• Title/Summary/Keyword: 텍스처 해석

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Stylized Specular Reflection Using Projective Textures Based on Principal Curvature Analysis (주곡률 해석 기반의 투영 텍스처를 이용한 스타일 반사 효과)

  • Lee, Hwan-Jik;Choi, Jung-Ju
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.871-877
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    • 2006
  • 물체의 반사(specular reflection)는 물체의 재질 및 기하학적 모양을 표현하는데 있어 매우중요한 요소이다. 사진품질의 사실적 렌더링에서는 기존의 국소 반사 모델을 사용하여 좋은 결과를 얻을 수 있지만, 사용자의 주관이 중시되는 비사실적 렌더링(non-photorealistic rendering)에서는 사용자가 원하는 반사 효과를 표현할 수 있어야 한다. 텍스처는 사용자가 직관적으로 원하는 반사 효과를 표현할 수 있는 수단이며, 이를 모델에 투영하면 원하는 반사효과를 얻을 수 있다. 이 때 사용자는 텍스처가 투영될 위치와 크기, 방향을 직접 키프레임으로 정해 줄 수 있다. 그러나 모든 반사 효과를 사용자가 직접 정해준다는 것은 번거로운 일이며, 실시간 응용분야에는 적용할 수 없다. 본 논문에서는 국소반사모델(local reflection model)과 주곡률(principal curvature) 해석을 통해 반사효과의 위치, 방향, 크기를 결정하기 위한 텍스처 투영기의 새로운 설정 방법을 제시한다. 광원과 시점 정보를 사용하여 투영기의 위치를 정하고 물체의 주방향(principal direction)과 곡률반지름(radius of curvature)을 이용하여 투영기의 방향과 투영 피라미드의 크기를 정한다 텍스처 투영기의 단순한 이동, 회전을 통하여 반사 영역의 이동, 회전 및 확대/축소가 가능하다. 본 논문에서 제시한 방법은 DirectX 9.0c와 프로그래이 가능한 셰이더 2.0을 사용하여 GeForce FX 7800 그래픽 카드에 구현되었다. 본 논문의 연구 결과는 게임과 같은 실시간 응용분야에 사용될 수 있으며, 실험 결과에 의하면 수천 개의 다면체 모델에 대한 렌더링을 실시간에 수행할 수 있다.

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The Classification Accuracy Improvement of Satellite Imagery Using Wavelet Based Texture Fusion Image (웨이브릿 기반 텍스처 융합 영상을 이용한 위성영상 자료의 분류 정확도 향상 연구)

  • Hwang, Hwa-Jeong;Lee, Ki-Won;Kwon, Byung-Doo;Yoo, Hee-Young
    • Korean Journal of Remote Sensing
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    • v.23 no.2
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    • pp.103-111
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    • 2007
  • The spectral information based image analysis, visual interpretation and automatic classification have been widely carried out so far for remote sensing data processing. Yet recently, many researchers have tried to extract the spatial information which cannot be expressed directly in the image itself. Using the texture and wavelet scheme, we made a wavelet-based texture fusion image which includes the advantages of each scheme. Moreover, using these schemes, we carried out image classification for the urban spatial analysis and the geological structure analysis around the caldera area. These two case studies showed that image classification accuracy of texture image and wavelet-based texture fusion image is better than that of using only raw image. In case of the urban area using high resolution image, as both texture and wavelet based texture fusion image are added to the original image, the classification accuracy is the highest. Because detailed spatial information is applied to the urban area where detail pixel variation is very significant. In case of the geological structure analysis using middle and low resolution image, the images added by only texture image showed the highest classification accuracy. It is interpreted to be necessary to simplify the information such as elevation variation, thermal distribution, on the occasion of analyzing the relatively larger geological structure like a caldera. Therefore, in the image analysis using spatial information, each spatial information analysis method should be carefully selected by considering the characteristics of the satellite images and the purpose of study.

Cotent-based Image Retrieving Using Color Histogram and Color Texture (컬러 히스토그램과 컬러 텍스처를 이용한 내용기반 영상 검색 기법)

  • Lee, Hyung-Goo;Yun, Il-Dong
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.9
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    • pp.76-90
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    • 1999
  • In this paper, a color image retrieval algorithm is proposed based on color histogram and color texture. The representative color vectors of a color image are made from k-means clustering of its color histogram, and color texture is generated by centering around the color of pixels with its color vector. Thus the color texture means texture properties emphasized by its color histogram, and it is analyzed by Gaussian Markov Random Field (GMRF) model. The proposed algorithm can work efficiently because it does not require any low level image processing such as segmentation or edge detection, so it outperforms the traditional algorithms which use color histogram only or texture properties come from image intensity.

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Stylized Specular Reflections Using Projective Textures based on Principal Curvature Analysis (주곡률 해석 기반의 투영 텍스처를 이용한 스타일 반사 효과)

  • Lee, Hwan-Jik;Choi, Jung-Ju
    • Journal of the HCI Society of Korea
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    • v.1 no.1
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    • pp.37-44
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    • 2006
  • Specular reflections provide the visual feedback that describes the material type of an object, its local shape, and lighting environment. In photorealistic rendering, there have been a number of research available to render specular reflections effectively based on a local reflection model. In traditional cel animations and cartoons, specular reflections plays important role in representing artistic intentions for an object and its related environment reflections, so the shapes of highlights are quite stylistic. In this paper, we present a method to render and control stylized specular reflections using projective textures based on principal curvature analysis. Specifying a texture as a pattern of a highlight and projecting the texture on the specular region of a given 3D model, we can obtain a stylized representation of specular reflections. For a given polygonal model, a view point, and a light source, we first find the maximum specular intensity point, and then locate the texture projector along the line parallel to the normal vector and passing through the point. The orientation of the projector is determined by the principal directions at the point. Finally, the size of the projection frustum is determined by the principal curvatures corresponding to the principal directions. The proposed method can control the position, orientation, and size of the specular reflection efficiently by translating the projector along the principal directions, rotating the projector about the normal vector, and scaling the principal curvatures, respectively. The method is be applicable to real-time applications such as cartoon style 3D games. We implement the method by Microsoft DirectX 9.0c SDK and programmable vertex/pixel shaders on Nvidia GeForce FX 7800 graphics subsystems. According to our experimental results, we can render and control the stylized specular reflections for a 3D model of several ten thousands of triangles in real-time.

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Liver Tumor Detection Using Texture PCA of CT Images (CT영상의 텍스처 주성분 분석을 이용한 간종양 검출)

  • Sur, Hyung-Soo;Chong, Min-Young;Lee, Chil-Woo
    • The KIPS Transactions:PartB
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    • v.13B no.6 s.109
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    • pp.601-606
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    • 2006
  • The image data amount that used in medical institution with great development of medical technology is increasing rapidly. Therefore, people need automation method that use image processing description than macrography of doctors for analysis many medical image. In this paper. we propose that acquire texture information to using GLCM about liver area of abdomen CT image, and automatically detects liver tumor using PCA from this data. Method by one feature as intensity of existent liver humor detection was most but we changed into 4 principal component accumulation images using GLCM's texture information 8 feature. Experiment result, 4 principal component accumulation image's variance percentage is 89.9%. It was seen this compare with liver tumor detecting that use only intensity about 92%. This means that can detect liver tumor even if reduce from dimension of image data to 4 dimensions that is the half in 8 dimensions.

Texture Analysis of Nickel Plating Surface Roughness Using Statistical Method (통계적 방법을 이용한 니켈도금 표면거칠기의 텍스처 해석)

  • Gong, Jae-Hang;Sa, Seung-Yun;Yu, Bong-Hwan
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.5 s.176
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    • pp.1254-1260
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    • 2000
  • There have been many developments in super precision working technique and working method up to, now. But, it is very difficult to evaluate working surface accurately without the technicians experience and judgment. Surface roughness tester using stylus was used to measure surface condition generally But this method is not so desirable because of damage on test piece caused by contact between the workpiece and the stylus sensor. As a result, non-contact method was known as a good way to carry, out this process without damage. However, this is a difficult one among the various measuring methods. So we are tying to suggest a new method using texture analysis through image processing to get a surface information in worked test piece. Co-occurrence matrix using difference of gray levels between a pixel and its neighboring one was used to study behavior of surface roughness and to J acquire data for analysis. Standard specimen was adapted to verify this research. We suggest texture information method in order to evaluate surface state for the best measurement system.

2D-3D Conversion Method Based on Scene Space Reconstruction (장면의 공간 재구성 기법을 이용한 2D-3D 변환 방법)

  • Kim, Myungha;Hong, Hyunki
    • The Journal of the Korea Contents Association
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    • v.14 no.7
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    • pp.1-9
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    • 2014
  • Previous 2D-3D conversion methods to generate 3D stereo images from 2D sequence consist of labor-intensive procedures in their production pipelines. This paper presents an efficient 2D-3D conversion system based on scene structure reconstruction from image sequence. The proposed system reconstructs a scene space and produces 3D stereo images with texture re-projection. Experimental results show that the proposed method can generate precise 3D contents based on scene structure information. By using the proposed reconstruction tool, the stereographer can collaborate efficiently with workers in production pipeline for 3D contents production.

Obstacle Avoidance Algorithm of a Mobile Robot using Image Information (화상 정보를 이용한 이동 로봇의 장애물 회피 알고리즘)

  • Kwon, O-Sang;Lee, Eung-Hyuk;Han, Yong-Hwan;Hong, Seung-Hong
    • Journal of IKEEE
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    • v.2 no.1 s.2
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    • pp.139-149
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    • 1998
  • There are some problems in robot navigations with a single kind of sensor. We propose a system that takes advantages of both CCD camera and ultrasonic sensors for the concerning matter. A coordinate extraction algorithm to avoid obstacles during the navigation is also proposed. We implemented a CCD based vision system at the front part of the vehicle and did experiments to verify the suggested algorithm's availability. From experimental results, the error rate was reduced when a CCD camera was used rather than when only ultrasonic sensors were used. Also we can generate path to avoid those obstacles using the measured values.

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Analysis of total polyphenol content and antioxidant activity in puffed oats (팽화 귀리에서의 총 폴리페놀 함량 변화 및 항산화능 비교)

  • Lee, Ji Hae;Son, Yurim;Lee, Byoung-Kyu;Lee, Byongwon;Kim, Hyun-Joo;Park, Ji-Young;Lee, Hyun Seok;Kim, Jin Suk;Park, Hyoung-Ho;Han, Ouk-Kyu;Han, Sangik;Lee, Yu Young
    • Korean Journal of Food Science and Technology
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    • v.50 no.1
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    • pp.117-121
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    • 2018
  • Puffing process modifies the chemical and physical properties of the grains. In this study, oats were puffed by subjecting them to pressure of 1.0 and 1.2 MPa, following which the bioactive constituents and antioxidant activities in the oat extracts were investigated. The polyphenol content in puffed oat extracts increased in a pressure-dependent manner (109 and 157 mg gallic acid equivalent/100 g at 1.0 and 1.2 MPa, respectively). In addition, gallic acid was synthesized after puffing ($518{\mu}g/g$ of extract at 1.0 MPa) and was the most abundant phenolic acid in puffed oats. The antioxidant activities, which were determined by 1, 1-diphenyl-2-picrylhydrazyl (DPPH) and 2, 2-azino-bis-3-ethylbenzothiazoline-6-sulphonic acid (ABTS) radical scavenging activities, were improved in oat extracts after puffing (+245 and +184% at 1.2 MPa, respectively). In conclusion, puffing process of oats increased the extractability of polyphenols, including gallic acid, which positively affected its antioxidant activities. These results will provide useful information when using puffed oats for food production.