• Title/Summary/Keyword: 탈현실

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Policy Decision and its Impact on German Nuclear Phase-Out (독일의 탈원전 정책결정과 영향)

  • Yun, Sung Won;Ryu, Jae Soo;Kim, Yeun Jong
    • Proceedings of the Korea Technology Innovation Society Conference
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    • 2017.11a
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    • pp.1473-1487
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    • 2017
  • 2017년 6월 19일 고리 원전 1호기 영구정지 기념식에서 문재인 대통령의 '탈원전' 선언을 계기로, 국내에서는 후쿠시마 원전 사고 이후 탈원전으로 복귀한 독일의 사례에 대한 관심이 고조되었다. 독일은 1986년 체르노빌 원전 사고 이후 탈원전에 대한 논의가 본격적으로 이루지면서 집권 정부의 성향과 사회 경제적 요인에 따라 "2000년 탈원전 선언 ${\rightarrow}$ 2010년 탈원전 보류 ${\rightarrow}$ 2011년 탈원전 복귀"의 결정 과정을 거쳤다. 이러한 정책 변화의 배경에는 간헐성의 재생에너지를 뒷받침(back-up)할 수 있는 자국의 풍부한 갈탄 매장량, 지리적으로 주변국과 연결된 전력망을 통해 전력을 상시 주고받을 수 있는 전력 수급 환경, 탈원전에 대한 정부 국민 산업계의 40여년에 걸친 합의형성 등 '독일 자국의 실정을 반영한 정책적 판단'이 자리하고 있다. 그럼에도 불구하고, 2011년 후쿠시마 원전 사고 직후 독일의 즉각적인 탈원전 복귀는 화석연료 사용의 증가로 인한 온실가스 배출량 증가, 재생에너지 보조금 증가 및 송전망 확대로 인한 전기요금 상승, 간헐성의 재생에너지로 인한 불안정한 전력 수급, 과잉 생산된 전력의 수출로 인한 주변국 전력계통 혼란 등의 문제를 초래하고 있다. 이에 본고에서는 독일의 탈원전 정책이 '어떤 정책결정 과정을 거쳤으며, 현실적으로 어떤 문제에 직면해 있는지'를 살펴보고 우리나라의 에너지 수급 현실을 반영한 정책적 시사점을 도출하고자 한다.

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Effects of AR Tourguide Application on Tourist Flow, Experiences, and Usage Intention (증강현실 관광 가이드 앱의 속성이 관광객의 몰입, 경험, 이용의도에 미치는 영향)

  • Kim, Eun-Joung;Song, Ni-Eun
    • The Journal of the Korea Contents Association
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    • v.22 no.2
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    • pp.487-500
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    • 2022
  • This study aims to examine visitors' usage intention of the mobile AR(Augmented reality) application for tourism in Korea. For this purpose, the study analyzed how three attributes of AR tourguide app such as interactivity, vividness, and novelty have influenced on the tourist in terms of three realms of their flow, their experience (education, entertainment, esthetics, and escapism), and their usage intention for the future. It conducted an online survey from 20 to 30 year-old 291 participants and used a structural equation modeling. Survey findings show that first, novelty has a positive influence on the state of flow in AR application after vividness; Interactivity does not any significant effect on the tourists' flow. Second, when tourists explore the flow in the AR tourguide app, it affects all realms of experience economy of education, entertainment, esthetics, and escapism. Third, when using AR tour guide app in the context of historical heritage site, the two dimensions of entertainment and education influence the usage intention but the other two of esthetics and escapism does not. This study has presented a theoretical contribution that it focuses on historical sites as one type of tourist attractions and suggests a new modeling integrating AR attributes, flow, experience, and usage intention. In addition, it can be used to become a practical reference for revising an user-oriented AR application and customer-tailored AR tourism.

메타버스에서의 탈중앙화 자율 조직과 Web 3.0 동향 및 미래 가능성에 대한 고찰

  • Im, Tae-Beom;Kim, Dong-Hwa;Byeon, Seong-U
    • Broadcasting and Media Magazine
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    • v.27 no.3
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    • pp.11-24
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    • 2022
  • COVID-19로 급부상한 메타버스는 현실 세계의 활동을 가상세계로 확장하여 접근하는 방식을 제시함으로써, 서비스 사업자들에게 현실의 자산이나 가치를 가상 공간에서 새로운 자산과 가치로 재해석하여 새로운 창조적 생태계를 선도할 수 있는 자유도와 기회를 제공하고, 사용자들에게는 이를 통해 서비스의 접근성과 지속성 및 새로운 욕구를 충족할 수 있는 기회를 제공함으로써 관심을 받게 되었다. 본 기고에서는 미래 메타버스 생태계의 새로운 기회를 제공할 DAO와 Web 3.0 관련 동향을 점검하고 탈중앙화의 미래 가능성과 문제점을 논한다.

A Bibliographical Study on the Decolonization Discourse in the Political Science of Korea (한국 정치학의 탈식민성 담론에 대한 서지적 고찰)

  • Lee, Yong-Jae;Lee, Chul-Soon
    • Journal of Korean Library and Information Science Society
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    • v.37 no.1
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    • pp.83-107
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    • 2006
  • We share the critical mind about the decolonization of Library & Information Science(LIS) and Political Science in Korea. We did a bibliographical study on the decolonization discourse in the Political Science of Korea. Concretely, we traced the decolonization discourse of the scholars of the Political Science in Korea, and wrote their abstracts. Finally, this study provided the general view of their decolonization discourse. This study covers the decolonization discourse from 1945 to 2005. This bibliographical review may show the possibility of communication between LIS and social sciences in Korea, and can support the development of the decolonization discourse in the Political Science of Korea.

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Quest for Films of Chang-dong Lee: Focused On <Green Fish>, <Peppermint Candy>, <Oasis> (이창동 영화 탐구:<초록물고기>, <박하사탕>, <오아시스>를 중심으로)

  • Seo, In-Sook
    • The Journal of the Korea Contents Association
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    • v.13 no.9
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    • pp.58-71
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    • 2013
  • This paper will study on the films of Chang-dong Lee, focused on , , .These films concentrate on the internal mind of hero and heroine who react actively to social reality around their environment. Also these films share another common thing which retain to strong emotional tie with spectator, based on the sympathy through the identification of hero. , < Peppermint Candy> represent to the mixture of realism and de-realism.. Specially shows the mixture of the realism and fantasy. This Quest for the films of Chang-dong Lee will include discussion of a critical attitude from realism, discussion of de-realism factors, and study of screen fantasy from the respective of psychoanalysis.

Close Looking at Gilles Deleuze's Any-Space-Whatever (무규정 공간 자세히 보기)

  • Kim, Jung-Ho;Kim, Jae Sung
    • The Journal of the Korea Contents Association
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    • v.21 no.12
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    • pp.765-790
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    • 2021
  • The affection-image is the close-up of the face with real connections in space-time, or with virtual conjunction, outside spatio-temporal co-ordinates. The close-up can carry its own space-time in background. with deframing and fragmentation, Space itself has left behind its own space-time connection and become any-space-whatever that is the affection-image. The elements of any-space-whatever are the shadows, lyrical abstraction, the colors, the disconnected parts, the empty space. Deleuze examines any-space-whatever through the close ups, fragmentation of space and de-framing in Dreyer and Bresson's cinema.

A Study on the fantasy of Disney animation (<겨울왕국>을 통해 본 디즈니 애니메이션의 환상성)

  • Lee, Hye-Won;Kim, Min-Jung
    • Cartoon and Animation Studies
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    • s.35
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    • pp.107-128
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    • 2014
  • Cultural Content industries based on imagination and creativity are attracting attention and the animation high value-added industry is still spotlighted. Among them, Disney Studios make money through using their professional skills. There are the know-how has developed for a long time, and there are timeless strategy. This study is analyzing by fantasy elements for knowing the messages of Disney animation. Fantasy defined as genre of literature by Todorov and Jackson emphasized its social role and significance. Hume expanded the area of fantasy and Tolkein Jahoriski and Boyer classified the fantasy according to the purpose. Through the analyzing Disney animation , Disney's fantasy show the specific expression depending on the target. Disney is based on the three types of fantasy depending on the growth of the journey. The first area is composed of the main character's growth and satisfy the desire and escapism, The second is the word of antagonist who opposed to reality and break the rules of the dominant ideology. The last area is the utopia provided after hero beat the antagonist. Disney characters give the messages by using the fantasy like the transformation or alter ego. That show the subject of the main character's growth and the supporting characters as the expression of the multiple personality of main. These emphasize the hero's growth and give the fun. Also, in the subject of the otherness, the hero always destroy the evil who broke the rules of reality. In this way, the fantasy offered by Disney give the messages of sacrifice and family from true love. Disney has the support of their target audiences continue to be able to convey ideology.

아톰안테나 - 원자력 언저리에서 원자력계에 보내는 조용한 외침

  • Jo, Seong-Gyeong
    • Nuclear industry
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    • v.37 no.8
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    • pp.2-5
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    • 2017
  • 급작스런 탈원전의 선언은 원자력계를 패닉에 빠뜨리기도 했지만 사실은 뒤돌아볼 새도 없이 앞을 향해 달리기만 한 관성을 거두고 현실을 철저히 분석하여 지금부터 미래까지 최적화된 체질로 개선할 수 있는 처음이자 마지막 기회를 열어준 것이기도 하다. 이제 원자력계는 스스로 책임을 추스르고 안전을 보다 더 강화할 뿐 아니라 사고가 났을 경우 어떻게 하면 부정적 영향을 최소화하고 신속하게 정상 상태로 회복할 수 있는가에 대한 명확하고도 속시원한 시나리오를 제시할 수 있어야 한다. 국민은 원자력계가 어떤 상황에도 흔들림 없이 이러한 숙제를 풀기 위해 어떻게 노력하며 무엇을 준비하며 얼마나 실력을 갖고 있는지 그 부분을 평가한다. 국민이 평가하는 건 원전이 위험한가 아닌가를 뛰어넘어 원자력계가 얼마나 믿을 만한가 아닌가라는 것을 꼭 기억했으면 좋겠다.

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A Study of MMOPRG Background Story based on Fantasy Theory (환상의 범주에 따른 MMORPG의 세계관 연구)

  • Ahn, Jin-Kyoung;Lyou, Chul-Gyun
    • Journal of Digital Contents Society
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    • v.9 no.2
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    • pp.349-356
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    • 2008
  • MMORPG which offers a utopian world that includes a different rule from the real to satisfy players' needs for escape from the real world has changed. In these days, MMORPGs which have a unique world than middle-age fantasy have appeared as a new experience field. This paper compares MMORPGs have a middle-aged fantasy background story like J.R.R. Tolkein with another types bases on fantasy theory and presents difference.

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Metal-Body Images in Shinya Tsukamoto's (1989) (츠카모토 신야의 <철남(鐵男)>(1989)을 통해 살펴 본 기계적-몸 이미지)

  • Kwon, Soojin;Kwon, Hajin
    • The Journal of the Korea Contents Association
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    • v.15 no.6
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    • pp.168-178
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    • 2015
  • This article analysis the aesthetics of metal-body of (1989) and its metamorphosis of dehumanization through visual desires expressed by body images. This paper suggests theoretical analysis based on aesthetic views to understand the underlying meanings. The research categorizes three types of images; surreal image, grotesque image and eros image from the metamorphosis of dehumanization and transformation throughout the film. As the surreal image, the metamorphic process of transformation, demolition, derangement, illusion, and human desire continues to reflect the evil side of a human in everyday life. It also visualizes the images of exaggeration through weakness and bizarre side of metal-body. The grotesque image of body metamorphosis displays and symbolizes double-sides of bizarre and weak side of human in the everyday environment when malformation reaches its peak when Tetsuo finally shows his transforming figure. Finally, the eros image is analogized as a man's inner self and self-destruction in surreal world and a grotesque figure when overwhelming desire of transforming into rebirth of a perfect metal-body, Tetsuo. The surreal image, grotesque image, and eros image portraits human desires inner and outer-self into visualized image and that represents the means of excessive desire for dreaming of world domination with merging non-organic medium of metal and organic body to create a perfect body-image.