• Title/Summary/Keyword: 텍스쳐 정보

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Poisson Video Composition Using Shape Matching (형태 정합을 이용한 포아송 동영상 합성)

  • Heo, Gyeongyong;Choi, Hun;Kim, Jihong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.4
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    • pp.617-623
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    • 2018
  • In this paper, we propose a novel seamless video composition method based on shape matching and Poisson equation. Video composition method consists of video segmentation process and video blending process. In the video segmentation process, the user first sets a trimap for the first frame, and then performs a grab-cut algorithm. Next, considering that the performance of video segmentation may be reduced if the color, brightness and texture of the object and the background are similar, the object region segmented in the current frame is corrected through shape matching between the objects of the current frame and the previous frame. In the video blending process, the object of source video and the background of target video are blended seamlessly using Poisson equation, and the object is located according to the movement path set by the user. Simulation results show that the proposed method has better performance not only in the naturalness of the composite video but also in computational time.

A New Shadow Removal Method using Color Information and History Data (물체 색정보와 예전 제거기록을 활용하는 새로운 그림자 제거방법)

  • Choi Hye-Seung;Wang Akun;Soh Young-Sung
    • The KIPS Transactions:PartB
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    • v.12B no.4 s.100
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    • pp.395-402
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    • 2005
  • Object extraction is needed to track objects in color traffic image sequence. To extract objects, we use background differencing method based on MOG(Mixture of Gaussians). In extracted objects, shadows may be included. Due to shadows, we may not find exact location of objects and sometimes we find adjacent objects are glued together. Many methods have been proposed to remove shadows. Conventional methods usually assume that color and texture information are preserved under the shadow. Thus these methods do not work well if these assumptions do not hold. In this paper, we propose a new robust shadow removal method which works well in those situations. First we extract shadow pixel candidates by analysing color information and compute the ratio of shadow pixel candidates over the total number of Pixels. W the ratio is reasonable, we remove shadow candidate Pixels and if not, we use data in history array containing Previous removal records. We applied the method to real color traffic image sequences and obtained good results.

PDA-based Text Extraction System using Client/Server Architecture (Client/Server구조를 이용한 PDA기반의 문자 추출 시스템)

  • Park Anjin;Jung Keechul
    • Journal of KIISE:Software and Applications
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    • v.32 no.2
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    • pp.85-98
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    • 2005
  • Recently, a lot of researches about mobile vision using Personal Digital Assistant(PDA) has been attempted. Many CPUs for PDA are integer CPUs, which have no floating-computation component. It results in slow computation of the algorithms peformed by vision system or image processing, which have much floating-computation. In this paper, in order to resolve this weakness, we propose the Client(PDA)/server(PC) architecture which is connected to each other with a wireless LAN, and we construct the system with pipelining processing using two CPUs of the Client(PDA) and the Server(PC) in image sequence. The Client(PDA) extracts tentative text regions using Edge Density(ED). The Server(PC) uses both the Multi-1.aver Perceptron(MLP)-based texture classifier and Connected Component(CC)-based filtering for a definite text extraction based on the Client(PDA)'s tentativel99-y extracted results. The proposed method leads to not only efficient text extraction by using both the MLP and the CC, but also fast running time using Client(PDA)/server(PC) architecture with the pipelining processing.

Feature Selection of Training set for Supervised Classification of Satellite Imagery (위성영상의 감독분류를 위한 훈련집합의 특징 선택에 관한 연구)

  • 곽장호;이황재;이준환
    • Korean Journal of Remote Sensing
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    • v.15 no.1
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    • pp.39-50
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    • 1999
  • It is complicate and time-consuming process to classify a multi-band satellite imagery according to the application. In addition, classification rate sensitively depends on the selection of training data set and features in a supervised classification process. This paper introduced a classification network adopting a fuzzy-based $\gamma$-model in order to select a training data set and to extract feature which highly contribute to an actual classification. The features used in the classification were gray-level histogram, textures, and NDVI(Normalized Difference Vegetation Index) of target imagery. Moreover, in order to minimize the errors in the classification network, the Gradient Descent method was used in the training process for the $\gamma$-parameters at each code used. The trained parameters made it possible to know the connectivity of each node and to delete the void features from all the possible input features.

Hybrid Tone Mapping Technique Considering Contrast and Texture Area Information for HDR Image Restoration (HDR 영상 복원을 위해 대비와 텍스쳐 영역 정보를 고려한 혼합 톤 매핑 기법)

  • Kang, Ju-Mi;Park, Dae-Jun;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.22 no.4
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    • pp.496-508
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    • 2017
  • In this paper, we propose a Tone Mapping Operator (TMO) that preserves global contrast and precisely preserves boundary information. In order to reconstruct a High Dynamic Range (HDR) image to a Low Dynamic Range (LDR) display by using Threshold value vs. Intensity value (TVI) based on Human Visual System (HVS) and contrast value. As a result, the global contrast of the image can be preserved. In addition, by combining the boundary information detected using Guided Image Filtering (GIF) and the detected boundary information using the spatial masking of the Just Noticeable Difference (JND) model, And improved the perceived image quality of the output image. The conventional TMOs are classified into Global Tone Mapping (GTM) and Local Tone Mapping (LTM). GTM preserves global contrast, has the advantages of simple implementation and fast execution time, but it has a disadvantage in that the boundary information of the image is lost and the regional contrast is not preserved. On the other hand, the LTM preserves the local contrast and boundary information of the image well, but some areas are expressed unnatural like the occurrence of the halo artifact phenomenon in the boundary region, and the calculation complexity is higher than that of GTM. In this paper, we propose TMO which preserves global contrast and combines the merits of GTM and LTM to preserve boundary information of images. Experimental results show that the proposed tone mapping technique has superior performance in terms of cognitive quality.

A Design and Implementation of a Content_Based Image Retrieval System using Color Space and Keywords (칼라공간과 키워드를 이용한 내용기반 화상검색 시스템 설계 및 구현)

  • Kim, Cheol-Ueon;Choi, Ki-Ho
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.6
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    • pp.1418-1432
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    • 1997
  • Most general content_based image retrieval techniques use color and texture as retrieval indices. In color techniques, color histogram and color pair based color retrieval techniques suffer from a lack of spatial information and text. And This paper describes the design and implementation of content_based image retrieval system using color space and keywords. The preprocessor for image retrieval has used the coordinate system of the existing HSI(Hue, Saturation, Intensity) and preformed to split One image into chromatic region and achromatic region respectively, It is necessary to normalize the size of image for 200*N or N*200 and to convert true colors into 256 color. Two color histograms for background and object are used in order to decide on color selection in the color space. Spatial information is obtained using a maximum entropy discretization. It is possible to choose the class, color, shape, location and size of image by using keyword. An input color is limited by 15 kinds keyword of chromatic and achromatic colors of the Korea Industrial Standards. Image retrieval method is used as the key of retrieval properties in the similarity. The weight values of color space ${\alpha}(%)and\;keyword\;{\beta}(%)$ can be chosen by the user in inputting the query words, controlling the values according to the properties of image_contents. The result of retrieval in the test using extracted feature such as color space and keyword to the query image are lower that those of weight value. In the case of weight value, the average of te measuring parameters shows approximate Precision(0.858), Recall(0.936), RT(1), MT(0). The above results have proved higher retrieval effects than the content_based image retrieval by using color space of keywords.

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Stereo Vision-Based Obstacle Detection and Vehicle Verification Methods Using U-Disparity Map and Bird's-Eye View Mapping (U-시차맵과 조감도를 이용한 스테레오 비전 기반의 장애물체 검출 및 차량 검증 방법)

  • Lee, Chung-Hee;Lim, Young-Chul;Kwon, Soon;Lee, Jong-Hun
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.47 no.6
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    • pp.86-96
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    • 2010
  • In this paper, we propose stereo vision-based obstacle detection and vehicle verification methods using U-disparity map and bird's-eye view mapping. First, we extract a road feature using maximum frequent values in each row and column. And we extract obstacle areas on the road using the extracted road feature. To extract obstacle areas exactly we utilize U-disparity map. We can extract obstacle areas exactly on the U-disparity map using threshold value which consists of disparity value and camera parameter. But there are still multiple obstacles in the extracted obstacle areas. Thus, we perform another processing, namely segmentation. We convert the extracted obstacle areas into a bird's-eye view using camera modeling and parameters. We can segment obstacle areas on the bird's-eye view robustly because obstacles are represented on it according to ranges. Finally, we verify the obstacles whether those are vehicles or not using various vehicle features, namely road contacting, constant horizontal length, aspect ratio and texture information. We conduct experiments to prove the performance of our proposed algorithms in real traffic situations.

Platform Design of Unity Launcher for the IoT Beacon based 3D Position (IoT 비콘기반의 3차원 위치표출 위한 유니티 런처의 플랫폼 설계)

  • Kang, Min-Goo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.4
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    • pp.477-482
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    • 2015
  • In this paper, an android platform with Unity engine was proposed for the effective 3D presentation of IoT sensor's position to IoT(Internet of Things) users. This android platform based home-gateway was designed with the cooperation of 3D unity engine for 3D texture according to MovieTexture simultaneously. As a result, the 3D presentation technology of IoT sensors was described with Unity based 3D modeling. In this proposed smart gateway, the 3D position was presented with the received RSSI(Received Signal Strength Indicator) and angle of IoT sensors. This 3D Unity launcher can be used for the 3D position, monitoring, and the life managing of IoT sensors with the beacon and 3 dimensional cube-style after the 3D conversion of 2D.

Automatic Leather Quality Inspection and Grading System by Leather Texture Analysis (텍스쳐 분석에 의한 피혁 등급 판정 및 자동 선별시스템에의 응용)

  • 권장우;김명재;길경석
    • Journal of Korea Multimedia Society
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    • v.7 no.4
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    • pp.451-458
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    • 2004
  • A leather quality inspection by naked eyes has known as unreliable because of its biological characteristics like accumulated fatigue caused from an optical illusion and biological phenomenon. Therefore it is necessary to automate the leather quality inspection by computer vision technique. In this paper, we present automatic leather qua1ity classification system get information from leather surface. Leather is usually graded by its information such as texture density, types and distribution of defects. The presented algorithm explain how we analyze leather information like texture density and defects from the gray-level images obtained by digital camera. The density data is computed by its ratio of distribution area, width, and height of Fourier spectrum magnitude. And the defect information of leather surface can be obtained by histogram distribution of pixels which is Windowed from preprocessed images. The information for entire leather could be a standard for grading leather quality. The proposed leather inspection system using machine vision can also be applied to another field to substitute human eye inspection.

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Automatic TFT-LCD Mura Defect Detection using Gabor Wavelet Transform and DCT (가버 웨이블렛 변환 및 DCT를 이용한 자동 TFT-LCD 패널 얼룩 검출)

  • Cho, Sang-Hyun;Kang, Hang-Bong
    • Journal of Broadcast Engineering
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    • v.18 no.4
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    • pp.525-534
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    • 2013
  • Recently, mura defect inspection techniques are receiving attention in LCD production procedure since demands of TFT-LCD are growing. In this paper, we propose an automatic mura defect inspection method using gabor wavelet transform and DCT. First, we generate a reference panel image using DCT based method. For original panel image and generated reference panel image, we apply a gabor wavelet transform to eliminate texture information in images. Then, we extract mura defect regions from the difference image between gabor wavelet transform image of original panel and generated reference panel image. Finally, all mura defect regions are quantified to detect accurate mura defects. Experimental results show that our method is more accurate and efficient than previous methods.