• Title/Summary/Keyword: 프레임 검출

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Development of an Object-Oriented Simulator for evaluating an object oriented CIM S/W (객체지향 제조관리 시스템 평가를 위한 객체지향 시뮬레이터 개발)

  • 오훈언
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.10a
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    • pp.66-70
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    • 1998
  • 제조환경 정보의 급속한 변화는 변화에 유연(flexible)하게 대처할 수 있는 제조관리 시스템 개발을 요구하게 되었으며 이를 위한 방법으로 객체지향 개발방법론을 이용한 제조관리 시스템이 구축되어 시스템 구성요소들의 재사용성, 확장성, 유연성을 높일 수 있게 되었다. 그러나 개발된 객체지향 제조관리 시스템은 과거 데이터와 불확실한 데이터를 바탕으로 개발된 시스템이므로 시스템의 타당성 및 효율성의 검증을 위한 방법으로 객체지향 시뮬레이터를 개발하였다. 객체지향 시뮬레이터는 개발된 제조관리 시스템이 현장에 구축되었을 때 발생될 수 있는 문제점을 사전에 검출할 수 있을 뿐만 아니라 시스템의 성능을 사전에 측정할 수 있어 제조관리 시스템의 개발비용을 단축할 수 있게 된다. 본 연구에서는 가상공장의 특성을 구현한 가상공장(virtual factory) 콤포넌트, 제조관리 시스템과의 인터페이스를 담당하는 커넥터(connector) 콤포넌트, 제조시스템의 구성환경을 모델링하는 컨피규레이션(configuration) 콤포넌트, 시뮬레이션의 시간전진을 담당하는 시계(clock) 콤포넌트 등으로 이루어진 객체지향 시뮬레이션의 프레임워크(framework)를 제시하고, 제조관리 시스템과 연계된 시뮬레이션을 통해 제조관리 시스템의 검증, 평가 방안으로 이용하였다.

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Video Watermarking Using Shot Detection (프레임간 상대적인 차에 의한 셔트 검출 기법을 이용한 비디오 워터마킹)

  • 정인식;권오진
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.101-104
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    • 2002
  • This paper proposes a unique data embedding algorithm for the video sequence. It describes two processings: shot boundary detection and robust data embedding. First, for the shot boundary detection, instead of using absolute frame differences, block by block based relative frame differences are employed. Frame adaptive thresholding values are also employed for the better detection. Second, for the robust data embedding, we generate message template and then convolve and correlate it with carrier signal. And then we embed data on the time domain video sequence. By using these two methods, watermarks into randomly selected frames of shots. Watermarks are detected well even if several certain shots are damaged because we embed watermark into each shot equally.

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Improvement of Component Separation of NTSC Color TV Signals by Adaptive Filtering (적응형 필터링에 의한 NTSC칼라TV 신호의 성분분리의 개선)

  • 이재희;강철호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.12 no.5
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    • pp.466-477
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    • 1987
  • 본 논문에서는 NTSC칼라 TV합성신호를 프레임내에서 색도신호와 명도신호성분으로 분리하기 위한 두 종류의 적응 필터링 방식을 제시하였다. 적응 필터링 방식에 있어서 합성신호는 수직필터와 수평필터에 의하여 필터링 되어 지고 화상의 국부적인 특성에 따라 필터의 출력이 선택되어 진다. 첫번째 방식에서는 조건형 스위칭 알고리즘에 의하여 수직필터 또는 수평필터의 출력이 최종단의 출력으로 결정되어 진다. 두번째 방식에서는 선형 조합 검출 알고리즘에 의하여 수직필터와 수평필터의 출력의 가중치합이 최종단의 출력이 된다. 사용된 필터들은 NTSC 칼라 TV 합성신호를 4fsc로 샘플한 경우에 대하여 설계되어졌다. 몇가지 정량적인 기준을 이용하여 여러가지 방식들을 컴퓨터 시뮬레이션에 의하여 비교평가하였다.

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A Vector and Thickness-Based Data Augmentation that Efficiently Generates Accurate Crack Data (정확한 균열 데이터를 효율적으로 생성하는 벡터와 두께 기반의 데이터 증강)

  • Ju-Young Yun;Jong-Hyun Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.01a
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    • pp.377-380
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    • 2023
  • 본 논문에서는 합성곱 신경망(Convolutional Neural Networks, CNN)과 탄성왜곡(Elastic Distortion) 기법을 통한 데이터 증강 기법을 활용하여 학습 데이터를 구축하는 프레임워크를 제안한다. 실제 균열 이미지는 정형화된 형태가 없고 복잡한 패턴을 지니고 있어 구하기 어려울 뿐만 아니라, 데이터를 확보할 때 위험한 상황에 노출될 우려가 있다. 이러한 데이터베이스 구축 문제점을 본 논문에서 제안하는 데이터 증강 기법을 통해 비용적, 시간적 측면에서 효율적으로 해결한다. 세부적으로는 DeepCrack의 데이터를 10배 이상 증가하여 실제 균열의 특징을 반영한 메타 데이터를 생성하여 U-net을 학습하였다. 성능을 검증하기 위해 균열 탐지 연구를 진행한 결과, IoU 정확도가 향상되었음을 확인하였다. 데이터를 증강하지 않았을 경우 잘못 예측(FP)된 경우의 비율이 약 25%였으나, 데이터 증강을 통해 3%까지 감소하였음을 확인하였다.

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A Lip Movement Image Tracing Test Environment Build-up for the Speech/Image Interworking Performance Enhancement (음성/영상 연동성능 향상을 위한 입술움직임 영상 추적 테스트 환경 구축)

  • Lee, Soo-Jong;Park, Jun;Kim, Eung-Kyeu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.328-329
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    • 2007
  • 본 논문은 로봇과 같이 외부 음향잡음에 노출되어 있는 상황 하에서, 대면하고 있는 사람이 입술을 움직여 발성하는 경우에만 음성인식 기능이 수행되도록 하기 위한 방안의 일환으로, 입술움직임 영상을 보다 정확히 추적하기 위한 테스트 환경 구현에 관한 것이다. 음성구간 검출과정에서 입술움직임 영상 추적결과의 활용여부는 입술움직임을 얼마나 정확하게 추적할 수 있느냐에 달려있다. 이를 위해 영상 프레임율 동적 제어, 칼라/이진영상 변환, 순간 캡쳐, 녹화 및 재생기능을 구현함으로써, 다각적인 방향에서 입술움직임 영상 추적기능을 확인해 볼 수 있도록 하였다. 음성/영상기능을 연동시킨 결과 약 99.3%의 연동성공율을 보였다.

A Study on the Generation of Ultrasonic Binary Image for Image Segmentation (Image segmentation을 위한 초음파 이진 영상 생성에 관한 연구)

  • Choe, Heung-Ho;Yuk, In-Su
    • Journal of Biomedical Engineering Research
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    • v.19 no.6
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    • pp.571-575
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    • 1998
  • One of the most significant features of diagnostic ultrasonic instruments is to provide real time information of the soft tissues movements. Echocardiogram has been widely used for diagnosis of heart diseases since it is able to show real time images of heart valves and walls. However, the currently used ultrasonic images are deteriorated due to presence of speckle noises and image dropout. Therefore, it is very important to develop a new technique which can enhance ultrasonic images. In this study, a technique which extracts enhanced binary images in echocardiograms was proposed. For this purpose, a digital moving image file was made from analog echocardiogram, then it was stored as 8-bit gray-level for each frame. For an efficient image processing, the region containing the heat septum and tricuspid valve was selected as the region of interest(ROI). Image enhancement filters and morphology filters were used to reduce speckle noises in the images. The proposed procedure in this paper resulted in binary images with enhanced contour compared to those form the conventional threshold technique and original image processing technique which can be further implemented for the quantitative analysis of the left ventricular wall motion in echocardiogram by easy detection of the heart wall contours.

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Hierarchical Feature Based Block Motion Estimation for Ultrasound Image Sequences (초음파 영상을 위한 계층적 특징점 기반 블록 움직임 추출)

  • Kim, Baek-Sop;Shin, Seong-Chul
    • Journal of KIISE:Software and Applications
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    • v.33 no.4
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    • pp.402-410
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    • 2006
  • This paper presents a method for feature based block motion estimation that uses multi -resolution image sequences to obtain the panoramic images in the continuous ultrasound image sequences. In the conventional block motion estimation method, the centers of motion estimation blocks are set at the predetermined and equally spaced locations. This requires the large blocks to include at least one feature, which inevitably requires long estimation time. In this paper, we propose an adaptive method which locates the center of the motion estimation blocks at the feature points. This make it possible to reduce the block size while keeping the motion estimation accuracy The Harris-Stephen corner detector is used to get the feature points. The comer points tend to group together, which cause the error in the global motion estimation. In order to distribute the feature points as evenly as Possible, the image is firstly divided into regular subregions, and a strongest corner point is selected as a feature in each subregion. The ultrasound Images contain speckle patterns and noise. In order to reduce the noise artifact and reduce the computational time, the proposed method use the multi-resolution image sequences. The first algorithm estimates the motion in the smoothed low resolution image, and the estimated motion is prolongated to the next higher resolution image. By this way the size of search region can be reduced in the higher resolution image. Experiments were performed on three types of ultrasound image sequences. These were shown that the proposed method reduces both the computational time (from 77ms to 44ms) and the displaced frame difference (from 66.02 to 58.08).

A Hand Gesture Recognition System using 3D Tracking Volume Restriction Technique (3차원 추적영역 제한 기법을 이용한 손 동작 인식 시스템)

  • Kim, Kyung-Ho;Jung, Da-Un;Lee, Seok-Han;Choi, Jong-Soo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.201-211
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    • 2013
  • In this paper, we propose a hand tracking and gesture recognition system. Our system employs a depth capture device to obtain 3D geometric information of user's bare hand. In particular, we build a flexible tracking volume and restrict the hand tracking area, so that we can avoid diverse problems caused by conventional object detection/tracking systems. The proposed system computes running average of the hand position, and tracking volume is actively adjusted according to the statistical information that is computed on the basis of uncertainty of the user's hand motion in the 3D space. Once the position of user's hand is obtained, then the system attempts to detect stretched fingers to recognize finger gesture of the user's hand. In order to test the proposed framework, we built a NUI system using the proposed technique, and verified that our system presents very stable performance even in the case that multiple objects exist simultaneously in the crowded environment, as well as in the situation that the scene is occluded temporarily. We also verified that our system ensures running speed of 24-30 frames per second throughout the experiments.

Active Object Tracking System based on Stereo Vision (스테레오 비젼 기반의 능동형 물체 추적 시스템)

  • Ko, Jung-Hwan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.4
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    • pp.159-166
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    • 2016
  • In this paper, an active object tracking system basing on the pan/tilt-embedded stereo camera system is suggested and implemented. In the proposed system, once the face area of a target is detected from the input stereo image by using a YCbCr color model and phase-type correlation scheme and then, using this data as well as the geometric information of the tracking system, the distance and 3D information of the target are effectively extracted in real-time. Basing on these extracted data the pan/tilted-embedded stereo camera system is adaptively controlled and as a result, the proposed system can track the target adaptively under the various circumstance of the target. From some experiments using 480 frames of the test input stereo image, it is analyzed that a standard variation between the measured and computed the estimated target's height and an error ratio between the measured and computed 3D coordinate values of the target is also kept to be very low value of 1.03 and 1.18% on average, respectively. From these good experimental results a possibility of implementing a new real-time intelligent stereo target tracking and surveillance system using the proposed scheme is finally suggested.

A Fast Background Subtraction Method Robust to High Traffic and Rapid Illumination Changes (많은 통행량과 조명 변화에 강인한 빠른 배경 모델링 방법)

  • Lee, Gwang-Gook;Kim, Jae-Jun;Kim, Whoi-Yul
    • Journal of Korea Multimedia Society
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    • v.13 no.3
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    • pp.417-429
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    • 2010
  • Though background subtraction has been widely studied for last decades, it is still a poorly solved problem especially when it meets real environments. In this paper, we first address some common problems for background subtraction that occur in real environments and then those problems are resolved by improving an existing GMM-based background modeling method. First, to achieve low computations, fixed point operations are used. Because background model usually does not require high precision of variables, we can reduce the computation time while maintaining its accuracy by adopting fixed point operations rather than floating point operations. Secondly, to avoid erroneous backgrounds that are induced by high pedestrian traffic, static levels of pixels are examined using shot-time statistics of pixel history. By using a lower learning rate for non-static pixels, we can preserve valid backgrounds even for busy scenes where foregrounds dominate. Finally, to adapt rapid illumination changes, we estimated the intensity change between two consecutive frames as a linear transform and compensated learned background models according to the estimated transform. By applying the fixed point operation to existing GMM-based method, it was able to reduce the computation time to about 30% of the original processing time. Also, experiments on a real video with high pedestrian traffic showed that our proposed method improves the previous background modeling methods by 20% in detection rate and 5~10% in false alarm rate.