• Title/Summary/Keyword: 표정분석

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Cartoon Rendering for Facial Expression (얼굴 표정의 카툰 렌더링)

  • Jung, Hye-Moon;Byun, Hae-Won
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.449-454
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    • 2009
  • The human face has "expression" as an important visual factor in contrast with general objects. For this reason, cartoonists draw shadow that emphasizes facial shape and facial expression in order to convey atmosphere of scene and trait of character. This shadow should be considered when doing cartoon rendering for facial expression although it is not an physical shading. This paper proposes a cartoon rendering system for facial expression based on shading techniques of real cartoonist. First of all, we searched such techniques of cartoonist through variety of collected cartoon images and defined shadow templates according to character's facial expression to do cartoon rendering diffently. After that, we demonstrated cartoon rendering system of facial expression on the basis of survey result that effectively emphasizes facial shape and facial expression. Finally, we showed the usefulness through the user questionnaire.

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Physiological Responses Induced by Pleasant and Unpleasant Film Stimuli (동영상자극에 의한 정서유발시의 표정변화와 생리반응)

  • Lee, Sang-Il;;;;;Kim, Yeon-Gyu
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2009.05a
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    • pp.163-166
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    • 2009
  • 본 연구는 동영상자극에 의한 정서유발시의 표정변화와 생리반응을 밝혀내는 것을 목적으로 실행되었다. 18명의 실험참가자에게 각각 2종류씩의positive, negative 그리고neutral의 총5가지의 동영상자극을 약5분간 제시하였다. 표정변화는 비디오카메라로 기록하였고, 생리반응으로 뇌파(64ch), 심전도, 임피던스카디오그램, 안면근전위등을 측정했다. 표정의 분석결과, positive조건은 neutral조건에 비해 눈구석간의 거리가 감소하였고, 입 꼬리간의 거리는 증가하였다. 반면, negative조건은 neutral조건에 비해 오른쪽 눈구석과 눈 꼬리간의 거리가 증가하였다. 뇌파의 alpha/beta ratio변화량에 있어 positive조건은 neutral조건에 비해 우전두엽을 중심으로 감소하였고, negative조건은 좌전두엽에서 감소하였다. 심박수 및 PEP/LVET는 negative조건에서만 감소하였다. 또한, 근전위의 변화는 positive조건이 neutral조건보다 좌우볼 및 입부위에서 증가한 반면, negative조건은 좌우눈썹부위에서 증가하였다. 이에 본 연구를 통해, 정서유발시의 표정변화와 생리반응의 특성을 알 수 있었다.

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An Emotion Recognition Method using Facial Expression and Speech Signal (얼굴표정과 음성을 이용한 감정인식)

  • 고현주;이대종;전명근
    • Journal of KIISE:Software and Applications
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    • v.31 no.6
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    • pp.799-807
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    • 2004
  • In this paper, we deal with an emotion recognition method using facial images and speech signal. Six basic human emotions including happiness, sadness, anger, surprise, fear and dislike are investigated. Emotion recognition using the facial expression is performed by using a multi-resolution analysis based on the discrete wavelet transform. And then, the feature vectors are extracted from the linear discriminant analysis method. On the other hand, the emotion recognition from speech signal method has a structure of performing the recognition algorithm independently for each wavelet subband and then the final recognition is obtained from a multi-decision making scheme.

Analysis of Perceptual Hierarchy for Facial Feature Point (얼굴 특징점의 지각적 위계구조 분석)

  • 반세범;정찬섭
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2000.11a
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    • pp.189-193
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    • 2000
  • 표정인식 시스템을 구현하기 위해서는 어떠한 얼굴 특징점이 특정한 내적상태와 밀접한 관련이 있는가를 알아야한다. 이를 위해 MPEG-4 FDP 중 39개의 얼굴 특징점을 사용하여 쾌-불쾌 및 각성-수면의 내적상태와 얼굴 특징요소간의 상관관계를 분석하였다. 연극배우들의 다양한 표정연기 사진 150장으로부터, 5개의 필터 크기와 8개의 필터 방위로 구성된 Gator wavelet을 사용하여 39개의 특징점을 중심으로 영상처리 하였다. 이들 특징점의 필터 반응 값과 내적상태의 상관관계를 분석한 결과, 내적상태의 쾌-불쾌 차원은 주로 입과 눈썹 주변의 특징점과 밀접한 관련이 있었고, 각성-수면 차원은 주로 눈 주변의 특징점과 밀접한 관련이 있었다. 필터의 크기는 주로 저역 공간빈도 필터가 내적상태와 관련이 있었고, 필터의 방위는 주로 비스듬한 사선 방위가 내적상태와 관련이 있었다.

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Accuracy Analysis of Image Orientation Technique and Direct Georeferencing Technique

  • Bae Sang-Keun;Kim Byung-Guk
    • Spatial Information Research
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    • v.13 no.4 s.35
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    • pp.373-380
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    • 2005
  • Mobile Mapping Systems are effective systems to acquire the position and image data using vehicle equipped with the GPS (Global Positioning System), IMU (Inertial Measurement Unit), and CCD camera. They are used in various fields of road facility management, map update, and etc. In the general photogrammetry such as aerial photogrammetry, GCP (Ground Control Point)s are needed to compute the image exterior orientation elements (the position and attitude of camera). These points are measured by field survey at the time of data acquisition. But it costs much time and money. Moreover, it is not possible to make sufficient GCP as much as we want. However Mobile Mapping Systems are more efficient both in time and money because they can obtain the position and attitude of camera at the time of photographing. That is, Image Orientation Technique must use GCP to compute the image exterior orientation elements, but on the other hand Direct Georeferencing can directly compute the image exterior orientation elements by GPS/INS. In this paper, we analyze about the positional accuracy comparison of ground point using the Image Orientation Technique and Direct Georeferencing Technique.

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The Analysis Accuracy of Mapping using Direct Georeferencing (Direct Georeferencing을 이용한 도화 정확도 분석)

  • Song Youn-Kyung;Lee Jae-One
    • Spatial Information Research
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    • v.13 no.1 s.32
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    • pp.31-41
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    • 2005
  • In order to carry out aerial photogrammetry using GPS/INS, it is necessary to apply exterior orientation parameters, obtained while making a photo, to the editing process. It should be noted that the verification process of aerial mapping result is the most crucial process at the GPS/INS based digital photogrammetry. To this end, this study has compared the mapping result by the ways of AT results, plotter, and orientation, which is from basis of the Analytical raw map produced by the existing AT results. When comparing the horizontal and vertical accuracy of the analytical mapping with that of digital restitution, it could be found that the latter is more accurate than that of the former. In addition, it was reveled that the horizontal error was bigger than that of vertical one. Even though the accuracy of the GPS/INS based AT Direct orientation was three times poorer than the of indirect one, it was recognized that the photogrammetry process was effectively performed in the application of scale 1:5000 mapping with satisfying the allowance errors.

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Dynamic Facial Expression of Fuzzy Modeling Using Probability of Emotion (감정확률을 이용한 동적 얼굴표정의 퍼지 모델링)

  • Kang, Hyo-Seok;Baek, Jae-Ho;Kim, Eun-Tai;Park, Mignon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.1
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    • pp.1-5
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    • 2009
  • This paper suggests to apply mirror-reflected method based 2D emotion recognition database to 3D application. Also, it makes facial expression of fuzzy modeling using probability of emotion. Suggested facial expression function applies fuzzy theory to 3 basic movement for facial expressions. This method applies 3D application to feature vector for emotion recognition from 2D application using mirror-reflected multi-image. Thus, we can have model based on fuzzy nonlinear facial expression of a 2D model for a real model. We use average values about probability of 6 basic expressions such as happy, sad, disgust, angry, surprise and fear. Furthermore, dynimic facial expressions are made via fuzzy modelling. This paper compares and analyzes feature vectors of real model with 3D human-like avatar.

A Study of the Development of PC-Based Source Location System using Acoustic Emission Technique (음향방출기법을 이용한 PC기반 위치표정시스템 개발에 관한 연구)

  • Lee, M.R.;Lee, J.H.
    • Journal of the Korean Society for Nondestructive Testing
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    • v.23 no.3
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    • pp.205-211
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    • 2003
  • Acoustic emission (AE) technique has been applied to not only mechanical property testing but also on-line monitoring of the el)tire structure or a limit zone only. Although several AE devices have already been developed for the on-line monitoring, the price of these systems is very high and it is difficult for the field to apply yet. In this study, wc developed a specially designed PC-based source location system using the A/D board. The source location technique is very important to identify the source, such as crack, leak detection. However, since the AE waveforms obtained from transducers are very difficult to distinguish the defect signals, therefore, it is necessary to consider the signal analyses of the transient waveform. Wavelet Transform (WT) is a powerful tool for processing transient signals with temporally varying spectra that helps to resolve high and low frequency transients components effectively In this study, the analyses of the AE signals are presented by employing the WT analyses. AE results are compared the PC-based source location system using A/D board with the commercial AE system.

A Comparative Analysis on Facial Expression in Advertisements -By Utilising Facial Action Coding System(FACS) (광고 속의 얼굴 표정에 따른 비교 연구 -FACS를 활용하여)

  • An, Kyoung Hee
    • The Journal of the Korea Contents Association
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    • v.19 no.3
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    • pp.61-71
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    • 2019
  • Due to the limit of the time length of advertisement, facial expressions among the types of nonverbal communication are much more expressive and convincing to appeal to costumers. The purpose of this paper is not only to investigate how facial expressions are portrayed but also to examine how facial expressions convey emotion in TV advertisements. Research subjects are TV advertisements of and which had the wide range of popularity for customer known as one of the most touching commercials. The research method is Facial Action Coding System based on the theoretical perspective of a discrete emotions and designed to measure specific facial muscle movements. This research is to analyse the implications of facial expressions in the both TV ads by using FACS based on Psychology as well as anatomy. From the all the result of this, it is shown that the facial expressions portrayed with the conflict of emotional states and the dramatic emotional relief of the heroin could move more customers' emotions.

A Study on the Applicability of Facial Action Coding System for Product Design Process (제품 디자인 프로세스를 위한 표정 부호화 시스템(FACS) 적용성에 대한 연구)

  • Huang, Chao;Go, Jung-Wook
    • The Journal of the Korea Contents Association
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    • v.19 no.3
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    • pp.80-88
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    • 2019
  • With more emphasis on emotional communication with users in product design field, designers' clear and prompt grasp of user's emotion has become the core activity in product design research. To increase the flexibility applying emotion measurement in the process of product design, this study has used Facial Action Coding System (FACS) of behavioral emotion measurement method in product design evaluation. To select specimens, it has flexibly used the emotional product Image Map. Then this study has selected six product irritants inducing positive, negative and neutral emotions, and conducted FACS experiment with ordinary product users of 20 generations as the experimental subject, and analyzed users' emotional state in response to the irritants through their facial expressions. It also analyzes the advantages and disadvantages of FACS in the process of product design, such as "recording users' unconscious facial expressions" and puts forward some applicable schemes, such as "choosing a product stimulus with high user response". It is expected that this paper can be helpful to the flexibility of FACS as a method to predict user's emotion in advance at the trial stage of product design before launching them to the market.