• Title/Summary/Keyword: 해상 메쉬 네트워크

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The Path Loss Estimation Model over the sea at 2.4 GHz Wireleless Network (해상 무선통신 네트워크에서 2.4 GHz 대역의 해수면 경로손실 예측 모델 연구)

  • Yang, Seung-Chur;Byun, Seung-Kyu;Lee, Sung-Ho;Kim, Jong-Deok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.601-602
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    • 2013
  • 경로손실 예측 모델은 무선 네트워크 설계를 위한 기본 척도이며, 적용 환경과 적용 시스템에 영향을 받는 특징이 있다. 대부분의 기존 연구는 도심, 교외와 같은 육상 환경을 기반으로 한다. 일반적으로 해수면 경로 손실은 전파의 잦은 굴절로 인해 지표면 보다 크며, 주파수에 비례한 경로손실이 있다고 알려져 있다. 하지만 해상 환경의 관련 연구는 자유공간에 적용하기 때문에 예측 모델의 정확성을 낮춘다. 본 논문은 해상 무선통신 서비스를 위한 2.4 GHz 대역의 해수면 경로손실 예측 모델을 제안한다. 이를 위해 육상과 해상에서 각각 수신신호 세기를 측정하고, 다양한 예측 모델과 비교 분석하여 실용성과 정확성을 입증한다.

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A Design of Maritime Information Network System Based on Mesh Network (Mesh Network 기반의 해상 정보 네트워크 시스템 설계)

  • Seo, Ki-Yeol;Oh, Se-Woong;Choi, Deuk-Jae;Park, Sang-Hyun;Suh, Sang-Hyun
    • Journal of Navigation and Port Research
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    • v.31 no.6
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    • pp.497-502
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    • 2007
  • The important purposes of research in ship operation are to ensure safe navigation, high efficiency of transportation, high accuracy, and security. IMO, develops a broad strategy for incorporating the use of new technologies in a structured way to ensure that their use is compliant with the various electronic navigational and communication technologies and services that are already available. As a base research for E-Navigation, therefore, this paper proposes a maritime information network based on Mesh Network that is one of the maritime broadband solutions. Firstly, this paper analyzes an international port network system and the requirements of port network for E-Navigation. Finally, it designs the maritime information network system based on Mesh Network and shows its validity for E-Navigation.

SHVC-based Texture Map Coding for Scalable Dynamic Mesh Compression (스케일러블 동적 메쉬 압축을 위한 SHVC 기반 텍스처 맵 부호화 방법)

  • Naseong Kwon;Joohyung Byeon;Hansol Choi;Donggyu Sim
    • Journal of Broadcast Engineering
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    • v.28 no.3
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    • pp.314-328
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    • 2023
  • In this paper, we propose a texture map compression method based on the hierarchical coding method of SHVC to support the scalability function of dynamic mesh compression. The proposed method effectively eliminates the redundancy of multiple-resolution texture maps by downsampling a high-resolution texture map to generate multiple-resolution texture maps and encoding them with SHVC. The dynamic mesh decoder supports the scalability of mesh data by decoding a texture map having an appropriate resolution according to receiver performance and network environment. To evaluate the performance of the proposed method, the proposed method is applied to V-DMC (Video-based Dynamic Mesh Coding) reference software, TMMv1.0, and the performance of the scalable encoder/decoder proposed in this paper and TMMv1.0-based simulcast method is compared. As a result of experiments, the proposed method effectively improves in performance the average of -7.7% and -5.7% in terms of point cloud-based BD-rate (Luma PSNR) in AI and LD conditions compared to the simulcast method, confirming that it is possible to effectively support the texture map scalability of dynamic mesh data through the proposed method.