• Title/Summary/Keyword: 특질

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아르데코 양식의 시기분류에 따른 복식의 특성

  • 박숙현
    • Proceedings of the Costume Culture Conference
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    • 2003.09a
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    • pp.70-71
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    • 2003
  • 특정 양식은 일반적으로 명확한 조형적 특질을 제시한다. 역사적으로 볼 때 이러한 양식적 특성의 변화 과정에 따라 대부분 시기가 구분되어진 것을 알 수 있다. 그러나 기계에 의한 생산 체제에 적합한 형태의 탐색이 요구되던 20세기 초기에 나타난 수많은 양식 중의 하나인 아르데코 양식에 따른 복식스타일은 의류학 전공자들에게조차도 혼란을 일으키는 경우가 있다. 그 이유는 첫째, 시기가 너무 폭넓게 분포되어 있어 그 기간동안 몇 차례에 걸쳐 전혀 다른 복식스타일이 태동하기 때문이다. (중략)

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General Acoustical Characteristics of Pansori Singing Voice (판소리 발성의 전반적인 음향학적 특징)

  • Moon Seung-Jae
    • MALSORI
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    • no.42
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    • pp.15-24
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    • 2001
  • 판소리의 특질을 연구하기 위하여 여덟 명창의 소리를 분석하였다. 그 결과 모두에게서 유성음임에도 불구하고 비주기성인 소리를 찾았다. 이러한 현상은 매우 높은 성대밑 공기압에 기인한다고 보았다. 이 비주기성 유성음은 명창들의 일반 대화에서도 나타나서 이러한 현상이 곧 성대의 영구적인 변화에 의한 것임을 추정할 수 있었다. 또한 판소리에서 나타나는 vibrato는 서양의 오페라에 비해 주기가 훨씬 길고 범위는 훨씬 넓음이 확인되었다. 그 외에도 모든 명창의 경우 고주파수 영역에서 매우 높은 에너지를 보여주어서 일반인의 발성과 차이가 남을 알 수 있었고, 특히 일부 명창의 경우는 1000Hz 바로 이하에서 유별나게 강한 harmonics가 나타나서 서양 음악의 소위 singer's formant와 대조를 이루었다.

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Mobile games and Children's plays, its Change aspect and Meaning (모바일 게임과 어린이들의 놀이, 그 변화 양상과 의미)

  • Seo, you-seok;Jang, man-ho;Kim, kyoum-sup
    • Proceedings of the Korea Contents Association Conference
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    • 2018.05a
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    • pp.133-134
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    • 2018
  • 어린이들 놀이의 본질은 무엇일까? 논다라는 것이 인간의 중요한 특질임은 분명하다. 하지만 어린이들의 놀이는 그 시대에 따라 변화하는 양상을 찾아볼 수 있다. 본고는 어린이들의 전통적 놀이들이 모바일 게임으로 재현되고 있는 지금의 양상을 살펴 그 변화의 의미를 확인하고자하는 목적을 가지고 있다.

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Web2.0에서 Mobile 2.0으로

  • Ryu Jung-Hui
    • Information and Communications Magazine
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    • v.23 no.6
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    • pp.99-106
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    • 2006
  • 닷컴 버블의 붕괴 이후 부정적인 증권 시장의 반응에도 불구하고 높은 수익을 이루어 거대기업으로 성장한 인터넷 기업들이 제 2의 웹(web) 중흥기를 이끌고 있다. Web2.0은 이와 같은 기업들의 성공 요인을 분석하여 도출된 공통된 특질을 설명하기 위한 용어이다. Web2.0이 표방하는 다양한 특징들은 모두 사용자의 참여를 유도하고 이를 위하여 웹을 플랫폼화시키고 개방하는 것, 즉 참여와 개방으로 요약할 수 있다. 또한, 이러한 참여와 개방의 거대한 패러다임은 단순히 유선 인터넷 또는 웹과 관련된 시장에 국한되지 않으며, 모바일 시장이나 단말기, 네트워크 관련 시장 등 다양한 분야에 영향을 미칠 것으로 예측된다.

The Study on Entrepreneurial Motivations and Maintenance Factors of Independent Publication (1인출판 창업 동기와 유지 요인에 관한 연구)

  • Cho, Jung-Mi;Kong, Byoung-Hun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.4
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    • pp.1541-1550
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    • 2012
  • The study examines entrepreneurial motivation and maintenance factors of independent publication, a rising business in the current digital era. Focusing on a case of independent publication which has been successful, this research discloses that personal attributes and backgrounds of individuals are the main factors to motivate them to establish businesses. Personal attributes include desire for achievement, self-control, risk-taking inclination, and etc., and personal backgrounds contain educational background, work experiences in the same line of business, social network, and etc. Moreover, this research also discovers that both intrinsic reward indicating the belief that the individuals will be able to publish the books which they want, and extrinsic reward as market profits are the main maintenance factors. This case study will contribute to developing the education and consulting programs for independent publication entrepreneurship and the related policies.

The Effects of Facial Attractiveness and Appropriateness of Clothing on The Trait Evaluation (얼굴 매력성과 의복 적절성이 특질 판단에 미치는 영향)

  • 정명선;김재숙
    • Journal of the Korean Home Economics Association
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    • v.39 no.2
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    • pp.131-146
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    • 2001
  • The main purpose of this study, based on implicit personality theory and attribution theory, was to examine whether there exist the physical attractiveness stereotype, "what is beautiful is good," in the present Korea, and if exist, what is the content of it. The index of the physical attractiveness of this study was the facial attractiveness judged by 30 female university students. The appropriateness of clothing was manipulated by 4 types of clothing perceived appropriate for two assumed situations by female university students. Three female faces having high, medium, and low attractiveness were simulated with the same body dressed four types of clothing using CAD system, and a total of 12 stimulus persons were created. A total of 524 male and female(262 of male, 262 of female) university students from 3 universities in Kwangju, Korea were participated as subjects in this study. The design for the experiment was a 3$\times$4$\times$2 randomaized factorial, with three levels of facial attractiveness (high, medium, low), and four types attire(formal-masculine, formal-feminine, casual-masculine, casual-feminine), two kinds of context (job interview, dating) in which perceptions were occurred. The data were analysed using factor analysis, MANOVA, t-test and Duncan test. The results were as follows: 1. The facial attractiveness exerted significant positive effects on the evaluation of sociability, adjustment, and potency of her in both of two assumed situations (p<.001, respectively). 2. The appropriateness of stimulus person′s clothing had significant positive erect on the evaluation of sociability of stimulus person in dating context(p<.001). 3. The gender of subjects did not influenced the trait evaluations in both of two assumed situations.

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The Effects of Perceived Facial Attractiveness and Appropriateness of Clothing on the Task Performance Evaluation mediated by Likability and the Trait Evaluation (지각된 얼굴 매력성과 의복 적절성이 호감도, 특질 판단을 매개하여 과제 수행능력 판단에 미치는 영향)

  • 정명선;김재숙
    • Journal of the Korean Society of Costume
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    • v.51 no.8
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    • pp.77-91
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    • 2001
  • The purpose of this study was to investigate the effects of the perceived facial attractiveness and appropriateness of clothing on the evaluation of task performance of target person mediated by subjects'likability toward and trait evaluation of the target person. The facial attractiveness of the female university students were used as index of physical attractiveness in this study. Three levels of facial attractiveness was manipulated based on the judgements by 30 female university students. Four types of clothes were selected perceived appropriate for two assumed situations by female university students. Three female faces having high. medium, and low attractiveness were simulated with the same body dressed four types of clothing respectively using CAD system, and a total of 12 stimulus persons were created. The design for the experiment was a $3\tiems4\times2$ randomaized factorial. with three levels of facial attractiveness(high, medium, low), and four types attire(formal-masculine, formal-feminine, casual-masculine, casual-feminine), two kinds of context (job interview, dating) in which perceptions were occurred. The subjects of this study was 524 male and female(262 of male, 262 of female) university students from 3 universities in Kwangju, Korea. The data were analysed using factor analysis. descriptive statistics, regression, path analysis. The results were as follows : 1. In bogus job interview. the direct effect of perceived facial attractiveness on task performance evaluation was .175 and the indirect effect mediated by likability and trait evaluation was .285 in path analysis model. The direct effect of perceived appropriateness of clothing on task performance evaluation was .111 and the indirect effect mediated by likability only was .0564 in pass analysis model. 2. In dating situation, the direct effect of perceived facial attractiveness on task performance evaluation was .355, the indirect effect mediated by likability and trait evaluation was .188 in path analysis model. The direct effect of perceived appropriateness of clothing on task performance evaluation was .108, the indirect effect mediated by likability and trait evaluation was .060 in Pass analysis.

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A study of Drivers' Behaviors using a Driving Simulator(with Special Reference of Driving Anger and Traffic Congestion (차량 시뮬레이터를 이용한 운전행동 연구(운전분노 및 교통정체를 중심으로))

  • Song, Hye-Su;Sin, Yong-Gyun;Gang, Su-Cheol
    • Journal of Korean Society of Transportation
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    • v.23 no.2
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    • pp.61-74
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    • 2005
  • This study is to investigate the effects of driving anger and traffic congestion on drivers' behaviors. Driving anger is the propensity to become angry while driving, and people differ in the tendency to get angry when encountering frustration and provocation on the road. Individual differences of the propensity contribute to anger on the road and aggressive driving leading traffic vaiolations and accidents. In the experiment three traffic conditions (an open road condition, a bumper-to-bumper traffic condition and a being stuck behind a slower driver condition) were simulated and driving behaviors were collected with RTSA-DS(Road Traffic Safety Authority-Driving Simulator). The results were as follows: Most of high anger drives drove at higher speeds in an open road condition, and in the bumper-to-bumper condition they drove faster and had an higher crash rate, which suggests they did aggressive driving, and risky and unsafe behaviors.

A Study on the Reading Method of "Choi Chi-won" (수이전 일문 「최치원」의 독법(讀法)에 대한 연구)

  • Lee, Jee-sun
    • Journal of Korean Classical Literature and Education
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    • no.35
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    • pp.123-152
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    • 2017
  • The 'Jeongi' genre is characterized by a style composed of poetry and prose. "Choi Chi-won" shows the important features of the early 'Jeongi' character. In this study, I explore the poetry-centered reading method, considering that "Choi Chi-won" is a work that contains a high proportion of poetry. In this paper, I propose a reading method that focuses on the change of 'rhyme' centering on the body. Secondly, it focuses on the 'Heung' reading method. If the readers focus on the poetry, they will concentrate more on their emotional functioning, so the lyrical characteristics can be more aesthetically captured through poetic poetry. The poetry-centered reading method can be proposed as a method to capture the multi-layered aesthetic qualities of texts with complex styles.

The Gender Representation of Online Educational Content - Centering on inamootoon (EBStoon) - (온라인 교육 콘텐츠의 젠더 재현 양상 - 아이나무툰(EBS툰)을 중심으로 -)

  • Choi, Bae-Eun
    • The Journal of the Korea Contents Association
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    • v.22 no.3
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    • pp.112-120
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    • 2022
  • In order to examine the cultural vicious cycle of gender representation in online educational content, this paper reviewed the top five popular webtoons of inamootoon (EBStoon), Korea's first children's webtoon platform. The patterns of appearance representation that distinguish character's gender, the desire and psychology of characters according to gender, and their functions in the work were critically analyzed from a feminist perspective. In most of the works, the appearance of characters often follows gender stereotypes. It appears that women have long hair and wear dresses while men have short hair. On the other hand, the gender characteristics in terms of psychology and function show the aspect of breaking gender's cliche. The gender proportion of the protagonists is almost the same. Regardless of gender, they function as solvers or rescuers, bravely and wisely overcoming the problem situation. By the way, it is interesting that in representing the main character's gender, the weaker the gender stereotypes, the more popular the work among the readers. This fact suggests that the critical acceptance and choice of young readers can break the cultural vicious cycle of gender representation.