• Title/Summary/Keyword: 카메라 모델

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A Real-Time Head Tracking Algorithm Using Mean-Shift Color Convergence and Shape Based Refinement (Mean-Shift의 색 수렴성과 모양 기반의 재조정을 이용한 실시간 머리 추적 알고리즘)

  • Jeong Dong-Gil;Kang Dong-Goo;Yang Yu Kyung;Ra Jong Beom
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.6
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    • pp.1-8
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    • 2005
  • In this paper, we propose a two-stage head tracking algorithm adequate for real-time active camera system having pan-tilt-zoom functions. In the color convergence stage, we first assume that the shape of a head is an ellipse and its model color histogram is acquired in advance. Then, the min-shift method is applied to roughly estimate a target position by examining the histogram similarity of the model and a candidate ellipse. To reflect the temporal change of object color and enhance the reliability of mean-shift based tracking, the target histogram obtained in the previous frame is considered to update the model histogram. In the updating process, to alleviate error-accumulation due to outliers in the target ellipse of the previous frame, the target histogram in the previous frame is obtained within an ellipse adaptively shrunken on the basis of the model histogram. In addition, to enhance tracking reliability further, we set the initial position closer to the true position by compensating the global motion, which is rapidly estimated on the basis of two 1-D projection datasets. In the subsequent stage, we refine the position and size of the ellipse obtained in the first stage by using shape information. Here, we define a robust shape-similarity function based on the gradient direction. Extensive experimental results proved that the proposed algorithm performs head hacking well, even when a person moves fast, the head size changes drastically, or the background has many clusters and distracting colors. Also, the propose algorithm can perform tracking with the processing speed of about 30 fps on a standard PC.

O-ring Size Measurement Based on a Small Machine Vision Inspection Equipment (소형 머신 비전 검사 장비에 기반한 O링 치수 측정)

  • Jung, YouSoo;Park, Kil-Houm
    • Journal of Korea Society of Industrial Information Systems
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    • v.19 no.4
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    • pp.41-52
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    • 2014
  • In this paper, O-ring size measurement algorithm based on a small machine vision inspection equipment which can replace a expensive and large machine vision inspection equipment is presented. The small machine vision inspection equipment acquires a image from a CCD camera shooting a measurement plane which located on a back light and the proposed size measurement algorithm is apply to the image. For improvement of size measurement accuracy, camera lens distortion correction and perspective distortion correction are conducted by software technique. Consider O-ring's shape, ellipse fitting model is applied. In order to increase the reliability of ellipse fitting, RANSAC algorithm is applied.

Proposal on Immersion Assessment of Interactive Art (인터랙티브 아트에서의 몰입측정 방법 제안)

  • Lee, MyounJae;Kim, Kyoung-Nam
    • Journal of Digital Convergence
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    • v.12 no.9
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    • pp.353-358
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    • 2014
  • Interactive art is implemented by participants interaction, characterized by the virtuality, immersion, interactivity. Among these features, immersion is important factor to absorb in the interactive art. From now, Interactive art measurement methods are mainly used in interview, questionnaire, and physiological methods. But these methods are difficult to measure the exact immersion, can give interfere with viewer's participation in the interactive art. In this paper, we propose the immersion measurement method which based on participant's moving lines, observation time with mobile devices, camera. This paper can help to analyse degree of immersion on interactive art.

Improved MOG Algorithm for Periodic Background (주기성 배경을 위한 개선된 MOG 알고리즘)

  • Jeong, Yong-Seok;Oh, Jeong-Su
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.10
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    • pp.2419-2424
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    • 2013
  • In a conventional MOG algorithm, a small threshold for background decision causes the background recognition delay in a periodic background and a large threshold makes it recognize passing objects as background in a stationary background. This paper proposes the improved MOG algorithm using adaptive threshold. The proposed algorithm estimates changes of weight in the dominant model of the MOG algorithm both in the short and long terms, classifies backgrounds into the stationary and periodic ones, and assigns proper thresholds to them. The simulation results show that the proposed algorithm decreases the maximum number of frame in background recognition delay from 137 to 4 in the periodic background keeping the equal performance with the conventional algorithm in the stationary background.

Performance Evaluation and Design of Zoom Lens Systems (Zoom Lens계의 성능 평가 및 설계)

  • Ji, Taek Sang
    • Journal of Korean Ophthalmic Optics Society
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    • v.7 no.2
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    • pp.113-121
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    • 2002
  • Nowadays, developed camera, camcorder, CCTV and copier system accept a wide angle and a telephoto lens, and have an excellent capacity. Also, it is small as using aspheric surface. In this paper, after we evaluate and analyze two-group zoom lens system and three-group zoom lens system for camera, we refer to it, and design three-group zoom lens system for camera. Therefore, when we design a zoom lens system for camera, we use a symmetrical system. As using an aspheric surface, we can try to a miniaturization and an efficient improvement. We use optical valuable measure methods, a ray intercept plot, MTF and Seidel coefficient. So, we can confirm to have a similar level to compare with reference model.

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Intelligent System based on Command Fusion and Fuzzy Logic Approaches - Application to mobile robot navigation (명령융합과 퍼지기반의 지능형 시스템-이동로봇주행적용)

  • Jin, Taeseok;Kim, Hyun-Deok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.5
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    • pp.1034-1041
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    • 2014
  • This paper propose a fuzzy inference model for obstacle avoidance for a mobile robot with an active camera, which is intelligently searching the goal location in unknown environments using command fusion, based on situational command using an vision sensor. Instead of using "physical sensor fusion" method which generates the trajectory of a robot based upon the environment model and sensory data. In this paper, "command fusion" method is used to govern the robot motions. The navigation strategy is based on the combination of fuzzy rules tuned for both goal-approach and obstacle-avoidance. We describe experimental results obtained with the proposed method that demonstrate successful navigation using real vision data.

Model-based Curved Lane Detection using Geometric Relation between Camera and Road Plane (카메라와 도로평면의 기하관계를 이용한 모델 기반 곡선 차선 검출)

  • Jang, Ho-Jin;Baek, Seung-Hae;Park, Soon-Yong
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.2
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    • pp.130-136
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    • 2015
  • In this paper, we propose a robust curved lane marking detection method. Several lane detection methods have been proposed, however most of them have considered only straight lanes. Compared to the number of straight lane detection researches, less number of curved-lane detection researches has been investigated. This paper proposes a new curved lane detection and tracking method which is robust to various illumination conditions. First, the proposed methods detect straight lanes using a robust road feature image. Using the geometric relation between a vehicle camera and the road plane, several circle models are generated, which are later projected as curved lane models on the camera images. On the top of the detected straight lanes, the curved lane models are superimposed to match with the road feature image. Then, each curve model is voted based on the distribution of road features. Finally, the curve model with highest votes is selected as the true curve model. The performance and efficiency of the proposed algorithm are shown in experimental results.

(A Comparison of Gesture Recognition Performance Based on Feature Spaces of Angle, Velocity and Location in HMM Model) (HMM인식기 상에서 방향, 속도 및 공간 특징량에 따른 제스처 인식 성능 비교)

  • 윤호섭;양현승
    • Journal of KIISE:Software and Applications
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    • v.30 no.5_6
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    • pp.430-443
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    • 2003
  • The objective of this paper is to evaluate most useful feature vector space using the angle, velocity and location features from gesture trajectory which extracted hand regions from consecutive input images and track them by connecting their positions. For this purpose, the gesture tracking algorithm using color and motion information is developed. The recognition module is a HMM model to adaptive time various data. The proposed algorithm was applied to a database containing 4,800 alphabetical handwriting gestures of 20 persons who was asked to draw his/her handwriting gestures five times for each of the 48 characters.

Apparatus and method for analysing spectral response of a CCD optical sensor using an infrared imaging technique (적외선 영상기법에 의한 CCD 센서의 스펙트럼 응답 특성 분석 기법)

  • Kang Seong-Jun;Na Cheol-Hun;Park Soon-Young
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.43 no.3 s.309
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    • pp.25-30
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    • 2006
  • An infrared imaging method is proposed in which direct measurement of the spectral response of CCD sensors can be achieved through digital image processing. This method allows for a simple and economic method to detect the spectral sensitivity of commercialized CCD sensors. The key components of the apparatus are a monochromator, CCD-sample supporter and a personal computer equipped with a digital image processing systems. Tentative experimentation conducted on the commercialized CCD camera has resulted in a fairly consistent agreement with the theoretical model.

Human body learning system using multimodal and user-centric interfaces (멀티모달 사용자 중심 인터페이스를 적용한 인체 학습 시스템)

  • Kim, Ki-Min;Kim, Jae-Il;Park, Jin-Ah
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.85-90
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    • 2008
  • This paper describes the human body learning system using the multi-modal user interface. Through our learning system, students can study about human anatomy interactively. The existing learning methods use the one-way materials like images, text and movies. But we propose the new learning system that includes 3D organ surface models, haptic interface and the hierarchical data structure of human organs to serve enhanced learning that utilizes sensorimotor skills.

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