, 훈련 목적 달성을 위해 적절히 선정된 휴먼 인터페이스 장치 및 이를 시뮬레이터와 통합하기 위한 모듈의 개발이 필요하다. 본 연구에서는 간단한 안전 대응 훈련을 제공할 수 있도록 임무를 분류하고 이에 적합한 휴먼 인터페이스의 설계과정과 시스템 연동에 관한 초기 연구를 기술하였다.

Development of Taekwondo Trainer System for Improvement of Training Effects (훈련효과 향상을 위한 태권도 트레이너 시스템의 개발)

  • Song, Y.R.;Lee, S.M.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.4 no.1
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    • pp.43-51
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    • 2010
  • In this paper, we developed a digital Taekwondo trainer system based on the electronic protector was authorized by the World Taekwondo Federation for the improvement of user's training effects and athletic performances. Our system consists of E-Kick Bag with sensors for sensing hits, taekwondo trainer program and receiver for interconnection of E-kick Bag to program. Taekwondo trainer system also has an advantage to improve training effects and athletic performances such as hit-accuracy and reaction velocity by appointing a hitting target for users with 6 LED indicators. The taekwondo trainer program is a user interface to provide training courses such as progress training of response time and stamina, preparation training for real sparring by training scenario. It has also characteristics which are to strengthen and supplement user's pros and cons by analyzing hitting intensity and accuracy from training. In this paper, we implemented a test targeting eight taekwondo players on the playing list include a member of the Korea national team and conducted a survey in order to evaluate the utility of our system.