• Title/Summary/Keyword: 화소매칭

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Fast Variable-size Block Matching Algorithm for Motion Estimation Based on Bit-patterns (비트패턴 기반 움직임 추정을 위한 고속의 가변 블록 정합 알고리즘)

  • Kwon, Heak-Bong;Song, Young-Jun
    • The Journal of the Korea Contents Association
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    • v.3 no.2
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    • pp.11-18
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    • 2003
  • In this paper, we propose a fast variable block matching algorithm for motion estimation based on bit-patterns. Motion estimation in the proposed algorithm is peformed after the representation of image sequence is transformed 8-bit pixel values into 1-bit ones by the mean pixel value of search block, which brings a short searching time by reducing the computational complexity. Moreover, adaptive searching methods according to the motion information of the block make the procedure of motion estimation efficient by eliminating unnecessary searching processes of low motion block and deepening a searching procedure in high motion block. Experimental results show that the proposed algorithm provides bettor performance - average 0.5dB PSNR improvement and about 99% savings in the number of operations - than full search Hock matching algorithm with a fixed block size.

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Normalization of Face Images Subject to Directional Illumination using Linear Model (선형모델을 이용한 방향성 조명하의 얼굴영상 정규화)

  • 고재필;김은주;변혜란
    • Journal of KIISE:Software and Applications
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    • v.31 no.1
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    • pp.54-60
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    • 2004
  • Face recognition is one of the problems to be solved by appearance based matching technique. However, the appearance of face image is very sensitive to variation in illumination. One of the easiest ways for better performance is to collect more training samples acquired under variable lightings but it is not practical in real world. ]:n object recognition, it is desirable to focus on feature extraction or normalization technique rather than focus on classifier. This paper presents a simple approach to normalization of faces subject to directional illumination. This is one of the significant issues that cause error in the face recognition process. The proposed method, ICR(illumination Compensation based on Multiple Linear Regression), is to find the plane that best fits the intensity distribution of the face image using the multiple linear regression, then use this plane to normalize the face image. The advantages of our method are simple and practical. The planar approximation of a face image is mathematically defined by the simple linear model. We provide experimental results to demonstrate the performance of the proposed ICR method on public face databases and our database. The experimental results show a significant improvement of the recognition accuracy.

Improved Binarization and Removal of Noises for Effective Extraction of Characters in Color Images (컬러 영상에서 효율적 문자 추출을 위한 개선된 2치화 및 잡음 저거)

  • 이은주;정장호
    • Journal of Information Technology Application
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    • v.3 no.2
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    • pp.133-147
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    • 2001
  • This paper proposed a new algorithm for binarization and removal of noises in color images with characters and pictures. Binarization was performed by threshold which had computed with color-relationship relative to the number of pixel in background and character candidates and pre-threshold for dividing of background and character candidates in input images. The pre-threshold has been computed by the histogram of R, G, B In respect of the images, while background and character candidates of input images are divided by the above pre-threshold. As it is possible that threshold can be dynamically decided by the quantity of the noises, and the character images are maintained and the noises are removed to the maximum. And, in this study, we made the noise pattern table as a result of analysis in noise pattern included in the various color images aiming at removal of the noises from the Images. Noises included in the images can figure out Distribution by way of the noise pattern table and pattern matching itself. And then this Distribution classified difficulty of noises included in the images into the three categories. As removal of noises in the images is processed through different procedure according to the its classified difficulties, time required for process was reduced and efficiency of noise removal was improved. As a result of recognition experiments in respect of extracted characters in color images by way of the proposed algorithm, we conformed that the proposed algorithm is useful in a sense that it obtained the recognition rate in general documents without colors and pictures to the same level.

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Statistical Analysis of Projection-Based Face Recognition Algorithms (투사에 기초한 얼굴 인식 알고리즘들의 통계적 분석)

  • 문현준;백순화;전병민
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.5A
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    • pp.717-725
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    • 2000
  • Within the last several years, there has been a large number of algorithms developed for face recognition. The majority of these algorithms have been view- and projection-based algorithms. Our definition of projection is not restricted to projecting the image onto an orthogonal basis the definition is expansive and includes a general class of linear transformation of the image pixel values. The class includes correlation, principal component analysis, clustering, gray scale projection, and matching pursuit filters. In this paper, we perform a detailed analysis of this class of algorithms by evaluating them on the FERET database of facial images. In our experiments, a projection-based algorithms consists of three steps. The first step is done off-line and determines the new basis for the images. The bases is either set by the algorithm designer or is learned from a training set. The last two steps are on-line and perform the recognition. The second step projects an image onto the new basis and the third step recognizes a face in an with a nearest neighbor classifier. The classification is performed in the projection space. Most evaluation methods report algorithm performance on a single gallery. This does not fully capture algorithm performance. In our study, we construct set of independent galleries. This allows us to see how individual algorithm performance varies over different galleries. In addition, we report on the relative performance of the algorithms over the different galleries.

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