• Title/Summary/Keyword: 칼라 영역 분할

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Research of the Face Extract Algorithm from Road Side Images Obtained by vehicle (차량에서 획득된 도로 주변 영상에서의 얼굴 추출 방안 연구)

  • Rhee, Soo-Ahm;Kim, Tae-Jung;Kim, Moon-Gie;Yun, Duk-Geun;Sung, Jung-Gon
    • Journal of Korean Society for Geospatial Information Science
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    • v.16 no.1
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    • pp.49-55
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    • 2008
  • The face extraction is very important to provide the images of the roads and road sides without the problem of privacy. For face extraction form roadside images, we detected the skin color area by using HSI and YCrCb color models. Efficient skin color detection was achieved by using these two models. We used a connectivity and intensity difference for grouping, skin color regions further we applied shape conditions (rate, area, number and oval condition) and determined face candidate regions. We applied thresholds to region, and determined the region as the face if black part was over 5% of the whole regions. As the result of the experiment 28 faces has been extracted among 38 faces had problem of privacy. The reasons which the face was not extracted were the effect of shadow of the face, and the background objects. Also objects with the color similar to the face were falsely extracted. For improvement, we need to adjust the threshold.

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A Study on Game Contents Classification Service Method using Image Region Segmentation (칼라 영상 객체 분할을 이용한 게임 콘텐츠 분류 서비스 방안에 관한 연구)

  • Park, Chang Min
    • Journal of Service Research and Studies
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    • v.5 no.2
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    • pp.103-110
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    • 2015
  • Recently, Classification of characters in a 3D FPS game has emerged as a very significant issue. In this study, We propose the game character Classification method using Image Region Segmentation of the extracting meaningful object in a simple operation. In this method, first used a non-linear RGB color model and octree color quantization scheme. The input image represented a less than 20 quantized color and uses a small number of meaningful color histogram. And then, the image divided into small blocks, calculate the degree of similarity between the color histogram intersection and adjacent block in block units. Because, except for the block boundary according to the texture and to extract only the boundaries of the object block. Set a region by these boundary blocks as a game object and can be used for FPS game play. Through experiment, we obtain accuracy of more than 80% for Classification method using each feature. Thus, using this property, characters could be classified effectively and it draws the game more speed and strategic actions as a result.

Image Retrieval Using Multiresoluton Color and Texture Features in Wavelet Transform Domain (웨이브릿 변환 영역의 칼라 및 질감 특징을 이용한 영상검색)

  • Chun Young-Deok;Sung Joong-Ki;Kim Nam-Chul
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.1 s.307
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    • pp.55-66
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    • 2006
  • We propose a progressive image retrieval method based on an efficient combination of multiresolution color and torture features in wavelet transform domain. As a color feature, color autocorrelogram of the hue and saturation components is chosen. As texture features, BDIP and BVLC moments of the value component are chosen. For the selected features, we obtain multiresolution feature vectors which are extracted from all decomposition levels in wavelet domain. The multiresolution feature vectors of the color and texture features are efficiently combined by the normalization depending on their dimensions and standard deviation vector, respectively, vector components of the features are efficiently quantized in consideration of their storage space, and computational complexity in similarity computation is reduced by using progressive retrieval strategy. Experimental results show that the proposed method yields average $15\%$ better performance in precision vs. recall and average 0.2 in ANMRR than the methods using color histogram color autocorrelogram SCD, CSD, wavelet moments, EHD, BDIP and BVLC moments, and combination of color histogram and wavelet moments, respectively. Specially, the proposed method shows an excellent performance over the other methods in image DBs contained images of various resolutions.

Efficient variable BBM template for color image's edge detection (칼라영상의 에지 검출을 위한 효율적인 가변 BBM템플릿)

  • 백영현;변오성;문성룡
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.05b
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    • pp.385-388
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    • 2003
  • 영상의 에지는 입력 영상에 대한 중요 정보들을 가지고 있으며, 에지 추출은 영상인식의 성능을 좌우하는 중요 요소이다. 영상 에지 추출은 영상 분할의 첫 번째 단계이며, 영상의 구성을 결정하기 위해서 화소들을 하나의 영역으로 만드는데 사용되고 있다. 또한 에지 강도를 갖고 있는 모든 에지들을 검출하기 위해 많은 방법들이 제안되었다 기존의 에지 짐출은 흑백영상의 명암도의 변화에 국한되어 있었다 그러나 칼라영상을 이용하여 에지를 추출하는 경우에는 흑백영상보다 이용할 수 있는 정보가 많을 뿐 아니라 인간의 시각체계와도 유사하여 보다 나은 에지 추출을 기대할 수 있다. 본 논문에서는 칼라영상에서 직접적으로 얻을 수 있는 RGB 정보 중 광도를 분리하여 사용하는 YCbCr성분을 이용하여, 기존의 기울기연산자나 표면접합 템플릿에 의한 에지 추출이 아닌 3$\times$3 마스크안의 데이터값의 차에 따라 가변적으로 변하는 BBM템플릿을 제안하였다. 제안된 가변 BBM템플릿은 모의 실험한 결과 기존의 Sobel, Preweet, Roberts 같은 연산 템플릿보다 성능이 우수함을 확인하였다.

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Lip Contour Detection by Multi-Threshold (다중 문턱치를 이용한 입술 윤곽 검출 방법)

  • Kim, Jeong Yeop
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.12
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    • pp.431-438
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    • 2020
  • In this paper, the method to extract lip contour by multiple threshold is proposed. Spyridonos et. el. proposed a method to extract lip contour. First step is get Q image from transform of RGB into YIQ. Second step is to find lip corner points by change point detection and split Q image into upper and lower part by corner points. The candidate lip contour can be obtained by apply threshold to Q image. From the candidate contour, feature variance is calculated and the contour with maximum variance is adopted as final contour. The feature variance 'D' is based on the absolute difference near the contour points. The conventional method has 3 problems. The first one is related to lip corner point. Calculation of variance depends on much skin pixels and therefore the accuracy decreases and have effect on the split for Q image. Second, there is no analysis for color systems except YIQ. YIQ is a good however, other color systems such as HVS, CIELUV, YCrCb would be considered. Final problem is related to selection of optimal contour. In selection process, they used maximum of average feature variance for the pixels near the contour points. The maximum of variance causes reduction of extracted contour compared to ground contours. To solve the first problem, the proposed method excludes some of skin pixels and got 30% performance increase. For the second problem, HSV, CIELUV, YCrCb coordinate systems are tested and found there is no relation between the conventional method and dependency to color systems. For the final problem, maximum of total sum for the feature variance is adopted rather than the maximum of average feature variance and got 46% performance increase. By combine all the solutions, the proposed method gives 2 times in accuracy and stability than conventional method.

Pointillistic Rendering Based on The Juxtaposition of Colors (보색 병치혼합에 기반한 점묘화 렌더링)

  • Seo, Sang-Hyun;Yoon, Kyung-Hyun
    • Journal of the Korea Computer Graphics Society
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    • v.12 no.1
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    • pp.9-15
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    • 2006
  • 본 논문에서는 점묘화를 생성하기 위한 회화적 렌더링 기법을 제안한다. 신인상파(Neo-Impressionist) 화가 쇠라는 캔버스위의 독립 색채들은 망막위에서 재조직된다는 이론을 바탕으로 점묘화를 제안한다. 이는 색의 병치혼합과 보색대비를 이용해 빛의 가산혼합이 회화작품에 적용될 수 있도록 하기위해 브러시 스트로크로 작은 점을 이용한다. 이러한 점묘화를 표현하기위해서 쇠라의 작품과 동시대의 색이론 분석을 통해 색의 분할과 병치혼합의 이론적 배경을 알아보고 이를 통해 점묘 스트로크의 색상, 모양, 방향등을 결정할 수 있는 알고리즘을 소개한다. 먼저 신인상파의 팔레트 분석을 통해 칼라모델을 설계한다. 그리고 입력영상을 영상분할 기법을 이용해 공간적 구도를 잡고 각 분할 영역의 관계를 고려해 색상을 할당한다. 각 할당된 색은 보색과 함께 정의된다. 각 분할영역은 해당영역에서 표현될 수 있는 색상의 작은 점묘 브러시 스트로크로 렌더링이 된다. 이때 입력영상의 밝기정보를 유지할 수 있도록 점묘 스트로크는 색상이 결정된다. 점묘 스트로크의 방향은 입력영상의 에지방향을 따르도록 보간법을 이용해 계산한다.

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Intention Recognition of Affirmation/Denial using Head Movement (머리 움직임을 이용한 긍정/부정 의사 인식)

  • 문병선;오경환
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10c
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    • pp.538-540
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    • 1998
  • 본 논문은 고개를 상/하로 끄덕이거나 좌/우로 가로 저어서 긍정과 부정을 구별하기 위한 것이다. 다시 말해서, 마우스나 키보드 대신에 머리의 움직임을 사용해서 '예/아니오'를 인식한다. 본 논문에서는 정규화된 칼라 공간(chromatic color space)과 조도(illumination)를 이용하여 얼굴 영역을 찾고 분할하는 자동 얼굴 영역 찾기와 영상차의 위치 비교와 움직임 량을 이용하여 우선 순위를 갖는 단순한 방향성을 구별하는 자동 의사 인식의 두 단계로 구성되어 있다. 이러한 단순한 방향성의 조합으로 '예/아니오'를 구분한다.

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Fire Detection Approach using Robust Moving-Region Detection and Effective Texture Features of Fire (강인한 움직임 영역 검출과 화재의 효과적인 텍스처 특징을 이용한 화재 감지 방법)

  • Nguyen, Truc Kim Thi;Kang, Myeongsu;Kim, Cheol-Hong;Kim, Jong-Myon
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.6
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    • pp.21-28
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    • 2013
  • This paper proposes an effective fire detection approach that includes the following multiple heterogeneous algorithms: moving region detection using grey level histograms, color segmentation using fuzzy c-means clustering (FCM), feature extraction using a grey level co-occurrence matrix (GLCM), and fire classification using support vector machine (SVM). The proposed approach determines the optimal threshold values based on grey level histograms in order to detect moving regions, and then performs color segmentation in the CIE LAB color space by applying the FCM. These steps help to specify candidate regions of fire. We then extract features of fire using the GLCM and these features are used as inputs of SVM to classify fire or non-fire. We evaluate the proposed approach by comparing it with two state-of-the-art fire detection algorithms in terms of the fire detection rate (or percentages of true positive, PTP) and the false fire detection rate (or percentages of true negative, PTN). Experimental results indicated that the proposed approach outperformed conventional fire detection algorithms by yielding 97.94% for PTP and 4.63% for PTN, respectively.

The Content-based Image Retrieval using the Histogram Area Calculation and Color and Texture using Object Segmentation (색상과 질감을 이용한 객체 분할과 히스토그램 영역 계산을 이용한 내용기반 영상 검색)

  • Jang, Se-Young;Han, Deuk-Su;Yoo, Gi-Hyoung;Yoo, Kang-Soo;Kwak, Hoon-Sung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.11a
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    • pp.229-232
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    • 2005
  • 본 논문에서는 새로운 HAC(Histogram Area Calculation)방법과 영상의 객체분할 방법을 소개한다. 히스토그램을 이용한 영상은 색상 공간의 특징 때문에 조명에 매우 민감하여 빛의 강도에 따라 유사성이 저하되는 경우가 있다. 또한 공간적 정보를 가지고 있지 않아, 전혀 다른 모양의 영상일지라도 칼라 분포가 같은 영상으로 볼 수 있다. 이 논문에서 제안한 방법은 히스토그램 영역을 임의의 영역으로 나눠, 영역들의 유사성을 매칭(matching) 시킨다. 2차 검색방법으로 원 영상에서의 색상 질감 정보가 동일한 영역을 군집화 하여, 영상 분할된 객체들을 이용하여 검색하는 방법이다. 실험 결과, 제안한 방법이 전통적인 히스토그램 방법보다 검색 성능이 효율적인 결과를 얻었다.

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Content-based Image Retrieval using Feature Extraction in Wavelet Transform Domain (웨이브릿 변환 영역에서 특징추출을 이용한 내용기반 영상 검색)

  • 최인호;이상훈
    • Journal of Korea Multimedia Society
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    • v.5 no.4
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    • pp.415-425
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    • 2002
  • In this paper, we present a content-based image retrieval method which is based on the feature extraction in the wavelet transform domain. In order to overcome the drawbacks of the feature vector making up methods which use the global wavelet coefficients in subbands, we utilize the energy value of wavelet coefficients, and the shape-based retrieval of objects is processed by moment which is invariant in translation, scaling, rotation of the objects The proposed methods reduce feature vector size, and make progress performance of classification retrieval which provides fast retrievals times. To offer the abilities of region-based image retrieval, we discussed the image segmentation method which can reduce the effect of an irregular light sources. The image segmentation method uses a region-merging, and candidate regions which are merged were selected by the energy values of high frequency bands in discrete wavelet transform. The region-based image retrieval is executed by using the segmented region information, and the images are retrieved by a color, texture, shape feature vector.

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