• Title/Summary/Keyword: 학습주의

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A Design of Automatic Words Generation Model for Wandering of Online Learner Judgement System (온라인 학습자의 주의집중 판단 시스템을 위한 단어 자동생성 모델 설계)

  • Jo, Jaechoon;Lim, Heuiseok
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.966-968
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    • 2015
  • 온라인 교육이 지속적으로 발전하면서 학습자 수도 빠르게 증가하고 있다. 동영상 콘텐츠기반의 단방향적인 지직전달 방식인 온라인 학습에서는 학습자의 주의집중 여부가 학습 효과 및 학습 전략에 있어서 중요한 요인이다. 하지만 이에 대한 연구는 미비한 실정이다. 본 논문은 온라인 교육에서 학습자의 주의집중을 판단할 수 있는 시스템의 주의집중 판단 단어 자동생성 모델을 설계하고 제안하였다. 학습자가 동영상 콘텐츠를 시청하면 시청중인 콘텐츠의 단어와 기존에 학습했던 모든 콘텐츠의 단어를 호출하여 단어별 가중치 값을 계산하고 상위 단어들을 주의집중 판단 단어 셋으로 자동 생성한다. 생성된 주의집중 판단 단어 셋은 주의집중 판단 시스템에서 적용되어 학습자들이 동영상 콘텐츠에 단어가 노출되었는지 아닌지를 판단함으로써 학습자의 주의집중 여부를 빠르게 판단할 수 있다.

Constructivism Abilities-based Instructional Design Development to Improve Learning Competencies of Underachievers (학습부진학생의 학습능력 향상을 위한 구성주의 능력기반 교수학습설계 모형 개발)

  • Choi, Yong-Hun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2011.01a
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    • pp.141-144
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    • 2011
  • 본 논문에서는 학습자들의 학습능력 향상을 위해 구성주의 능력기반 교수학습 설계 모형을 제안한다. 구성주의 능력기반 교수학습 설계 모형에서는 과거 내용 전달 위주의 교수설계와는 차별화된 방법을 적용한다. 본 모형에서는 먼저, 학습자들이 갖추어야 할 학습능력을 규명한다. 이후 규명된 학습능력을 일정 기간 이후 평가할 평가 방법을 결정한다. 학습능력과 그 능력을 평가할 수 있는 방법을 결정한 이후 실제 수업을 진행한다. 본 모형의 주요 특징은 세 가지이다. 첫째, 단순히 내용 전달 위주의 교수설계 방법이 아닌 학습자들에게 실질적인 학습능력을 형성시켜주는 교수학습설계 전략이다. 둘째, 학습자들이 형성해야 할 학습능력을 기초능력과 핵심능력으로 나누어 단계적으로 제시한다. 셋째, 학습자들의 학습능력을 향상시켜줄 수 있는 방안을 구성주의적 차원에서 제시한다.

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A study on psychology in mathematics education and constructivism (수학학습심리학과 구성주의에 대한 고찰)

  • Kim, Changil;Jeon, Youngju
    • Journal of the Korean School Mathematics Society
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    • v.25 no.3
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    • pp.243-260
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    • 2022
  • This article examines the educational background of the knowledge system in mathematics education from three perspectives-behaviorism, cognitivism, and constructivism-centered on psychology in mathematics education. First, the relationship between mathematical education and learning psychology is reviewed according to the flow of time. Second, we examine the viewpoints of objectivism and constructivism for school mathematics. Third, we look at the psychology in mathematics education and constructivism from the perspective of learning theory. Lastly, we discuss the implications of mathematics education.

A Study on the School Library as a Development Device of the Constructivism's Learning Method (구성주의 학습기법의 발전방안으로서의 학교도서관에 관한 연구)

  • Suh, Jin-Won
    • Journal of Korean Library and Information Science Society
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    • v.38 no.4
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    • pp.341-356
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    • 2007
  • I purposed to identify the relationship between the constructivism and the school library in this study. This study was done on the contexts, concepts and characters of constructivism and constructivism's learning method. And also it was done on the role of school library and media specialist, especially on the information literacy education. Finally I suggested it in this study that constructivism's learning method can be completed effectively through the school library and information literacy education.

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Verification of the Effectiveness of Attention-Concentrating Method, used in E-Learning contents (이러닝 컨텐츠에 사용된 주의집중장치의 효과성 검증)

  • Koo, Min-Kyoo;Kwon, Oh-Sung
    • 한국정보교육학회:학술대회논문집
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    • 2007.08a
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    • pp.65-70
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    • 2007
  • 이러닝 컨텐츠를 활용하여 학습자가 자기주도적으로 학습을 진행할 때, 컨텐츠에 사용된 여러가지 멀티미디어적 요소들은 학습자에게 흥미를 유발시키고 주의집중을 유지시켜주는 역할을 한다. 의지가 약하고 주의집중 가능 시간이 짧은 초등학생들의 주의를 컨텐츠에 집중시키기 위하여 다양한 장치들이 현재 사용되고 있다. 그중에서 특히 플래시 애니메이션과 스크립트를 이용하여 학습자의 학습활동을 유도하는 장치들을 주의집중장치로 정의하고 그 효과성을 검증한다.

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A Study on the Base of Learning and Teaching Theories for School Libraries (학교도서관의 교수 - 학습 이론적 기초에 관한 연구)

  • 함명식
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.13 no.2
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    • pp.197-219
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    • 2002
  • Education is an intentional change of human behaviors. This change is implemented through the learning process of humans. The principles in the learning process and its psychological mechanism are based on learning theories. The objective insight about how they are related with school libraries as a basic organization supporting school education, what they can contribute and what their research methodologies are is a base for educational and academic research of school libraries. This study at first is to investigate learning and teaching theories for school libraries based on behavioral learning theories, cognitive learning theories and constructive learning theories which are general trends for learning theories. Then it is to introduce new theory 'library-based education approach (LBEA)'as an educational base of school libraries.

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Utilizing Online Game as a effective learning material - Consideration of a Business Strategy Lecture by Utilizing Online Game, 'Goonzu', for University students as a View of Constructivism - (효과적인 구성주의 학습도구로써 온라인게임의 활용 -대학생을 대상으로 온라인게임 '군주'를 활용한 경영전략 수업의 구성주의적 고찰-)

  • Wi, Jonh-Hyun;Won, Eun-Sok
    • Journal of Korea Game Society
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    • v.6 no.4
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    • pp.25-37
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    • 2006
  • Although the constructivistic instruction is emphasized in these days, many teachers feel burden to implement their teaching based on constructivistic teaming theory. As the main reason for this, difficulty to find out effective materials which can be utilized in the constructivistic instruction can be argued. According to recent studios, effectiveness of online games as the educational material was proven. Based on this result, the possibility for utilizing online games as effective educational materials in the constructivistic instruction was discussed in this study. For this, total process for the business strategy lecture implemented to 50 students in Chung-Ang univ. during 9 months by utilizing an online game named 'Goonzu' was reviewed by the perspective of constructivistic teaming theories. As a result of this review, it was proven that constructivistic methodologies were applied effectively in that lecture. Based on this, the possibility of utilizing online games as the effective material in the constructivistic teaming activity is discussed in this study.

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Theoretical Background of Constructivist Epistemology (구성주의 인식론의 이론적 배경)

  • Kwak, Young-Sun
    • Journal of the Korean earth science society
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    • v.22 no.5
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    • pp.427-447
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    • 2001
  • Science teachers need to understand what science is, how students learn, how to teach science effectively, and the rationale for their teaching methods. Along this line, this article discusses constructivist learning theory as an alternative to the traditional pedagogy and the origin of various versions of constructivism. Constructivism is defined and used in a variety of contexts including philosophical constructivism, constructivist research paradigm, sociological constructivism, and educational constructivism. Educational constructivism (or psychological constructivism) can be divided into three distinct versions (i.e., individual, radical, and social constructivism) depending on unique ontological and epistemological beliefs that underlie each version. Each version of educational constructivism supports different conceptions of science teaching and learning that are consistent with its specific ontological and epistemological beliefs. In this article, the main tenets of each version of educational constructivism are examined with regard to ontological beliefs, epistemological commitments, and pedagogical beliefs. In addition, two major criticisms on constructivist pedagogy as well as implications for research methods for each version are also discussed.

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Development of Mobile Application Prototype Inducing Learner's Attention (학습자의 주의집중을 유도하는 모바일 애플리케이션 프로토타입 개발)

  • Roh, Kyoung Eui;Lee, Chan Haeng;Park, Ji Su;Shon, Jin Gon
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.9
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    • pp.391-398
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    • 2022
  • As non face-to-face classes carry on discussion about learner's attention continues. To improve learning effect learner's attention is important whether non face-to-face classes or face-to-face classes. In this study a mobile application prototype inducing learner attention is developed taking account of learner emotion that is one of the factors affecting learner attention. When learner selects one of the four emotions displayed in the application, it shows the activity inducing the learner's attention related to the selected emotion. In order to evaluate the usability of the developed application, 32 middle and high school students are asked to run the application and then conduct a survey using 5 point Likert scale. The survey result indicates that there is a possibility that the developed application in this study induces learner attention as showing that the result point of 'I can pay attention' and 'I feel psychological stable' is respectively 3.56 and the result point of 'I feel useless thought disappear' is 3.6.

An online learning system for evaluating learner's activities and study level (수준별 학습과 학습 관심도를 고려한 학습평가시스템)

  • Kim, Hye-Em;Yu, Seok-Jong
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.6
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    • pp.69-76
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    • 2008
  • The biggest strength of the Internet is to enable to access information without any limitation of time and space. As the Internet and IT technologies have been developed, various kinds of teaching ways in education field such as remote lectures, video lectures, and CAI(Computer Adapted Instruction) have emerged. In terms of education, evaluation can be a basic foundation to help teach students in the next learning stage according to each student's level. In addition, it is able to give the information of students'abilities and provides proper learning programs to teach students on a case-by-case basis. The purpose of the paper is to establish evaluation system on the WWW(World Wide Web) that can reflect learning activities part of students in their evaluation scores based on the two important learning theories, Behaviorism and constructivism, which are mainly used in evaluation procedures to judge learning ability of students. This system will give information about learners, and analyze the learning interest of learners. The proposed system enables teachers to evaluate learning ability of students through various kinds of information of learners, and to execute level-based education.

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