• Title/Summary/Keyword: 표집 시뮬레이션

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The Design and Implementation to Teach Sampling Distributions with the Statistical Inferences (통계적 추론에서의 표집분포 개념 지도를 위한 시뮬레이션 소프트웨어 설계 및 구현)

  • Lee, Young-Ha;Lee, Eun-Ho
    • School Mathematics
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    • v.12 no.3
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    • pp.273-299
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    • 2010
  • The purpose of the study is designing and implementing 'Sampling Distributions Simulation' to help students to understand concepts of sampling distributions. This computer simulation is developed to help students understand sampling distributions more easily. 'Sampling Distributions Simulation' consists of 4 sessions. 'The first session - Confidence level and confidence intervals - includes checking if the intended confidence level is actually achieved by the real relative frequency for the obtained sample confidence intervals containing population mean. This will give the students clearer idea about confidence level and confidence intervals in addition to the role of sampling distribution of the sample means among those. 'The second session - Sampling Distributions - helps understand sampling distribution of the sample means, through the simulation method to make comparison between the histogram of sampling distributions and that of the population. The third session - The Central Limit Theorem - includes calculating the means of the samples taken from a population which follows a uniform distribution or follows a Bernoulli distribution and then making the histograms of those means. This will provides comprehension of the central limit theorem, which mentions about the sampling distribution of the sample means when the sample size is very large. The forth session - the normal approximation to the binomial distribution - helps understand the normal approximation to the binomial distribution as an alternative version of central limit theorem. With the practical usage of the shareware 'Sampling Distributions Simulation', we expect students to have a new vision on the sampling distribution and to get more emphasis on it. With the sound understandings on the sampling distributions, more accurate and profound statistical inferences are expected. And the role of the sampling distribution in the inferences should be more deeply appreciated.

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Teaching and learning about informal statistical inference using sampling simulation : A cultural-historical activity theory analysis (표집 시뮬레이션을 활용한 비형식적 통계적 추리의 교수-학습: 문화-역사적 활동이론의 관점에 따른 분석)

  • Seo Minju;Seo Yumin;Jung Hye-­Yun;Lee Kyeong-­Hwa
    • Journal of the Korean School Mathematics Society
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    • v.26 no.1
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    • pp.21-47
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    • 2023
  • This study examines the activity system of teaching and learning about informal statistical inference using sampling simulation, based on cultural-historical activity theory. The research explores what contradictions arise in the activity system and how the system changes as a result of these contradictions. The participants were 20 elementary school students in the 5th to 6th grades who received classes on informal statistical inference using sampling simulations. Thematic analysis was used to analyze the data. The findings show that a contradiction emerged between the rule and the object, as well as between the mediating artifact and the object. It was confirmed that visualization of empirical sampling distribution was introduced as a new artifact while resolving these contradictions. In addition, contradictions arose between the subject and the rule and between the rule and the mediating artifact. It was confirmed that an algorithm to calculate the mean of the sample means was introduced as a new rule while resolving these contradictions.

Effects of Simulation-based Clinical Reasoning Education and Evaluation of Perceived Education Practices and Simulation Design Characteristics by Students Nurses (간호학생을 위한 시뮬레이션기반 임상추론 교육의 효과 및 설계특성과 교육상황 인식 평가)

  • Hur, Hea Kung;Song, Hee-Young
    • The Journal of the Korea Contents Association
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    • v.15 no.3
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    • pp.206-218
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    • 2015
  • This single-blinded, nonequivalent control group pretest-posttest study was undertaken to evaluate the effectiveness of simulation education on clinical judgement, collaboration, communication skills, and perceived education practices and simulation design characteristics among student nurses in Korea. Participants were 47 students (19 in the experimental group and 28 in the control group) recruited by convenience sampling. The simulation based clinical reasoning education consisted of seven weekly, 120-minute high fidelity simulations. All participants completed the pretest and 7-week post measurements of a clinical judgment, collaboration, and communication skills with 4-week post measurement of collaboration, and participants in the experimental group provided a measurements of perceived education practices and simulation design characteristics. Data were analyzed using repeated measured ANOVA, and mixed linear model with SAS 9.2. Significant improvements were found in the experimental group for clinical judgment, collaboration, communication skill, and perceived education practices and simulation design characteristics. The study results show the impact of the perceived education practices and simulation design characteristics on facilitating the effectiveness of simulation education. The findings suggest a feasible and sound teaching method for student nurses and the need for further studies with a larger sample.

Perception and Attitude on Augmented Reality Smart Glass for Healthcare Convergence Simulation (증강현실(AR) 스마트글라스 보건의료 융합 시뮬레이션에 대한 인식 및 태도)

  • Lee, Youngho;Choi, Jongmyung;Yoon, Hyoseok;Kim, Sun Kyung
    • Journal of the Korea Convergence Society
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    • v.12 no.1
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    • pp.369-377
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    • 2021
  • Augmented reality smart-glass enables healthcare providers to use patient and their care related information without interference of workflow. In addition, augmented reality smart-glass simulation had advantages in improving competency via remote collaboration and real-time information sharing. This study investigated perception and attitude regarding augmented reality smart glass based healthcare simulation on three different groups of healthcare major students, computer major students, developers and faculties. Using convenience sampling method, data were obtained from 95 participants and statistical analysis were performed using SPSS 25.0. Developer and faculty group showed the highest scores, followed by healthcare major students. There was the high expectation on augmented reality smart-glass for skill acquisition and the high performance and big screen were essential features of device. The findings of this study revealed that differences between healthcare and computer major students exist and strategies to reduce those gaps are required to adopt augmented reality smart glass in healthcare settings.

A Presentation of Guidelines for Layout Techniques in Designing of the Floral-patterned Scarves based on Consumer Emotion : Part II (소비자 감성을 기반으로 한 꽃문양 스카프 디자인의 레이아웃 기법 제안 : 제 2보)

  • 조현승;이주현
    • Science of Emotion and Sensibility
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    • v.3 no.1
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    • pp.53-62
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    • 2000
  • 본 연구의 목적은 (1)꽃문양 스카프 디자인의 레이아웃 변인이 소비자의 감성에 미치는 영향을 본 연구의 제 1보의 결과 및 전통적인 디자인 이론들과 비교하고, (2) 소비자 감성분석을 기반으로 하여 꽃문양 스카프 디자인을 위한 레이아웃 프로토타입을 제시하는 데에 있다. 이를 위하여 두 종류의 꽃 모티브를 세 가지 레이아웃 변인에 따라 컴퓨터 시뮬레이션하여 총 20개의 자극물을 개발하였다. 또한 44개의 형용사쌍으로 구성된 7점의 의미미분척도를 개발하여 세 가지 레이아웃 변인에 따른 소비자의 감성효과를 측정하였다. 피험자는 편의표집된 110명의 20대 여성 소비자였으며, 이들에게 자극물을 제시하고 응답척도에 감성반응을 응답하게 하였다. 총 100부의 데이터를 사용하여 주성분분석, 다변량분석, 삼원변량분석 및 다중비교검정을 실시하였다. 본 연구의 결과를 요약하면 다음과 같다.: (1) 꽃문양 스카프 디자인에 대한 소비자의 감성은 ‘호오(좋아함-싫어함)·심미감’, ‘액센트감’, ‘온화함’ 그리고 ‘리듬감’의 네 가지 하위차원으로 구성하였으며, 이는 제 1보의 결과와 일치하였다. (2) 제 1보와 2보의 결과에 따르면, 꽃 모티브의 크기가 큰 비반복배열의 디자인이 다른 디자인들보다 더 ‘온화감’있게 느껴졌다. (3) 제 1보와 2보의 결과를 종합하여, 두 세트의 꽃문양 스카프 디자인의 레이아웃 프로토타입을 제시하였다.

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Effectiveness of Simulation Integrated with Problem Based Learning on Clinical Competency and Self-efficacy in Nursing Students (문제기반학습 연계 시뮬레이션 교육이 간호대학생의 임상수행능력 및 자기 효능감에 미치는 효과)

  • Lee, Mijin;Ahn, Youngmee;Cho, Insook;Sohn, Min
    • Child Health Nursing Research
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    • v.20 no.2
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    • pp.123-131
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    • 2014
  • Purpose: This study was conducted to examine the effects of simulation education integrated with problem based learning (SIM-PBL) on clinical competency and self-efficacy in post operation nursing care for children. Methods: This study was a quasi-experimental design. Thirty six students in the third year of a 4-year baccalaureate nursing program were recruited conveniently and assigned to the control or intervention groups using time difference. Students were all in a pediatric nursing clinical practicum. The control group received the regular clinical practicum in a hospital setting. For the intervention group, a SIM-PBL education replaced 150 minutes of their clinical practicum. Results: The intervention group showed greater improvement in two areas of clinical competency compared with the control group; physical assessment (t= 3.019, p=.005) and post operation advice (t=2.428, p=.021). However, no statistically significant differences in improvement in any areas of self-efficacy were found between two groups. Conclusion: The results indicate that the SIM-PBL education is effective in improving some areas of clinical competence, but not self-efficacy in post operation nursing care for children. Further study is needed to develop SIM-PBL programs for various clinical topics and evaluate the effectiveness on the learning outcomes.