• Title/Summary/Keyword: 평범함

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Flash Web Survey System on Flash for improving User-Interface (유저 인터페이스 향상을 위한 플래시 기반의 웹 설문조사 시스템)

  • O, Hyeon-Sik;An, Seong-Ok
    • The Journal of Engineering Research
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    • v.7 no.1
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    • pp.71-78
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    • 2005
  • The nowaday Internet reached in phase that collect ideas of netizens through the Internet now regularly according as offer netizens great many information. In these circumstance, web survey system knows off-line just in on-line the value more do can. However, because participations of many people are important, web survey must be subject that can attract interest of people, and more visual function sees that can lead high hailing degree in active interest and survey more than netizen by offering new interface that provoke interest because is added than uninteresting screen. Therefore, I wish to enhance value still more by doing as can do survey interestingly using web survey system that use flash.

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A Case Report of Carpal Tunnel Syndrome with Raynaud's Phenomenon Treated by Bee Venom and Carthami Flos Pharmacopuncture (봉약침과 홍화약침으로 치료한 레이노 현상을 동반한 수근관증후군 환자 1례)

  • Choi, Seok-Woo;Park, Pyeong-Beom;Oh, Sung-Jong
    • Journal of Pharmacopuncture
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    • v.12 no.1
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    • pp.103-108
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    • 2009
  • Objectives : This study is to report the effect of Pharmacopuncture therapy on a patient suffering from the pain and cold intolerance of hand caused by Carpal tunnel syndrome with Raynaud's phenomenon. Methods : We had treated the patient diagnosed as Carpal tunnel syndrome with Raynaud's phenomenon by Sweet BV and CF pharmacopuncture. We injected Sweet BV and CF into acupuncture points on both hands - Sweet BV into Baxie (EX-UE9), CF into Naegwan ($PC_6$) and Daereung ($PC_7$). And then we evaluated her symptoms by VAS (Visual Analog Scale). Results : Clinical symptoms about Carpal tunnel syndrome with Raynaud's phenomenon were remarkably improved by Sweet BV and CF Pharmacopuncture. Conclusion : Therefore, we concluded that pharmacopuncture therapy - Sweet BV, CF etc. - may be useful to treat Carpal tunnel syndrome with Raynaud's phenomenon.

An Analysis of Storytelling Factors and Mathematics Contents of 'Eddy, the Clever Fox' on TV Animation (TV 애니메이션'똑똑박사 에디'의 스토리텔링 요소와 수학내용 분석)

  • Kim, Ji-Young
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.2
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    • pp.807-814
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    • 2014
  • The purpose of this study is to analyze storytelling factors and mathematics contents of 'Eddy, the clever fox' on TV animation. The scenario and animation were analyzed according as criterion based on relevant materials. The results are as follows: First, Characters are 11 animals, Eddy is a problem solver. An ordinary story happens in the snow-covered woodland village. There is no story plot. And the story consists dialogue, song and narration. Second, mathematics contents in the animation appear in order number sense, geometry, measurement, data analysis and probability, pattern. So 'Eddy, the clever fox' is valuable as edutainment.

Eine Verstaendnis fuer die Si Dan(四端) in dem Mengtzu unter dem Gesichtspunkt der Bedeutung des Abbruchs der Selbstliebe in der Kriktik der praktischen Vernunft (『실천이성비판』의 자기 사랑의 단절 의미로 읽어본 『맹자』의 사단(四端))

  • Hwang, Soon-u
    • Journal of Korean Philosophical Society
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    • v.116
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    • pp.465-484
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    • 2010
  • In diesem Aufsatz werden die Si Dan(四端) in dem Mengtzu durch die Bedeutung des Abbruchs der Selbstliebe in der Kriktik der praktischen Vernunft projiziert und gelesen. Fuer Kant ist die Befriedigung der Neigungen die subjektiven Bestimmungsgruenden seiner Willkuer. Nach ihnen macht sich selbst das allgemeine Prinzip der Selbstliebe die eigene Glueckseligkeit "zum objektiven Bestimmungsgrund." Das moralische Gesetz schlaegt jenes subjektive Prinzip der Selbstliebe nieder, und das bedeutet die Si Dan(四端) in dem Mentzu. Die Si Dan sind die Bestimmungsgruende der menschlichen Wesen. Das Subjekt des moralischen Gesetzes bricht deswegen seine Selbstliebe ab und richtet sich an sozialen Gemeinschaft, weil die Selbstlibe fuer den Individualismus.

Phenomenological Study on the Life of People with Schizophrenia (조현병을 가진 사람의 삶에 대한 현상학적 연구)

  • Park, Mi-Won;Eom, Tae-Wan
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.521-533
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    • 2018
  • This study aimed to understand the meaning and essence inherent in the life experiences of people with schizophrenia. We approached with phenomenological method, and the research participants were 10 adults, aged 20 or older, who were diagnosed with schizophrenia. As a result, we found four essential themes. The participants with schizophrenia lived a life with special constraints of being thrown to the reality in which they experienced continuing suffering. Nevertheless, their daily lives were maintained on the basis of their own feelings and needs. In this study, we confirmed that they should be understood and treated in the mental health field with the perspective that they are not 'patients' nor a pathological outcome, but a 'human' with schizophrenia.

Maskinator : An Efficient Mask Detection Program (Maskinator: 효율적인 마스크 착용 여부 판단 프로그램)

  • Ye, Andrew Sangwoo;Park, Junho;Kim, Hosook
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.195-198
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    • 2021
  • COVID-19 전염병은 우리의 일상 생활에 빠르게, 그리고 엄청난 영향을 미쳤다. 현재는 마스크를 착용하는 것이 새로운 평범함이 되었고, 이에 따라 많은 서비스 제공업체들은 고객들에게 그들의 서비스를 이용하기 위해 마스크를 착용하도록 요구하고 있다. 공공 버스도 이에 포함된다. 여러 뉴스 기사에 따르면 마스크를 써 달라는 버스 기사의 부탁에 버스 기사를 폭행한 사건이 여러 번 발생하였다. 이에 기계가 마스크를 쓰지 않은 사람을 가려내고 마스크를 쓰라고 한다면 버스 기사에게 향하는 비이성적 분노가 줄어들 것이라고 생각하였다. 따라서, 본 논문에서는 Keras와 같은 기본적인 기계 학습 패키지를 사용하여 빠르고 정확하게 마스크의 착용여부를 확인할 수 있는 방식을 제안한다. 제안된 방식은 고성능 컴퓨터 및 그래픽카드의 필요없이 CPU에서만 작동하는 마스크 착용 판별프로그렘으로, 추가적으로 알림을 보낼 수 있는 웹사이트와 음성 경고 시스템도 함께 구현하였다. 이 방법은 테스트 데이터셋에서 99.5% 이상의 정확도를 달성했고, GPU가 아닌 CPU에서 6fps 정도의 속도를 지원하여 실생활에 사용될 수 있다.

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Current Status of the Ecosystem at the Nakdong River Estuary and Management Plan (낙동강하구의 생태계 현황과 관리방안)

  • Sangwook Han;Kwangjin Cho;Pyoungbeom Kim;Haeseon Shin
    • Journal of Environmental Science International
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    • v.32 no.12
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    • pp.943-953
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    • 2023
  • This study analyzed the ecological characteristics of the wetland protection area at tthe Nakdong River through vegetation and biota surveys, which showed that brackish water meets fresh water, a unique ecological environment has been created, biodiversity is high, and diverse habitats are distributed. Eleven plant communities, including four woody communities and seven grass communities, are distributed along the coast, and a total of 514 species, including 11 endangered wildlife species, were identified in terms of species diversity. Among them, the species diversity of the Eulsuk-do area was found to be relatively higher than that of other Barreir Islands areas. The presence of a population of Sterna albifrons on Sinja-do and a population of Eremias argus on Jinwo-do, an area outside the boundaries of the wetland protection area, confirmed the conservation value of the wetlands and the need to expand the boundaries of the wetland protection area. It is judged that this information can be used as basic information for a systematic conservation and management plan for the wetland protection area at the Nakdong River Estuary and as basic data to support the establishment of a policy.

Study the graft method related to the design of monster character in games (게임 괴물 캐릭터 조형의 접목 방법에 대한 연구)

  • Sun, Shu-Ping;Lee, Dong-Lyeor
    • Journal of Digital Convergence
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    • v.13 no.11
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    • pp.357-364
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    • 2015
  • Because of the unique images of monsters and people curious about the unknown things in the game, gamers escape from ordinary life to explore a whole new world of games in the virtual space. Gamers monster while dealing with characters that are not in the real world, I feel the joy and freshness, much to the popularity of these unique characters are gamers. Is the study of the game Monster character to now is still food that fell short, there is currently many games with the simple design by limiting the monster character design for simple figurative design in the characters monster representation of the figurative simple character designs is fulfilling the week The feed. To analyze the convergence of the monster character design in various ways and to apply the formative apply thoughtful design of the monster characters. This study combines research with a multidisciplinary approach based on the traditional image of the monster character image.

A Study of 'Transformation' in Design (디자인에서의 '변형'에 대한 연구)

  • Jung, Euy-Chul
    • Archives of design research
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    • v.19 no.1 s.63
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    • pp.99-108
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    • 2006
  • The ways in which twentieth-century designers have transformated com mom objects into creative new visions are seemingly infinite yet they conform to certain basic formulas. A remarkable method in those basic formulas can be a transformation. The purpose of this paper is to question what transformation is. After viewing and researching many number of examples of design and how designer dealt with issues of transformation, the result of this paper is as follows. Functional elements such as bases, handles, and openings are inverted in meaning or exaggerated in scale. Designers play upon what we normally expect from metal, glass, and other standard materials; making hard materials seem soft, making soft materials seem hard, transferring techniques appropriate for one material to another. Designer employed an endless variety of plays on functional elements and questioned the nature of materials I concluded that 'transformation in design is the main method of the creative working process for the designer.

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How Do Pre-Service Teachers Disprove $0.99{\cdots}$ <1? (예비교사들은 $0.99{\cdots}$ <1라는 주장을 어떻게 반박하는가?)

  • Lee, Jihyun
    • School Mathematics
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    • v.16 no.3
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    • pp.491-502
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    • 2014
  • This paper analyzed pre-service teachers' justification of $0.99{\cdots}$=1 from their disproof of $0.99{\cdots}$ <1. Some pre-service teachers thought of the difference between $0.99{\cdots}$ and 1 as an infinitesimal. On the contrary, the others claimed that the difference between $0.99{\cdots}$ and 1 was zero as the standard real, but were content with their intuitive justifications. The pre-service teachers' limitation revealed in the process of disproving $0.99{\cdots}$ <1 can be closely related to the orthodox view: the standard real number system is the only absolutely true number system. The existence of nonstandard real number system in which $0.99{\cdots}$ is less than 1, shows that the plain question of whether or not $0.99{\cdots}$ equals 1, cannot be properly answered by common explanations of textbooks or teachers' intuitive justification.

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