• Title/Summary/Keyword: 콘텐츠 활용 분석

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Research on Archive Opening and Sharing Projects of Korean Terrestrial Broadcasters and External Users of Shared Archives : Focusing on the Case of the 5.18 Footage Video Sharing Project 〈May Story(Owol-Iyagi)〉 Contest Organized by KBS (국내 지상파 방송사의 아카이브 개방·공유 사업과 아카이브 이용자 연구 KBS 5.18 아카이브 시민공유 프로젝트 <5월이야기> 공모전 사례를 중심으로)

  • Choi, Hyojin
    • The Korean Journal of Archival Studies
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    • no.78
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    • pp.197-249
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    • 2023
  • This paper focus on the demand for broadcast and video archive contents by users outside broadcasters as the archive openness and sharing projects of terrestrial broadcasters have become more active in recent years. In the process of creating works using broadcasters' released video footage, the study examined the criteria by which video footage is selected and the methods and processes utilized for editing. To this end, the study analyzed the the case of the 5.18 footage video sharing project 〈May Story(Owol-Iyagi)〉 contest organized by KBS in 2022, in which KBS released its footage about the May 18 Democratic Uprising and invited external users to create new content using them. Analyzing the works that were selected as the winners of the contest, the research conducts in-depth interviews with the creators of each work. As a result, the following points are identified. Among the submitted works, many works deal with the direct or indirect experience of the May 18 Democratic Uprising and focus on the impact of this historical event on individuals and our current society. The study also examined the ways in which broadcasters' footage is used in secondary works. We found ways to use video as a means to share historical events, or to present video as evidence or metaphor. It is found that the need for broadcasters to provide a wider range of public video materials such as the May 18 Democratic Uprising, describing more metadata including copyright information before releasing selected footage, ensuring high-definition and high-fidelity videos that can be used for editing, and strengthening streaming or downloading functions for user friendliness. Through this, the study explores the future direction of broadcasters' video data openness and sharing business, and confirms that broadcasters' archival projects can be an alternative to fulfill public responsibilities such as strengthening social integration between regions, generations, and classes through moving images.

Analysis of Pre-Service Elementary Teachers' Questions and Lesson Plans in Planning Science Class Utilizing Smart Technology (스마트 테크놀로지 활용 과학 수업 계획 시 발생하는 초등 예비교사의 질문과 수업과정안 분석)

  • Na, Jiyeon
    • Journal of Korean Elementary Science Education
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    • v.40 no.2
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    • pp.162-174
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    • 2021
  • The purpose of this study was to investigate the types of questions raised by pre-service elementary teachers when planning a science class utilizing smart technology and the characteristics of their lesson plans. For this purpose, lesson plans and questions written by the 96 pre-service teachers were collected. The results of this study can be summarized as follows: (1) Pre-service teachers used simulation apps, information offering apps, clicker evaluation apps, astronomical observation apps. Simulation apps and clicker evaluation apps were used the most in the introduction stage of the class, simulation apps in the development stage, and clicker evaluation apps in the finishing stage. (2) In the lesson plans, the activities that elementary school students use smart technology showed more than those used by teachers, and its characteristics were more prominent in the development stage of the class. (3) As for the content type of smart technology, experience type was the highest, followed by tool type and resource type. In comparison, there were relatively few interaction support types and learning opportunity extensions. (4) There were many cases in which pre-service teachers replaced elementary school students with virtual experiences using experience type instead of providing opportunities to experiment or experience directly. (5) Pre-service teachers asked various questions while planning science class utilizing smart technology, and a total of 25 question types appeared in 7 categories.

The Effects of Environmental Class Using EBS Program on Environmental Sensitivity and Environmental Responsible Behavior of Elementary School Students (EBS 프로그램을 활용한 환경수업이 초등학생의 환경감수성 및 환경책임행동에 미치는 영향)

  • Jee-hyun Jeong;Soon-shik Kim
    • Journal of the Korean Society of Earth Science Education
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    • v.16 no.2
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    • pp.224-233
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    • 2023
  • The purpose of this study is to investigate the effect of environmental classes using EBS program on the environmental sensitivity and environmentally responsible behavior of 6th grade elementary school students. To this end, the 2015 revised elementary school curriculum was reconstructed for 6th grade students, and subject-centered environmental classes were planned, and EBS educational broadcasting environmental contents suitable for each class were applied and utilized. The conclusion of this study is as follows. First, this study analyzed the 2015 revised curriculum and reorganized the 6th grade curriculum and creative experience activities to plan the 22nd environmental class, specifying environmental sensitivity and environmentally responsible behavior that can have a positive impact on learners in each class. EBS educational broadcasting environmental contents that can be utilized were selected and environmental classes were conducted using them. Second, it was found that environmental classes using EBS educational broadcasting had a significant effect on improving the environmental sensitivity of elementary school students. The fact that environmental classes using EBS educational broadcasting goes beyond the spatial limitations of schools and informs that global citizens are interested in environmental problems and are working to solve environmental problems. Third, it was found that environmental classes using EBS educational broadcasting had a significant effect on elementary school students' environmentally responsible behavior. This is because environmental classes using EBS educational broadcasting do not stop at imparting knowledge, but suggest learning that leads to civic behavior, educational behavior, economic behavior, physical behavior, and persuasive behavior related to the environment.

Visualizing the Results of Opinion Mining from Social Media Contents: Case Study of a Noodle Company (소셜미디어 콘텐츠의 오피니언 마이닝결과 시각화: N라면 사례 분석 연구)

  • Kim, Yoosin;Kwon, Do Young;Jeong, Seung Ryul
    • Journal of Intelligence and Information Systems
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    • v.20 no.4
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    • pp.89-105
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    • 2014
  • After emergence of Internet, social media with highly interactive Web 2.0 applications has provided very user friendly means for consumers and companies to communicate with each other. Users have routinely published contents involving their opinions and interests in social media such as blogs, forums, chatting rooms, and discussion boards, and the contents are released real-time in the Internet. For that reason, many researchers and marketers regard social media contents as the source of information for business analytics to develop business insights, and many studies have reported results on mining business intelligence from Social media content. In particular, opinion mining and sentiment analysis, as a technique to extract, classify, understand, and assess the opinions implicit in text contents, are frequently applied into social media content analysis because it emphasizes determining sentiment polarity and extracting authors' opinions. A number of frameworks, methods, techniques and tools have been presented by these researchers. However, we have found some weaknesses from their methods which are often technically complicated and are not sufficiently user-friendly for helping business decisions and planning. In this study, we attempted to formulate a more comprehensive and practical approach to conduct opinion mining with visual deliverables. First, we described the entire cycle of practical opinion mining using Social media content from the initial data gathering stage to the final presentation session. Our proposed approach to opinion mining consists of four phases: collecting, qualifying, analyzing, and visualizing. In the first phase, analysts have to choose target social media. Each target media requires different ways for analysts to gain access. There are open-API, searching tools, DB2DB interface, purchasing contents, and so son. Second phase is pre-processing to generate useful materials for meaningful analysis. If we do not remove garbage data, results of social media analysis will not provide meaningful and useful business insights. To clean social media data, natural language processing techniques should be applied. The next step is the opinion mining phase where the cleansed social media content set is to be analyzed. The qualified data set includes not only user-generated contents but also content identification information such as creation date, author name, user id, content id, hit counts, review or reply, favorite, etc. Depending on the purpose of the analysis, researchers or data analysts can select a suitable mining tool. Topic extraction and buzz analysis are usually related to market trends analysis, while sentiment analysis is utilized to conduct reputation analysis. There are also various applications, such as stock prediction, product recommendation, sales forecasting, and so on. The last phase is visualization and presentation of analysis results. The major focus and purpose of this phase are to explain results of analysis and help users to comprehend its meaning. Therefore, to the extent possible, deliverables from this phase should be made simple, clear and easy to understand, rather than complex and flashy. To illustrate our approach, we conducted a case study on a leading Korean instant noodle company. We targeted the leading company, NS Food, with 66.5% of market share; the firm has kept No. 1 position in the Korean "Ramen" business for several decades. We collected a total of 11,869 pieces of contents including blogs, forum contents and news articles. After collecting social media content data, we generated instant noodle business specific language resources for data manipulation and analysis using natural language processing. In addition, we tried to classify contents in more detail categories such as marketing features, environment, reputation, etc. In those phase, we used free ware software programs such as TM, KoNLP, ggplot2 and plyr packages in R project. As the result, we presented several useful visualization outputs like domain specific lexicons, volume and sentiment graphs, topic word cloud, heat maps, valence tree map, and other visualized images to provide vivid, full-colored examples using open library software packages of the R project. Business actors can quickly detect areas by a swift glance that are weak, strong, positive, negative, quiet or loud. Heat map is able to explain movement of sentiment or volume in categories and time matrix which shows density of color on time periods. Valence tree map, one of the most comprehensive and holistic visualization models, should be very helpful for analysts and decision makers to quickly understand the "big picture" business situation with a hierarchical structure since tree-map can present buzz volume and sentiment with a visualized result in a certain period. This case study offers real-world business insights from market sensing which would demonstrate to practical-minded business users how they can use these types of results for timely decision making in response to on-going changes in the market. We believe our approach can provide practical and reliable guide to opinion mining with visualized results that are immediately useful, not just in food industry but in other industries as well.

Scenario Planning after Digital Switchover in S. Korea: The Use of Futures Wheel (디지털전환의 미래 예측 시나리오: 퓨처스휠 기법을 중심으로)

  • Oh, Jong-Sir
    • The Journal of the Korea Contents Association
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    • v.9 no.4
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    • pp.154-161
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    • 2009
  • Thanks to the circumstance of digital convergence, most of the world TV and radio stations are gearing up for digitalisation of broadcasting. In this flux, digital switchover in South Korea should be completed by 2012 when transmission of analogue broadcasting signal will be ceased. According to the report, it shows only over 30% take up roughly so far, but there is no official survey from relevant organisation. It is very comparable with British digital switchover which is same year as S. Korea and has been reported 88% take up as of 2008 Q2. Yet the digital switchover in S. Korea inferred from this current is not a rosy future and even seems to be perilous. The purpose of this paper is to predict the media future of S. Korea at the view point of futurology and draw out the possibilities which enable to affect viewing behavior. In order to analyse it applies the futures wheel which is one of useful tools for future work. Consequently it suggests a number of scenarios how to cope with the impending situation in S. Korea.

Analysis for Reclaimed Cultural Asset Location Estimation with Complex Seismic Survey (복합지구물리탐사에 의한 매립 문화재 위치 추정 분석)

  • Jang, Ho-Sik;Roh, Tae-Ho
    • The Journal of the Korea Contents Association
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    • v.12 no.8
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    • pp.380-387
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    • 2012
  • A complex seismic survey, which is nondestructive inspection, is used often recently in estimating the location of reclaimed cultural assets. Such a method is the best way to estimate the location of cultural assets most effectively in a short time at a construction site. This study estimated the reclamation location of a cultural asset by using magnetic gradient survey, earth resistivity survey, and ground penetrating radar survey (GPR) in order to figure out the distribution territory in the area with possibility of creation of reclaimed cultural assets in the past. As a result, it was located at +15m on the X axis and +90m on the Y axis on the floor plane coordinate of the study target area. It was shown that the major axis is about 20m long in the north-northeast direction and the width is about 5m. The depth of development distribution of anomaly zone was estimated as about 1.5~3.0m. Geophysical survey is expected to be used as a efficient and accurate way to excavate the reclaimed cultural assets in future.

A Study on Design and Implementation for Web-toon Archives (웹툰 아카이브 설계 및 구축에 관한 연구)

  • Lee, Jae-Na;Kim, Yong;Oh, Hyo-Jung;Kim, Geon
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.26 no.4
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    • pp.123-149
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    • 2015
  • As a mixture of both words 'Web' and 'Cartoon'. Webtoon is a sort of cartoons that come up with development of information technology. Web-toon is not just a cartoon but an OSMU for culture industries such as movies, dramas, games and more. While Web-toon's value is increasing, activities of securing and managing it as archives seem quite slow. To preserve web-toon as a web archives and digital contents which has long-term archival value effectively web archiving system should be required. This study analyzes webtoon's type and features. Also, requirements for web archiving system are extracted from case analysis of existing digital archives. With the results, this study proposes a method to design and implement web-toon archives based on OAIS reference model.

Applying the Speech Register Principle to young children`s Perception of the Intelligent Service Robot (언어 사용력(Speech Register)원리를 활용한 유아의 교육용 로봇 인식)

  • Hyun, Eun-Ja;Lee, Ha-Won;Yeon, Hye-Min
    • The Journal of the Korea Contents Association
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    • v.12 no.10
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    • pp.532-540
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    • 2012
  • The purpose of this study is to explore young children's perception of IrobiQ, the teacher assistive robot. Participants of this study were fifty 5 year olds attending 3 kindergarten centers who had experienced the robot for at least 2 years. The study was conducted based on the "the hypothesis of speech register". Each child was read a storybook by a researcher and asked to choose which one is more suitable to human speech tones and accents among a robot, a friend, and a toy. The findings of this study were that the children perceived a robot as a hybrid compound entity, not as a complete human though they perceived it closer to a human than an artificial thing. They were likely to use cognitive distinctions which is unique to human being, as the criteria to verify their answers. These results would suggest that the traditional binary ontological category(animate vs. inanimate) is reconsidered to include an hybrid entity.

Fire Tests for Representative Combustibles in Residential Facilities for the Development of Field Commander Training Content (현장지휘관 훈련 콘텐츠 개발을 위한 주거목적시설 대표 가연물 실물화재시험)

  • Moon, Min-Ho;Yang, So-Yeon;Han, Kuk-Il;Lee, Ji-Hee;Kim, Hyung-Jun
    • Fire Science and Engineering
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    • v.34 no.2
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    • pp.22-29
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    • 2020
  • In this study, the fire patterns, heat emissions, and smoke generated by means of fire tests developed for representative combustibles in residential facilities were analyzed from among seven fire types. These combustibles were selected in a previous study to simulate real-world situations and professionalism required while dealing with these types of fires and develop the field commander training content. Consequently, the maximum heat dissipation was recorded as 728.6 kW, followed by the dissipation measured from the combination of a mattress and electric blanket, desk and chair, and TV and mattress. The total heat emission of sofas (226.2 MJ) and the combination of mattress and electric blanket (2,259.5 ㎡) was recorded. In this study, the scope of the tests was limited to the fire characteristics and characteristics of the combustibles, and it is expected that a simulation using various data acquisition methods and FDS would be performed and evaluated at a later stage.

A Study on New DCF Algorithm in IEEE 802.11 WLAN by Simulation (시뮬레이션에 의한 IEEE 802.11 WLAN에서의 새로운 DCF 알고리즘에 관한 연구)

  • Lim, Seog-Ku
    • Journal of Digital Contents Society
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    • v.9 no.1
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    • pp.61-67
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    • 2008
  • In this paper, MAC algorithm for the IEEE 802.11 DCF improving the performance is proposed and analyzed by simulation. The MAC of IEEE 802.11 WLAN to control data transmission uses two control methods called DCF(Distributed Coordination Function) and PCF(Point Coordination Function). The DCF controls the transmission based on CSMA/CA(Carrier Sense Multiple Access with Collision Avoidance), that decides a random backoff time with the range of CW(Contention Window) for each station. Normally, each station increase the CW to double after collision, and reduces the CW to the minimum after successful transmission. The DCF shows excellent performance relatively in situation that competition station is less but has a problem that performance is fallen from throughput and delay viewpoint in situation that competition station is increased. This paper proposes an enhanced DCF algorithm that increases the CW to maximal CW after collision and decreases the CW smoothly after successful transmission in order to reduce the collision probability by utilizing the current status information of WLAN. To prove efficiency of proposed algorithm, a lots of simulations are conducted and analyzed.

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