• Title/Summary/Keyword: 프로젝트 네트워크

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The APIs Design for the Database Management of the Network Game Using Design Patterns (디자인 패턴을 적용한 네트워크 게임의 DB 관리 APIs 설계)

  • Kim Jong-Soo;Kwon Oh-Jun;Kim Tai-Suk
    • Journal of Korea Multimedia Society
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    • v.9 no.1
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    • pp.101-108
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    • 2006
  • Developing a network game that is serviced on the internet requires a lot of work, time and manpower. Therefore, it is important to design a game in such a way so that existing design codes could be used. The database for the multi-player network game is accessed from many clients. To manage the resource effectively, it is required to design the APIs to be minimized the database access and to be dealt with the related data efficiently. For this, it is needed to apply the object-oriented design for the related software modules. In the paper, we propose the design patterns of GoF to implement the APIs thatis needed to deal with the database resource. The database design through the analysis of some game's GUI has the advantage to create the optimized schema set more quickly, because it minimize the review step and the modification step of the database design generally. In addition, we apply to the design patterns of GoF for the APIs design of the server-side database. These reduce the times of the program call between the game server and the database server. These also make easily the maintenance for the already developed APIs, and it makes easily the addition of new APIs.

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U-Bulguksa: Real-Time and Online Early Fire Detection Systems (U-불국사 : 실시간 온라인 화재조기감지시스템)

  • Joo, Jae-Hun;Yim, Jae-Geol
    • The Journal of Society for e-Business Studies
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    • v.12 no.3
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    • pp.75-93
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    • 2007
  • This paper presents real-time online early fire warning systems developed for preserving cultural properties of Bulguksa which is a world heritage designated by UNESCO. The system is based on the ubiquitous sensor network employing 900MHz and 2.4GHz bands. In this paper, we analyze requirements that should be considered in building effective management systems of cultural heritages by using wireless sensor network. Finally, we introduce the architecture, sensor and network design, and software design of the fire warning systems which is an initial version of U-Bulguksa. The current version of systems has been operating in Bukguksa for a few months. U-Bukguksa project sponsored by National Information Society Agency is ultimately aimed at developing an integrated system of U-cultural heritage management and U-tourism. The former aims to conserve and manage intangible cultural properties by providing a variety of environmental information such as erosion, crack, and gradient as well as fire which are important causes of loss and damage in real-time and online. The latter refers to the intelligent tourism information and guidance systems allowing tourists to get the personalized content on cultural heritages and help guidance with mobile devices in Bulguksa.

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An Application for Tracking the Location of Material using RFID and Wireless Network Technology (RFID와 무선네트워크 기술을 이용한 자재위치파악 방안)

  • Lee, Nam-Su;Song, Jae-Hong;Yoon, Su-Won;Chin, Sang-Yoon;Kwon, Soon-Wook;Kim, Yea-Sang
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2006.11a
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    • pp.523-528
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    • 2006
  • The management of construction materials is one of the important administration factor to perform construction projects. If it is not flexible to supply necessary materials to a workplace at a proper time, some problems such as a construction cost increase, an operation delay, a lowering of work efficiency and etc. could occur during the progress of work. Therefore, tracking the precise location of materials is important and necessary to input materials in the accurate place. Although Location sensing techniques comprise GPS, Active Badge, EasyLing and so forth, there are technical limitations to apply these techniques on construction site. Accordingly, in this paper, we propose the technically feasible method to automatically locate materials on site using recent RFID and wireless network technologies.

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A Developer Recommendation Technique Based on Topic Model and Social Network (토픽 모델과 소셜 네트워크를 이용한 개발자 추천방법)

  • Yang, Geunseok;Zhang, Tao;Lee, Byungjeong
    • Journal of KIISE:Software and Applications
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    • v.41 no.8
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    • pp.557-568
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    • 2014
  • Recently, software projects have been increasing and getting complex. Due to the large number of submitted bug reports, developers' workload increases. Generally in bug triage process, the triagers assign the bug report to fixer (developer) in order to resolve the bug. However, bug reports have been reassigned to other developers because fixers are not suitable. This is why the triagers did not correctly check and understand the bug report and decide the appropriate developers to fix the bug. This results in increase of developers' time and efforts in software maintenance. To resolve these problems, in this paper, we propose a novel method for developer recommendation based on topic model and social network. First, we build a basis of topic(s) from bug reports. Next, when a new bug report (test data set) comes, we select the most similar topic(s) and extract the participated developers from the topic(s). Finally, by applying social network, we analyze the developers' behavior (comment and commit activity) and recommend the appropriate developers. In this paper we compare our work with related studies through performance experiments on open source projects. The results show that our approach is more effective than other studies in bug triage.

A Study on the Current Practice in Eco-Industrial Development (자원 순환형 산업개발의 유형 연구)

  • Moon, Seogwoong
    • Environmental and Resource Economics Review
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    • v.12 no.2
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    • pp.347-382
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    • 2003
  • The paper presents available options that Korea can adopt in an effort to promote eco-industrial development in a near future. What is missing and the reasons why Korea is behind the other countries in the area are: 1) Lack of holistic view and the integrated approach toward economy and environment in policy implementation, 2) Lack of understanding, among entrepreneurs, of the concept of productivity per input resource, and the fact that not only labor and capital productivity but also the total productivity enhancement is vital for industry's competitive edge; There has been no driving force in the market to develop economies of system integration to turn industrial wastes to valuable input resources, 3) Unsupportive regulatory system regarding the trade of by products, and 4) Lack of financing and incentive mechanism. 5) Lack of information forum. Regulatory reform should be taken for the direction that in effect increase the price of disposal and motivate firms to seek symbiotic relationship with other firms, and facilitate trade by-product between firms. Financing and incentive mechanism should be introduced in order for the industry to find easy access to the opportunities for organizing the network to transform wastes in negative value to the value added resources. Also information network should be established to provide a market for by-product exchange and public education to improve industry's environmental performance.

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A study on academic articles of industry-academic cooperation through keyword network analysis (키워드 네트워크 분석을 통한 산학협력 학술논문 연구)

  • Kwon, Sun-hee
    • Journal of Digital Convergence
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    • v.19 no.12
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    • pp.43-50
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    • 2021
  • This paper aims to identify trends of domestic industry-academic cooperation through comparative analysis of domestic and overseas academic articles published over the past 10 years (2011-2021). To this end, keyword network analysis and topic modeling analysis were performed to identify the characteristics of the entire articles collected. As results, it turned out that domestic articles included school, employment, education, patent, and professor as a major keyword while for overseas articles, project, policy, innovation, and company were the main topics, and related keywords were found to be influential. These results suggest that domestic industry-academic cooperation would have been designed and led by universities focusing on education for employment, and need to be carried out more actively in the areas of 'research' and 'technology transfer with the government's related policies and support on establishing two-way relationships that can benefit both schools and participating companies.

Development of Science IoT Network (ScienceLoRa) using Low Power Wide Area Technologies (저전력 장거리 통신기술을 이용한 과학기술 IoT 네트워크 (ScienceLoRa) 개발)

  • Kim, Joobum;Seok, Woojin;Kwak, Jaiseung;Kim, Kiwook
    • KNOM Review
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    • v.22 no.2
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    • pp.29-38
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    • 2019
  • The rapid growth of IoT (Internet of Things) owing to the advancement and spread of technologies such as wireless networks, communication modules, sensors, smart terminals, etc. enables the development of new services in diverse public and private sectors. In particular, research on IoT technology and its applications has increased in the field of science. To establish an IoT infrastructure in this field, KREONET launched the wireless IoT network, called ScienceLoRa, based on low power wide area network (LPWAN). ScienceLoRa aims to collect a variety of data from sensors and utilize and analyze the collected data for research in a variety of scientific fields. In this article, the authors present the concept, current status, applications and future plans of ScienceLoRa.

Painters who Climbed Out the Museum and Disappeared (박물관 넘어 도망친 화가들)

  • Kim, Hyeonji;Song, Jiuhn;Yeo, Hwaseon;Kang, Je-won
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.358-360
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    • 2020
  • 본 팀은 웹캠으로 촬영한 영상에서 원하는 물체를 선택하여 텍스처를 선택한 이미지의 스타일로 변환하는 프로젝트를 수행했다. 영상을 세그멘테이션하고 원하는 물체만을 원하는 텍스처로 변환하여 최종 아웃풋을 얻는다. 제안하는 네트워크는 물체를 다양한 스타일로 바꾸는 것이 가능한데, 이 중에서 이미지에 명화의 화풍을 입히는 것을 중점으로 하여 데모를 구현했다. 빠른 속도로 네트워크를 실행하기 위해 기존 연구들에 비디오 처리의 관점을 접목했다. 여러 프레임을 묶어 옵티컬 플로우를 생성하고, 첫 번째 프레임을 인스턴스 세그멘테이션한 후 마스크를 추출했다. 이후 마스크 영역만 뽑아낸 이미지를 새로운 입력으로 하여 스타일 트랜스퍼를 거치고, 이 첫번째 프레임과 나머지 프레임들의 옵티컬 플로우로 나머지 프레임들의 세그멘테이션과 스타일 트랜스퍼를 예측하여 다시 비디오 프레임으로 만들어 주었다. 본 알고리즘은 옵티컬 플로우 설정으로 네트워크의 계산량을 줄이며 속도를 개선했다. 빠른 데이터 처리로 사용자가 원하는 물체의 텍스쳐가 바뀔 수 있게 되었고, 이는 현실 세계가 실제로 바뀐 듯한 느낌을 들게 한다. 또한, 컴퓨터 비전에서 활발하게 연구되었던 분야를 AR로 끌어와 두 분야의 융합 가능성을 열었다. 현재 코로나의 영향으로 집에서 취미생활을 즐기는 인구가 많아졌다. 본 연구를 통해 많은 사람에게 집에서 쉽게 명화의 감성을 즐기고 느낄 수 있는 양질의 콘텐츠를 제공해주려 한다. 또한, 박물관과 미술관 등의 기관에서도 이 기술이 활용될 수 있다. 명화를 느낄 수 있는 다양한 콘텐츠를 이용하여 박물관이나 미술관의 홍보 효과도 기대할 수 있다.

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Improving the way to control job accounting information for printing devices based on P2P structure (프린팅 디바이스 집단에서 사용자 정보를 P2P 기반으로 효율적으로 관리하는 방안에 대한 연구)

  • Kwon, Yong-Chan;Lee, Yoon-Joon
    • Proceedings of the Korean Information Science Society Conference
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    • 2012.06a
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    • pp.63-65
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    • 2012
  • 프린터 비즈니스 사업자가 고객의 프린팅 디바이스를 대행 관리하는 형태의 비즈니스인 MPS (Managed Printing Service)는 최근 프린팅 산업의 대표적인 B2B향 비즈니스이다. MPS 서비스 사업자는 대규모 고객 환경의 프린팅 디바이스에 대한 통합 관리(장애 관리, 소모품 관리, 사용량 관리 등)를 제공하며, 이를 통하여 고객사는 프린터 장비에 대한 구매 및 관리의 부담을 없애고 사용량에 기반한 과금액을 MPS 사업자에게 지불하는 형태의 비즈니스가 이루어진다. MPS 서비스에서의 정확한 사용량 취합은 가장 핵심 기능에 해당되며, 또한 이와 함께 사용자 별 허용된 사용(출력) 제한량 쿼터를 설정함으로써 전체 프린팅 코스트를 절감하기 위한 기능 및 사용자 별 사용량을 취합하여 과금하는 기능의 정확도 향상은 MPS 비즈니스의 매우 중요한 고객 요구사항이다. 이에 본 프로젝트는 P2P 기반의 네트워크 구성을 통하여 기존에 구현되어 있는 프린터 사용자 쿼터 제한 기능을 개선할 수 있는 방법을 제안하고자 한다.

사물 인터넷을 위한 블록체인 기술 동향

  • Hong, Eungi;Lee, Soojin;Seo, Seung-Hyun
    • Review of KIISC
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    • v.28 no.3
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    • pp.38-46
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    • 2018
  • 블록체인 기술은 분산형 네트워크를 통해 정보 등을 관리하고 저장함으로써 정보의 투명성 및 신뢰성을 제공해줄 수 있는 분산 컴퓨팅 기반의 데이터 위변조 방지 기술이다. 특히 수천만개 사물 기기들이 서로 통신을 하여 서비스를 제공하는 사물인터넷(IoT) 서비스 환경에서 블록체인 기술은 중앙 집중 방식의 관리 구조를 탈피하고 보안성을 향상시킬 수 있는 인프라 기술로 주목 받고 있다. IoT 서비스에 데이터 무결성 및 디바이스 제어 등의 보안서비스를 제공하고, 분산화된 방식으로 서비스의 확장성을 높이고자 최근 글로벌 기업들은 IoT 블록체인 개발을 위한 컨소시엄을 구성하여, IoT 서비스에 활용할 수 있는 블록체인 기반 기술들을 연구하고 있다. 본 논문에서는 블록체인을 기반으로 한 IoT 연구 프로젝트들의 연구기술 동향을 분석하고, IoT 서비스에 블록체인을 적용한 사례와 응용 기술 등을 소개한다. 또한 IoT 응용 서비스에 효과적으로 적용하기 위해 기존 블록체인 기법들의 확장성 및 오버헤드 등의 문제를 개선한 Tangle 기술에 대해서 자세히 소개하고, IoT에 블록체인을 적용하기 위한 고려사항들을 논의한다.