• Title/Summary/Keyword: 클라우드 저장장치

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A Study on the Image/Video Data Processing Methods for Edge Computing-Based Object Detection Service (에지 컴퓨팅 기반 객체탐지 서비스를 위한 이미지/동영상 데이터 처리 기법에 관한 연구)

  • Jang Shin Won;Yong-Geun Hong
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.11
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    • pp.319-328
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    • 2023
  • Unlike cloud computing, edge computing technology analyzes and judges data close to devices and users, providing advantages such as real-time service, sensitive data protection, and reduced network traffic. EdgeX Foundry, a representative open source of edge computing platforms, is an open source-based edge middleware platform that provides services between various devices and IT systems in the real world. EdgeX Foundry provides a service for handling camera devices, along with a service for handling existing sensed data, which only supports simple streaming and camera device management and does not store or process image data obtained from the device inside EdgeX. This paper presents a technique that can store and process image data inside EdgeX by applying some of the services provided by EdgeX Foundry. Based on the proposed technique, a service pipeline for object detection services used core in the field of autonomous driving was created for experiments and performance evaluation, and then compared and analyzed with existing methods.

Performance Analysis of NVMe SSDs and Design of Direct Access Engine on Virtualized Environment (가상화 환경에서 NVMe SSD 성능 분석 및 직접 접근 엔진 개발)

  • Kim, Sewoog;Choi, Jongmoo
    • KIISE Transactions on Computing Practices
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    • v.24 no.3
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    • pp.129-137
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    • 2018
  • NVMe(Non-Volatile Memory Express) SSD(Solid State Drive) is a high-performance storage that makes use of flash memory as a storage cell, PCIe as an interface and NVMe as a protocol on the interface. It supports multiple I/O queues which makes it feasible to process parallel-I/Os on multi-core environments and to provide higher bandwidth than SATA SSDs. Hence, NVMe SSD is considered as a next generation-storage for data-center and cloud computing system. However, in the virtualization system, the performance of NVMe SSD is not fully utilized due to the bottleneck of the software I/O stack. Especially, when it uses I/O stack of the hypervisor or the host operating system like Xen and KVM, I/O performance degrades seriously due to doubled-I/O stack between host and virtual machine. In this paper, we propose a new I/O engine, called Direct-AIO (Direct-Asynchronous I/O) engine, that can access NVMe SSD directly for I/O performance improvements on QEMU emulator. We develop our proposed I/O engine and analyze I/O performance differences between the existed I/O engine and Direct-AIO engine.

A Fog-based IoT Service Interoperability System using Blockchain in Cloud Environment (클라우드 환경에서 블록체인을 이용한 포그 기반 IoT 서비스 상호운용 시스템)

  • Kim, Mi Sun;Park, Yong Suk;Seo, Jae Hyun
    • Smart Media Journal
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    • v.11 no.3
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    • pp.39-53
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    • 2022
  • Cloud of Things (CoT) can provide IoT applications with unlimited storage functions and processing power supported by cloud services. However, in a centralized cloud of things, it can create a single point of failure that can lead to bottleneck problems, outages of the CoT network. In this paper, to solve the problem of centralized cloud of things and interoperate between different service domains, we propose an IoT service interoperability system using distributed fog computing and blockchain technology. Distributed fog is used to provide real-time data processing and services in fog systems located at a geographically close distance to IoT devices, and to enable service interoperability between each fog using smart contracts and distributed ledgers of the blockchain. The proposed system provides services within a region close to the distributed fog entrusted with the service from the cloud, and it is possible to access the services of other fogs without going through the cloud even between fogs. In addition, by sharing a service right token issuance information between the cloud and fog nodes using a blockchain network, the integrity of the token can be guaranteed and reliable service interoperability between fog nodes can be performed.

Performance Evaluation and Optimization of Journaling File Systems with Multicores and High-Performance Flash SSDs (멀티코어 및 고성능 플래시 SSD 환경에서 저널링 파일 시스템의 성능 평가 및 최적화)

  • Han, Hyuck
    • The Journal of the Korea Contents Association
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    • v.18 no.4
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    • pp.178-185
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    • 2018
  • Recently, demands for computer systems with multicore CPUs and high-performance flash-based storage devices (i.e., flash SSD) have rapidly grown in cloud computing, surer-computing, and enterprise storage/database systems. Journaling file systems running on high-performance systems do not exploit the full I/O bandwidth of high-performance SSDs. In this article, we evaluate and analyze the performance of the Linux EXT4 file system with high-performance SSDs and multicore CPUs. The system used in this study has 72 cores and Intel NVMe SSD, and the flash SSD has performance up to 2800/1900 MB/s for sequential read/write operations. Our experimental results show that checkpointing in the EXT4 file system is a major overhead. Furthermore, we optimize the checkpointing procedure and our optimized EXT4 file system shows up to 92% better performance than the original EXT4 file system.

2D Interpolation of 3D Points using Video-based Point Cloud Compression (비디오 기반 포인트 클라우드 압축을 사용한 3차원 포인트의 2차원 보간 방안)

  • Hwang, Yonghae;Kim, Junsik;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.26 no.6
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    • pp.692-703
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    • 2021
  • Recently, with the development of computer graphics technology, research on technology for expressing real objects as more realistic virtual graphics is being actively conducted. Point cloud is a technology that uses numerous points, including 2D spatial coordinates and color information, to represent 3D objects, and they require huge data storage and high-performance computing devices to provide various services. Video-based Point Cloud Compression (V-PCC) technology is currently being studied by the international standard organization MPEG, which is a projection based method that projects point cloud into 2D plane, and then compresses them using 2D video codecs. V-PCC technology compresses point cloud objects using 2D images such as Occupancy map, Geometry image, Attribute image, and other auxiliary information that includes the relationship between 2D plane and 3D space. When increasing the density of point cloud or expanding an object, 3D calculation is generally used, but there are limitations in that the calculation method is complicated, requires a lot of time, and it is difficult to determine the correct location of a new point. This paper proposes a method to generate additional points at more accurate locations with less computation by applying 2D interpolation to the image on which the point cloud is projected, in the V-PCC technology.

SSD Caching based De-Duplication for Virtualization Environment (가상화 환경을 위한 SSD 캐시 기반의 중복 제거 기법)

  • Kang, Dong-Woo;Kim, Se-Woog;Lee, Nam-Su;Choi, Jong-Moo;Kim, Jun-Mo
    • Proceedings of the Korean Information Science Society Conference
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    • 2012.06a
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    • pp.293-295
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    • 2012
  • 가상화 기술은 물리적 컴퓨팅 자원을 사용자에게 논리적으로 제공하여 시스템의 효율성을 높이고 유연성을 향상시키기 위한 기술로 서버 통합이나 아마존 EC2와 같은 클라우드 컴퓨팅 환경에서 사용되고 있다. 이러한 가상화 환경에서는 다수의 가상머신들의 동시적인 I/O 수행으로 인해 저장장치에 병목현상이 발생된다. 또한 각 가상머신들의 중복된 데이터들을 저장하기 위해 불필요한 쓰기 비용이 발생하여 시스템의 성능 저하가 발생하게 된다. 본 논문에서는 이러한 가상화 환경에서의 I/O비용을 감소시키기 위해 SSD를 캐시로 사용하는 중복 제거 기법을 제안한다. 제안된 기법은 중복된 데이터를 제거하여 불필요한 디스크에 대한 I/O 수행을 감소시키며, 중복 발생 패턴의 특성을 고려하여 SSD의 빠른 쓰기 성능을 효과적으로 사용할 수 있는 캐시 구조 모델을 통해 가상화 환경에서 I/O 성능을 향상 시킬 수 있음을 보인다.

A Real-time Video Playback Scheme in a Distributed Storage System Supporting File Sharing (파일 공유를 지원하는 분산 저장 시스템에서 실시간 비디오 재생 기법)

  • Eunsam Kim
    • Smart Media Journal
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    • v.12 no.11
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    • pp.145-153
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    • 2023
  • In a P2P-based distributed storage system where peers frequently join and leave, it is essential to guarantee not only data availability but also playback quality comparable to that provided by local storage devices when playing back video files with real-time constraints. In addition, cloud storage services based on distributed storage systems provide each user with the functionality to share their files with other users, so when multiple users request playback of the same video file at the same time, all playback should be supported seamlessly in real time. Therefore, in this paper, we propose a scheme that process multiple simultaneous playback requests for each video file in real time as well as data availability in a P2P-based distributed storage system that supports file sharing. This scheme can support real-time simultaneous playback and efficiently use storage space by adjusting the amount of redundant data encoded through erasure coding according to the number of concurrent playback requests for each video file.

A Video Encryption Based Approach for Privacy Protection of Video Surveillance Service (개인정보보호를 위한 영상 암호화 아키텍처 연구)

  • Kim, Jeongseok;Lee, Jaeho
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.12
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    • pp.307-314
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    • 2020
  • The video surveillance service is being widely deployed around our lives and the service stores sensitive data such as video streams in the cloud over the Internet or the centralized data store in an on-premise environment. The main concerning of these services is that the user should trust the service provider how secure the video or data is stored and handled without any concrete evidence. In this paper, we proposed the approach to protecting video by PKI (public key infrastructure) with a blockchain network. The video is encrypted by a symmetric key, then the key is shared through a blockchain network with taking advantage of the PKI mechanism. Therefore, the user can ensure the sensitive data is always kept secure and traceable in its lifecycle.

Development of Data Collection System for Analysing the Productivity of Plums (매실 생산성 분석을 위한 데이터 수집 시스템 개발)

  • Seo, Dong Min;Akhter, Tangina;Lee, Jong Ho;Cho, Seong Yoon;Kim, Gwang Shim;Park, Hong Joon;Kim, Hyuck Joo
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2017.04a
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    • pp.39-39
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    • 2017
  • 본 연구에서는 매실 생산성 향상 분석을 위해 범용 싱글보드 컴퓨터로 제작한 원격 데이터 수집 장치를 개발하였다. 라즈베리파이와 같은 소형 범용 싱글보드 컴퓨터는 저렴하게 IoT 기반의 원격 모니터링 장치를 쉽게 개발할 수 있어 중소규모 매실 농장의 생육 환경 정보 및 재배 이력을 수집하는데 활용도가 매우 높아 생산성 향상을 위한 데이터 수집 분야에서 잠재적인 가능성을 가지고 있다. 따라서 매실의 생산성을 높이는데 영향을 줄 수 있는 환경적, 생육적 요인들을 분석하기 위한 기초적인 단계에서 이러한 소형 싱글보드 컴퓨터를 이용한 원격 센싱 및 데이터 수집 장치를 개발하였다. 수집데이터로는 주변 기온과 습도, 토양의 온도와 수분함량 및 pH이다. 1차 프로토타입은 아두이노 MKR1000을 사용하여 주변 온도 및 습도 데이터 수집 및 전송 장치를 제작하고 대표적인 통신사인 KT가 운영하는 IoT Makers라는 클라우드 저장소를 사용하여 시스템을 구성하였다. MKR1000을 사용한 데이터 수집 장치의 장단점을 평가하기 위해 실내 시험을 실시하였다. 현재는 라즈베리파이를 이용한 주변 기온과 습도, 토양의 온도와 수분함량 및 pH 데이터 수집 및 전송 장치를 제작하였다. 최종 개발된 데이터 수집 장치는 2017년 순천 인근의 매실 밭에 설치되어 실제 센싱 데이터를 수집할 예정이며 수집한 데이터는 매실 생산성 향상과 관련된 요인을 분석하는데 사용할 것이다. 저가의 범용 IoT 장치를 활용한 원격 데이터 수집을 넓은 범위의 매실포장에 활용한다면, 매실의 생산성 및 품질 향상은 물론 매실의 이력추적관리의 기초 데이터를 적은 비용과 노력으로 제공할 수 있을 것으로 판단된다.

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Non-contact mobile inspection system for tunnels: a review (터널의 비접촉 이동식 상태점검 장비: 리뷰)

  • Chulhee Lee;Donggyou Kim
    • Journal of Korean Tunnelling and Underground Space Association
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    • v.25 no.3
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    • pp.245-259
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    • 2023
  • The purpose of this paper is to examine the most recent tunnel scanning systems to obtain insights for the development of non-contact mobile inspection system. Tunnel scanning systems are mostly being developed by adapting two main technologies, namely laser scanning and image scanning systems. Laser scanning system has the advantage of accurately recreating the geometric characteristics of tunnel linings from point cloud. On the other hand, image scanning system employs computer vision to effortlessly identify damage, such as fine cracks and leaks on the tunnel lining surface. The analysis suggests that image scanning system is more suitable for detecting damage on tunnel linings. A camera-based tunnel scanning system under development should include components such as lighting, data storage, power supply, and image-capturing controller synchronized with vehicle speed.