• Title/Summary/Keyword: 환경 인지

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Design and Implementation of Web-based SWOT Analysis Supporting Tool (사례DB 기반의 SWOT 분석 지원도구 설계 및 구현)

  • Hwang, JeeNa;Kim, Ji-Hui;Lim, Jung Sun;Seo, Ju Hwan;Kim, You-Eil;Lee, Yun-Hee
    • Proceedings of the Korea Contents Association Conference
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    • 2016.05a
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    • pp.279-280
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    • 2016
  • 기업 내부 및 외부 환경 요인 분석을 통한 올바른 비즈니스 전략 수립은 기업의 최상의 결과 창출로 이어질 수 있다. 때문에 SWOT(Strength, Weakness, Opportunity, Threat) 분석을 통해 기업 내부의 강점요인과 약점요인을 인지하고, 기업 외부의 기회요인과 위협요인을 정확하게 분석하는 과정은 매우 중요하다. 그러나 많은 기업들이 그들의 상대적인 강점요인과 약점요인, 기회요인과 위협요인에 대해 정확하게 판단하지 못하는 경우가 많다. 본 연구는 기업이 환경분석 과정에서 보편적으로 활용하는 분석모델 중 하나인 SWOT 분석을 지원하는 도구를 설계 및 구현한 것으로, 각 분야의 전문가들이 작성한 SWOT 분석 결과를 바탕으로 SWOT 분석 사례 DB를 만들어 사용자가 데이터베이스에 저장되어있는 각각의 환경요소를 조회하여 기업에 적합한 환경요소들을 선택, 수정, 추가하게 함으로써 SWOT 분석 시에 기업들이 고려해야하는 내부 및 외부 환경 요인에 대한 정보를 제공하고자 한다. 이를 통해 기업들이 자신의 내부 역량에 대해 보다 정확하게 인지하고, 외부 환경 변화에 대한 고찰을 도울 수 있을 것으로 사료된다.

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Analysis for Impact Perceived Neighborhood Environmental Factors on Resident's Satisfaction of Bicycle Use (인지된 근린환경요인이 지역주민들의 자전거이용만족도에 미치는 영향 -상주시를 대상으로)

  • Won, Dong-Hyuk;Lee, Kyung-Hwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.10
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    • pp.4877-4883
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    • 2012
  • As a basic research for revitalization of cycling that is emerging as a means of green transportation, this study aims to analyze the impact of neighbourhood environmental factor perceived by the local residents on cycling satisfaction as the concern for energy and environmental issues is increasing. For this, a survey was conducted through a questionnaire to the residents in Sangju-si and the impact of the perceived neighbourhood environmental factor to cycling satisfaction with ordered logit model was analyzed. The result showed that the factors such as quality of bicycle lane, quality of bicycle conveniences, accessibility of major conveniences, safety of cycling and amenity of street made a significant impact on cycling satisfaction. Based on such result, this study suggested the considerations to be made in designing a cycling environment.

Ontology Based User-centric Service Environment for Context Aware IoT Services (상황인지 IoT 서비스 제공을 위한 온톨로지 기반 사용자 친화적 서비스 환경)

  • Choi, Hoan-Suk;Lee, Jun-Young;Yang, Na-Ri;Rhee, Woo-Seop
    • The Journal of the Korea Contents Association
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    • v.14 no.7
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    • pp.29-44
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    • 2014
  • To provide context aware service, certain phenomena and situation information of the user should be detecting and monitoring using sensors. But, the sensor data has heterogeneity about system, syntax, structure, and semantics. So, it is difficult to apply to various services. To solve this issue, we should remove these heterogeneities and convert to context information that is easy to provide context aware services. Also, the existing context aware service mash-up environment require relevant sensor type, criteria of context, programing ability to define the service situation. So, it is difficult to create service for a non-technical user. Therefore, we propose ontology based user-centric service environment to provide context aware IoT services. It provide context awareness and user-desired services using data that acquired via IoT paradigm. The proposed environment consist of the ontology based semantic sensor data processing and the user-centric service environment. It provide convert the object data to the context information and service mash-up process to create user service in easy way.

The Design and Development of a Web-based Learning Environment for Problem-Solving Applying Cognitive Apprenticeship (인지적 도제 방법을 적용한 웹 기반 문제해결학습 환경 설계 및 구현)

  • Lee, Cheol-Hee;Jo, Miheon
    • The Journal of Korean Association of Computer Education
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    • v.8 no.5
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    • pp.85-95
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    • 2005
  • In the information and knowledge-based society, problem-solving ability to utilize information and to cope with various problem situations is considered to be much more important than simply memorized knowledge. On the basis of such needs of the current society, various studies were conducted focusing on the merits of e-learning to create learning environments that can help students acquire basic knowledge and develop problem-solving abilities. This study attempted to design and develop a web-based learning environment for problem-solving applying cognitive apprenticeship that can help students develop their thinking skills and problem-solving strategies. The results of this study can be utilized as a method to connect traditional classrooms to e-Learning.

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In-Store's Servicescapes and Consumer's Responses in Restaurant (레스토랑 내부 서비스환경과 소비자반응)

  • Choi, Chul-Jae
    • The Journal of the Korea Contents Association
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    • v.17 no.6
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    • pp.452-469
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    • 2017
  • The purpose of this study is to examine consumer's cognitive, affective and behavioral responses to in-store's servicescapes in restaurant by confirming the effect of service environment factors such as ambient, layout, interior and auditory on perceived service quality and image as cognitive responses, and the effect of perceived service quality and image on affective satisfaction as affective response, and the effect of affective satisfaction on repurchase intention as a behavioral responses. To this end, the research hypothesis was verified by structural equation model analysis using SPSS 21.0 and AMOS 20.0 statistical packages. The results of study are as follows. First, ambient environment, interior environment and auditory environment had significant influence on perceived service quality, but interior environment had no effect. Second, ambient environment and layout environment had a significant influence on the image, while the interior environment and auditory environment had no effect. Third, perceived service quality had a significant effect on emotional satisfaction, but had no effect on image and repurchase intention. Finally, image had a significant effect on emotional satisfaction and repurchase intention. Therefore, the marketing manager of the restaurant will need to plan and implement a service marketing strategy that will increase consumers' visit by enhance the perceived service quality level by improving ambient environment, layout environment and auditory environment, and increase image by improving ambient environment and layout environment.

Effects of Cognitive Resource on the Purchase Intention of Scarcity Products: the Moderating Effect of Need for Cognitive Closure (소비자의 인지적 자원이 한정 제품 구매의도에 미치는 영향: 인지적 종결욕구의 조절효과)

  • MinJeong Kim;HyongJae Rhee
    • Journal of Service Research and Studies
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    • v.12 no.4
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    • pp.125-138
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    • 2022
  • This study has examined the effect of cognitive resource on purchase intention of scarcity products according to the level of need for cognitive closure. In order to find out the effect on purchase intention for products that are presented a shopping environment is supposed, where various timing of consumer promotion reward exist, and where consumers can easily access and experience a lot of cognitive changes. the effect of how these two influences are adjusted according to the level of need for cognitive closure (NFCC). The study divide into two experiments. Research analyzes the behavioral differences of consumers for scarcity message products according to cognitive resource level with a moderating effect of NFCC. As a result of the study, Research according to the level of cognitive resource, when applied scarcity message product showed a negative effect of the cognitive resource (self-regulating resource) depletion level on the purchase intention of high-involvement product with scarcity message (Hypothesis 1). Consumers' purchase intention for limited products was higher at the non-depleted level than at the cognitive resource depletion level, and this difference was found statistically significant. Next, as a result of examining the difference according to the level of NFCC, the difference in the influence of cognitive resource level on purchase intention of scarcity products was found to be statistically significant where the NFCC was low (Hypothesis 2).

Interpretive Approaches to the Characteristics of Neighborhood Environment Using Qualitative GIS of the Elderly's Outdoor Activities - Focused on the Musugol, a Low-Income Elderly Concentrated Area in Seoul - (노인층 옥외활동의 질적 GIS를 활용한 근린환경 특성의 해석 - 서울시 저소득 노인밀집지역 무수골을 대상으로 -)

  • Yun, Ye-Hwa;Sung, Jong-Sang
    • Journal of the Korean Institute of Landscape Architecture
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    • v.50 no.3
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    • pp.1-18
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    • 2022
  • Prior studies have shown positive effects of outdoor activities on the elderly's physical, mental and social health. 'Active aging' and 'age-friendly' neighborhood can be created by modifying the experiences and perceptions of the outdoor environment. This study aims to investigate the outdoor activities of the elderly living in a low-income elderly concentrated area and their perception of the neighborhood environment. We also explored the context of interactions between the facilitators and inhibitors of outdoor activities on the basis of temporal, spatial, and social conditions. We used a mixed method approach by collecting two different types of qualitative GIS data : observation maps of the main places and individual cognitive maps with in-depth interviews. The observational map analysis indicated that the preferred places and activity patterns differ by age, gender, and size of the group. The cognitive map and interviews demonstrated that the elderly's activity goals and perception of the landscape differ by places such as forests, parks, streams, open-spaces, vegetable gardens, and alleys. The elderly's desire for outdoor activities can be better fulfilled when their front doors and alleys are well-connected to an open-sight pleasant space. Familiarity is an important factor for the elderly, therefore it is important to remove the psychological and physical barriers by increasing the legibility and accessibility of places. In addition, social interactions and conflicts can have a significant influence on the elderly's occupation of space in the neighborhood environment.

Intelligent System Design for Knowledge Representation and Interpretation of Human Cognition (인간 인지 지식의 표현과 해석을 위한 지능형 시스템 설계 방법)

  • Joo, Young-Do
    • Journal of Korea Society of Industrial Information Systems
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    • v.16 no.3
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    • pp.11-21
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    • 2011
  • The development of computer-based modeling system has allowed the operationalization of cognitive science issues. Human cognition has become one of most interesting research subjects in artificial intelligence to emulate human mentality and behavior. This paper introduces a methodology well-suited for designing the intelligent system of human cognition. The research investigates how to elicit and represent cognitive knowledge obtained from individual city-dwellers through the application of fuzzy relational theory to personal construct theory. Crucial to this research is to implement formally and process interpretatively the psychological cognition of urbanites who interact with their environment in order to offer useful advice on urban problem. What is needed is a techniques to analyze cognitive structures which are embodiments of this perceptive knowledge for human being.

A Study on Relationships Between Nutritional Status and Psychological Functionings of Elementary School Children in Seoul (영양상태와 인지 및 인성 기능과의 상관성에 관한 연구-국민학교 아동을 대상으로-)

  • 이기열
    • Journal of Nutrition and Health
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    • v.19 no.4
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    • pp.233-245
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    • 1986
  • The relationships between nutritional status and psychological functionings in elementart school children were studied using dietary survey, physical and biochemical examinations and psychological measures of both cognitive and personality traits. The results obtained are as follows: (1) Performance of Y school (higher economic class) children on the tests of cognitive functionings, was generally higher than that of B school(lower economic class) children. The means of all anthropornetric measurements were also higher in Y than B school children. (2) Nutrient intakes were found to be positvely correlated with the psychological funtionings of the children to the varing degrees depending on the variables tested. However, the correlations between the physical measures and psychological functionings were low. (3) Most nutrient variables showed positive correlations with body size. (4) The functionings of both cognitive and personality traits are of utmost importance reflecting the positive effects of balanced diet on behavior.

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Cognitive Training Protocol Design and System Implementation using AR (증강현실을 이용한 인지훈련 프로토콜 설계 및 시스템 구현)

  • Cheol-Seung, Lee;Kuk-Se, Kim
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.6
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    • pp.1207-1212
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    • 2022
  • Realistic media, the next-generation media technology in the era of the 4th industrial revolution, is becoming an issue as a technology to experience through an environment that optimizes user experience, especially! It is rapidly developing into the health and healthcare convergence and complex fields. Realistic media technologies and services are being adopted to solve the problems of the increase in chronic diseases due to the increase in the elderly population and the lack of infrastructure and professional manpower in the fields of cognitive training and rehabilitation. Therefore, in this study, a cognitive training system was designed and implemented for the purpose of improving cognitive ability and daily life activity in subjects with mild cognitive impairment (MCI) who require cognitive rehabilitation. In the future, an integrated service platform with interactive communication and immediate feedback as an intelligent cognitive rehabilitation integrated platform based on AI and BigData is left as a research project.