• Title/Summary/Keyword: 토대 개념

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An Overview of Serious Game Mechanism for Social Changes (사회변화를 위한 기능성 게임의 메커니즘)

  • Lee, Dong-Min;Ryu, Seoung-Ho;Jeong, Eui Jun
    • Journal of Korea Game Society
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    • v.13 no.2
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    • pp.81-98
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    • 2013
  • This article aims to provide an overall picture of the applications of serious games for social changes. Our main goals are to show that game has great potential in delivering messages for social changes and to suggest guidelines for researchers and game developers in designing related games. We synthesized the key concepts of games for change that make them promising through literature reviews and analyzing game lists for social changes. Based on the theoretical investigations, we found that both role-taking and simulation of games are powerful ways not only to influence attitudes toward the other side but also to bring out empathy as psychological mechanism to draw attitude changes and altruistic actions associated with social or political issues.

융합시대의 IT R&D 방향

  • Choe, Mun-Gi
    • Information and Communications Magazine
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    • v.25 no.1
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    • pp.25-31
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    • 2008
  • 사회변혁 과정에서 경쟁우위 확보는 그 시대를 대표하는 기술의 습득과 활용의 정도에 따라 좌우된다. 우리나라의 경우 정보혁명 과정에서 IT기술의 습득과 활용을 위하여 적극적인 노력을 기울인 결과 IT강국이라는 현재의 위치를 확보할 수 있게 되었다. 그러나, 최근들어 IT산업이 국가의 경제발전을 지속적으로 선도하여 나가기 위해서는 IT 산업내의 구조적 취약점을 해결해야 한다는 지적과 함께 참여정부에서 시작된 IT39 중심의 산업정책에 대한 비판도 제기되고 있다. 이에 따라 사회변화의 방향을 가늠해 보고 우리 IT산업이 직면한 문제 분석과 이를 토대로 한 새로운 IT R&D 방향을 모색할 필요가 있다. 미래사회 변화의 큰 특징은 융합으로 대변된다. 정보처리 기술과 통신기술의 융합으로 시작된 이 흐름은 최근 통방융합이라는 차원을 넘어 이종기술간 및 이종산업간 융합이라는 개념으로 확장 진화되고 있다. 또한, 사회변혁의 패러다임도 지식기반사회에서 융합시대로 급격히 전환되고 있다. 융합이라는 패러다임 변혁의 물결에 편승하기 위해서는 IT기술이 융합시대에서 어떠한 역할을 하고, 어떻게 진화해 갈 것인지를 규명하는 작업이 필요하다. IT기술은 그동안의 혁신적 발전을 기반으로 여타 기술 및 산업 발전을 견인하는 원천기술로 작용할 것이 확실시 된다. 따라서, 융합시대에서 IT기술은 기존의 독자적 산업영역에 국한되지 않고 새로운 기술과 산업으로 그 응용범위가 대폭 확장됨으로써 기존에 IT가 지녔던 기술적, 산업적 중요 성과는 비교할 수 없을 정도의 의미를 지니게 될 것이다. 융합시대에 대응하여 IT R&D 방향을 검토하는 전략적 의미도 여기에서 찾을 수 있게 된다. 융합시대에서 IT R&D는 IT가 여타 기술 및 산업발전을 위한 원천기술화를 비롯하여 (1) 유비쿼터스 인프라, (2) 디지털 인텔리전스, (3) 융합부품, (4) 메가 컨버전스 등과 같은 4대 동력에 집중할 필요가 있다. IT의 원천기술화 및 4대 동력에의 집중이야말로 융합시대를 슬기롭게 열어가는 '전략적 창(strategic window)‘이 될 것이다.

Changes in Describing and Commenting on Elementary Mathematics Instruction by Prospective Teachers (예비 교사의 초등 수학 수업에 대한 기술과 비평의 변화)

  • Pang, JeongSuk
    • Journal of Elementary Mathematics Education in Korea
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    • v.18 no.3
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    • pp.399-424
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    • 2014
  • Although teacher preparation programs are important for prospective teachers to build a foundation of teaching expertise, there has been lack of research in this area. This paper analyzed in what ways prospective teachers' ability in describing and commenting on elementary mathematics instruction has been changed while they were taking in the course of teaching elementary school mathematics. The results of this study showed that in late description the teachers tended to notice the core flow of a lesson and the use of instructional strategies appropriate to the mathematical content to be taught. They also tended to comment on instructional strategies and mathematical discourse from the teacher's perspective and evaluated them without alternative approaches. A noticeable change occurred in late comments wherein prospective teachers considered both the teacher and students, supported their comments by theories they had learned through the course, and interpreted the classroom events they had noticed. Building on these results, this paper closes with implications of teacher education programs to enhance prospective teachers' ability to analyze elementary mathematics lessons.

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An Investigation of Elementary School Teachers' Knowledge of Fraction Lessons through Classroom Video Analysis (수업 동영상 분석(CVA) 기법을 활용한 분수 수업에 관한 초등 교사의 지식 탐색)

  • Song, KeunYoung;Pang, JeongSuk
    • Journal of Elementary Mathematics Education in Korea
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    • v.17 no.3
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    • pp.457-481
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    • 2013
  • Since the importance of teacher knowledge in teaching mathematics has been emphasized, there have been many studies exploring the nature or characteristics of such knowledge. However, there has been lack of research on the tools of investigating teacher knowledge. Given this background, this study explored teachers' knowledge of fraction lessons using classroom video analysis. The analyses of this study showed that knowledge of teaching methods was activated better than that of student thinking or mathematical content. Knowledge of fraction operation was activated better than that of fraction concept. The degree by which teacher knowledge was activated depended on the characteristics of the video clips used in the study. This paper raised some issues about teachers' knowledge of fraction lessons and suggested classroom video analysis as an alternative tool to measure teacher knowledge in the Korean context.

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A Comparative Analysis of Ratio and Rate in Elementary Mathematics Textbooks (비와 비율에 대한 초등 수학 교과서 비교 분석)

  • Chang, Hyewon;Lim, Miin;Yu, Migyoung;Park, Haemin;Kim, Jusuk;Lee, Hwayoung
    • Journal of Elementary Mathematics Education in Korea
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    • v.21 no.1
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    • pp.135-160
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    • 2017
  • Since mathematics textbooks for 6th graders based on the 2009 revised national curriculum were applied to the site, there has been a note pointing out that the unit of 'ratio and rate' causes some learning difficulties. This implies the necessity of search for desirable methods of organizing the unit of ratio and rate in mathematics textbooks. This study analyzed and compared Korean and foreign mathematics textbooks on ratio and rate longitudinally and horizontally, respectively. For longitudinal analysis, we selected the mathematics textbooks according to the national curriculum since the 5th one. For horizontal analysis, we took the mathematics textbooks of Japan, Singapore, Hong Kong, and Finland. In each textbook, the contents and the order in relation to ratio and rate, the definitions of terminology, and the methods for introducing related concepts are set as the analysis framework. The results of analysis revealed many characteristics and the differences in ways of dealing contents about ratio and rate. Based on these results, we suggested some implications for writing the unit of ratio and rate in elementary mathematics textbooks.

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The Educational Significance of the Method of Teaching Natural and Fractional Numbers by Measurement of Quantity (양의 측정을 통한 자연수와 분수 지도의 교수학적 의의)

  • 강흥규;고정화
    • School Mathematics
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    • v.5 no.3
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    • pp.385-399
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    • 2003
  • In our present elementary mathematics curriculum, natural numbers are taught by using the a method of one-to-one correspondence or counting operation which are not related to measurement, and fractional numbers are taught by using a method which is partially related to measurement. The most serious limitation of these teaching methods is that natural numbers and fractional numbers are separated. To overcome this limitation, Dewey and Davydov insisted that the natural number and the fractional number should be taught by measurement of quantity. In this article, we suggested a method of teaching the natural number and the fractional number by measurement of quantity based on the claims of Dewey and Davydov, and compare it with our current method. In conclusion, we drew some educational implications of teaching the natural number and the fractional number by measurement of quantity as follows. First, the concepts of the natural number and the fractional number evolve from measurement of quantity. Second, the process of transition from the natural number to the fractional number became to continuous. Third, the natural number, the fractional number, and their lower categories are closely related.

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An Analysis of the Discourse on the Length Concept in a Classroom for the Length of Space Curve (곡선의 길이 수업에서 길이 개념에 대한 담론 분석)

  • Oh, Taek-Keun
    • School Mathematics
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    • v.19 no.3
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    • pp.571-591
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    • 2017
  • The purpose of this study is to understand the characteristics of mathematical discourse about the length in the class that learns the length of the curve defined by definite integral. For this purpose, this study examined the discourse about length by paying attention to the usage of the word 'length' in the class participants based on the communicative approach. As a result of the research, it was confirmed that the word 'length' is used in three usages - colloquial, operational, and structural usage - in the process of communicating with the discourse participants. Particularly, each participant did not recognize the difference even though they used different usage words, and this resulted in ineffective communication. This study emphasizes the fact that the difference in usage of words used by participants reduces the effectiveness of communication. However, if discourse participants pay attention to the differences of these usages and recognize that there are different discourses, this study suggests that meta - level learning can be possible by overcoming communication discontinuities and resolving conflicts.

READY MADE Creative Gymnastic for Designers (READY MADE디자이너를 위한 창조적인 훈련 연구)

  • Bruno, Marco
    • Archives of design research
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    • v.19 no.2 s.64
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    • pp.365-374
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    • 2006
  • A 'Readymade' is an everyday object selected and designated as art. The term was coined by Marcel Duchamp to describe his artistic process based on the attempt to destroy the notion of the uniqueness of the art object: his influence went for beyond the art world affecting all design activities based on creativity. The purpose of this study is to investigate the ready-made technique from an educational point of view. Starting from Duchamp experience and his further influence on the design world, the study aims to demonstrate the value of the ready-made technique as a basic element in the education of young designers. The research method is based on the empirical observation of the results of the same project assigned to forty different students in different universities. The collected results were grouped in four families according to each specific generative method: constructive, conceptual, aggregative and elaborative. These four categories, derived by the observation of the results, represent tangible variations of the same disciplined technique. This flexibility demonstrates the value of the ready-made process as a foundation practice particularly indicated for young designers. These are the main skills students developed through its application to design projects; exploring and reconsidering attitude, recycling issues, new identity to familiar objects, focus on ideas.

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Historical Significance of Industrial Materials in Fiber Art (섬유미술에 사용된 산업용 재료의 미술사적 의의)

  • 박남성
    • Archives of design research
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    • no.16
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    • pp.237-252
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    • 1996
  • Study of new materials, which has been going on in many fields of modem art since the beginning of this century, has cintributed much to the development of modem art. In this regard, it is noteworthy that many in the field of fiber art have experimented with non-traditional, indusrial materials with some notable success. Industrial materials represent the world of thechnology we live in and help us form the kind of view on art that is reflective of the present age and its social milieu. Industrial materials, when used as media for art, also present us with new concepts and possibilities for artistic expression. In fiber art, the use of industrial materials has greatly expanded the very idea of 'fiber', effectively ferring the imagination of fiber aetists to experiment with diverse materials and new mathodology. Overcoming the traditional constraints of technique-orienthd their discipline, fiber artists began to pay more attention to matiere or the material jtself and the infinite variety of surface, color and texture that it promises. And informed by this newly discovered aesthetice of the material. fiber artists began in eamest to expand the area of their artistic expression, producing multi-dimensional works, conquering space and experimentiong with hugc environmantal works.

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A Study on the Characteristics of Information Design in Multimedia Design (멀티미디어디자인에서 정보디자인 특성에 관한 연구)

  • 류시천
    • Archives of design research
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    • v.17 no.1
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    • pp.63-76
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    • 2004
  • Although information design principles had originated from the graphic design field including publishing design in 1970s, information design have taken one of the most important positions in multimedia design fields as the present since Richard Saul Wurmn started his researches on information design and its practical application on internet environments. However, relatively little researches have been performed for building identity of information design in multimedia design fields so far and moreover in some cases, information design is likely to be narrowly viewed as 'the representation of a piece of information and its visualization' which was defined in traditional graphic design field. This research circumstance leads the study to investigate characteristics of information design in current multimedia design with contingent perspective which is compared to the traditional information design. The study results suggest 5 characteristics of information design including 'suggesting context & finding out information hierarchy', 'access of integrated consideration & share of information control', 'using of multi-dimensional media & content first', 'stabilization of information quality & combinational understanding of meaning', 'bilateral information representation & user's knowledge expansion'. Future researches, based on the results of the study, are expected to be expanded to a degree with argument for inter-dependent and/or exclusive characteristics of adjacent fields of information design such as interface design, interaction design and experience design.

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