• Title/Summary/Keyword: 학습 몰입감

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Effect of Science Learning Motivation and Science Self-Efficacy on the Science Learning Flow of Preservice Elementary Teachers (초등예비교사의 과학 학습동기, 과학적 자기효능감이 과학 학습몰입에 미치는 영향)

  • Lee, Hyeong-cheol
    • Journal of Korean Elementary Science Education
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    • v.41 no.1
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    • pp.162-172
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    • 2022
  • This study aimed to investigate the effects of science learning motivation and science self-efficacy on the science learning flow of preservice elementary teachers. The study recruited 77 preservice elementary teachers during their sophomore year from the B university of education. Descriptive statistics, correlation coefficient, and multiple regression were used for data analysis. The results were as follows: science learning motivation and science self-efficacy exerted a significant positive correlation with and a statistically significant effect on science learning flow. Satisfaction was the main influential subelement of science learning motivation. For science self-efficacy, the main influential subelements were emotional stability and language encouragement. Moreover, it was deduced that self-efficacy exerted a greater effect on science learning flow than science learning motivation.

The Sutability of VR Artwork as an Immersive Learning Tool (몰입적 학습 도구로서의 VR 예술작품의 적합성)

  • Rhee, Boa;Kim, Jusub
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2016.01a
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    • pp.223-226
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    • 2016
  • 본 논문은 최근 출시된 반 고흐 VR 예술작품의 2D 및 3D 콘텐츠에 대한 경험을 분석했다. 두 가지의 콘텐츠에서 쾌락적 특성이 강하게 나타났으며, 원작의 재생산된 작품으로서가 아니라 새로운 창작물로 인지되었다. 콘텐츠의 일반적 특성과 마찬가지로, 몰입감의 경우에도 2D 보다는 3D 콘텐츠에 대한 평가가 더욱 긍정적으로 이루어졌으며, 두 가지의 콘텐츠에서 가장 높게 평가된 몰입감 요인은 주의집중력으로 제시되었다. 특히 3D 콘텐츠의 경우, 다감각적 촉진은 가상공간에서의 현존감(presence)과 관련된 육체적 움직임에 대한 역동성에 영향을 미쳤으며, 원작에 대한 현존감은 가상공간에서의 현존감과 몰입감으로 대체되었다. 3D 기반의 콘텐츠는 학습에 대한 내재적 동기부여를 비롯, 그룹 토의의 활성화, 예술작품 및 작가에 대한 관심 증가 등의 몰입형 학습 도구로서의 효용성이 유의미하게 나타났다. 비록 2D 및 3D 콘텐츠의 몰입학습을 위한 도구로서의 적합성이 예술작품에 대한 감상 및 해석도구로서의 적합성보다 높게 제시되기는 했지만, 예술작품의 진정성과 아우라라는 관점에서 보면 '회화적 동일성'은 존재했지만 콘텐츠의 재창조적 특성으로 인해 '미학적 동일성'은 보장되지 못했다. 이러한 현상은 VR 예술작품의 콘텐츠 제작 목적의 상이함 뿐만 아니라 기술적 정교함 및 예술적 전문성 결여에 기인한다.

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구조방정식을 이용한 사이버 가정학습 몰입 모형에 관한 연구

  • Baek, Hyeon-Gi;Ha, Tae-Hyeon
    • 한국디지털정책학회:학술대회논문집
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    • 2007.06a
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    • pp.361-375
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    • 2007
  • 본 논문은 국내 사이버가정학습에서의 학습자 몰입을 형성하는 조건과 몰입, 그리고 학습 성과에 대한 영향간의 관계에 대하여 연구하였다. 이러한 탐구를 위해 Csikszentmihalyi(1990)의 몰입이론(flow theory)을 이론적 기반으로 삼았으며, 컴퓨터 매개 환경(Computer-Mediated Environment)에서의 학습활동에 참여하고 있는 사이버가정학습 수강자 310명으로부터 자료를 얻어 실증적 연구를 수행하였다. 사이버가정학습 학습자의 몰입은 '즐거움', '원격현존감', '주의집중', '관여', '시간왜곡'의 5가지 하위구인으로 정의하였고, 몰입 선행 조건은 학습에 필요한 '기술'과 과제수행의 '도전' 정도에 대한 개인의 인지도의 차이로 정의되었다. 실증적 연구를 위해 사이버가정학습 몰입측정 도구(Cyber-class Flow Measure)를 활용하였으며, 실제 몰입도 측정 후 몰입도가 높은 학습자 집단과 낮은 학습자 집단의 특성을 비교 분석하였다. 자료 분석결과 사이버가정학습 몰입도는 학습만족도 평가에 유의미한 영향을 미침을 보여주었다.

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A Study of the Relations among English Thinking Structure, Pre-English Skill, Self-Efficacy in English, Flow and Learning Effect (e-Learning에서 영어식 사고구조, 사전 영어능력, 영어자기효능감의 몰입을 통한 학습효과)

  • Kang, Jung-Hwa
    • Journal of Digital Convergence
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    • v.8 no.4
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    • pp.165-176
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    • 2010
  • The aim of this study is to determine the relationship between variables affecting learning effect and flow experience on an e-Learning English program. There are 4 independent variables; English thinking structure, self-efficacy in English and flow. The results are as follows: Firstly, there is statistically significant positive correlation between each variable of English thinking structure, pre English skill, self-efficacy in English, flow and learning effect. Secondly, it appeared that flow was affected by all three variables of English thinking structure, pre-English skill and self-efficacy in English. Also flow experience affected learning improvement. Finally, it is verified that there is a mediating effect of flow experience on the relation of self-efficacy in English and learning effect.

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Identification of the Structural Relationship between Presence, Service Quality, Flow and Learning Satisfaction in Mobile Learning (모바일러닝에서 실재감, 서비스의 질, 학습몰입 및 학습만족도 간의 구조적 관계 규명)

  • Joo, Young-Ju;Chung, Ae-Kyung;Kang, Jeong-Jin;Jung, Bo-Kyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.4
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    • pp.169-175
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    • 2015
  • The purpose of this study is to investigate the structural relationships among teaching presence, cognitive presence, social presence, service quality, learning flow, and learners' satisfaction in mobile learning. Survey data collected by 255 learners who completed mobile-supported courses offered by an online university in South Korea were analyzed using structural equation modeling. The results suggest that cognitive presence, social presence, and service quality have direct effects on learning flow, and that cognitive presence, service quality, and learning flow have direct effects on learners' satisfaction.

The relationship analysis among subject specific interests, self-regulated learning, learning flow and self-efficacy: focused on middle school English education (교과흥미 자기조절학습 학습몰입 자기효능감 간의 상호관계분석: 중학교 영어교육을 중심으로)

  • Kim, Damsil;Lee, Seongwon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.3
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    • pp.51-59
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    • 2019
  • In the foreign language learning theory, self-regulated learning, subject interest, learning flow, and self-efficacy have been studied as major constructs. With the help of researches regarding these constructs, a research model was set up and the contents were analyzed through SEM analysis in order to grasp the influence of these constructs on each other. Through data collected from middle school students in Gyeongnam, the analysis result shows as follows. First, the subject interest has a positive influence on learning flow. Second, the subject interest has a positive influence on self-efficacy as well as self regulated learning. Third, learning flow has a positive effect on self-efficacy. Fourth, self regulated learning has a positive influence on self-efficacy. Fifth, self-regulated learning has a positive influence on learning flow. As is shown in the analysis, in case of English education, subject specific interest brings forth learning flow and enhances self-efficacy as well as self-regulated learning thus, leading to academic achievements.

The Mediating Effect of Learning Flow on Learning Engagement, and Teaching Presence in Online programming classes (온라인 프로그래밍 수업에서 자기조절능력과 학습참여, 교수실재감에 대한 학습몰입의 매개 효과)

  • Park, Ju-yeon
    • Journal of The Korean Association of Information Education
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    • v.24 no.6
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    • pp.597-606
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    • 2020
  • Recently, as students' programming classes are being conducted online, interest in factors that can lead to the success of online programming classes is also increasing. Therefore, in this study, online programming classes were conducted for specialized high school students using a web-based simulation programming tool through TinkerCad. In these online programming classes, students' self-regulation ability and learning flow were set as variables that influence both learning engagement and teaching presence, and the predictive power of each was analyzed. As a result, it was found that both self-regulation ability and learning flow were predictive variables for learning engagement and teaching presence, and that learning flow played a mediating role between self-regulation ability, learning engagement, and teaching presence. This study is meaningful in that it suggested that self-regulation ability and learning flow should be considered more meaningfully in online programming classes, and a practical strategy for this is presented.

The Effect of Learning Presence on Learning Outcomes of Remote Classification by University Students -Focusing on the medium effect of Learning Immersion- (대학생의 원격강의 학습실재감이 학습성과에 미치는 영향 -학습몰입의 매개효과를 중심으로-)

  • Lee, Young-Eun
    • Journal of Digital Convergence
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    • v.19 no.8
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    • pp.59-73
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    • 2021
  • This study purpose to empirically investigated the effects of Learning Presence perceived by university students at general universities who took Remote Classification in the first semester of 2020 on Learning Outcomes and the mediating effects of Learning Immersion. A total of 293 students were surveyed by conducting an online survey for about a month from Sep. 15, 2020, targeting college students attending general universities in Seoul and Gyeonggi-do. The results of the study are as follows: First, Learning Presence had an effect on Learning Immersion and Learning Outcomes, and Learning Immersion had an effect on Learning Outcomes. Second, Learning Immersion had a mediating effect on the relationship between Learning Presence and Learning Outcomes. This study is meaningful in that it verified the relationship between Learning Presence, Learning Outcomes, and Learning Immersion perceived by college students who took Remote Classification in COVID19 response dimension.

Convergent Influence of Self Efficacy, Academic Control and School Resilience on TOEIC Learning Flow among Health College Students (보건계열 대학생의 자기효능감, 학업통제감 및 학교적응유연성이 TOEIC 학습몰입에 미치는 융복합적인 영향)

  • Hong, Soomi;Bae, Sang-Yun
    • Journal of Digital Convergence
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    • v.16 no.12
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    • pp.373-381
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    • 2018
  • This study investigates convergent influence on TOEIC learning flow and its association with self efficacy, academic control and school resilience among health college students. Data collection was carried out using a self-administered questionnaire from May 1 to May 29, 2018 and the target was randomly selected 255 health college students in TOEIC class from college located in J city. TOEIC learning flow was positively correlated with self efficacy, academic control and school resilience. With the analysis of covariance structure, we could confirm relationship among self efficacy, academic control, school resilience and TOEIC learning flow. School resilience was more influential on TOEIC learning flow than self efficacy and academic control. The results of the study indicate that the efforts to manage these factors are required to increase TOEIC learning flow of health college students in TOEIC class. The results are expected to be used to develop TOEIC learning curriculum increasing the TOEIC learning flow among health college students in TOEIC class. In the following study, the survey about additional factors of influence on TOEIC learning flow will be needed.

The Effect of Process Oriented Guided Inquiry Learning Using Mobile Augmented Reality on Science Achievement, Science Learning Motivation, and Learning Flow in Chemical bond (화학 결합에서 모바일 증강현실을 이용한 과정기반 안내탐구학습이 과학 학업 성취도, 과학 학습 동기, 학습 몰입감에 미치는 영향)

  • Jeon, Young-Eun;Ji, Joon-Yong;Hong, Hun-Gi
    • Journal of The Korean Association For Science Education
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    • v.42 no.3
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    • pp.357-370
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    • 2022
  • In this paper, we developed an augmented reality learning tool suitable for chemical bond learning and proposed a process-oriented guided inquiry learning using mobile augmented reality (POGIL-MAR) to find out how it affects science achievement, science learning motivation and learning flow. Participants were 139 10th-grade students from a coeducational high school in Gyeonggi-do, and they were randomly assigned to the control group (TL), the treatment group 1 (POGIL), and the treatment group 2 (POGIL-MAR). They learned the concept of the chemical bond from the Integrated Science subject for four class periods. Results of two-way ANCOVA revealed that the POGIL-MAR group scored significantly higher than the other groups in a science achievement test, science learning motivation test, and learning flow test, regardless of their prior science achievement. In addition, in the case of the low-level group, the POGIL-MAR group showed a statistically significant improvement in achievement compared to the TL and POGIL groups. The MANCOVA analysis for sub-factors of science learning motivation show that the POGIL-MAR group had significantly higher scores in intrinsic motivation, career motivation, self-determination, self-efficacy, and grade motivation. In particular, the interaction effect between the teaching and learning method and the level of prior achievement was significant in the intrinsic motivation. Meanwhile, the MANCOVA analysis for sub-factors of learning flow show that the POGIL-MAR group had significantly higher scores in clear goals, unambiguous feedback, action-awareness merging, sense of control, and autotelic experience. Based on the results, educational implications for effective teaching and learning strategy using mobile augmented reality are discussed.