• Title/Summary/Keyword: 픽셀 채움 규칙

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Design of Scan Conversion Processor for 3-Dimensional Mobile Graphics Application (3차원 모바일 그래픽 응용을 위한 스캔 변환 프로세서의 설계)

  • Choi, Byeong-Yoon;Ha, Chang-Soo;Salcic, Zoran
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.11
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    • pp.2107-2115
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    • 2007
  • In this paper, the scan conversion processor which converts the triangle represented by three vertices into pixel-level screen coordinates, depth coordinate, and color data is designed. The processor adopts scan-line algorithm which decomposes triangle into horizontal spans and then transforms the span into pixel data. By supporting top-left filling convention, it ensures that triangles that share an edge do not produce any dropouts or overlaps between adjacent polygons. It consists of about 21,400 gates and its maximum operating frequency is about 80 Mhz under 0.35um CMOS technology. Because its maximum pixel rate is about 80 Mpixels/sec, it can be applicable to mobile graphics application.