• Title/Summary/Keyword: 협동설계

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Design and implementation of an internship-based project system (인턴쉽 기반 프로젝트 시스템의 설계 및 구현)

  • Kim, Jong-Eom
    • Journal of the Korea Computer Industry Society
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    • v.5 no.9
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    • pp.903-910
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    • 2004
  • From the learner competency-based education, the necessity of the learner-oriented education and the mutual cooperation among the leamers has been increased. An internship-based education system will achieve a progressive development in understanding and the competency for the job to be performed by the mutual interactions between the leamers and between the learners and the lecturer. This paper presents the project-based learning system in order to facilitate and achieve the goals of the industrial business processing system implementations in the ongoing popular Internet environments. In the proposed internship-based system, the lecturer presents a problem to be solved and leads the education as a supervisor.

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Implementation of Virtual Architectural Engineering and Design of Real-time State Server for Internet Virtual Collaboration (가상건축엔지니어링의 구현과 인터넷 가상협동작업을 위한 실시간 상태서버의 설계)

  • 고동일;이범렬;김종성;오원근
    • Proceedings of the IEEK Conference
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    • 2000.11c
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    • pp.169-172
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    • 2000
  • Recently, the advent of World-Wide-Web(WWW) and the explosive popularity of the Internet gave birth to collaborative applications which were enabled by computers and networks as their primary media. And the progress of 3D computer graphics enabled collaborative application with 3D virtual environments or distributed virtual environments. In this paper, we explain our implementation of Share collaboration engine and Virtual Architectural Engineering 2000 (VAE2000) system which is our pilot application implemented with Share collaboration engine. And we explain problems presented by our experiments with VAE2000 system. For those problems, we design our new middle-ware system, SHINE(SHared INternet Environment). The SHINE proposes new concepts and approaches for collaboration with 3D objects in a virtual world.

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Design and Implementation of Concurrent Merge System Using Tile-based Digital Maps (타일-기반 수치지도를 이용한 동시 합병 처리기 설계 및 구현)

  • Lee, Sang-Hyun;Kim, Dong-Hyun;Hong, Bong-Hee
    • Journal of Korea Spatial Information System Society
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    • v.2 no.1 s.3
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    • pp.17-27
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    • 2000
  • To build a spatial database from digital maps, it is necessary to rebuild a seamless-map with discrete tile-based digital maps. The sequential merge methods have the disadvantage of degenerating concurrency. In this paper, we consider the implementation of the system based on modified 2PC protocol to retain the concurrent merge. As the engineers share the merge through the system, they can concurrently proceed to merge by negotiation.

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Performance Verification of IGCT GDU Power Supply System(HFI) for 100MVA STATCOM (100MVA STATCOM IGCT GDU 전원공급장치(HFI) 실증)

  • Han, Young-Seong;Chung, Chung-Choo;Choi, Jong-Yun;Park, Yong-Hee;Suh, In-Young;Yoo, Hyun-Ho;Kim, Dae-Hee
    • Proceedings of the KIEE Conference
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    • 2008.07a
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    • pp.367-368
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    • 2008
  • 한전 전력연구원이 주관하고 (주)효성이 참여하는 협동연구과제로 100MVA STATCOM(Static Compensator)개발이 수행 중에 있다. 100MVA STATCOM의 반도체 스위칭 소자로는 IGCT(Integrated Gate Commutated Thyristor)를 사용하고 있으며 IGCT GDU(Gate Deive Unit)의 전원공급용으로 HFI(High Frequency Inverter)를 사용한다. 본 논문에서는 설계 및 제작된 HFI를 실제 인버터 IGCT GDU전원 공급용으로 적용하여 확인한 성능에 대하여 기술하고 있다.

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A Study on the Multidisciplinary Design Optimization Using Collaborative Optimization Approach (협동 최적화 접근 방법에 의한 타분야 최적 설계에 관한 연구)

  • 노명일;이규열
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.3
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    • pp.263-275
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    • 2000
  • Multidisciplinary design optimization(MDO) can yield optimal design considering all the disciplinary requirements concurrently. A method to implement the collaborative optimization(CO) approach, one of the MDO methodologies, is developed using a pre-compiler “EzpreCompiler”, a design optimization library “EzOptimizer”, and a common object request broker architecture(CORBA) in distributed computing environment. The CO approach is applied to a mathematical example to show its applicability and equivalence to standard optimization(SO) formulation. In a realistic engineering problem such as optimal design of a two-member hub frame, optimal design of a speed reducer and initial design of a bulk carrier, the CO yields better results than the SO. Furthermore, the CO allows the distributed processing using the CORBA, which leads to reduction of overall computation time.

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A Study on the Design and Implementation of Web Based Collaborative Learning Systems for Improving Interactivity among Learners (e러닝환경에서 학습자간 상호작용활동 증진을 위한 웹기반 협동학습시스템의 설계 및 구현에 관한 연구)

  • Lee, Dong-Hoon;Lee, Sang-Kon;Lee, Ji-Yeon
    • Journal of Information Technology Services
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    • v.6 no.3
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    • pp.195-207
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    • 2007
  • This study describes the design and implementation of web based collaborative learning system to improve interactivity among learners. Based on suggestions from previous studies, the system is composed of three main parts : the community module, the learning module, and the administrative module. The study participants were 254 university students from two different institutions. They were divided into 43 groups and asked to complete an online TOEIC preparation module using the learning system over 4 weeks. Survey data were collected at three points from each participant-before and 3 weeks after the beginning of the online module and at the completion of the module. The result indicates that the usage of this system is positively related to the learners' collaborative learning activities, the level of sense of community, and learner satisfaction both at the individual and group levels.

A Study on a Negotiation Protocol for Conflict Resolution in BDI Agents System (BDI 에이전트 시스템에서 충돌해결을 위한 협상 프로토콜의 연구)

  • 이명진;장창수;오재광;김진상
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04b
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    • pp.325-327
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    • 2001
  • 멀티에이전트 시스템(MAS: Multi-Agent System)에서 에이전트는 각자의 목표 달성을 위해 주위 에이전트들과 상호작용하여 목표의 충돌이 없는 일치 상황에 도달하도록 설계될 필요가 있다. 이러한 상호작용은 MAS에서의 협동, 공조, 그리고 협상 등의 분양에 필수적인 요소이다. 본 연구에서는 MAS에서 믿음(Belief), 소망(Desire), 그리고 의도(Intention)를 에이전트 구조의 핵심 요소로 가정하고, FIPA Agent Communication Language(ACL) 사양과 interaction 프로토콜의 변형에 기초하여 BDI 에이전트를 위한 협상 프로토콜을 소개한다. 또한 Java와 Prolog를 결합시킨 InterProlog 프로그래밍 언어로 목표 충돌을 일으키는 BDI 에이전트들을 생성하고 에이전트들이 협상 프로토콜을 사용하여 협상하는 과정을 시험적으로 구현한다.

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Dynamic Agents Invocation in Heterogeneous Multi-Agent Environments (이형질의 다중 에이전트 환경에서의 에이전트 동적 구동 기법)

  • 강지훈;강기영;최중민
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10c
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    • pp.114-116
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    • 1998
  • 최근 다중 에이전트에 대한 연구가 활발히 진행되고 있다. 특히 이질적이고 분산된 컴퓨팅 환경에 효율적이며 적응성이 향상된 여러 가지 형태의 다중 에이전트가 개발되고 있다. 하지만 아직 이질적인 에이전트의 동적구동을 통한 효율 향상과 유연성에 대한 연구는 초보단계이다. 본 논문에서는 자바로 된 다중 에이전트 기반 구조에서 서로 각기 다른 컴퓨터 언어로 만들어진 에이전트가 분산된 환경에서 상호 협력을 통해 작업을 수행하기 위해서 사용자나 다른 에이전트의 요청으로 동적으로 수행될 수 있는 기술을 설계하고 구현하였다. 또한 서로 다른 에이전트간의 협력을 가능하게 하는 통신기능을 다중 에이전트 기반기술에 적용함으로써 사용자의 요구에 더욱더 능동적으로 대처하고, 다양한 환경 변화에 강한 적응성과 개선된 협동능력을 제공하도록 구현하였다.

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Relationships among Individuality-Relatedness, Cognitive Flexibility, and Team Creativity in Engineering Design (개별성-관계성 및 인지적 유연성과 팀 창의성의 관계: 설계 관련 교과목의 협동학습 사례를 중심으로)

  • Ahn, Jeongho;Lim, Jeeyoung
    • Journal of Engineering Education Research
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    • v.16 no.4
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    • pp.3-8
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    • 2013
  • This study was conducted to investigate the relationships among team individuality-relatedness, cognitive flexibility and team creativity. A total of 313 engineering college students who organized 64 teams were assessed on individuality-relatedness scale, cognitive flexibility scale, and team creativity. Relatedness and cognitive flexibility had significant main effects on team creativity. There was a significant interaction between individuality and cognitive flexibility to explain team creativity beyond individuality alone. Finally, limitations of this study and suggestions for future studies were discussed.

Optimum Life-Cycle Cost Design of Steel Box Girder Bridges Using Collaborative Optimization (협동 최적화 방법을 이용한 강상자형교의 생애주기비용 최적설계)

  • 조효남;민대홍;권우성
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2001.10a
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    • pp.201-210
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    • 2001
  • In this study, large-scale distributed design approach for a life cycle cost (LCC) optimization of steel box girder bridges was implemented. A collaborative optimization approach is one of the multidisciplinary design optimization approaches and it has been proven to be best suited for distributed design environment. The problem of optimum LCC design of steel box girder bridges is formulated as that of minimization of the expected total LCC that consists of initial cost maintenance cost expected retrofit costs for strength, deflection and crack. To discuss the possibility of the application for the collaborative optimization of steel box girder bridges, the results of this algorithm are compared with those of single level algorithm. From the numerical investigations, the collaborative optimization approach proposed in this study may be expected to be new concepts and design methodologies associated with the LCC approach.

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