• Title/Summary/Keyword: 푸시서비스

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Design and Implementation of Multimedia Service and Virtual Reality Using the Wireless Internet (무선 인터넷상에서 멀티미디어 서비스와 가상현실의 설계 및 구현)

  • Kim, Hyun-Joon;Oh, Se-Man
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10a
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    • pp.163-166
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    • 2001
  • 현재의 무선 인터넷 기술은 하루가 다르게 빠른 발전을 하고 있다. 하지만 적은 메모리와 낮은 수준의 처리율을 가지고 있는 제한적 환경인 모바일 특성에 의해 대부분 텍스트 기반의 서비스만이 주류를 이루고 있다. 그러나 사용자들은 다양한 정보와 형태를 원하고 있다. 따라서 본 논문에서는 비교적 적은 메모리 사이즈와 낮은 수준의 처리율을 가진 단말기, 즉 제한된 모바일 환경에서도 다양한 정보 및 멀티미디어 서비스와 가상현실을 구현하고자 한다. 본 논문에서는 워드 서비스와 가상현실 서비스 두 가지를 제안한다. 워드 서비스는 일반 WAP 푸시 개념이 아닌 서버와 사용자간의 정보 교환을 위한 서비스 개념이다. 일반 컴퓨터에서 작업한 워드파일을 모바일에서도 작업을 할 수 있도록 한 서비스이고, 가상현실 서비스는 일반 언어의 3D 개념으로 디자인되어진 것이 아닌, 2D 의 이미지를 3D 화 시켜 모바일에서 실시간으로 사용자들이 서비스를 받을 수 있도록 제안하였다.

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A Multiple Customization Technique based on Mobile Cloud Service (모바일 클라우드 서비스 기반 다중 커스터마이제이션 기법)

  • Ye, Jun-Ho;Kim, Chul-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.9
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    • pp.4478-4484
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    • 2013
  • The existing mobile customization researches have been performed by the single customization technique to change service of single device. But, the existing single customization techniques are insufficient to change mobile service to multiple devices in batches. In this paper, we propose the customization technique for customizing multiple devices sharing flow control data of mobile service. A multiple customization technique is based on the push service and the cloud service.

Design and Implementation of Event Based Message Exchange Architecture between Servers for Server Push (서버 푸시를 위한 이벤트 기반 서버간 메시지 교환 아키텍처의 설계 및 구현)

  • Cho, Dong-Il;Rhew, Sung-Yul
    • Journal of Internet Computing and Services
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    • v.12 no.4
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    • pp.181-194
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    • 2011
  • Server push which is technology of sending contents from servers to browsers in real time using long polling requests enables real time bidirectional communications between servers and browsers in HTTP environment. Recently, thanks to the rapid supply of mobile devices having ability of full browsing, server push is being applied to various applications. However, because servers providing services should offer distributed contents to a large number of users simultaneously in various user environments, they have a burden that offers contents quickly distinguishing much more concurrent users than before. The method of message exchange so far achieved in distributed server environment has difficulties in the performance of simultaneous user request process, the identification of users and the contents delivery. In this paper, We proposed message exchange architecture between servers for offering server push in the distributed server environment. The proposed architecture enables message exchange in the method of push between servers based on event driven architecture. In addition, the proposed architecture enables flexible identification of a event agent and event processing under the connected environment of a lot of users. In this paper, we designed and implemented the proposed architecture and compared performance with the previous way through a performance test. In addition, function is confirmed through the case realization. As a result of the performance test, the proposed architecture can lessen the use of server Thread and response time of users and increase simultaneous throughput.

Design and Implementation of the Automatic Attendance System (자동 출석시스템 설계 및 구현)

  • Kim, JinKyung;Oh, RyumDuck;Yang, GilMo;Choi, JaeHong;Lee, JunDong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.01a
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    • pp.53-54
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    • 2017
  • 비콘 서비스란 가까운 범위 안에 있는 사용자 위치를 찾아 메시지 전송, 모바일 결제 등을 가능하게 하는 스마트폰 근거리통신 서비스로, O2O 실현에 핵심적인 역할을 담당한다. 비콘을 활용하면 사물과 상황인식, 콘텐츠 푸시, 실내위치 측위, 자동체크인, 지오펜스 등 다양한 서비스 제공이 가능하다. 본 연구에서는 비콘을 활용하여 출석을 체크하는 자동 출석 시스템을 구현하였다. 자동 출석 시스템에서는 사용자가 강의실에 들어오는 것을 인식하여 출석 검사를 하며, 이 자료를 인터넷을 통하여 데이터베이스에 저장한다. 다양한 강의를 구별할 수 있으며, 들어온 시간, 나간 시간 등의 검사가 가능하며, 이를 좀 더 보완한다면 상황인식 시스템으로써 다양한 서비스와 연계시킬 수 있다.

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A study on the personalization information service based on learning system (학습시스템에 기반한 개인화 정보 서비스에 관한 연구)

  • NamGoong, Hwang
    • Journal of the Korean Society for information Management
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    • v.20 no.4 s.50
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    • pp.113-134
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    • 2003
  • With SDI service provided in libraries and information centers traditionally, this paper studies component technologies and structure of system platform in PIS(personalization information service based on the customized information service served currently in some institutions. The PIS system should provide relevant information as an output through the learning system analyzing user information searching behavior as an input value with personal profile information. To do it, this paper studies requirements and algorithms to develop PIS, and proposes learning system and recommendation system as core components in PIS.

Development of Reliable Push Notification Middleware and Module based on Smart Phone (스마트폰 기반의 신뢰성 있는 Push Notification 미들웨어 및 모듈 개발)

  • Jung, Joon-Seok;Kim, Tae Yong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.3
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    • pp.754-760
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    • 2014
  • Push Notification Service technology is to provide platform competition rather than unit-based technology. In Korea, only the type of a service using the technology provided by this main platform has been studied and the study of the based technology has not been developed consistently. In this paper, new types of Push Notification Service capable of domestic technology acquisition was proposed and designed.

A User Defined Context & Stream View Based Ubiquitous Streaming Service (사용자 정의 컨텍스트와 스트림 뷰를 기반으로 하는 유비쿼터스 스트리밍 서비스)

  • Yong, Hwan-Seung;Seo, Jin-Sook
    • Journal of Korea Spatial Information System Society
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    • v.9 no.1
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    • pp.91-104
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    • 2007
  • In ubiquitous computing environment, people expect services to change actively in response to the change of themselves and surrounding environment. In order to meet such expectations, the streaming service needs technologies for migrating through various devices, following the user's movement, and the technology of individualized streaming push service. In this paper, we designed and implemented U-Stream, a ubiquitous streaming service system, based on user-defined context and stream view. The system classifies contexts according to streaming service migration and allows users to define some contexts and, by doing so, provides user-oriented individualized services rather than uniform services based solely on the developers' anticipations.

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Design of Tour Guide System using Bluetooth 4.0 and WiFi Sensor Technology (블루투스4.0과 WiFi 센서 기술을 이용한 관광안내 시스템 설계)

  • Kim, Hee-Sook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.10
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    • pp.6888-6894
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    • 2015
  • Bluetooth 4.0 is the most appropriate technology for Internet of Things, which can be used to enhance and expand the existing areas and areas with a variety of applications. In this paper, an example of the services of the Internet of Things, we developed a tour guide system using the Bluetooth 4.0 and WiFi sensor technology. iBeacon-based push service have been limited to iOS smart phone series, non-iOS family and lower version of iOS 6 smart phones can not receive push-based services. This paper proposed in iBeacon and WiFi sensor is more than tourists, while maintaining the existing system (non-iOS smartphone users) can provide the service to you. Service tourist information as well as that can provide the advertising associated with the service. With 10 kinds of smart phones used in Korea was the experiment on the MAC information collected. This experiment is to track the behaviour of tourists in history can provide customized services can be based. Tourist destinations as well as amusement parks, resorts, etc. If you want to apply this system in a crowded place for user behavior information-gathering feature views over the a prevention of a missing child features such as notifications, risk, prevention is possible for a variety of applications.

Active Attendance-Absence Management System using Push Message (푸시메시지를 이용한 능동적인 출결관리시스템)

  • Jeong, Pil-Seong;Cho, Yang-Hyun
    • Journal of the Korea Convergence Society
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    • v.11 no.6
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    • pp.29-36
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    • 2020
  • As the Ministry of Education adds an item to evaluate whether a university strictly manages class time compliance and student attendance, the number of cases in which universities use electronic attendance systems is increasing. If you use the electronic attendance system, you can manage attendance and record management in real time. In this paper, I would like to suggest a solution to the prevention of cheating, which is a problem with the existing electronic attendance system. In this paper, automatic attendance is possible by automatic or correction. If the electronic attendance is performed manually, the BLE beacon service of the professor's smartphone is activated, and then the student's electronic attendance application is automatically executed using the push message service. When the student clicks the attendance check button and the beacon is found, attendance is processed. In the case of automatic processing, the beacon is automatically searched and attendance is handled even if the student is not involved. The proposed system automatically handles attendance even when the student does not recognize it, and has the advantage of preventing illegal attendance because it can reconfirm attendance at unspecified intervals.

푸시기반 CORBA 트레이더 서비스 구현

  • Yu, Jae-Jeong;Yun, Beom-Ryeol;Kim, Su-Dong
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.1
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    • pp.68-81
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    • 2000
  • CORBA Trader Service is to locate appropriate objects that provide the desired functionality at runtime. To provide this service, the Trader Service federates a local trader and remote traders by considering the Traders or Link policies, and it returns the service offers that are requested by the importer. This traditional way of trading reveals a performance problem due to the low response time. The response time largely depends on the amounts of service offers of the Importer's request and the frequency of federations with the other trader. The performance is a key factor for evaluating the Trader Service performance.In order to overcome the low response time and to provide the high-quality services, we propose new policies of Import and Trader, and present a PUTS(Push Trader Service) model which implements this new advanced trader service. We present the design and implementation of the PUTS's major modules, also make a comparison between PUTS system and traditional trader system in terms of performance and functionality through case studies.

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